Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.02 @ 20:37:51 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (182) 910 Value Destroyed (11238) 11238 Prototype IDs (296) 5920 Alien Tech Used (20) 4000 Bonus (62029) 62029 TOTAL SCORE: 94797 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 2433 Follower Combat Kills 5314 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1714 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -6732 Cogmind --------- Core Integrity 941/1850 Matter 295/300 Energy 582/590 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Medium Storage Unit Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Experimental Reaction Control System Experimental Phase Shifter Experimental Force Field > --- WEAPON (3) ------- Sigix Sheargun Sigix Broadsword > --- INVENTORY (10) --- Experimental Energy Well (600) Experimental Energy Well (600) Femtoactuators Advanced Phase Shifter High-powered Transdimensional Reconstructor Terrabomb Spacefold Activator Sigix Corpse Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Improved Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Utility Shielding Layered Heavy Armor Plating Hacking Drone Bay Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- System Mapper Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Terrabomb Sigix Sheargun Sigix Terminator RU-N14's Throwing Claymores CR-A16's Behemoth Slayer [Rating: 180] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Cooled Aerolev Unit Treads Medium Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Hacking Drone Bay Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Spacefold Activator Weapon Sigix Broadsword Energy Gun Sigix Sheargun Energy Cannon Nova Cannon Ballistic Gun Advanced KE Penetrator Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Utility 11 | . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 297 | . 1 . 2 9 10 2 1 7 8 31 17 4 3 3 4 1 5 17 6 10 11 1 9 . 14 20 31 1 8 43 18 Power 25 | . . . . . 1 . . . . 4 3 . . . 1 . . . . 1 . . 3 . . 6 2 . 2 2 . Engine 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . 2 2 . . . 1 . . . . 1 . . 1 . . 2 . . . . . Reactor 14 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . 4 2 . 2 2 . Propulsion 46 | . 1 . 2 4 2 . 1 1 2 6 3 . . . 1 . . 4 . 3 1 . 2 . 6 6 1 . . . . Treads 8 | . 1 . 2 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . . . 1 . 5 3 . . . 1 . . 4 . 3 1 . 1 . 6 6 1 . . . . Flight 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Utility 141 | . . . . 3 4 . . 3 4 13 6 1 1 3 2 1 3 8 5 3 7 . 4 . 5 5 13 . 6 25 16 Device 86 | . . . . 1 2 . . 3 3 5 3 . . 2 2 1 3 5 3 2 7 . 2 . 2 4 5 . 4 13 14 Storage 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . 1 2 . Processor 14 | . . . . 1 1 . . . . 3 . . . . . . . 1 . . . . . . 1 . . . . 5 2 Hackware 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Protection 24 | . . . . . 1 . . . . 5 2 1 1 . . . . 1 2 1 . . 2 . 2 . 5 . 1 . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Weapon 85 | . . . . 2 3 2 . 3 2 8 5 3 2 . . . 2 5 1 3 3 1 . . 3 3 15 1 . 16 2 Energy Gun 15 | . . . . 1 . . . . . 1 2 1 . . . . . . . . . . . . . . . 1 . 9 . Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . 2 1 4 . . . . Ballistic Gun 5 | . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . 1 . 1 . 1 1 1 2 . . . . . . 1 . . 2 . . . . . . . . 2 1 Special Weapon 11 | . . . . . . . . 1 . 2 . 1 . . . . 1 2 . . . . . . . . 1 . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . 2 8 . . 2 1 Piercing Weapon 10 | . . . . . . . . . 1 4 1 . 1 . . . . 1 . . . . . . . . 2 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 30 | . . . . . . . . 4 . 7 . 2 . . . . . 4 . . . . 5 . . 2 . . 3 3 . Parts Lost 14 | . . . . . 2 2 2 . 2 . . . . . . . . 2 . . 1 . . . . . 2 . . 1 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . 1 1 . 2 . . . . . . . . 2 . . 1 . . . . . 1 . . . . Utility 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 2 2 1 . 1 . . . . . . . . 1 . . 1 . . . . . 2 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 57 57 66 70 68 47 34 42 54 83 100 100 99 100 100 100 100 99 100 96 94 94 93 94 93 86 79 63 73 75 77 Core 3 | . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 10 10 10 7 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 8 8 9 7 6 7 Treads 1 | . . 14 33 30 6 . 1 7 7 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 14 11 4 . . . . 3 . . . . . . . . . . . . . . . . . 1 9 7 7 7 Hover 19 | . . . . . . . . 5 6 19 32 33 33 33 35 35 35 34 35 34 36 36 35 36 31 28 24 . . . . Device 12 | . . . . 7 12 7 7 12 12 12 11 6 6 6 11 11 11 11 11 10 10 10 10 10 14 13 13 9 22 13 24 Storage 5 | . . . . . . . . . . . 1 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 9 12 12 7 Processor 10 | . . . . 8 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 . . 14 15 Hackware 3 | . . . . 1 7 7 5 . 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . . . Protection 6 | . . . . . 5 7 7 3 . 8 13 13 13 13 11 11 11 10 11 7 5 5 5 5 8 9 7 . . . . Energy Gun 2 | . 14 14 11 4 1 . . . . 3 5 . . . . . . . . . . . . . . . . 9 7 7 7 Ballistic Gun 1 | . 14 14 11 9 6 . . . . . . 4 6 6 5 5 5 3 . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 4 9 7 6 6 Piercing Weapon 2 | . . . . . . . . . 1 3 6 6 5 6 5 5 5 4 5 5 5 5 5 5 4 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 2 2 2 2 6 11 9 2 3 3 30 36 39 40 41 41 40 40 42 42 57 57 56 63 63 68 84 78 51 56 79 60 Greatest Support 99 | 3 3 3 10 84 9 9 5 8 3 41 44 43 43 63 55 55 43 62 68 73 68 64 75 75 89 92 99 60 60 80 60 Greatest Overweight (x) 13 | . . . . 1 1 . . . . . . . 13 . . . . . . . . . . . . 1 3 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 10 Average Capacity 10 | 6 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 14 15 15 14 10 Most Carried 15 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 14 15 15 10 Average Carried 9 | 3 4 4 4 4 4 4 4 4 4 4 6 10 9 9 9 10 10 9 9 9 9 10 9 10 9 12 14 14 14 13 8 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 10 10 Final Carried 15 | 3 5 5 5 5 5 5 4 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 14 14 10 8 Class Distribution -------------------- 27% | Scavenger-Scout 26% | Alien-Sigix 12% | Commander-Mutant 10% | Mutant 10% | Alien-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Scout | -6/Hub_04(d) Scavenger-Scout | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Alien-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 3887 | 200 . 11 . . 118 150 43 70 62 293 255 40 10 50 104 62 18 522 50 100 310 10 . . 240 185 294 . 40 535 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10580 | . . . 52 89 118 14 . . . 294 572 . 40 169 44 94 38 406 . 241 93 57 . . 548 572 823 . 132 2791 3393 Parts 523 | . . . 5 3 4 1 . . . 11 32 . 4 11 3 5 7 11 . 12 10 5 . . 27 20 35 . 1 119 197 Haulers Intercepted 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . 1 . 2 4 . . . . . . 5 7 40 . . 9 . . . . . . . . . . Prevented 18 | . . . . . . . . . 2 . . . . . . . . 15 . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 146 | . . . . 3 . 2 . . . 4 11 . . . . 1 4 17 . 1 11 . . . 3 1 13 . . 29 46 Melee 60 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 7 . . 11 37 Guns 7 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 3 . Cannons 5 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 2 . . . . AOE 72 | . . . . 3 . 2 . . . 3 7 . . . . . 3 16 . . 11 . . . . . 3 . . 15 9 Classes Destroyed 26 | . . . 1 1 2 1 . . . 4 5 . . 1 . 1 . 2 . . . 1 . . . . . . 1 6 . Worker 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . Builder 5 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Hauler 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Recycler 10 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 2 1 . . 3 . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 2 . . . 2 . Swarmer 25 | . . . . . . 2 . . . . 3 . . . . . 4 . . . 11 . . . . . 5 . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Grunt 28 | . . . . 3 . . . . . 2 3 . . . . . . 9 . . . . . . . . 1 . . 10 . Brawler 5 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 2 . Duelist 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . Protector 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . Sentry 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 16 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 6 . . 7 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Courier 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 14 | . . . 1 3 1 2 . . . 5 8 . 1 2 1 1 4 7 . 2 5 1 . . 4 2 6 . . 14 9 Combat Bots Only 12 | . . . . 3 . 2 . . . 4 5 . . . . 1 4 7 . 1 5 . . . 1 1 5 . . 12 9 Max Kills in Single Turn 9 | . . . 1 1 1 1 . . . 2 4 . 1 1 1 1 4 5 . 1 2 1 . . 1 1 4 . 1 5 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . 1 . 1 . . . 1 3 . . . . . 3 5 . . 2 . . . . . 2 . . 4 9 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 10639 | . . 45 56 302 163 193 212 . 235 107 265 38 . 196 109 29 115 497 454 270 147 . . . 181 83 2172 236 367 1993 2174 Core 2567 | . . 17 15 16 88 62 113 . 25 18 19 . . 15 34 29 . 52 82 . 26 . . . . . 232 130 172 635 787 Absorbed by Shields 2351 | . . . . . . . . . . . 145 12 . . . . . . . . . . . . . . . . . 15 2179 Redirected to Shielding 123 | . . . . . 5 13 23 . . . . . . . . . . . . . . . . . . . 82 . . . . Regen/Repaired (Parts) 951 | . . . . . . . . . . . . . . . . . . . . . . . . . 214 65 603 . 15 13 41 Core Remaining (%) 83 | 100 . 93 96 97 . . . . 58 . . . . 93 . . . . 80 . . . . 97 . . 62 92 . . 50 Volleys Fired 247 | . . 1 . 6 . 5 . . . 4 14 3 . 14 10 1 1 30 22 11 13 4 . 1 4 17 7 . 7 63 9 Largest 3 | . . 2 . 1 . 1 . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 3 1 Hottest 300 | . . 60 . 33 . 30 . . . 30 60 . . 35 35 35 . 43 98 98 43 90 . 90 113 113 113 . 100 300 100 Shots Fired 308 | . . 2 . 6 . 5 . . . 4 14 3 . 14 10 1 1 30 22 11 13 4 . 1 4 17 7 . 7 123 9 Gun 159 | . . 2 . . . . . . . . 11 . . 14 10 1 . 7 . . . . . . . . . . 7 99 8 Cannon 64 | . . . . . . . . . . . . . . . . . . . 22 11 . 4 . 1 4 17 5 . . . . Launcher 56 | . . . . 6 . 5 . . . 1 3 . . . . . . 20 . . 13 . . . . . . . . 7 1 Special 29 | . . . . . . . . . . 3 . 3 . . . . 1 3 . . . . . . . . 2 . . 17 . Kinetic 33 | . . 1 . . . . . . . . . . . 14 10 1 . 7 . . . . . . . . . . . . . Thermal 78 | . . 1 . . . . . . . . . . . . . . . . 22 11 . 4 . 1 4 17 5 . . 12 1 Explosive 67 | . . . . 6 . 5 . . . 4 3 3 . . . . 1 23 . . 13 . . . . . 2 . . 7 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 99 8 Phasic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 1 . 2 . 1 . . . 3 8 3 . . 1 . 1 5 . 6 1 . . . . . 2 . . 16 3 Robot Miss Streak 6 | . . 1 . 2 . 2 . . . 1 1 . . 1 1 . . 3 . 3 6 . . . 1 . . . . 5 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 378 | . . 1 . 3 2 1 . . 4 5 18 3 4 5 4 1 1 13 . 5 3 1 . . 12 15 23 . 2 104 148 Core Hits 307 | . . 1 . 7 . 2 . . 1 7 24 8 1 7 . 1 4 53 . 4 11 1 . . 8 7 13 . . 70 77 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . . . . . 1 . 1 1 1 . . . . . . 1 . 1 . . 2 3 2 . . . 7 Sever 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 7 Impale 10 | . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . 2 3 . . . . . Melee Attacks 503 | . . . . . 2 1 . 1 5 5 16 . 4 13 9 6 1 13 14 9 6 6 . 2 20 38 70 1 11 67 183 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . 21 69 1 11 67 183 Piercing 146 | . . . . . . . . . 5 5 16 . 3 13 9 6 1 13 14 9 6 6 . 2 20 17 1 . . . . Sneak Attacks 58 | . . . . . 2 . . . 1 2 3 . 4 4 3 1 . . . 4 . 1 . . 8 7 3 . 2 12 1 Combat Hostiles 15 | . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . 4 . 2 . . 4 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65583 | . . 12 6 342 198 260 . . 196 893 1762 570 296 689 359 121 421 4054 . 545 1030 125 . . 1019 1611 2452 42 1119 17401 30060 Guns 6161 | . . 8 . . . . . . . . 264 . . 54 27 . . 103 . . . . . . . . . . . 5660 45 Cannons 41 | . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . Explosions 18835 | . . . . 342 . 260 . . . 602 945 460 . 146 . . 387 3888 . . 1030 . . . . . 596 . . 3258 6921 Melee 39814 | . . . . . 198 . . . 196 210 553 . 296 489 332 121 . . . 504 . 125 . . 1019 1611 1779 . 1119 8244 23018 Ramming 128 | . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . 42 . . 76 Kinetic 192 | . . 8 . . . . . . . . . . . 54 27 . . 103 . . . . . . . . . . . . . Thermal 7201 | . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . 239 6921 Explosive 11768 | . . . . 342 . 260 . . . 602 945 460 . . . . 387 3888 . . 1030 . . . . . 596 . . 3258 . Electromagnetic 146 | . . . . . . . . . . . . . . 146 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41407 | . . . . . 198 . . . . 81 . 110 . . . . 34 63 . . . . . . . 979 1856 . 1119 13904 23063 Piercing 4477 | . . . . . . . . . 196 210 553 . 296 489 332 121 . . . 504 . 125 . . 1019 632 . . . . . Phasic 264 | . . . . . . . . . . . 264 . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Average Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Effects 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Message Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8494 | . . . . 15 128 7 . . 42 150 89 . 58 211 202 . 31 82 . 232 109 . . . 333 364 448 . 674 3125 2194 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1020 | . . . . 15 . 7 . . . . 3 . . . . . 31 82 . . 109 . . . . . 27 . . 276 470 Melee 7474 | . . . . . 128 . . . 42 150 86 . 58 211 202 . . . . 232 . . . . 333 364 421 . 674 2849 1724 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 606 | . . . . 23 . . . . . . . . . 70 . . . 43 . . 70 . . . . . . . . . 400 Shots 6 | . . . . 1 . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . 1 Rammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Kicked 6 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 232 | . . 10 . . . . . . . . 16 . . . . . . . 144 232 130 200 42 40 56 6 118 . 74 172 . Average Temperature 54 | . . 7 . . . . . . . . 12 . . . . . . . 62 108 36 50 16 14 13 3 32 . 38 125 . Received Heat Transfer 1193 | . . 24 9 144 18 54 6 . 48 54 128 9 . . . 9 9 36 51 . . . . . 36 9 136 45 81 134 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 811 | . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . 444 330 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 4330 | . 5 110 103 200 232 . . . . 240 1392 939 493 430 486 . . . . 181 . . . . 228 207 1662 1615 1923 4330 . Initial 1240 | . . 1 27 42 91 . . . . . 44 779 367 14 210 . . . . 56 . . . . . 37 . 1100 1100 1240 . Average 507 | . 3 44 47 115 142 . . . . 129 848 884 294 114 277 . . . . 92 . . . . 80 86 264 1355 1353 2221 . Maximum Alert Level 5 | . . . . 1 1 . . . . 1 4 3 2 2 2 . . . . . . . . . 1 1 5 5 5 5 . Low Security (%) 38 | 100 100 100 100 97 80 . . . . 58 3 . 36 87 . . . . . 100 . . . . 89 99 24 . . . . Level 1 19 | . . . . 2 19 . . . . 41 13 . 32 12 92 . . . . . . . . . 10 . 71 . . . . Level 2 3 | . . . . . . . . . . . 7 . 31 . 7 . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . 46 100 . . . . . . . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . 49 63 16 . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 50 36 . . Squads Dispatched 68 | . . . 1 1 2 . . . . 1 4 . . 6 2 . . . . 1 . . . . 1 2 10 6 13 18 . Investigation 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Extermination 13 | . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . 1 2 3 . 1 1 . Reinforcement 9 | . . . 1 . 1 . . . . . 1 . . 4 1 . . . . . . . . . . . . . . 1 . Assault 43 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 6 6 12 16 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 40 | . . . 3 2 . . . . . . 4 . . . . . . . . . . . . . 2 1 3 . 4 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . . 9 15 8 8 12 4 . 2 9 38 6 3 8 13 . 7 28 10 6 10 . . . 7 16 44 29 48 113 57 Peak Tracking Total 43 | . . 4 18 6 6 9 2 . 1 5 12 5 1 3 8 . 6 8 6 4 4 . . . 5 5 21 30 43 31 12 Tactical Retreats 40 | . . 1 . . 2 5 1 . . . . . . . 3 . 2 . 5 . 2 . . . 1 1 3 . 5 8 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 7 | . . . . 1 2 . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . 8 . . . 1 . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 58 | . . . . 1 . . . . . . 3 1 3 12 1 . . . . . . . . . 1 5 9 . 3 9 10 Max in Single Turn 11 | . . . . 1 . . . . . . 1 . . 11 . . . . . . . . . . 1 1 1 . 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 28 | . 1 . 1 3 2 . . . . 2 . 1 . 1 . 1 . 1 . 1 1 . 4 . 2 1 3 . . 2 1 Terminals 14 | . 1 . 1 2 2 . . . . 1 . 1 . . . 1 . . . . . . . . . . 3 . . 2 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . Total Hacks 69 | . 4 . 5 5 7 . . . . 3 . 1 . 3 . 1 . 1 . 1 1 . 17 . 5 1 4 . . 6 4 Successful 46 | . 2 . 3 3 2 . . . . 2 . . . 1 . 1 . 1 . 1 1 . 17 . 2 1 3 . . 2 4 Failed 23 | . 2 . 2 2 5 . . . . 1 . 1 . 2 . . . . . . . . . . 3 . 1 . . 4 . Catastrophic 6 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 3 . 3 5 3 . . . . 20 9 1 . 29 6 . . . . 13 . . . . 16 24 14 . 3 17 . Terminals 33 | . 4 . 5 4 7 . . . . 1 . 1 . . . 1 . . . . . . . . . . 4 . . 6 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 1 . . . . . Terminal Hacks 34 | . 1 . 2 1 . . . . . 1 . . . . . 1 . 1 . . 1 . 17 . . . 3 . . 2 4 Record 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . 3 . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 1 . 1 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 2 2 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . . . . 15 . . 10 . . 13 . . . . . . . . 4 . . 8 . . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . 23 . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 208 | . . 3 . . . . . 4 . 8 27 5 . 1 2 . . 4 . 1 . . . . 2 . . 15 34 102 . Largest Group 34 | . . 3 . . . . . 4 4 4 21 19 16 12 2 2 2 4 . 1 1 . . . 1 . . 8 6 34 . Highest-Rated Group 2961 | . . 40 . . . . . 154 154 310 695 961 706 525 170 170 170 177 . 27 27 . . . 64 . . 116 86 2961 . Highest-Rated Ally 269 | . . 16 . . . . . 40 40 85 159 159 96 96 85 85 85 49 . 27 27 . . . 64 . . 15 27 269 . Zionite Dispatches 9 | . . . . . . . . . . 3 1 . . 1 1 . . . . 1 . . . . 1 . . . 1 . . Heavy 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 45 | . . . . . . . . . . 1 3 . 1 14 . . . 7 . 2 . . . . 8 . 1 . 1 7 . STAY 23 | . . . . . . . . . . . . . 1 11 . . . 3 . . . . . . 5 . . . . 3 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . 2 . DROP 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . RETURN 8 | . . . . . . . . . . 1 2 . . . . . . . . 2 . . . . . . 1 . . 2 . Ally Attacks 941 | . . 18 . . . . . . 13 34 213 35 38 63 7 2 5 26 . . . . . . . . . . 58 429 . Total Damage 35287 | . . 204 . . . . . . 344 1271 4911 1064 1065 2097 375 191 189 810 . . . . . . . . . . 1249 21517 . Kills 158 | . . 5 . . . . . . 3 6 35 6 4 10 2 . 1 2 . . . . . . . . . . 5 79 . Allies Corrupted 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . 3 . 2 3 . . . . . . . 1 . 2 . 1 2 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . 1 2 . . . . . . . . 2 . . . . . . 1 . . 2 . Drone Recoveries 8 | . . . . . . . . . . 1 2 . . . . . . . . 2 . . . . . . 1 . . 2 . Zionite Intel Received 36 | . . . . . . . . . . 3 1 . . 8 1 . . . . 3 . . . . 4 7 4 . . 5 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 19797 | 4 74 79 97 171 418 261 166 696 421 910 1050 322 1263 699 335 296 260 709 790 323 1166 796 91 77 655 1209 1305 57 395 3287 1415 Spaces Moved 26965 | 1 133 135 150 199 954 694 399 1070 584 1110 957 116 266 1010 466 527 428 1008 937 519 820 669 179 175 1007 1374 1936 149 773 5309 2911 Core 2853 | 1 133 135 149 196 176 . 153 1066 584 124 . . 131 . . . . . . . . . . . . . 5 . . . . Treads 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9344 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 211 144 768 5309 2911 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13035 | . . . . . . . . 4 . 986 957 116 135 1010 466 527 428 1008 937 519 820 669 179 175 1007 1374 1718 . . . . Flight 1718 | . . . . . 778 694 246 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 50 50 50 50 32 32 35 50 50 40 34 34 34 15 34 34 34 34 16 33 30 35 31 31 17 17 17 30 30 30 30 Average Speed 37 | 50 50 50 50 59 35 33 40 50 50 45 35 34 361 33 34 34 34 34 37 35 35 35 32 31 31 31 33 30 30 30 30 Slowest Speed 700 | 50 50 50 120 160 112 35 50 80 50 80 43 34 700 34 35 35 34 40 40 36 36 35 38 31 38 94 200 30 30 90 30 Overloaded Moves 74 | . . . . . . . . . . 3 . . . 1 . . . . 18 . 5 . . . 1 13 33 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 15 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 1 Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Exploration Rate (%) 54 | 2 28 30 23 27 20 74 59 88 67 31 84 53 89 60 12 77 59 92 82 13 91 64 61 40 29 87 80 8 26 91 91 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 28 | . . . . 1 . . . 3 2 5 . . . 5 . . 1 . . . . 1 3 . 2 5 . . . . . Known Exits Taken 26 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 29 | . . 1 . . . 3 3 4 4 . . . . . . 4 . . 2 . 4 4 . . . . . . . . . Spaces Dug 260 | . . . . 5 . 12 . . . 2 9 . . 7 5 6 1 13 18 9 70 6 . 3 6 21 11 1 16 32 7 Terrain Destroyed 1640 | . . . . 22 . 19 . . . 46 46 34 . 161 10 6 7 138 36 15 166 9 . 3 9 28 27 1 20 142 695 Melee 125 | . . . . . . 1 . . . 2 1 . . 7 5 5 1 8 14 5 5 5 . 2 6 16 9 1 6 23 3 Projectile 137 | . . . . . . . . . . . 2 . . 5 5 1 . . 22 10 . 4 . 1 3 12 3 . 14 40 15 AOE 1377 | . . . . 22 . 18 . . . 44 43 34 . 148 . . 6 130 . . 161 . . . . . 15 . . 79 677 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 35540 | 7 140 144 166 245 1017 711 401 1230 700 1505 1624 393 560 1324 616 629 536 1316 1332 632 1669 1216 212 193 1320 2070 2467 155 903 6779 3328 Wait 6901 | . . 4 6 24 54 10 2 139 98 327 372 269 281 282 120 95 102 211 351 73 809 535 5 16 258 588 333 6 101 1236 194 Move 26893 | . 132 134 149 198 924 691 398 1069 583 1109 956 115 265 1009 465 526 427 1007 936 518 819 668 178 174 1006 1373 1934 146 769 5305 2910 Hop 16 | . . . . . 14 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 112 | . 4 1 2 3 2 . . 5 . 5 9 . 2 1 4 . . 4 1 2 6 1 5 . 5 8 20 . 1 17 4 Fast Attach 151 | . 1 . . 2 6 . . 4 7 21 6 2 2 1 . . . 10 . 5 . . 10 . 4 15 24 . 8 21 2 Attach 68 | . . . 2 2 4 1 1 3 1 7 1 . . . 2 . . 3 1 1 1 . . . 2 5 11 1 . 11 8 Detach 62 | 2 . . . . 5 1 . 3 2 7 1 . . 1 . . . 1 . 1 . . . . 2 6 18 . . 9 3 Swap 97 | . . . . 5 . 1 . . . 3 10 2 1 2 2 1 5 4 5 4 10 1 . . 8 3 4 . . 14 12 Drop 228 | 5 3 1 . 5 6 . . 6 4 17 11 2 5 1 4 . . 11 2 8 5 1 14 . 11 17 46 . 6 35 2 Fire 247 | . . 1 . 6 . 5 . . . 4 14 3 . 14 10 1 1 30 22 11 13 4 . 1 4 17 7 . 7 63 9 Melee 503 | . . . . . 2 1 . 1 5 5 16 . 4 13 9 6 1 13 14 9 6 6 . 2 20 38 70 1 11 67 183 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Crush 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 250 | . . . . . . . . . . . 228 . . . . . . 22 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 8) 79 | -10/Materials | Entered Mines 96 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 103 | -10/Mines | Assembled infested the area 104 | -10/Mines | Identified exit to Materials 158 | -10/Mines | Entered Materials 158 | -9/Materials | Evolved 2 slots: Propulsion x2 248 | -9/Materials | Identified exit to Materials 255 | -9/Materials | Entered another Materials area 255 | -8/Materials | Evolved 2 slots: Utility x2 332 | -8/Materials | Build established: Mutant 412 | -8/Materials | Identified exit to Factory 426 | -8/Materials | Entered Factory 426 | -7/Factory | Evolved 2 slots: Utility x2 509 | -7/Factory | Discovered new exit (range 12) 514 | -7/Factory | Identified exit to Lower Caves 623 | -7/Factory | Discovered new exit (range 7) 625 | -7/Factory | Identified exit to Factory 809 | -7/Factory | Build established: Sprinter 822 | -7/Factory | Discovered exit to Factory (range 4) 844 | -7/Factory | Entered Lower Caves 889 | -7/Lower Caves | Learned Factory stockpile data 912 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1101 | -7/Lower Caves | Discovered new exit (range 9) 1104 | -7/Lower Caves | Identified exit to Lower Caves 1105 | -7/Lower Caves | Entered another Lower Caves area 1107 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1233 | -7/Lower Caves | Build established: Mutant 1261 | -7/Lower Caves | Discovered new exit (range 13) 1270 | -7/Lower Caves | Identified exit to Zion 1271 | -7/Lower Caves | Entered Zion 1281 | -7/Zion | Given A8's code to call for help 1285 | -7/Zion | Learned Factory emergency access door positions 1289 | -7/Zion | Discovered new exit (range 16) 1310 | -7/Zion | Found Prototype Device 1310 | -7/Zion | Identified Bomb Factory No. 2 1328 | -7/Zion | Learned 8 Factory zone layouts 1403 | -7/Zion | Found Prototype Device 1403 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1431 | -7/Zion | Learned location of Quarantine (-3) 1458 | -7/Zion | Given the Hacking Drone Bay 1459 | -7/Zion | Found Prototype Device 1459 | -7/Zion | Identified Hacking Drone Bay 1616 | -7/Zion | Found Prototype Special Weapon 1620 | -7/Zion | Found Prototype Special Weapon 1648 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 1672 | -7/Zion | Imprinted 1674 | -7/Zion | Declared Zion's savior 1780 | -7/Zion | Found CR-A16's Pointy Stick 1818 | -7/Zion | Identified exit to Proximity Caves 1967 | -7/Zion | Entered Proximity Caves 1967 | -6/Proximity Caves | Accompanied by 4 allies 2142 | -6/Proximity Caves | Spotted B-75 Beast 2158 | -6/Proximity Caves | Allies destroyed B-75 Beast 2358 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2361 | -6/Proximity Caves | Discovered exit to Factory (range 6) 2388 | -6/Proximity Caves | Entered Factory 2388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2389 | -6/Factory | Identified exit to Lower Caves 2389 | -6/Factory | Identified exit to Extension 2594 | -6/Factory | Retrieved Zion intel report: Emergency Access 2638 | -6/Factory | Retrieved Zion intel report: Guard Positions 2639 | -6/Factory | Zion Light squad teleported in 2783 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 2784 | -6/Factory | Zion Heavy squad teleported in 2829 | -6/Factory | Found Prototype Protection 2829 | -6/Factory | Identified Zio. Weapon Casing 2972 | -6/Factory | Discovered new exit (range 20) 3057 | -6/Factory | Zion Light squad teleported in 3234 | -6/Factory | Build established: Messiah-Scout 3298 | -6/Factory | Entered Extension 3298 | -6/Extension | Accompanied by 4 allies 3373 | -6/Extension | Rescued A7 3415 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 3416 | -6/Extension | Zion Hover Resupply teleported in 3446 | -6/Extension | Rescued a captive Derelict 3447 | -6/Extension | Rescued a captive Derelict 3547 | -6/Extension | Energy Cycler disabled 3547 | -6/Extension | Rescued a captive Derelict 3725 | -6/Extension | Build established: Commander-Mutant 3936 | -6/Extension | Spotted B-75 Beast 3944 | -6/Extension | Spotted B-75 Beast 3946 | -6/Extension | Discovered new exit (range 14) 3954 | -6/Extension | Allies destroyed B-75 Beast 3963 | -6/Extension | Allies destroyed B-75 Beast 3998 | -6/Extension | First assault squad dispatched 4078 | -6/Extension | Discovered new exit (range 19) 4078 | -6/Extension | Discovered new exit (range 19) 4084 | -6/Extension | Identified exit to Cetus 4348 | -6/Extension | Entered Cetus 4348 | -6/Cetus | Accompanied by 19 allies (A7) 4353 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4379 | -6/Cetus | Spotted Cetus Guard 4379 | -6/Cetus | Spotted Cetus Guard 4379 | -6/Cetus | Spotted Cetus Guard 4379 | -6/Cetus | Spotted Cetus Guard 4391 | -6/Cetus | Allies destroyed Cetus Guard 4393 | -6/Cetus | Allies destroyed Cetus Guard 4393 | -6/Cetus | Allies destroyed Cetus Guard 4398 | -6/Cetus | Allies destroyed Cetus Guard 4415 | -6/Cetus | Started Cetus Manufacturing Module 4440 | -6/Cetus | Manufactured an Enhanced Grunt 4463 | -6/Cetus | Discovered new exit (range 20) 4465 | -6/Cetus | Manufactured an Enhanced Grunt 4490 | -6/Cetus | Manufactured an Enhanced Grunt 4491 | -6/Cetus | Identified exit to Archives 4515 | -6/Cetus | Manufactured an Enhanced Grunt 4540 | -6/Cetus | Manufactured an Enhanced Grunt 4542 | -6/Cetus | Cetus Manufacturing Module disabled 4670 | -6/Cetus | Entered Archives 4670 | -6/Archives | Accompanied by 17 allies (A7) 4756 | -6/Archives | Discovered new exit (range 20) 4762 | -6/Archives | Discovered new exit (range 15) 4765 | -6/Archives | Discovered new exit (range 14) 4770 | -6/Archives | Identified exit to Hub_04(d) 5168 | -6/Archives | Identified exit to Factory 5933 | -6/Archives | Entered Hub_04(d) 5933 | -6/Hub_04(d) | Accompanied by 12 allies 5971 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 6010 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 6075 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 6075 | -6/Hub_04(d) | Discovered exit to Factory (range 20) 6095 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 6102 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 6115 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 6204 | -6/Hub_04(d) | Build established: Commander-Scout 6364 | -6/Hub_04(d) | Network Hub disabled 6400 | -6/Hub_04(d) | Spotted Lightning 6508 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 6579 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 6581 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 6582 | -6/Hub_04(d) | Zion Offense Resupply teleported in 6629 | -6/Hub_04(d) | Network Hub disabled 6632 | -6/Hub_04(d) | Entered Factory 6632 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6633 | -5/Factory | Identified exit to Upper Caves 6924 | -5/Factory | Retrieved Zion intel report: Branch Access 6925 | -5/Factory | Zion Heavy squad teleported in 6927 | -5/Factory | Build established: Scavenger-Scout 6967 | -5/Factory | Entered Upper Caves 6967 | -5/Upper Caves | Accompanied by 2 allies 6973 | -5/Upper Caves | Encountered a Warlord checkpoint 7038 | -5/Upper Caves | Spotted B-75 Beast 7066 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 7066 | -5/Upper Caves | Destroyed B-75 Beast 7208 | -5/Upper Caves | Discovered new exit (range 12) 7211 | -5/Upper Caves | Identified exit to Upper Caves 7263 | -5/Upper Caves | Entered another Upper Caves area 7263 | -5/Upper Caves | Accompanied by 2 allies 7270 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7289 | -5/Upper Caves | Discovered new exit (range 17) 7316 | -5/Upper Caves | Encountered a Warlord checkpoint 7517 | -5/Upper Caves | Discovered new exit (range 6) 7518 | -5/Upper Caves | Identified exit to Warlord 7523 | -5/Upper Caves | Entered Warlord 7567 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7727 | -5/Warlord | Rebuked by Warlord 7739 | -5/Warlord | Found Prototype Hackware 7744 | -5/Warlord | Found Prototype Device 7744 | -5/Warlord | Identified Thermal Barrier 7748 | -5/Warlord | Found Prototype Device 7748 | -5/Warlord | Identified Exp. Phase Shifter 7752 | -5/Warlord | Warlord's base attacked by MAIN.C 8102 | -5/Warlord | Warlord forces counterattacked 8185 | -5/Warlord | Spotted Striker 8185 | -5/Warlord | Spotted Executioner 8216 | -5/Warlord | Destroyed 7 combat bots 8227 | -5/Warlord | Discovered new exit (range 15) 8232 | -5/Warlord | Identified exit to Proximity Caves 8232 | -5/Warlord | Entered Proximity Caves 8232 | -4/Proximity Caves | Spotted B-86 Titan 8235 | -4/Proximity Caves | Learned Research stockpile data 8967 | -4/Proximity Caves | Learned Research trap positions 9010 | -4/Proximity Caves | Discovered new exit (range 5) 9021 | -4/Proximity Caves | Identified exit to Factory 9022 | -4/Proximity Caves | Entered Factory 9022 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9052 | -4/Factory | Identified exit to Upper Caves 9052 | -4/Factory | Identified exit to Armory 9061 | -4/Factory | Identified exit to Research 9164 | -4/Factory | Retrieved Zion intel report: Main Access 9255 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9292 | -4/Factory | Identified System Mapper 9343 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 9344 | -4/Factory | Zion Hacking Resupply teleported in 9345 | -4/Factory | Entered Upper Caves 9345 | -4/Upper Caves | Accompanied by 1 ally 9490 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10505 | -4/Upper Caves | Discovered new exit (range 6) 10511 | -4/Upper Caves | Identified exit to Upper Caves 10511 | -4/Upper Caves | Entered another Upper Caves area 10598 | -4/Upper Caves | Learned Research emergency access door positions 10601 | -4/Upper Caves | Learned location of Armory (-4) 10604 | -4/Upper Caves | Discovered exit to Research (range 17) 11293 | -4/Upper Caves | Discovered new exit (range 6) 11307 | -4/Upper Caves | Identified exit to Zhirov 11307 | -4/Upper Caves | Entered Zhirov 11307 | -4/Zhirov | Discovered new exit (range 3) 11314 | -4/Zhirov | Met Zhirov 11322 | -4/Zhirov | Found Alien Artifact 11322 | -4/Zhirov | Identified Integrated Dissipator 11322 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11330 | -4/Zhirov | Found Alien Artifact 11386 | -4/Zhirov | Learned location of Testing (-2) 11386 | -4/Zhirov | Learned location of Command (-1) 11389 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11397 | -4/Zhirov | Identified exit to Proximity Caves 11398 | -4/Zhirov | Entered Proximity Caves 11469 | -3/Proximity Caves | Discovered exit to Research (range 18) 11475 | -3/Proximity Caves | Entered Research 11475 | -3/Research | Evolved 2 slots: Utility x2 11476 | -3/Research | Loaded intel: 77 trap records 11521 | -3/Research | Repaired Lyr. Heavy Armor Plating 11602 | -3/Research | Retrieved Zion intel report: Active Garrisons 11711 | -3/Research | Retrieved Zion intel report: Component Stockpiles 11772 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 11945 | -3/Research | Retrieved Zion intel report: Main Access 11945 | -3/Research | Identified exit to Research 11946 | -3/Research | Zion Hover Resupply teleported in 11991 | -3/Research | Discovered new exit (range 11) 11991 | -3/Research | Spotted B-90 Cyclops 11993 | -3/Research | Destroyed B-90 Cyclops 12130 | -3/Research | Identified exit to Quarantine 12130 | -3/Research | Entered Quarantine 12160 | -3/Quarantine | Found Alien Reactor 12160 | -3/Quarantine | Identified Matter Drive 12188 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 12205 | -3/Quarantine | Discovered exit to Research (range 14) 12219 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 12293 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 12295 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 12303 | -3/Quarantine | Found Alien Artifact 12303 | -3/Quarantine | Identified Core Reset Matrix 12303 | -3/Quarantine | Identified Transdimensional Reconstructor 12303 | -3/Quarantine | Used Core Reset Matrix 12307 | -3/Quarantine | Detected hypermatrix surge 12307 | -3/Quarantine | Sensed 15 artifacts in vicinity 12420 | -3/Quarantine | Found Dimensional Node Initializer 12420 | -3/Quarantine | Initialized slip node 12466 | -3/Quarantine | Discovered exit to Research (range 21) 12503 | -3/Quarantine | Found Sigix Broadsword 12526 | -3/Quarantine | Found Subatomic Replicator 12599 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 12636 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 12694 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 12804 | -3/Quarantine | Found Sigix Terminator 12816 | -3/Quarantine | Build established: Alien-Scout 12817 | -3/Quarantine | Warped through subspace to slip node 12820 | -3/Quarantine | Found Transdimensional Reconstructor 12822 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12824 | -3/Quarantine | Found Transdimensional Reconstructor 12826 | -3/Quarantine | Found Transdimensional Reconstructor 13080 | -3/Quarantine | Spotted Fortress 13100 | -3/Quarantine | Discovered new exit (range 6) 13101 | -3/Quarantine | Identified exit to Section 7 13339 | -3/Quarantine | Entered Section 7 13340 | -3/Section 7 | Sensed 22 artifacts in vicinity 13413 | -3/Section 7 | Spotted S7 Guard 13424 | -3/Section 7 | Found Core Regenerator 13428 | -3/Section 7 | Spotted B-86 Titan 13469 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 13484 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 13564 | -3/Section 7 | Spotted S7 Guard 13576 | -3/Section 7 | Found Integrated Thermoelectric Network 13576 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 13589 | -3/Section 7 | Found Integrated Mediator 13589 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13630 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 13666 | -3/Section 7 | Found Core Membrane 13666 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 13675 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 13679 | -3/Section 7 | Spotted S7 Guard 13679 | -3/Section 7 | Spotted Alpha 7 13680 | -3/Section 7 | Warped through subspace 13680 | -3/Section 7 | Spotted B-99 Colossus 13690 | -3/Section 7 | Spotted Executioner 13691 | -3/Section 7 | Spotted Executioner 13697 | -3/Section 7 | Spotted Alpha 7 13714 | -3/Section 7 | Destroyed B-99 Colossus 13740 | -3/Section 7 | Found LRC Armor 13740 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 13745 | -3/Section 7 | Found LRC Energy Well 13745 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13902 | -3/Section 7 | Warped through subspace 13930 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 13932 | -3/Section 7 | Found Transdimensional Reconstructor 13989 | -3/Section 7 | Found Sigix Sheargun 14000 | -3/Section 7 | Spotted Striker 14089 | -3/Section 7 | Spotted Striker 14168 | -3/Section 7 | Found Transdimensional Reconstructor 14175 | -3/Section 7 | Found Transdimensional Reconstructor 14183 | -3/Section 7 | Found Terrabomb 14221 | -3/Section 7 | Found Spacefold Activator 14311 | -3/Section 7 | Warped through subspace 14523 | -3/Section 7 | Integrated with Sigix Exoskeleton 14614 | -3/Section 7 | Discovered exit to Research (range 18) 14644 | -3/Section 7 | Entered Research 14644 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14649 | -2/Research | Emitted hypermatrix ping 14654 | -2/Research | Assembled emerged from beneath the floor 14674 | -2/Research | Assembled emerged from beneath the floor 14692 | -2/Research | Discovered new exit (range 17) 14696 | -2/Research | Discovered new exit (range 18) 14701 | -2/Research | Entered Access 14701 | -1/Access | Evolved 2 slots: Utility x2 14706 | -1/Access | Emitted hypermatrix ping 14711 | -1/Access | Assembled emerged from beneath the floor 14785 | -1/Access | Build established: Alien-Sigix 14821 | -1/Access | Zion Zionite Resupply teleported in 14990 | -1/Access | Assembled emerged from beneath the floor 15014 | -1/Access | Spotted B-99 Colossus 15021 | -1/Access | Assembled emerged from beneath the floor 15044 | -1/Access | Assembled emerged from beneath the floor 15068 | -1/Access | Assembled emerged from beneath the floor 15077 | -1/Access | Discovered new exit (range 18) 15096 | -1/Access | Entered Command 15101 | -1/Command | Emitted hypermatrix ping 15106 | -1/Command | Assembled emerged from beneath the floor 15106 | -1/Command | Retrieved Zion intel report: Trap Installations 15116 | -1/Command | Retrieved Zion intel report: Component Schematics 15159 | -1/Command | Retrieved Zion intel report: Guard Positions 15164 | -1/Command | Assembled emerged from beneath the floor 15210 | -1/Command | Retrieved Zion intel report: Emergency Access 15346 | -1/Command | First assault squad dispatched 15394 | -1/Command | Discovered new exit (range 17) 15473 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 15537 | -1/Command | Disengaged cave seal 15537 | -1/Command | Zionites emerged from the dark tunnel 15649 | -1/Command | Disengaged cave seal 15652 | -1/Command | High security lockdown imminent 15700 | -1/Command | Spotted M Guard 15700 | -1/Command | Spotted M Guard 15700 | -1/Command | Spotted Combat Programmer 15700 | -1/Command | Spotted Combat Programmer 15732 | -1/Command | High security lockdown engaged 15733 | -1/Command | Allies destroyed Combat Programmer 15738 | -1/Command | Destroyed Combat Programmer 15776 | -1/Command | Allies destroyed M Guard 15781 | -1/Command | Allies destroyed M Guard 15781 | -1/Command | All MAIN.C guards destroyed 15792 | -1/Command | Found Exp. Targeting Computer 15807 | -1/Command | Found Prototype Launcher 15812 | -1/Command | Identified Ragnarok Missile Launcher 15842 | -1/Command | Destroyed 12 combat bots 16063 | -1/Command | Met MAIN.C 16064 | -1/Command | 0b10 Conduit disabled 16080 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 16080 | -1/Command | Allies destroyed MAIN.C Shell 16080 | -1/Command | Spotted M Shell/Def 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Def 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Def 16080 | -1/Command | Spotted M Shell/Atk 16080 | -1/Command | Spotted M Shell/Def 16080 | -1/Command | MAIN.C activated Command garrisons 16087 | -1/Command | Allies destroyed M Shell/Def 16089 | -1/Command | Allies destroyed M Shell/Atk 16097 | -1/Command | Spotted Striker 16099 | -1/Command | Allies destroyed M Shell/Atk 16101 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 16105 | -1/Command | Destroyed M Shell/Def 16113 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 16113 | -1/Command | Spotted Executioner 16113 | -1/Command | Destroyed MAIN.C 16115 | -1/Command | Spotted Executioner 16116 | -1/Command | Spotted Executioner 16117 | -1/Command | Discovered new exit (range 38) 16117 | -1/Command | Discovered new exit (range 89) 16117 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16179 | -1/Command | Destroyed Striker 16567 | -1/Command | Destroyed Executioner 16651 | -1/Command | Spotted Alpha 7 17281 | -1/Command | Phase Generator disabled 17311 | -1/Command | Assembled emerged from beneath the floor 17364 | -1/Command | Assembled emerged from beneath the floor 17400 | -1/Command | Assembled emerged from beneath the floor 17465 | -1/Command | Assembled emerged from beneath the floor 17496 | -1/Command | Found Exp. Core Analyzer 17505 | -1/Command | Used Subatomic Replicator to replicate Core Regenerator 17507 | -1/Command | Used Core Regenerator, restored core integrity (+462) 17536 | -1/Command | Assembled emerged from beneath the floor 17903 | -1/Command | Found Exp. System Purifier 17906 | -1/Command | Found Exp. Force Field 17908 | -1/Command | Found Zero-point Reactor 17920 | -1/Command | Found Spectral Analyzer 18063 | -1/Command | Found Exp. Melee Analysis Suite 18339 | -1/Command | Found Exp. Core Analyzer 18364 | -1/Command | Warped through subspace to slip node 18364 | -1/Command | Discovered new exit (range 5) 18383 | -1/Command | Entered Access_0 18384 | -1/Access_0 | Sensed 3 artifacts in vicinity 18384 | -1/Access_0 | Met Architect 18416 | -1/Access_0 | Subspace Access Node disabled 18429 | -1/Access_0 | Architect warped through subspace 18434 | -1/Access_0 | Destroyed A8 18469 | -1/Access_0 | A6 warped into view 18495 | -1/Access_0 | Destroyed A6 18498 | -1/Access_0 | Found Femtoactuators 18502 | -1/Access_0 | Architect warped through subspace 18535 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 18545 | -1/Access_0 | Architect warped through subspace 18557 | -1/Access_0 | Subspace Access Node disabled 18569 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18581 | -1/Access_0 | A5 warped into view 18605 | -1/Access_0 | Architect warped through subspace 18609 | -1/Access_0 | Destroyed A5 18625 | -1/Access_0 | Architect warped through subspace 18646 | -1/Access_0 | Architect warped through subspace 18671 | -1/Access_0 | Subspace Access Node disabled 18695 | -1/Access_0 | A4 warped into view 18709 | -1/Access_0 | Subspace Access Node disabled 18729 | -1/Access_0 | Destroyed A4 18769 | -1/Access_0 | Started Test 138-B, establishing a local singularity 18772 | -1/Access_0 | Singularity Gate disabled 18842 | -1/Access_0 | Fired Sigix Terminator 18863 | -1/Access_0 | Destroyed 9 combat bots 18868 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 18902 | -1/Access_0 | Destroyed Architect 18903 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18904 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18919 | -1/Access_0 | Found Core Expander 18919 | -1/Access_0 | Installed Core Expander, added new Utility slot 18935 | -1/Access_0 | Found Integrated Reactor 18935 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 19023 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 19141 | -1/Access_0 | Found Exp. Phase Shifter 19233 | -1/Access_0 | A3 warped into view 19246 | -1/Access_0 | Destroyed A3 19291 | -1/Access_0 | Found Sigix Corpse 19795 | -1/Access_0 | Warped through subspace to slip node 19795 | -1/Access_0 | Discovered new exit (range 8) 19798 | *** | Heading to fleet! Last Messages --------------- 19523_ Enhanced Grunt destroyed. 19534_ Enhanced Grunt Lyr. Medium Armor Plating severed. 19535_ Destroyed Enh. Flexi-carbon Leg. 19537_ Enhanced Grunt destroyed. 19601_ HV Slug penetrates Wall. 19602_ Penetrated by HV Slug. 19602_ HV Slug penetrates Wall. 19603_ Enhanced Hunter destroyed. 19604_ HV Slug penetrates Wall. 19607_ Knocked back. 19607_ HV Slug penetrates Wall. 19607_ Destroyed Prototype Ballistic Cannon. 19609_ Penetrated by HV Slug. 19609_ Knocked back. 19609_ Enhanced Hunter destroyed. 19695_ Enhanced Grunt destroyed. 19731_ Destroyed Adv. Heat Sink. 19733_ Enhanced Grunt destroyed. 19795_ Warped through subspace, drawn to slip node. 19795_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#########################????????????? | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????################# ###############????????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 86 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 12 Melee Accuracy 16 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Adv. Trap Extractor | -1/Command | Z-intel Fusion Bomb Launcher | -1/Command | Z-intel Adv. Force Field | -1/Command | Z-intel Disruptor Cannon | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Adv. Focal Shield | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Imp. System Guard | -1/Command | Z-intel Imp. Melee Analysis Suite | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Particle Reactor | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Matter Drive Core Reset Matrix Dimensional Node Initializer Sigix Broadsword Transdimensional Reconstructor Integrated Thermoelectric Network Integrated Mediator Core Membrane LRC Armor LRC Energy Well Spacefold Activator Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Core Regenerator Sigix Terminator Core Expander Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SigixIntegratedCasing Manual? 0 Play Time 04:23:08 Cumulative 636.8 hours Start 2022.03.01 @ 17:07:21 End 2022.03.02 @ 20:37:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 293 Adventurer 1 Explorer 0 Win Type 2 Total 66 Types 22/8/11/3/1/0/20/1/0 Lore% 96 Gallery% 99 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d816476c-ece3-41d8-ae41-4a576f143b63