Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 03:59:35 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (156) 780 Value Destroyed (5629) 5629 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (2104) 2104 TOTAL SCORE: 14953 Bonus ------- High Alert Combat Kills 1342 Follower Combat Kills 280 Entered DSFs 500 Met Zhirov 300 Friendly Fire -318 Cogmind --------- Core Integrity 0/1400 Matter 276/350 Energy 440/460 System Corruption 6% Temperature Cool (27) Movement Flying (38) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Multi-Momentum Engine > --- PROPULSION (5) --- Flying FPD-NPA Exoskeleton Nuclear Pulse Array (fused) > --- UTILITY (6) ------ Armored Scrap Engine Particle Accelerator Experimental Propulsion Shielding (fused) Advanced System Shield > --- WEAPON (5) ------- Energy Neutralizer Construct/C Hvy. EM Tesla Construct/C > --- INVENTORY (6) ---- Fusion Reactor Advanced Heat Sink Advanced Sensor Array EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Multi-Momentum Engine > --- PROPULSION ------- Flying FPD-NPA Exoskeleton Nuclear Pulse Array > --- UTILITY ---------- Armored Scrap Engine Advanced Signal Interpreter Particle Accelerator Experimental Propulsion Shielding Advanced System Shield > --- WEAPON ----------- EMP Blaster Energy Neutralizer Construct/C Hvy. EM Tesla Construct/C > --- INVENTORY -------- Fusion Reactor Advanced Heat Sink Advanced Sensor Array Transdimensional Reconstructor Plasma Cutter [Rating: 94] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Battery Processor Signal Interpreter Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Slots Evolved 14 | 4 1 3 . 2 . 1 1 1 . . . 1 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | 1 . 1 . . . 1 . . . . . 1 . . Utility 5 | 2 . 1 . 1 . . . 1 . . . . . . Weapon 4 | 1 1 1 . 1 . . . . . . . . . . Parts Attached 85 | 2 15 10 1 23 3 1 5 8 1 6 2 3 4 1 Power 3 | . . . . 3 . . . . . . . . . . Engine 1 | . . . . 1 . . . . . . . . . . Core 2 | . . . . 2 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | 1 3 3 . 1 2 1 2 4 . . . . . . Treads . | . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . Flight 15 | . 3 2 . 1 2 1 2 4 . . . . . . Utility 24 | . 6 2 . 3 1 . . . 1 5 . 2 4 . Device 14 | . 3 1 . 3 1 . . . 1 2 . 1 2 . Storage 2 | . 2 . . . . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . . 1 . . Hackware 3 | . . 1 . . . . . . . 1 . . 1 . Protection 3 | . . . . . . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 1 6 5 1 16 . . 3 4 . 1 2 1 . 1 Energy Gun 22 | 1 4 1 1 12 . . 2 1 . . . . . . Energy Cannon 3 | . . 2 . 1 . . . . . . . . . . Ballistic Gun 2 | . 1 . . 1 . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 9 | . . 1 . . . . 1 2 . 1 2 1 . 1 Special Weapon 3 | . . 1 . 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 1 5 . . . 2 . . . . 3 1 Parts Lost 1 | . . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 82 95 100 95 75 86 82 62 47 53 60 55 54 55 Engine 6 | . 11 9 8 2 2 6 6 5 5 5 5 5 5 5 Leg 1 | . 8 . . . . . . . . . . . . . Flight 17 | . 15 26 25 21 21 26 24 14 11 10 11 11 11 11 Device 14 | . 8 17 16 16 21 20 18 15 11 12 17 16 13 11 Storage 1 | . 9 . . . . . . . . . . . . . Processor 5 | . 1 9 8 7 7 6 6 5 5 5 5 5 5 4 Hackware 2 | . . . 8 7 . . . . . 2 5 5 5 5 Energy Gun 16 | . 23 20 16 31 21 20 18 11 5 2 . . . . Energy Cannon 4 | . . 8 16 . . . . 3 5 6 11 11 11 11 Ballistic Cannon 1 | . 2 . . . 1 6 5 2 . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 5 16 18 18 29 24 22 33 42 35 48 41 41 39 39 Greatest Support 41 | 25 25 18 18 24 25 29 29 37 36 41 39 39 39 39 Greatest Overweight (x) 1 | . 1 1 . 1 . . 1 1 . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 1 3 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 4 | . . 1 2 3 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | . 1 1 3 5 5 3 5 6 6 6 6 5 6 6 Average Carried 3 | . . . 2 3 2 2 3 5 6 5 5 4 3 5 Final Capacity 6 | . 1 1 3 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | . 1 1 3 5 3 2 5 6 6 6 5 2 6 5 Scrap Engine Consumption 47 | . . . . . 15 . 4 14 3 6 4 . . 1 Constructs Created 7 | . . . . . 2 . . 2 . 3 . . . . Constructs Modified 8 | . . . . . . . 3 4 . . . 1 . . Class Distribution -------------------- 18% | Scout 14% | Skirmisher 10% | Hacker-Scout 9% | Scavenger-Skirmisher 9% | Mutant 9% | Hacker-Construct 8% | Hacker-Skirmisher 4% | Hacker-Gunner 3% | Construct 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Scout | -8/Recycling Scout | -6/Factory Skirmisher | -6/DSF Scout | -5/Factory Skirmisher | -5/Waste Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Matter Collected 1479 | 200 202 110 20 243 82 . 166 176 . 91 143 34 . 12 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5441 | . 442 798 310 1691 241 . 234 768 . 449 235 200 . 73 Parts 321 | . 43 46 13 81 6 . 15 40 . 35 25 10 . 7 Haulers Intercepted 7 | . 2 2 . 2 . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 17 6 . 3 Prevented 12 | . . . . . . . . . . . 5 3 . 4 Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 121 | . 10 19 2 29 3 . 7 19 . 15 8 5 . 4 Guns 62 | . 9 11 . 29 3 . 3 6 . 1 . . . . Cannons 31 | . 1 5 2 . . . 1 7 . 5 5 3 . 2 AOE 21 | . . . . . . . 3 6 . 6 3 1 . 2 Classes Destroyed 21 | . 6 6 . 2 . . 3 3 . 1 . . . . Worker 9 | . 2 1 1 2 . . . 1 . 2 . . . . Builder 5 | . . 1 1 1 . . . . . 2 . . . . Tunneler 3 | . 3 . . . . . . . . . . . . . Hauler 7 | . 2 2 . 2 . . . 1 . . . . . . Recycler 4 | . . 1 1 2 . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . Watcher 6 | . 2 . . 1 . . . . . 3 . . . . Swarmer 29 | . 3 3 . 3 . . . 4 . 4 5 3 . 4 Cutter 2 | . . . . . . . 2 . . . . . . . Grunt 56 | . 7 12 2 14 . . 3 10 . 7 . 1 . . Brawler 1 | . . 1 . . . . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 17 | . . 2 . 9 3 . . 1 . 1 . 1 . . Demolisher 1 | . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . Hunter 8 | . . . . 2 . . . 1 . 2 3 . . . Programmer 1 | . . . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 6 9 6 15 3 . 3 8 . 9 5 5 . 4 Combat Bots Only 9 | . 5 8 2 9 3 . 3 6 . 5 5 5 . 4 Max Kills in Single Turn 7 | . 2 2 2 2 1 . 1 2 . 7 2 2 . 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded 3 | . . . . . . . 1 2 . 3 2 1 . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 493 | . 43 49 3 72 6 . 48 124 . 72 39 10 . 27 Missed 181 | . 15 14 2 26 5 . 19 52 . 20 17 5 . 6 Damage Taken 5930 | . 356 387 17 742 15 . 763 1565 . 1062 412 78 . 533 Core 4745 | . 298 313 13 615 12 . 620 1265 . 786 340 63 . 420 Absorbed by Shields 11 | . . . . . . . . . . 11 . . . . Redirected to Core 3740 | . 187 249 13 434 12 . 510 1075 . 607 255 49 . 349 Redirected to Shielding 120 | . . . . . . . . . . 104 . . . 16 Regen/Repaired (Parts) 201 | . . . . . . . 17 132 . . . 52 . . Core Remaining (%) 96 | 100 100 100 . . 100 . 81 . . . . . . . Volleys Fired 284 | . 48 36 6 55 8 . 27 44 . 33 12 6 . 9 Largest 5 | . 3 4 4 5 3 . 5 4 . 4 3 3 . 3 Hottest 299 | . 195 240 242 287 177 . 289 299 . 292 229 229 . 210 Shots Fired 816 | . 103 115 24 243 22 . 52 116 . 82 27 11 . 21 Gun 546 | . 90 75 12 239 21 . 24 67 . 18 . . . . Cannon 239 | . 13 36 12 4 1 . 22 42 . 60 22 10 . 17 Launcher 27 | . . . . . . . 6 7 . 4 5 1 . 4 Special 4 | . . 4 . . . . . . . . . . . . Kinetic 43 | . 13 . . . . . 19 11 . . . . . . Thermal 630 | . 90 94 18 193 21 . 24 98 . 55 22 7 . 8 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 143 | . . 21 6 50 1 . 9 7 . 27 5 4 . 13 Robot Hit Streak 20 | . 11 17 9 16 11 . 18 18 . 20 6 10 . 10 Robot Miss Streak 4 | . 2 2 4 3 1 . 1 1 . 3 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 3 . 6 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 502 | . 53 76 11 132 14 . 40 91 . 46 17 8 . 14 Core Hits 267 | . 27 38 9 63 7 . 17 44 . 34 14 6 . 8 Critical Kills 3 | . . 1 . . . . . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 26 | . 2 4 1 8 . . . 5 . 5 . 1 . . Burn 18 | . 1 3 1 8 . . . 5 . . . . . . Meltdown 3 | . . 1 . . . . . . . 1 . 1 . . Blast 1 | . 1 . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . 4 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15854 | . 709 1503 317 3059 253 . 1493 3136 . 3768 710 309 . 597 Guns 6654 | . 643 900 155 2820 253 . 316 1183 . 384 . . . . Cannons 4349 | . 66 409 61 . . . 573 1198 . 902 410 255 . 475 Explosions 4808 | . . 152 101 239 . . 604 755 . 2481 300 54 . 122 Melee . | . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . 1 . . . . Kinetic 912 | . 66 . . . . . 548 298 . . . . . . Thermal 10987 | . 643 1162 222 2067 253 . 555 2439 . 2811 445 163 . 227 Explosive 341 | . . . . . . . . . . 341 . . . . Electromagnetic 3613 | . . 341 95 992 . . 390 399 . 615 265 146 . 370 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 1 . . 5 5 6 6 6 6 6 Average Corruption 3 | . . . . 1 1 . . 4 5 5 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . . . . 7 1 . . 3 1 11 4 4 2 5 Message Errors 5 | . . . . 1 . . . 2 . . . . 1 1 Matter Fused 6 | . . . . 2 . . . 1 . 2 1 . . . Heat Flow Errors 8 | . . . . 1 1 . . . 1 1 1 2 . 1 Energy Discharges 7 | . . . . . . . . . . 3 1 2 . 1 Parts Fused 3 | . . . . . . . . . . 2 . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 1 . 1 . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Weapon Failures 4 | . . . . 1 . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 787 | . . . . . . . 19 113 . 611 . 15 . 29 Projectiles 133 | . . . . . . . 19 74 . 4 . 8 . 28 Explosions 654 | . . . . . . . . 39 . 607 . 7 . 1 Melee . | . . . . . . . . . . . . . . . Knockbacks 12 | . 2 . . . . . 7 3 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . 2 . . . . . 7 2 . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 304 | . 68 . . 15 . . 61 28 . 114 18 . . . Shots 14 | . 1 . . 1 . . 3 4 . 3 2 . . . Rammed 1 | . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 372 | . 372 288 93 222 61 . 24 174 58 201 172 196 . 229 Average Temperature 64 | . 89 78 48 56 61 . 10 36 36 68 51 67 . 68 Received Heat Transfer 1079 | . 120 123 9 243 9 . 99 263 . 159 9 9 . 36 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Fried 12 | . . . . 3 . . . 1 . 6 1 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . 3 . . . . . . . 1 . 1 . . Combat Hostiles 5 | . . 3 . . . . . . . 1 . 1 . . Parts Melted 39 | . 2 5 1 18 3 . 1 7 . 1 . 1 . . Heat Transferred 13708 | . 1611 2655 396 4373 518 . 829 2126 . 1150 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 2 1 2 . . 3 4 . 1 2 . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Peak Influence 1569 | . 476 557 302 1356 612 581 633 893 327 1569 . . . . Initial 581 | . . 163 199 127 528 581 406 331 312 228 . . . . Average 550 | . 208 381 252 756 544 581 538 586 314 871 . . . . Maximum Alert Level 4 | . 2 2 1 4 2 2 2 3 1 4 . . . . Low Security (%) 14 | 100 50 10 19 11 . . . . . . . . . . Level 1 27 | . 37 43 80 13 . . . 23 100 39 . . . . Level 2 29 | . 12 45 . 8 100 100 100 35 . 7 . . . . Level 3 19 | . . . . 52 . . . 40 . 7 . . . . Level 4 9 | . . . . 14 . . . . . 45 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 3 1 7 . . 2 3 . 6 . . . . Investigation 12 | . 1 3 . 5 . . . 1 . 2 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . Reinforcement 7 | . . . 1 1 . . 2 1 . 2 . . . . Assault 3 | . . . . 1 . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Distress Signals 13 | . 2 1 . 3 . . . 5 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 18 24 3 32 3 . 18 33 4 23 12 4 . 10 Peak Tracking Total 9 | . 7 5 1 5 1 . 7 9 5 9 5 5 . 5 Tactical Retreats 11 | . 1 . . . . . 2 2 . 5 1 . . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . . . . . 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Objects Rigged 18 | . . . . . . . . . . 18 . . . . Exploded 5 | . . . . . . . . . . 5 . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Machines Disabled 44 | . 7 4 . 4 1 . . . . 28 . . . . Max in Single Turn 9 | . 4 1 . 1 1 . . . . 9 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Machines Accessed 39 | . 5 5 . 6 7 1 . 1 . 8 . 1 5 . Terminals 27 | . 4 4 . 5 5 1 . 1 . 6 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . . 2 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 140 | . 17 30 . 18 29 2 . 4 . 21 . 1 18 . Successful 81 | . 10 18 . 6 16 1 . 3 . 8 . 1 18 . Failed 59 | . 7 12 . 12 13 1 . 1 . 13 . . . . Catastrophic 5 | . . 1 . 2 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 58 | . 12 19 . 6 6 . . . . 15 . . . . Terminals 104 | . 15 26 . 15 24 2 . 4 . 17 . 1 . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 13 | . 2 4 . . 5 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . Terminal Hacks 52 | . 4 11 . 4 8 1 . 3 . 2 . 1 18 . Record 8 | . . 1 . . . . . . . . . 1 6 . Part Schematic 11 | . 1 . . . 3 . . 2 . 1 . . 4 . Robot Analysis 6 | . . . . . 2 . . . . . . . 4 . Prototype ID Bank 8 | . . 2 . 1 1 . . . . . . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Alert Level 6 | . 1 2 . 1 1 . . . . 1 . . . . Unreport Threat 3 | . . 2 . . 1 . . . . . . . . . Locate Traps 3 | . 1 1 . . . . . 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 2 . . 3 . . . . . . . . . Report Inventory 4 | . 1 1 . . 2 . . . . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 5 5 . 2 5 . . . . 4 . . . . Terminals 17 | . 4 5 . 1 3 . . . . 4 . . . . Track 3 | . . 2 . . . . . . . 1 . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . Botnet 5 | . 2 1 . . 1 . . . . 1 . . . . Detonate 2 | . . . . . . . . . . 2 . . . . Operators 1 | . . 1 . . . . . . . . . . . . Sabotage 4 | . . 1 . 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 5 . 4 4 . . 1 . 8 . . . . Full Trace Events 13 | . 1 3 . 3 3 . . 1 . 2 . . . . Feedback Events 2 | . . . . 1 . . . . . 1 . . . . Corruption 2 | . . . . 1 . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 3 . . 2 . 1 . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . 102 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . 1 . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Total Allies 12 | . 2 . . 10 . . . . . . . . . . Largest Group 10 | . 2 2 . 10 . . . . . . . . . . Highest-Rated Group 173 | . 20 20 . 173 . . . . . . . . . . Highest-Rated Ally 29 | . 10 10 . 29 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . 60 . . . . . . . . . . Total Damage 790 | . . . . 790 . . . . . . . . . . Kills 9 | . . . . 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . . . . . 2 . . . . . . . 4 . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Turns Passed 3238 | 13 505 292 57 623 162 9 194 388 62 376 189 182 64 122 Spaces Moved 3995 | 9 571 316 95 484 322 24 112 454 155 419 278 378 138 240 Core 57 | . 57 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 82 | 9 73 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3856 | . 441 316 95 484 322 24 112 454 155 419 278 378 138 240 Fastest Speed 25 | 120 37 34 34 34 32 29 25 25 37 37 38 38 38 38 Average Speed 43 | 120 49 34 34 51 33 30 67 41 37 47 46 38 38 38 Slowest Speed 120 | 120 120 117 34 107 34 32 105 117 37 120 118 118 38 38 Overloaded Moves 42 | . . . . . . . 23 19 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 53 | . 8 18 . . 8 . . 13 1 3 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 72 30 10 71 78 1 85 13 94 17 51 62 60 36 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 6 | . 1 . . . 2 . . . . . . . 3 . Known Exits Taken 10 | . 1 1 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . 2 2 . 2 Spaces Dug 2 | . . . . . . . . . . 2 . . . . Terrain Destroyed 305 | . 52 5 3 9 . . 17 20 . 175 21 1 . 2 Melee . | . . . . . . . . . . . . . . . Projectile 33 | . . . . . . . 1 9 . 10 10 1 . 2 AOE 272 | . 52 5 3 9 . . 16 11 . 165 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Total 4788 | 10 687 385 104 682 357 24 190 555 157 522 314 400 148 253 Wait 157 | . 31 9 . 44 17 . 8 15 3 15 9 4 1 1 Move 3881 | 8 555 282 94 483 305 23 111 429 152 412 277 373 137 240 Hop 48 | . 7 15 . . 8 . . 12 1 3 . 2 . . Pick Up 12 | . 1 1 2 3 1 . 1 . . 1 . . 2 . Fast Attach 57 | 2 12 8 1 16 2 . 3 4 1 5 . . 3 . Attach 14 | . . 2 . . 1 1 1 2 . 1 2 1 1 2 Detach 27 | . 2 1 . 2 6 . 1 5 . 3 2 1 3 1 Swap 16 | . 3 . . 7 . . 1 2 . . . 2 1 . Drop 64 | . 12 5 1 20 7 . 1 12 . 4 1 1 . . Fire 284 | . 48 36 6 55 8 . 27 44 . 33 12 6 . 9 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . 18 . . 16 . . . . Rewire 4 | . . . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 189 | . 16 26 . 52 2 . 18 26 . 28 11 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 14 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 4) 376 | -10/Materials | Reached level 2 386 | -10/Materials | Upgraded with Weapon slot (x1) 470 | -10/Materials | Discovered new exit (range 17) 512 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Accompanied by 2 allies 521 | -9/Materials | Reached level 3 522 | -9/Materials | Upgraded with Propulsion slot (x1) 594 | -9/Materials | Reached level 4 598 | -9/Materials | Upgraded with Weapon slot (x1) 615 | -9/Materials | Destroyed 8 combat bots 691 | -9/Materials | Discovered new exit (range 13) 786 | -9/Materials | Reached level 5 789 | -9/Materials | Upgraded with Utility slot (x1) 811 | -9/Materials | Identified exit to Materials 811 | -9/Materials | Entered another Materials area 813 | -8/Materials | Reached level 6 839 | -8/Materials | Discovered new exit (range 13) 854 | -8/Materials | Identified exit to Storage 868 | -8/Materials | Entered Storage 876 | -8/Storage | Reached level 7 888 | -8/Storage | Upgraded with Utility slot (x1) 1006 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1023 | -8/Storage | Reached level 8 1080 | -8/Storage | Reached level 9 1085 | -8/Storage | Upgraded with Weapon slot (x1) 1121 | -8/Storage | Lost 3 allies 1217 | -8/Storage | Discovered new exit (range 12) 1236 | -8/Storage | Identified exit to Recycling 1236 | -8/Storage | Reached level 10 1244 | -8/Storage | Identified exit to Factory 1268 | -8/Storage | First assault squad dispatched 1306 | -8/Storage | Lost 4 allies 1397 | -8/Storage | Reached level 11 1440 | -8/Storage | Destroyed 9 combat bots 1490 | -8/Storage | Used back door to open Recycling access 1491 | -8/Storage | Entered Recycling 1492 | -8/Recycling | Found Scrap Engine 1493 | -8/Recycling | Reached level 12 1638 | -8/Recycling | Discovered new exit (range 16) 1652 | -8/Recycling | Identified exit to Factory 1653 | -8/Recycling | Entered Factory 1655 | -6/Factory | Reached level 13 1655 | -6/Factory | Upgraded with Propulsion slot (x1) 1662 | -6/Factory | Identified exit to DSF 1662 | -6/Factory | Entered DSF 1664 | -6/DSF | Reached level 14 1665 | -6/DSF | Upgraded with Power slot (x1) 1690 | -6/DSF | Additional patrols routed to DSF 1710 | -6/DSF | Found Corrupted Prototype Device 1802 | -6/DSF | Discovered new exit (range 17) 1855 | -6/DSF | Identified exit to Factory 1856 | -6/DSF | Entered Factory 1858 | -5/Factory | Reached level 15 1871 | -5/Factory | Assembled infested ambush trap array 1978 | -5/Factory | Reached level 16 2166 | -5/Factory | Core integrity fell below 50% 2189 | -5/Factory | Reached level 17 2195 | -5/Factory | Upgraded with Utility slot (x1) 2231 | -5/Factory | Core integrity fell below 20% 2244 | -5/Factory | Manually triggered Chute Trap 2244 | -5/Factory | Sucked down chute 2244 | -5/Factory | Entered Waste 2254 | -5/Waste | Spotted C-40 Crusher 2293 | -5/Waste | Spotted C-40 Crusher 2294 | -5/Waste | Spotted C-40 Crusher 2294 | -5/Waste | Spotted C-40 Crusher 2298 | -5/Waste | Spotted C-40 Crusher 2301 | -5/Waste | Discovered new exit (range 13) 2306 | -5/Waste | Identified exit to Factory 2306 | -5/Waste | Entered Factory 2453 | -5/Factory | Reached level 18 2489 | -5/Factory | Fabricated Exp. Target Analyzer? 2504 | -5/Factory | Reached level 19 2593 | -5/Factory | Reached level 20 2606 | -5/Factory | First assault squad dispatched 2645 | -5/Factory | Discovered new exit (range 16) 2674 | -5/Factory | Identified exit to Upper Caves 2682 | -5/Factory | Entered Upper Caves 2761 | -5/Upper Caves | Identified exit to Upper Caves 2869 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2871 | -5/Upper Caves | Entered another Upper Caves area 2871 | -5/Upper Caves | Discovered new exit (range 10) 2873 | -5/Upper Caves | Reached level 21 2878 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 2891 | -5/Upper Caves | Identified exit to Factory 2934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3049 | -5/Upper Caves | Discovered new exit (range 7) 3053 | -5/Upper Caves | Identified exit to Zhirov 3053 | -5/Upper Caves | Entered Zhirov 3053 | -5/Zhirov | Discovered new exit (range 3) 3061 | -5/Zhirov | Met Zhirov 3070 | -5/Zhirov | Learned location of Quarantine (-2) 3070 | -5/Zhirov | Learned location of Testing (-3) 3070 | -5/Zhirov | Learned location of Command (-1) 3072 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3080 | -5/Zhirov | Found Alien Artifact 3080 | -5/Zhirov | Identified Integrated Reactor 3080 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3086 | -5/Zhirov | Found Alien Artifact 3117 | -5/Zhirov | Identified exit to Proximity Caves 3117 | -5/Zhirov | Entered Proximity Caves 3119 | -4/Proximity Caves | Reached level 22 3164 | -4/Proximity Caves | Spotted B-86 Titan 3239 | -4/Proximity Caves | Identified Transdimensional Reconstructor 3239 | -4/Proximity Caves | Warped through subspace 3239 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03189_ Destroyed VTOL Module. 03189_ Destroyed Lgt. Nuclear Core. 03192_ S-27 Virus IFF system glitched. 03193_ VTOL Module fried. 03193_ S-27 Virus destroyed. 03194_ S-27 Virus misfires. 03196_ S-27 Virus destroyed. 03197_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 03199_ System corrupted: Energy discharge (-119). 03199_ S-27 Virus destroyed. 03200_ Corrupted VTOL Module self-destruct mechanism malfunctions. 03204_ Upgraded: Core Integrity (+50) 03204_ Upgraded: Heat Dissipation (+12) 03220_ System corrupted: Heat flow error (+116). 03227_ System corrupted: Energy Neutralizer Construct/C failed to cycle. 03227_ Adv. Signal Interpreter blasted off. 03232_ B-86 Titan activates siege mode. 03237_ Penetrated by Slug. 03239_ Identified Transdimensional Reconstructor. 03239_ Warped through subspace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####???#####?##############?###???????####???? | | ##### ##### ### ## ### ##?????? #???? | | # #??????# #???? | | # @ ##?????# #???? | | # #### ### #?????# #???? | | # #??# ### #???### ##??? | | ##??# ### ##?## ##?? | | #####???##### ### ### "#?? | | ##???????????## ### ##?## "#?? | | #????????????## ### ##???## ### "#?? | | ##???????????## #?????####### #?? | | ##??????????? s s ############ #?? | | #???????????? s / ! ##?? | | #????????????## s ## s ## / % ###? | | #???##????????## ## ### ############ % #? | | ##?# #?????????## ## ## ##??????????## ##? | | ## #??????????## #?## #????????????# ##?? | | ##??????????###??## ##??????????? #??? | | #????????????????# #??????????? #??? | | #???????????????## #?????????? ??? | | ##?????????????### #?????????? ?? | | ##?????????????## ##???????? ?? | | ##??????????????# #???????? #? | | #???????????????## ##?????? ##? | | #????????????????## #?????? #?? | | #?????????????????## ##???? #?? | | ### #????????????????## ##??? ### #?? | | ??? #????????????????# ##? ###??? ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 55 Energy Capacity 460 Matter Stores 350 Matter Capacity 350 Sight Range 17 Robot Scan Range 38 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Power Shielding 66 Propulsion Shielding 90 Evasion (%) 64 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 19 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Ion Cannon | -8/Recycling | Hacked Imp. Medium Armor Plating | -8/Recycling | Hacked Imp. EM Pulse Cannon | -8/Recycling | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Antigrav Array | -5/Factory | Hacked Exp. Target Analyzer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Levels Raised 21 | . 1 3 1 5 1 1 1 3 . 3 . 1 . 1 XP Earned 35294 | 3000 2014 4203 1750 8032 1065 1500 2037 3842 200 4290 1006 589 316 1450 XP Spent 33515 | 2910 1585 4470 1525 7480 1500 1455 1575 4475 . 4525 . 1400 . 615 Upgrades 80 | 10 9 13 4 13 5 3 5 5 . 9 . 1 . 3 Power Slot 1 | . . . . . . . 1 . . . . . . . Propulsion Slot 4 | 1 . 1 . . . 1 . . . . . 1 . . Utility Slot 5 | 2 . 1 . 1 . . . 1 . . . . . . Weapon Slot 4 | 1 1 1 . 1 . . . . . . . . . . Core Integrity 16 | 2 . 3 1 2 . 1 1 . . 5 . . . 1 Heat Dissipation 10 | 1 2 2 . 1 . . 2 . . . . . . 2 Energy Generation 3 | . . 1 . . 1 . . . . 1 . . . . Energy Storage 5 | . . . 1 . 3 . . . . 1 . . . . Matter Storage 1 | . . . . . 1 . . . . . . . . . Mass Support 4 | 1 . . . 1 . . . . . 2 . . . . Inventory Capacity 6 | . 1 . 2 2 . . . 1 . . . . . . Sight Range 1 | . 1 . . . . . . . . . . . . . Sensor Range 11 | . 3 2 . 3 . 1 . 2 . . . . . . Terrain Scan Density 2 | . 1 1 . . . . . . . . . . . . Ranged Accuracy 4 | . . 1 . 1 . . 1 1 . . . . . . Hack Attack % 2 | 1 . . . 1 . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . Protomatter Created 1848 | . 145 270 . 390 48 . 151 356 . 296 96 71 . 25 Integrity Restored 3631 | . 319 426 . 765 27 . 417 570 . 645 249 213 . . Core 3345 | . 298 313 . 628 12 . 417 570 . 645 249 213 . . Parts 286 | . 21 113 . 137 15 . . . . . . . . . Protomatter Decayed 369 | . 37 52 . 154 39 . . 2 . 76 . . . 9 Game ------ Seed AccelerationPiercingMaul Manual? 0 Play Time 00:43:03 Cumulative 712.4 hours Start 2024.04.14 @ 03:17:53 End 2024.04.14 @ 03:59:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 762 Rogue 487 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0947244-93ce-4c38-9176-7b3194c2c682