Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 22:34:20 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (320) 320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2030 Bonus ------- None Cogmind --------- Core Integrity 421/550 Matter 280/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Subdweller Optics Terrain Scan Processor System Shield > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Large Storage Unit Subdweller Optics Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Subdweller Optics Improved Terrain Scanner Terrain Scan Processor System Shield > --- WEAPON ----------- Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Large Storage Unit Subdweller Optics [Rating: 17] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Wheel Subdweller Monowheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 20 | 7 4 7 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg . | . . . . Wheel 7 | 2 3 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 2 2 Device 2 | 1 . . 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 3 3 Power . | . . . . Propulsion 4 | . 1 1 2 Utility 1 | . . . 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 6 | 4 6 7 4 Power . | . 1 1 1 Propulsion 2 | 2 2 2 1 Utility 2 | . . 3 2 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 5 | . . 2 3 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 99 59 Engine 13 | . 14 14 9 Wheel 26 | . 27 28 15 Device 13 | . 14 14 13 Storage 11 | . 14 13 . Processor 1 | . . 1 9 Energy Gun 4 | . 14 1 . Ballistic Gun 20 | . 14 24 9 Launcher 1 | . . 2 . Peak Build Rating 17 | 9 9 14 17 Average Rating 10 | 5 8 12 14 On Entrance 7 | . 9 9 12 Naked Turns . | . . . . Heaviest Build 16 | 14 14 16 12 Greatest Support 40 | 32 32 40 36 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 5 Average Capacity 7 | 7 8 7 5 Most Carried 8 | 5 8 8 5 Average Carried 6 | 4 6 7 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 5 8 5 4 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 489 | 294 49 146 . Remotely . | . . . . Salvage Created 480 | 193 183 104 . Parts 49 | 17 14 18 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 10 | . 5 5 . Guns 7 | . 5 2 . AOE 3 | . . 3 . Classes Destroyed 8 | 3 4 1 . Worker 1 | 1 . . . Builder 2 | . 2 . . Tunneler 7 | 7 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 2 | . 2 . . Subdweller 3 | . . 3 . Best Kill Streak 4 | 3 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 78 | . 27 34 17 Missed 23 | . 8 12 3 Hits 55 | . 19 22 14 Projectile 55 | . 19 22 14 Critical Strikes 3 | . 1 . 2 Damage Taken 842 | . 170 432 240 Core 299 | . 35 135 129 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 64 | 27 20 13 4 Largest 2 | 2 2 2 1 Hottest 70 | 70 70 70 30 Shots Fired 119 | 54 40 21 4 Gun 113 | 54 40 15 4 Cannon . | . . . . Launcher 6 | . . 6 . Special . | . . . . Kinetic 62 | 27 20 11 4 Thermal 51 | 27 20 4 . Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 9 | 9 7 8 6 Robot Miss Streak 4 | 4 3 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 79 | 36 25 15 3 Core Hits 36 | 17 12 7 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 3 1 . . Burn 4 | 3 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1088 | 376 274 379 59 Guns 841 | 376 274 134 57 Cannons . | . . . . Explosions 245 | . . 245 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 366 | 139 75 95 57 Thermal 475 | 237 199 39 . Explosive 245 | . . 245 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | 140 150 . 18 Average Temperature 59 | 60 59 . 11 Received Heat Transfer 237 | . 36 48 153 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 4 1 . . Heat Transferred 1702 | 925 666 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 15 60 . 5 Initial 3 | . 3 . . Average 12 | 2 28 . . Influence Increases 236 | 45 145 40 6 Destroy 0b10 Robot/C 140 | . 100 40 . Destroy 0b10 Robot/NC 60 | 45 15 . . Destroy Leader 22 | . 22 . . Successful Hack 13 | . 8 . 5 Destroy Structure 1 | . . . 1 Influence Decreases 236 | 40 100 90 6 Entered New Map 27 | . 2 25 . Time Decay 199 | 40 88 65 6 Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 7 7 5 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 . 3 Successful 4 | . 2 . 2 Failed 7 | . 6 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 11 | . 8 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Level Access Points 1 | . 1 . . Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1018 | 7 221 693 97 Optics 64 | . . . 64 Terrain 1003 | 7 221 693 82 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1261 | 250 221 693 97 Spaces Moved 855 | 66 142 576 71 Core 6 | 4 . . 2 Treads . | . . . . Legs . | . . . . Wheels 849 | 62 142 576 69 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 105 Average Speed 102 | 96 99 103 107 Slowest Speed 200 | 100 100 110 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 37 34 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 23 | . . 22 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 22 | . . 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1117 | 199 184 651 83 Wait 152 | 95 15 40 2 Move 852 | 65 141 575 71 Hop . | . . . . Pick Up 11 | 5 3 3 . Fast Attach 11 | 7 . 3 1 Attach 4 | . 1 2 1 Detach 1 | . . 1 . Swap 8 | . 3 5 . Drop 10 | . 1 9 . Fire 64 | 27 20 13 4 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 251 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Entered Subcaves 473 | -10/Subcaves | Approached by a straggling Scientist 555 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 625 | -10/Subcaves | Core integrity fell below 50% 760 | -10/Subcaves | Learned location of Zion (-7) 760 | -10/Subcaves | Met a Zionite searching for "candidates" 772 | -10/Subcaves | Build established: Scavenger-Mutant 1139 | -10/Subcaves | Discovered new exit (range 12) 1165 | -10/Subcaves | Entered Materials 1165 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1262 | -8/Materials | Self-destructed Last Messages --------------- A-02 Transporter 1x System Shield 1x Com. Wheel 2x Huge Storage Unit >>Enumerate(Transport) Retrieving latest reported positions... Found 6 active transport squads. Downloaded coordinate data. Acquired System Shield. Imp. Terrain Scanner destroyed. Com. Wheel destroyed. Slammed into G-50 Soldier. Sub. Monowheel destroyed. Slammed into G-50 Soldier. Destabilizing: Core damaged (-5). Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into T-07 Excavator. Critical hit (Burn: +37). K-01 Serf collects debris. 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""" #???#??????????????????????????? | | # """ #?#????????????????????????????? | | + #??????????????????????????????? | | # """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 44 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderBraceAutopenetrator Manual? 0 Play Time 00:14:18 Cumulative 60.7 hours Start 2025.05.07 @ 22:21:28 End 2025.05.07 @ 22:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d74f471b-bf52-4c59-a50a-2b1de472324d