Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 20:42:18 Player: Selene Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3100) 3100 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1061) 1061 TOTAL SCORE: 9011 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 113 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -16 Cogmind --------- Core Integrity 942/1000 Matter 300/300 Energy 241/265 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Experimental Terrain Scan Processor Reaction Control System Improved System Shield > --- WEAPON (3) ------- Overtuned Pulse Rifle Compact Ion Cannon Heavy Pick > --- INVENTORY (5) ---- Improved Matter Compressor (5) Hardened Medium Armor Plating High-powered Tractor Beam Cooled Plasma Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Cooling System Advanced Terrain Scanner Experimental Terrain Scan Processor Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Authchip [R/NC] > --- WEAPON ----------- Thermic Laser Cooled Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Matter Compressor High-powered Tractor Beam Hypervelocity Gauss Rifle Heavy Missile Launcher [Rating: 78] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . . 8 2 Power . | . . . . . . . . Propulsion 3 | . . . . . . 2 1 Utility 6 | . . . . . . 5 1 Weapon 1 | . . . . . . 1 . Parts Attached 108 | 7 4 1 11 2 6 70 7 Power 14 | 1 . . 2 . 2 8 1 Engine 13 | 1 . . 2 . 1 8 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 21 | 2 . . 4 . 2 13 . Treads 10 | 2 . . . . . 8 . Leg . | . . . . . . . . Wheel 6 | . . . 4 . 2 . . Hover 5 | . . . . . . 5 . Flight . | . . . . . . . . Utility 40 | 2 1 . 2 . . 30 5 Device 17 | 1 . . . . . 14 2 Storage 6 | 1 1 . 1 . . 1 2 Processor 3 | . . . . . . 3 . Hackware 4 | . . . . . . 4 . Protection 10 | . . . 1 . . 8 1 Artifact . | . . . . . . . . Weapon 33 | 2 3 1 3 2 2 19 1 Energy Gun 10 | 1 . . 1 1 1 5 1 Energy Cannon 3 | . . . 1 . . 2 . Ballistic Gun 7 | 1 1 . . . . 5 . Ballistic Cannon 5 | . 2 . 1 1 1 . . Launcher 4 | . . 1 . . . 3 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 2 | . . . . . . 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . . 5 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 4 | . . . . . . 4 . Parts Lost 50 | . . . 6 1 . 38 5 Power 7 | . . . 1 . . 5 1 Propulsion 17 | . . . 4 . . 11 2 Utility 15 | . . . . . . 13 2 Weapon 11 | . . . 1 1 . 9 . Highest Loss Streak 10 | . . . 2 1 . 10 5 To Critical Strikes . | . . . . . . . . Average Backups 17 | 2 10 14 16 22 23 16 7 Power 1 | . 1 1 1 4 1 1 1 Propulsion 1 | 1 1 2 2 1 . . . Utility 8 | . 1 3 5 9 15 9 3 Weapon 5 | . 4 7 5 7 5 4 2 Tool/Special . | . . . . . . . . Unused Backups 54 | . 9 2 1 4 20 14 4 Power 7 | . . . . . 5 1 1 Propulsion 5 | . 5 . . . . . . Utility 26 | . 2 . . 2 10 10 2 Weapon 15 | . 2 2 1 1 5 3 1 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 95 | . 99 100 99 99 100 85 74 Engine 9 | . 14 14 14 14 4 5 5 Core 2 | . . . . . 9 . . Treads 10 | . 27 28 10 . . 12 . Wheel 13 | . . . 17 28 28 1 . Hover 1 | . . . . . . 4 10 Device 10 | . 14 14 12 . . 21 10 Storage 11 | . 14 14 14 14 14 4 7 Processor 1 | . . . . . . 3 11 Hackware 1 | . . . . . . 3 5 Protection 7 | . . . 1 14 14 7 3 Energy Gun 7 | . 5 . 3 13 14 4 3 Energy Cannon 4 | . . . . 5 10 2 5 Ballistic Gun 5 | . 14 4 10 . . 7 1 Ballistic Cannon 5 | . 8 14 13 8 3 1 . Peak Build Rating 78 | 7 10 10 18 18 23 78 70 Average Rating 28 | 5 8 9 11 17 20 60 66 On Entrance 18 | . 7 9 10 18 18 23 62 Naked Turns . | . . . . . . . . Heaviest Build 134 | 15 32 33 100 100 103 134 38 Greatest Support 87 | 40 40 40 40 36 36 87 18 Greatest Overweight (x) 8 | . . . 5 2 6 8 3 Average Overweight (x) 2 | . . . 2 2 4 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 10 Average Capacity 19 | 7 10 15 18 25 25 18 8 Most Carried 25 | 4 15 15 24 25 25 25 10 Average Carried 18 | 2 10 14 16 24 24 17 7 Final Capacity 25 | 8 15 15 25 25 25 5 5 Final Carried 25 | 4 13 15 24 25 25 5 5 Class Distribution -------------------- 66% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 4203 | 182 227 349 384 244 286 2380 151 Remotely 175 | . . . . . . 175 . Salvage Created 3209 | 109 321 32 255 103 . 2192 197 Parts 173 | 8 29 2 16 2 . 109 7 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 11 | 1 3 . . 3 . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 73 | . 8 4 11 1 . 48 1 Guns 38 | . 7 . 3 . . 28 . Cannons 22 | . 1 . 8 1 . 11 1 AOE 13 | . . 4 . . . 9 . Classes Destroyed 16 | 1 6 1 2 1 . 5 . Worker 7 | . 1 3 . . . 3 . Builder 2 | . 1 . . . . 1 . Tunneler 4 | 4 . . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 3 | . . . . 1 . 1 1 Watcher 3 | . 2 . . . . 1 . Swarmer 16 | . 5 . 3 . . 8 . Cutter 3 | . . . . . . 3 . Grunt 24 | . 3 . . . . 20 1 Brawler 2 | . . . . . . 2 . Sentry 8 | . . . 1 1 . 6 . Hunter 2 | . . . . . . 2 . Programmer 6 | . . . . . . 6 . Heavy 1 | . . . . . . 1 . Subdweller 7 | . . . 7 . . . . Assembled 4 | . . 4 . . . . . Best Kill Streak 6 | 4 4 6 3 2 . 5 1 Combat Bots Only 4 | . 3 3 3 1 . 4 1 Max Kills in Single Turn 4 | 2 1 1 1 1 . 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 773 | . 58 10 60 6 . 614 25 Missed 247 | . 13 4 16 1 . 209 4 Hits 526 | . 45 6 44 5 . 405 21 Melee 18 | . . . . . . 18 . Projectile 508 | . 45 6 44 5 . 387 21 AOE 5 | . . 3 . . . 2 . Critical Strikes 18 | . 1 . 1 . . 16 . Damage Taken 7657 | . 452 218 827 67 . 5686 407 Core 834 | . 51 14 128 14 . 569 58 Absorbed by Shields 793 | . . . . . . 793 . Redirected to Shielding 60 | . . . . . . 60 . Ignored by Resistances 38 | . . . . . . 38 . Regen/Repaired (Parts) 643 | . 546 . . . . 97 . Core Remaining (%) 50 | 100 . . . . 17 33 . Volleys Fired 358 | 9 67 13 68 19 . 177 5 Largest 3 | 2 2 1 2 2 . 3 2 Hottest 177 | 70 70 30 98 98 . 177 170 Shots Fired 640 | 18 106 13 108 26 . 359 10 Gun 409 | 18 78 . 40 7 . 261 5 Cannon 204 | . 28 . 64 19 . 88 5 Launcher 25 | . . 13 4 . . 8 . Special 2 | . . . . . . 2 . Kinetic 416 | 9 67 . 83 14 . 243 . Thermal 197 | 9 39 . 21 12 . 106 10 Explosive 25 | . . 13 4 . . 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 3 4 4 11 4 . 14 1 Robot Miss Streak 6 | 3 5 1 3 1 . 6 1 Penetration Max 2 | . . . . . . 2 . Secondary Targets 4 | . 1 . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 393 | 8 48 5 67 10 . 253 2 Core Hits 264 | 5 18 19 20 4 . 195 3 Critical Kills 6 | . . . . . . 6 . Critical Parts Destroyed 3 | . . . . . . 3 . Critical Strikes 18 | 1 1 . 1 2 . 13 . Burn 5 | 1 . . . 1 . 3 . Destroy 9 | . . . . . . 9 . Blast 4 | . 1 . 1 1 . 1 . Melee Attacks 14 | . . . . . . 11 3 Impact . | . . . . . . . . Slashing 1 | . . . . . . 1 . Piercing 13 | . . . . . . 10 3 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9540 | 154 738 440 1329 169 . 6449 261 Guns 4952 | 154 480 . 315 64 . 3871 68 Cannons 2593 | . 258 . 845 105 . 1274 111 Explosions 1906 | . . 440 169 . . 1297 . Melee 82 | . . . . . . . 82 Ramming 7 | . . . . . . 7 . Kinetic 4921 | 76 492 . 930 105 . 3318 . Thermal 2842 | 78 246 . 230 64 . 2045 179 Explosive 1688 | . . 440 169 . . 1079 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 82 | . . . . . . . 82 Highest Corruption 14 | . . . . . . 14 2 Average Corruption 8 | . . . . . . 8 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 91 | . . . . . . 89 2 Message Errors 27 | . . . . . . 26 1 Matter Fused 13 | . . . . . . 12 1 Heat Flow Errors 9 | . . . . . . 9 . Energy Discharges 13 | . . . . . . 13 . Parts Rejected 4 | . . . . . . 4 . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 10 | . . . . . . 10 . Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Misdirections 2 | . . . . . . 2 . Weapon Failures 6 | . . . . . . 6 . Overload Shots . | . . . . . . . . Overflow Damage 78 | . 2 . . . . 76 . Projectiles 20 | . 2 . . . . 18 . Explosions 58 | . . . . . . 58 . Melee . | . . . . . . . . Knockbacks 15 | . 1 . 4 . . 10 . Impact . | . . . . . . . . Kinetic 14 | . 1 . 4 . . 9 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 149 | . . 4 . . . 145 . Shots 6 | . . 1 . . . 5 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 514 | . 48 . . 135 . 514 398 Average Temperature 99 | . 26 . . 64 . 102 218 Received Heat Transfer 1931 | . 96 . 225 27 . 1394 189 Effects 5 | . . . . . . 4 1 Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | 1 1 . 1 . . 4 1 Heat Transferred 5697 | 296 740 . 444 259 . 3660 298 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 77 | 100 100 100 . 100 . 60 2 Level 1 11 | . . . . . . 15 97 Level 2 11 | . . . . . . 23 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 669 | 15 91 63 . 95 . 669 316 Initial 316 | . . 10 . 65 . . 316 Average 127 | 2 20 5 . 18 . 230 257 Influence Increases 2672 | 20 324 81 155 203 . 1833 56 Destroy 0b10 Robot/C 1300 | . 160 20 80 20 . 1000 20 Destroy 0b10 Robot/NC 110 | 20 30 15 . 5 . 35 5 Destroy Leader 290 | . 36 10 . . . 234 10 Allied During Kill 17 | . . 2 . . . 15 . Successful Hack 162 | . 50 . . 52 . 60 . Select Force Hacks 150 | . 30 . . 120 . . . Disable Machine 150 | . 15 . . . . 135 . Destroy Structure 163 | . 3 34 . 6 . 114 6 Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 300 | . . . 75 . . 210 15 Influence Decreases 2490 | 20 296 109 18 340 . 1187 520 Entered New Map 420 | . . 18 . 72 . . 330 Time Decay 1348 | 20 296 71 18 258 . 545 140 Lost Part 432 | . . . . 10 . 372 50 Lost Ally 140 | . . 20 . . . 120 . Purge Threat 150 | . . . . . . 150 . Squads Dispatched 22 | . 1 . . . . 19 2 Investigation 7 | . 1 . . . . 4 2 Extermination 6 | . . . . . . 6 . Reinforcement 5 | . . . . . . 5 . Assault . | . . . . . . . . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 7 | . 1 . . . . 6 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 19 13 15 1 . 78 8 Peak Tracking Total 14 | . 4 14 6 1 . 7 6 Tactical Retreats 19 | . . 3 2 . . 13 1 Traps | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 6 | . . 1 . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 5 | . . 5 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 10 | . 1 . . . . 9 . Max in Single Turn 5 | . 1 . . . . 5 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 38 | . 11 1 1 10 . 13 2 Terminals 18 | . 8 . . 6 . 4 . Fabricators 3 | . . . . . . 3 . Repair Stations 1 | . 1 . . . . . . Recycling Units 10 | . 2 . . 4 . 2 2 Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . . . 2 . Total Hacks 129 | . 32 1 4 33 . 53 6 Successful 78 | . 21 1 4 18 . 33 1 Failed 49 | . 10 . . 14 . 20 5 Catastrophic 11 | . 1 . . 6 . 4 . Database Lockouts 2 | . 1 . . 1 . . . Manual 57 | . 19 . . 25 . 8 5 Terminals 61 | . 22 . . 22 . 17 . Fabricators 6 | . . . . . . 6 . Repair Stations 5 | . 5 . . . . . . Recycling Units 27 | . 5 . . 11 . 5 6 Scanalyzers 20 | . . . . . . 20 . Garrison Access 5 | . . . . . . 5 . Terminal Hacks 26 | . 6 1 4 7 . 8 . Record 4 | . . . 4 . . . . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 5 | . 1 . . 4 . . . Prototype ID Bank 6 | . 3 . . 2 . 1 . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 4 | . 2 . . . . 2 . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 5 | . 1 . . 3 . 1 . Retrieve Components 5 | . 1 . . 3 . 1 . Scanalyzer 17 | . . . . . . 17 . Insert Component 8 | . . . . . . 8 . Analyze 9 | . . . . . . 9 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 24 | . 10 . . 8 . 5 1 Terminals 15 | . 7 . . 4 . 4 . Botnet 10 | . 2 . . 4 . 4 . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 3 . . 4 . 1 1 Reject 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Tunnel 5 | . 1 . . 4 . . . Fedlink 1 | . . . . . . . 1 Scrapoids 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 9 . . 8 . 11 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating 4 | . . . . . . 4 . Part Schematics Acquired 8 | . . . . . . 8 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . 2 . . 5 . 7 . Parts Scanalyzed 8 | . . . . . . 8 . Part Schematics Acquired 8 | . . . . . . 8 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 10 | . . 1 . . . 9 . Largest Group 4 | . . 1 . . . 4 . Highest-Rated Group 112 | . . 31 . . . 112 . Highest-Rated Ally 31 | . . 31 . . . 28 . Total Orders . | . . . . . . . . Ally Attacks 45 | . . 9 . . . 36 . Total Damage 736 | . . 104 . . . 632 . Kills 4 | . . 1 . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 5439 | 20 1448 671 1508 . . 1508 284 Optics 458 | . . . . . . 174 284 Sensors 248 | . . . . . . 248 . Terrain 1267 | . . . . . . 1011 256 Seismic 3896 | 20 1448 671 1508 . . 249 . Robot Analysis Total 5 | . 1 . . 4 . . . Derelict Logs Recovered 9 | . . 2 2 . 5 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 11332 | 137 1448 671 1732 954 3006 3100 284 Spaces Moved 6363 | 60 735 370 763 660 1881 1749 145 Core 2 | 2 . . . . . . . Treads 1754 | 58 735 370 119 . . 472 . Legs . | . . . . . . . . Wheels 3370 | . . . 644 660 1881 185 . Hover 1237 | . . . . . . 1092 145 Flight . | . . . . . . . . Fastest Speed 48 | 50 160 160 95 129 129 48 116 Average Speed 143 | 156 160 160 132 129 157 127 158 Slowest Speed 640 | 160 160 160 175 129 190 640 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 99 74 44 99 88 37 2 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 1 1 . 4 1 . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . Scrap Searched 12 | . . 1 . . 11 . . Spaces Dug 18 | . . . 1 3 . 12 2 Terrain Destroyed 205 | . . 42 15 6 . 139 3 Melee 12 | . . . . . . 10 2 Projectile 19 | . . . 2 6 . 10 1 AOE 173 | . . 42 13 . . 118 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 7946 | 82 908 436 1375 739 1940 2278 188 Wait 794 | 2 69 37 508 40 . 137 1 Move 6356 | 59 734 369 762 659 1880 1748 145 Hop . | . . . . . . . . Pick Up 131 | 5 20 5 16 10 26 40 9 Fast Attach 48 | 6 1 2 . . . 35 4 Attach 45 | 1 . . 6 1 1 32 4 Detach 11 | . . . . . . 7 4 Swap 64 | . 4 2 12 2 6 35 3 Drop 117 | . 13 3 3 8 27 53 10 Fire 358 | 9 67 13 68 19 . 177 5 Melee 14 | . . . . . . 11 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap 5 | . . 5 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 11) 663 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Discovered new exit (range 14) 786 | -10/Materials | Learned 2 Mines zone layouts 823 | -10/Materials | Repaired Lgt. Treads 848 | -10/Materials | Learned location of 1 exit from Storage 851 | -10/Materials | Repaired Huge Storage Unit 868 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Learned location of 1 exit from Recycling 946 | -10/Materials | Identified exit to Materials 981 | -10/Materials | Loaded intel: 1 repair station location 1007 | -10/Materials | Learned Storage emergency access door positions 1024 | -10/Materials | Learned location of 2 exits from Mines 1052 | -10/Materials | Identified exit to Subcaves 1089 | -10/Materials | Loaded intel: 2 recycling unit locations 1194 | -10/Materials | Loaded intel: 9 trap records 1354 | -10/Materials | Central database locked down 1586 | -10/Materials | Entered Mines 1589 | -10/Mines | Received a Mining Laser from a helpful Derelict 1618 | -10/Mines | Assembled infested the area 1623 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1687 | -10/Mines | Discovered exit to Materials (range 6) 1788 | -10/Mines | Learned 2 Materials zone layouts 2054 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2180 | -10/Mines | Found a hidden stash of uninstalled traps 2208 | -10/Mines | Learned location of Storage (-8) 2257 | -10/Mines | Entered Subcaves 2501 | -10/Subcaves | Discovered new exit (range 12) 2619 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3249 | -10/Subcaves | Visited Clippyterm 3253 | -10/Subcaves | Learned Factory fabricator intel 3275 | -10/Subcaves | Learned 4 Materials zone layouts 3337 | -10/Subcaves | Identified exit to Recycling 3450 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3583 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3688 | -10/Subcaves | Core integrity fell below 50% 3897 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3989 | -10/Subcaves | Entered Recycling 3990 | -8/Recycling | Identified exit to Factory 4013 | -8/Recycling | Build established: Scavenger-Mutant 4136 | -8/Recycling | Core integrity fell below 20% 4443 | -8/Recycling | Build established: Mutant 4912 | -8/Recycling | Scanned before Scraplab entrance 4930 | -8/Recycling | Entered Scraplab 4940 | -8/Recycling | Discovered new exit (range 2) 4943 | -8/Recycling | Entered Scraptown 5199 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5201 | -8/Scraptown | Learned Research security intel 5203 | -8/Scraptown | Learned Factory stockpile data 5204 | -8/Scraptown | Learned Research garrison access intel 5205 | -8/Scraptown | Learned Factory terminal intel 5207 | -8/Scraptown | Learned location of Extension (-5) 5274 | -8/Scraptown | Visited Bundlers 5650 | -8/Scraptown | Visited Spacefarers 5686 | -8/Scraptown | Visited IN-MT5's Study 6097 | -8/Scraptown | Visited Fellowship of the Rings 6125 | -8/Scraptown | Visited Symbiants 6184 | -8/Scraptown | Visited SPCMW 6243 | -8/Scraptown | Visited TADAMA 6310 | -8/Scraptown | Discovered exit to Factory (range 13) 6467 | -8/Scraptown | Visited UFD Registry 6467 | -8/Scraptown | Registered with UFD as "Thundergrid" 6536 | -8/Scraptown | Visited Junk Repository 6605 | -8/Scraptown | Visited Infowarlord's Domain 6627 | -8/Scraptown | Visited Junk Cannon Lab 6665 | -8/Scraptown | Visited Scrap Suit Storage 6690 | -8/Scraptown | Visited Science Testing Area 6715 | -8/Scraptown | Visited Chapter 10 6757 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6764 | -8/Scraptown | Found DCF Scrap (29 items) 6813 | -8/Scraptown | Visited Curators Association 7041 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7202 | -8/Scraptown | Found Scrap Suit 7466 | -8/Scraptown | Found Exp. Terrain Scan Processor 7874 | -8/Scraptown | Met Optimus 7874 | -8/Scraptown | Accepted into 0bPrime 7946 | -8/Scraptown | Discovered exit to Factory (range 3) 7949 | -8/Scraptown | Entered Factory 7949 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7951 | -6/Factory | Loaded intel: 26 terminal locations 7952 | -6/Factory | Loaded intel: 6 fabricator locations 8539 | -6/Factory | Garrison activated, responded to threat 8673 | -6/Factory | Lost 8 parts (4n3u1w) 9051 | -6/Factory | Discovered new exit (range 15) 9065 | -6/Factory | Build established: Scavenger-Tank 9507 | -6/Factory | Cargo convoy interrupted 9568 | -6/Factory | Identified exit to Lower Caves 10005 | -6/Factory | Lost 3 parts (1p1n1u) 10052 | -6/Factory | Lost 5 parts (2u3w) 10076 | -6/Factory | System corruption reached 10% 10123 | -6/Factory | Garrison activated, responded to threat 10376 | -6/Factory | Core integrity fell below 50% 10490 | -6/Factory | Fabricated K-01 Serf? 10543 | -6/Factory | Lost 3 allies 10741 | -6/Factory | Discovered new exit (range 19) 10871 | -6/Factory | Scrapoid reinforcements arrived 10957 | -6/Factory | Lost 5 allies 11005 | -6/Factory | Found Scrap Suit 11037 | -6/Factory | Lost 10 parts (3p3n2u2w) 11049 | -6/Factory | Entered another Factory area 11049 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11251 | -5/Factory | Loaded intel: 8 recycling unit locations 11333 | -5/Factory | Self-destructed Last Messages --------------- 11274_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 11281_ U-05 Engineer lays Concrete. 11287_ System corrupted: Matter fused (-8). 11293_ ALERT: All DSF locations entering lockdown mode. 11295_ Gravmag System destroyed. 11298_ Carbon-fiber Leg melted. 11298_ G-50 Soldier destroyed. 11299_ Overheating: Energy bleed (-11). 11303_ Lgt. Angular Momentum Engine destroyed. 11312_ Adv. Terrain Scanner destroyed. 11322_ Discarded Scrap Suit. 11323_ Dropped Neutrino Core. 11323_ Dropped Lrg. Storage Unit. 11325_ Dropped Med. Storage Unit. 11327_ Dropped Ovr. Barrage Gun. 11327_ Acquired Lrn. Missile Launcher. 11331_ Imp. Light Armor Plating destroyed. 11332_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????? ### # """ #####?? | | ?????????? ### # "Y" ######? | | ???????? + " + ####### | | ???????###### ### # ####### | | ??????####### ### # ####### | | ??????? ## #### ################ | | ????? ## #### ################ | | ?????? ## #### ############# | | ????"""" ## #### # ############## | | ????"""" ## #### # ############## | | ???#"""" ## #### ################ | | ???#"""" ## #### ################ | | ???#"""" ## ####% ################ | | ???#"""" ## ####[ ################ | | ???#"""" ## #### ################ | | ???? ## #### #"############## | | ??#####+##### #### # ### | | ??? # # """ """ ### | | ???## # # """ "Y" ### | | ???## # # """ " " ### | | ???## """ # g # u ### | | ???## """ # g##g############# | | ???#? """ # ggg! ###### | | ??? " " """ # ! ! ###### | | ??? "G" # [ # # | | ????? " ###### @" " # # | | ????? ? ###### "Y" # # | | ????? ###### """ # # | | ?????########### ###### + # | | ????? ####### ###### # = # | | ?????? #######+###### ### # | | ?????? ? #### ## T## # | | ??????? ####"""" ## ## # | | ??????? ####"""" ## R ######## | | ?????? ####"""" ## ######## | | ????? ?? ####"""" ## ######## | | ???? ? ####"""" ## ######## | | ?? ? ####"""" ## ###### | | ??+#?#?###### ## ###### | | ? # ### ## ###### | | ?+ """ ############# ###### | | # """ ############# ###### | | ?# """ + ###### | | ? ? ##############+#####+###### | | ? # ########## # ## | | ?? ################# +=""" ## | | ################# # """ ## | | ? ##?############## # """ ## | | ? ?#####################"#### "" ## | | ?+ ####### """" ##### "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 338 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hyp. Gauss Rifle | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked Fabricated ------------ K-01 Serf | x4 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 5% | -10/Materials Huge Storage Unit | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionMediumFlakker Manual? 0 Play Time 01:36:09 Cumulative 229.3 hours Start 2025.07.20 @ 19:03:46 End 2025.07.20 @ 20:42:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 142 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef8d39da-7c3c-4828-a32f-ad157d6536dd