Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 18:34:20 // Halloween2020/ForbiddenLore Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (25) 25 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 8055 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 547/1600 Matter 150/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Weight Redist. System Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved VTOL Module Impulse Thruster Advanced Sensor Array [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Weight Redist. System Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 3 | . . . 1 . 1 . . . 1 . Propulsion 5 | . . 1 1 . . 1 1 . . 1 Utility 9 | . . 1 . 2 1 1 1 1 1 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 41 | 2 . . 2 10 8 2 1 5 5 6 Power 8 | . . . 1 2 2 . . . 1 2 Engine 5 | . . . 1 2 2 . . . . . Core . | . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 11 | . . . 1 2 1 1 . 2 2 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . . 1 2 1 1 . 2 2 2 Utility 16 | . . . . 5 4 1 . 3 1 2 Device 6 | . . . . 2 2 . . 1 . 1 Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 7 | . . . . 2 1 1 . 1 1 1 Protection 3 | . . . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 6 | 2 . . . 1 1 . 1 . 1 . Energy Gun 1 | . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 1 1 . . . . Parts Lost 35 | . . . 2 4 3 1 1 3 . 21 Power 6 | . . . . 1 1 . . . . 4 Propulsion 9 | . . . . . 1 . . . . 8 Utility 16 | . . . . 2 1 1 1 3 . 8 Weapon 4 | . . . 2 1 . . . . . 1 Highest Loss Streak 17 | . . . 2 4 1 1 1 1 . 17 Average Slot Usage (%) 48 | . 28 22 21 36 64 62 57 56 63 46 Engine 3 | . . . . 4 10 5 5 4 4 1 Flight 16 | . . . 3 11 16 19 21 26 26 17 Device 6 | . . . . 7 9 11 10 9 4 4 Hackware 11 | . . . . 5 19 16 15 11 17 15 Protection 2 | . . . . 2 3 5 5 4 4 2 Ballistic Gun 3 | . 28 22 18 . . . . . . . Slashing Weapon 1 | . . . . . 4 2 . . 3 3 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 35 | 3 3 3 3 9 23 20 15 16 35 35 Greatest Support 42 | 3 3 3 6 20 25 39 17 39 42 42 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 4 4 4 4 3 Average Carried 2 | 1 3 4 4 1 2 1 3 3 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 1 4 4 4 3 . Class Distribution -------------------- 60% | Hacker-Sprinter 35% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 371 | 198 . . . . 88 . . . . 85 Remotely . | . . . . . . . . . . . Salvage Created 88 | . . . . . 88 . . . . . Parts 4 | . . . . . 4 . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . . . Best Kill Streak 1 | . . . . . 1 . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 3620 | . 49 186 99 379 279 125 76 335 . 2092 Core 1408 | . . 64 52 100 34 63 42 . . 1053 Absorbed by Shields 25 | . . . . . 25 . . . . . Core Remaining (%) 94 | 100 100 84 90 85 96 93 96 100 100 . Volleys Fired 4 | . . 4 . . . . . . . . Largest 2 | . . 2 . . . . . . . . Hottest 40 | . . 40 . . . . . . . . Shots Fired 8 | . . 8 . . . . . . . . Gun 8 | . . 8 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 8 | . . 8 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | . . 5 . . . . . . . . Robot Miss Streak 2 | . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 6 | . . 5 . . 1 . . . . . Core Hits 3 | . . 2 . . 1 . . . . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 26 | . . . . . 6 1 1 . . 18 Impact . | . . . . . . . . . . . Slashing 26 | . . . . . 6 1 1 . . 18 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 197 | . . 53 . . 144 . . . . . Guns 53 | . . 53 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 144 | . . . . . 144 . . . . . Ramming . | . . . . . . . . . . . Kinetic 53 | . . 53 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 144 | . . . . . 144 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 . 1 . 9 Average Corruption 4 | . . . . . . 1 . 1 . 7 Corruption Purged . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 363 | . . 4 363 . 5 37 . . 2 . Average Temperature 112 | . . 4 262 . 3 19 . . 2 . Received Heat Transfer 375 | . 27 102 54 12 102 9 21 18 . 30 Effects 1 | . . . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 333 | . 24 9 56 100 178 247 137 333 301 287 Initial 186 | . . 9 3 20 49 86 120 66 186 180 Average 117 | . 15 9 25 43 78 146 125 177 229 211 Maximum Alert Level 1 | . . . . . . 1 . 1 1 1 Low Security (%) 79 | 100 100 100 100 100 100 72 100 55 44 58 Level 1 20 | . . . . . . 27 . 44 56 41 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 1 3 2 . . 1 1 . . Investigation 5 | . . . 2 1 . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 1 1 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 2 | . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 6 4 10 4 9 11 4 12 8 21 Peak Tracking Total 11 | . 5 3 10 1 7 11 4 8 10 11 Tactical Retreats 13 | . . . . . 2 2 . 4 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . 1 1 1 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 27 | . 4 . 2 3 6 3 1 3 3 2 Terminals 24 | . 4 . 2 3 5 2 1 3 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 Total Hacks 79 | . 13 . 9 7 18 6 2 9 9 6 Successful 34 | . 3 . 6 3 6 4 . 3 6 3 Failed 45 | . 10 . 3 4 12 2 2 6 3 3 Catastrophic 12 | . 4 . 1 2 . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 6 . 3 1 4 . . . 1 1 Terminals 71 | . 13 . 9 7 16 4 2 9 9 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . . 2 2 . . . 4 Terminal Hacks 31 | . 3 . 6 3 6 3 . 3 6 1 Robot Analysis 1 | . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . . . 2 . Level Access Points 5 | . . . 1 1 1 1 . . 1 . Branch Access Points 3 | . . . . 1 1 . . . 1 . Emergency Access Points 6 | . 1 . 1 1 1 . . 2 . . Locate Traps 4 | . . . 2 . 1 1 . . . . Registered Components 2 | . . . 1 . . . . . 1 . Zone Layout 8 | . 2 . 1 . 2 1 . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . 2 Unlock Access 1 | . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 4 . 2 2 5 2 1 3 2 2 Full Trace Events 6 | . 2 . 1 1 . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1049 | 19 52 54 57 176 138 109 25 179 50 190 Spaces Moved 2534 | 26 102 85 117 414 296 333 63 546 171 381 Core 309 | 26 102 85 67 23 . . . . . 6 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2225 | . . . 50 391 296 333 63 546 171 375 Fastest Speed 20 | 50 50 50 40 30 29 20 32 20 24 24 Average Speed 33 | 50 50 50 45 38 31 29 32 30 25 27 Slowest Speed 50 | 50 50 50 50 50 35 32 32 32 32 50 Overloaded Moves 16 | . . . . . . 15 . 1 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 40 | . . . 6 2 4 8 1 10 . 9 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 16 | 3 32 20 20 19 12 19 3 25 8 17 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 24 | . . . . . 4 1 1 . . 18 Terrain Destroyed 24 | . . . . . 4 1 1 . . 18 Melee 24 | . . . . . 4 1 1 . . 18 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 2615 | 30 102 88 113 425 321 332 64 545 175 420 Wait 24 | . . . . 1 . . . . . 23 Move 2450 | 25 101 84 106 409 287 317 60 527 170 364 Hop 33 | . . . 4 2 4 7 1 8 . 7 Pick Up 11 | 3 1 . . 3 2 1 . 1 . . Fast Attach 24 | 2 . . 2 6 3 2 . 4 2 3 Attach 15 | . . . . 4 5 . 1 1 1 3 Detach 3 | . . . . . 1 1 1 . . . Swap 2 | . . . . . . . . . 2 . Drop 1 | . . . 1 . . . . . . . Fire 4 | . . 4 . . . . . . . . Melee 26 | . . . . . 6 1 1 . . 18 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 21 | . . . . . 13 3 . 4 . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 10) 72 | -10/Materials | Entered another Materials area 72 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 107 | -9/Materials | Discovered new exit (range 16) 126 | -9/Materials | Entered another Materials area 126 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 155 | -8/Materials | Identified exit to Factory 183 | -8/Materials | Entered Factory 183 | -7/Factory | Evolved 2 slots: Utility x2 203 | -7/Factory | Identified exit to Storage 203 | -7/Factory | Identified exit to Lower Caves 279 | -7/Factory | Lost 4 parts (1p2u1w) 315 | -7/Factory | Identified exit to Factory 327 | -7/Factory | Build established: Mutant 359 | -7/Factory | Entered another Factory area 359 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 464 | -6/Factory | Identified exit to Lower Caves 464 | -6/Factory | Identified exit to Factory 497 | -6/Factory | Entered another Factory area 497 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 566 | -5/Factory | Spotted B-75 Beast 576 | -5/Factory | Identified exit to Factory 606 | -5/Factory | Entered another Factory area 606 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 621 | -4/Factory | Discovered new exit (range 16) 631 | -4/Factory | Entered Research 631 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 704 | -3/Research | Build established: Hacker-Sprinter 776 | -3/Research | Spotted B-86 Titan 786 | -3/Research | Spotted B-86 Titan 807 | -3/Research | Discovered new exit (range 12) 810 | -3/Research | Entered another Research area 810 | -2/Research | Evolved 2 slots: Power x1, Utility x1 826 | -2/Research | Identified exit to Quarantine 858 | -2/Research | Identified exit to Access 860 | -2/Research | Entered Access 860 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 918 | -1/Access | Crushed by falling debris 1007 | -1/Access | Identified exit to Garrison 1014 | -1/Access | Spotted B-99 Colossus 1043 | -1/Access | Energy Cycler disabled 1044 | -1/Access | Core integrity fell below 50% 1050 | -1/Access | Self-destructed Last Messages --------------- 01036_ Slug penetrates Wall. 01037_ System corrupted: Matter fused (-7). 01039_ Impulse Thruster destroyed. 01040_ Penetrated by Slug. 01040_ Weight Redist. System destroyed. 01040_ Slug penetrates Wall. 01041_ Imp. Cesium-ion Thruster destroyed. 01042_ Slammed into S-43 Plague. 01043_ ALERT: Power surge detected, dispatching additional patrols. 01043_ Energy Cycler explodes. 01043_ S-43 Plague destroyed. 01043_ Lgt. Particle Reactor destroyed. 01043_ Penetrated by Slug. 01043_ Hacking Suite destroyed. 01043_ Penetrated by Slug. 01047_ Adv. Sensor Array destroyed. 01047_ Hacking Suite destroyed. 01047_ Knocked back. 01047_ Slug penetrates Wall. 01050_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????? ! # ""#???????????????? | | ??????????????" # ""#???????????????? | | ??????????????" # Y"#???????????????? | | ?????????????"" # ""#???????????????? | | ?????????????"" !!# !! ""#???????????????? | | ??????????????" ! # !! ###???????????????? | | ?????????????? # !] ###???????????????? | | ?????????????? # #???????????????? | | ?????????????? # #???????????????? | | ??????????????####### ###???????????????? | | ?????##############"" #?????????????????? | | ?????# # ;#+########??????????? | | ?????# # #? ??????????? | | ?????# + # ==??????????? | | ?????# ; # ????????????? | | ?????# ; # ??????????????? | | ?????# + ; ?????????????????? | | ?????###############;; ;;;%=;#####???????????????? | | ???????????????# [ % #???????????????? | | ???????????????# %[%= #???????????????? | | ???????????????# * #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????#######;;;@;#######???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 355 Matter Stores 278 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Offensive Hacking 22 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombHugeNukerbomber Manual? 0 Play Time 00:33:19 Cumulative 128.1 hours Start 2020.10.31 @ 18:05:58 End 2020.10.31 @ 18:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 321 Rogue 313 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46af2efa-5b65-43af-bff8-df574704ae1a