Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 21:28:29 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4925) 4925 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 12372 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 196 Aligned with FarCom 300 Cogmind --------- Core Integrity 907/1150 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Kinecellerator Improved Kinecellerator Advanced Focal Shield Long-range Tractor Beam Trap Reconfigurator Rocket Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Particle Charger Phase Shifter Improved Medium Armor Plating Medium Insulated Plating > --- WEAPON ----------- Precision Shock Rifle Variable Charge Gun Heavy Phase Cannon Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Antimatter Reactor Armored Medium Treads Advanced Heat Sink Particle Charger Kinecellerator Improved Kinecellerator Advanced Focal Shield Improved System Restoration Module Long-range Tractor Beam Trap Reconfigurator Wave Gun Rocket Launcher Improved Plasma Cutter [Rating: 103] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Armored Medium Treads Leg Potential Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 7 | . . . . . 2 1 1 . 2 1 Weapon 2 | . . . . . 1 1 . . . . Parts Attached 106 | . 12 5 1 . 12 25 2 15 16 18 Power 16 | . 2 . . . 1 3 1 4 2 3 Engine 7 | . 2 . . . 1 1 1 2 . . Core 7 | . . . . . . 2 . 2 2 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 20 | . 3 2 . . 4 2 . 3 3 3 Treads 9 | . . 2 . . 1 . . . 3 3 Leg 8 | . . . . . 3 2 . 3 . . Wheel 3 | . 3 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | . 5 1 . . 4 9 1 7 7 8 Device 21 | . 2 1 . . . 3 1 3 5 6 Storage 4 | . 3 . . . . . . . . 1 Processor 7 | . . . . . 1 3 . 2 1 . Hackware . | . . . . . . . . . . . Protection 10 | . . . . . 3 3 . 2 1 1 Artifact . | . . . . . . . . . . . Weapon 28 | . 2 2 1 . 3 11 . 1 4 4 Energy Gun 14 | . 1 2 . . 3 6 . . 2 . Energy Cannon 7 | . . . . . . 3 . . 1 3 Ballistic Gun 1 | . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . 2 . Parts Lost 47 | . 2 1 . . . 7 . 7 2 28 Power 7 | . 1 . . . . . . 1 1 4 Propulsion 7 | . 1 1 . . . . . 1 . 4 Utility 17 | . . . . . . 2 . 2 1 12 Weapon 16 | . . . . . . 5 . 3 . 8 Highest Loss Streak 24 | . 1 1 . . . 4 . 4 1 24 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 14 | 6 11 14 14 15 14 14 13 14 14 14 Power 2 | 1 . 1 1 1 1 3 2 2 2 2 Propulsion 2 | 4 3 3 3 5 2 . . 1 2 1 Utility 5 | . 2 3 3 3 5 7 7 6 6 7 Weapon 4 | 1 4 6 5 6 5 4 4 3 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 8 . 2 . 2 7 . . 1 7 Power 4 | . 1 . . . . 2 . . . 1 Propulsion 7 | . 3 . . . 2 . . . . 2 Utility 8 | . 1 . . . . 3 . . 1 3 Weapon 7 | . 3 . 1 . . 2 . . . 1 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 97 99 77 85 87 96 99 93 92 92 Engine 7 | . 13 14 14 14 9 3 13 8 1 . Core 3 | . . . . . . 3 . 3 8 8 Treads 8 | . . 7 28 28 10 . . . 10 19 Leg 10 | . 10 . . . 10 22 20 19 4 . Wheel 3 | . 16 19 . . . . . . . . Device 12 | . 12 14 14 14 9 8 5 6 19 25 Storage 8 | . 14 14 14 14 9 7 6 6 5 5 Processor 5 | . . . . . 3 4 6 13 12 5 Protection 8 | . . . . . 12 15 20 11 5 6 Energy Gun 11 | . 26 25 . . 21 11 . . 7 9 Energy Cannon 5 | . . . . . . 11 20 9 9 5 Launcher 1 | . 1 2 . . . 3 6 . . . Slashing Weapon 3 | . . . 5 14 2 1 . 9 1 1 Peak Build Rating 103 | 6 10 13 19 19 52 66 70 80 88 103 Average Rating 51 | 6 7 12 13 19 36 59 69 74 77 92 On Entrance 37 | 6 6 10 13 19 19 45 64 70 78 83 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 12 90 90 27 27 47 72 86 86 81 88 Greatest Support 108 | 20 20 40 40 40 60 80 80 85 77 108 Greatest Overweight (x) 8 | . 8 4 . . . 1 1 1 1 1 Average Overweight (x) . | . 2 . . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 17 15 15 15 15 15 15 15 15 15 Most Carried 17 | 6 17 16 15 15 15 15 14 15 15 15 Average Carried 14 | 6 11 14 14 15 14 14 13 14 14 14 Final Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 Final Carried 16 | 6 16 15 15 15 15 15 13 14 15 9 Class Distribution -------------------- 45% | Mutant 20% | Tank 10% | Scavenger-Gunner 8% | Scavenger-Tank 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Matter Collected 2031 | 200 206 89 . 10 226 395 . 344 304 257 Remotely . | . . . . . . . . . . . Salvage Created 5653 | 93 737 141 . . 409 984 . 1032 800 1457 Parts 270 | . 41 9 . . 16 56 . 49 40 59 Haulers Intercepted 7 | . 2 . . . 2 2 . . . 1 Recyclers Shooed 11 | . 2 1 . . 1 5 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 99 | . 10 5 . . 4 21 . 16 25 18 Melee 11 | . . . . . 3 . . 6 . 2 Guns 28 | . 7 3 . . 1 2 . 1 6 8 Cannons 19 | . . . . . . 4 . 4 6 5 AOE 37 | . 2 2 . . . 14 . 4 13 2 Classes Destroyed 12 | 1 5 1 . . 2 2 . 1 . . Worker 9 | . 2 . . . 1 3 . . . 3 Builder 10 | . 2 . . . 3 2 . 1 . 2 Tunneler 1 | . . . . . . 1 . . . . Hauler 7 | . 2 . . . 2 2 . . . 1 Recycler 7 | 1 2 1 . . . 1 . 1 . 1 Operator 1 | . . . . . . . . 1 . . Watcher 5 | . 1 . . . . 1 . 3 . . Swarmer 30 | . . 3 . . . 8 . . 15 4 Grunt 45 | . 10 2 . . . 8 . 8 7 10 Sentry 14 | . . . . . 3 4 . 4 2 1 Hunter 5 | . . . . . 1 . . 2 1 1 Programmer 3 | . . . . . . 1 . . . 2 Thug 2 | . . . . . . . . 2 . . Best Kill Streak 15 | 1 4 3 . . 2 15 . 4 12 5 Combat Bots Only 12 | . 3 3 . . 1 12 . 4 12 5 Max Kills in Single Turn 5 | 1 2 1 . . 2 3 . 2 5 3 Gunslinging 1 | . . . . . . . . . . 1 Exploded 5 | . 1 1 . . . 3 . 2 5 2 Melee 1 | . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Hostile Shots Fired 1021 | . 49 23 . . 28 215 . 285 85 336 Missed 370 | . 8 9 . . 13 83 . 112 26 119 Hits 651 | . 41 14 . . 15 132 . 173 59 217 Projectile 651 | . 41 14 . . 15 132 . 173 59 217 AOE 1 | . . . . . . 1 . . . . Critical Strikes 18 | . . . . . 1 2 . 3 3 9 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 9433 | . 510 125 . . 243 1409 . 1945 1070 4131 Core 996 | . 137 48 . . 42 170 . 205 151 243 Absorbed by Shields 72 | . . . . . . . . 72 . . Redirected to Shielding 168 | . . . . . . 112 . 56 . . Ignored by Resistances 115 | . . . . . . . . . . 115 Core Remaining (%) 75 | 100 . . . 26 92 75 . 75 84 . Volleys Fired 225 | 5 45 14 . . 12 44 . 29 27 49 Largest 4 | 2 2 2 . . 3 4 . 4 4 4 Hottest 361 | 100 100 130 . . 184 220 . 123 250 361 Shots Fired 532 | 10 90 28 . . 35 116 . 60 83 110 Gun 320 | 10 86 25 . . 35 54 . 9 29 72 Cannon 173 | . . . . . . 50 . 42 45 36 Launcher 37 | . 4 3 . . . 12 . 9 9 . Special 2 | . . . . . . . . . . 2 Kinetic 4 | . . . . . . 4 . . . . Thermal 373 | 10 86 25 . . 27 63 . 42 52 68 Explosive 37 | . 4 3 . . . 12 . 9 9 . Electromagnetic 118 | . . . . . 8 37 . 9 22 42 Robot Hit Streak 19 | 5 7 8 . . 12 13 . 19 12 16 Robot Miss Streak 5 | 3 4 4 . . 2 4 . 2 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 Shots Hit Robots 384 | 6 50 15 . . 31 73 . 74 46 89 Core Hits 242 | 2 33 8 . . 12 54 . 42 44 47 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 28 | 1 4 1 . . 2 1 . 9 1 9 Burn 14 | 1 4 1 . . 2 1 . . . 5 Meltdown 1 | . . . . . . . . 1 . . Corrupt 2 | . . . . . . . . . 1 1 Sever 11 | . . . . . . . . 8 . 3 Melee Attacks 74 | . . . . . 16 4 . 38 . 16 Impact . | . . . . . . . . . . . Slashing 74 | . . . . . 16 4 . 38 . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 2 . 2 . 1 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . Damage Inflicted 14553 | 76 1015 348 . . 864 2989 21 3457 2367 3416 Guns 4043 | 76 649 197 . . 358 553 . 150 430 1630 Cannons 3227 | . . . . . . 823 . 814 816 774 Explosions 3898 | . 336 142 . . . 1368 . 675 1121 256 Melee 3077 | . . . . . 491 173 . 1736 . 677 Ramming 293 | . 30 9 . . 15 72 21 82 . 64 Kinetic 66 | . . . . . . 66 . . . . Thermal 5587 | 76 649 197 . . 298 1030 . 814 844 1679 Explosive 3642 | . 336 142 . . . 1368 . 675 1121 . Electromagnetic 1888 | . . . . . 60 280 . 150 402 996 Impact . | . . . . . . . . . . . Slashing 3077 | . . . . . 491 173 . 1736 . 677 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 1 1 . . 2 16 Average Corruption 1 | . 1 1 1 1 1 1 . . 2 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . 1 2 2 2 6 . . . . 8 Message Errors 5 | . . 2 . . . . . . . 3 Matter Fused 7 | . 1 . . 1 4 . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 3 | . . . 1 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . Overload Shots 7 | . . . . . . . . . . 7 Overflow Damage 337 | . 9 . . . 40 92 . 135 18 43 Projectiles 98 | . . . . . . 25 . 58 15 . Explosions 66 | . 9 . . . . 16 . . 3 38 Melee 173 | . . . . . 40 51 . 77 . 5 Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 197 | . 9 4 . . . 31 . . 49 104 Shots 5 | . . . . . . 2 . . 1 2 Rammed 11 | . 2 2 . . . . . . . 7 Targets Rammed 27 | . 4 2 . . 4 4 1 5 . 7 Kicked 16 | . 2 . . . 4 4 1 5 . . Crushed . | . . . . . . . . . . . Highest Temperature 520 | 195 520 270 . . 200 231 . 326 276 191 Average Temperature 109 | 112 158 123 . . 65 57 . 109 82 73 Received Heat Transfer 2101 | . 282 12 . . 72 342 . 766 180 447 Effects 9 | . 7 . . . . . . 2 . . Shutdowns 2 | . 1 . . . . . . 1 . . Energy Bleed 2 | . 2 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 4 | . . . . . . 1 . 2 . 1 Combat Hostiles 2 | . . . . . . 1 . . . 1 Parts Fried 8 | . . . . . 1 3 . 2 . 2 Impact Corruptions 3 | . . . . . . . . 2 . 1 Robots Melted 2 | . 1 . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . 1 . . Parts Melted 18 | . 3 2 . . 7 2 . . . 4 Heat Transferred 9711 | 296 2220 555 . . 814 1591 . 1110 925 2200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 1 2 2 Low Security (%) 56 | 100 100 100 . 100 100 72 . 15 36 . Level 1 26 | . . . . . . 4 100 84 3 56 Level 2 16 | . . . . . . 23 . . 59 43 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 688 | 5 175 118 . . 50 631 284 297 688 510 Initial 319 | . 3 61 . . . 2 284 99 114 319 Average 195 | 1 51 69 . . 11 171 247 240 423 386 Influence Increases 3726 | 5 415 142 . . 176 845 . 740 828 575 Destroy 0b10 Robot/C 2060 | . 200 100 . . 80 420 . 400 500 360 Destroy 0b10 Robot/NC 200 | 5 45 5 . . 30 50 . 30 . 35 Destroy Leader 414 | . 56 20 . . 44 96 . 56 80 62 Allied During Kill 36 | . . . . . . . . 36 . . Trap Triggered on 0b10 30 | . . . . . . . . 20 . 10 Successful Hack 88 | . 21 . . . 17 . . 45 5 . Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 330 | . 15 . . . . 150 . 60 105 . Destroy Structure 388 | . 18 17 . . 5 114 . 48 138 48 Lose Combat Pursuer 120 | . . . . . . 15 . 45 . 60 Influence Decreases 3390 | . 261 268 33 . 171 270 376 711 409 891 Entered New Map 989 | . 2 98 33 . . 3 296 105 119 333 Time Decay 1796 | . 239 160 . . 171 242 80 356 270 278 Lost Part 425 | . 20 10 . . . 25 . 70 20 280 Lost Ally 180 | . . . . . . . . 180 . . Squads Dispatched 21 | . 3 . . . 4 4 . 5 2 3 Investigation 12 | . 3 . . . 2 2 . 4 1 . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 6 | . . . . . 2 1 . 1 1 1 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Distress Signals 7 | . . . . . 1 2 . 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 19 5 . . 5 30 . 31 25 29 Peak Tracking Total 8 | . 4 3 . . 1 6 . 5 5 8 Tactical Retreats 6 | . . . . . . 1 . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Traps Triggered 2 | . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . . 2 . 1 Traps Reconfigurated 22 | . . . . . . . . 17 . 5 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 Objects Rigged 2 | . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Machines Disabled 22 | . 1 . . . . 10 . 4 7 . Max in Single Turn 6 | . 1 . . . . 4 . 1 6 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Machines Accessed 29 | . 6 . 2 . 6 4 . 8 3 . Terminals 21 | . 4 . . . 6 1 . 8 2 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 77 | . 18 . 2 . 21 9 . 18 9 . Successful 32 | . 11 . 2 . 8 2 . 5 4 . Failed 45 | . 7 . . . 13 7 . 13 5 . Catastrophic 12 | . 3 . . . 3 1 . 4 1 . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 4 . 1 . 2 . . 2 . . Terminals 61 | . 14 . . . 21 2 . 18 6 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 4 . . . . 3 . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 22 | . 6 . 2 . 7 . . 5 2 . Record 1 | . . . 1 . . . . . . . Prototype ID Bank 7 | . 2 . . . 3 . . 1 1 . Open Door 3 | . . . . . . . . 3 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . . . 1 1 . Security Status 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 1 . . 2 . Report Inventory 3 | . 1 . . . . 1 . . 1 . Retrieve Components 2 | . 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . . . . . Terminals 2 | . 1 . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Detonate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 6 4 . 6 3 . Full Trace Events 11 | . 2 . . . 2 2 . 4 1 . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Total Allies 9 | . . . . . . . . 9 . . Largest Group 6 | . . . . . . . . 6 . . Highest-Rated Group 165 | . . . . . . . . 165 . . Highest-Rated Ally 39 | . . . . . . . . 39 . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 23 . . Total Damage 564 | . . . . . . . . 564 . . Kills 4 | . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Active Infowar (turns) 2007 | . 404 . . . 291 269 . 635 408 . Optics 291 | . . . . . 291 . . . . . Sensors 269 | . . . . . . 269 . . . . Terrain 1043 | . . . . . . . . 635 408 . Structural 404 | . 404 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Turns Passed 5026 | 18 634 321 365 82 692 747 165 813 581 608 Spaces Moved 2962 | 3 361 239 224 52 491 533 91 519 250 199 Core . | . . . . . . . . . . . Treads 864 | . . 52 224 52 156 . . . 181 199 Legs 1671 | 3 121 . . . 335 533 91 519 69 . Wheels 427 | . 240 187 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 60 | 120 80 95 160 160 90 90 179 60 90 167 Average Speed 125 | 120 125 111 160 160 112 97 179 95 182 181 Slowest Speed 250 | 120 200 160 160 160 160 170 179 179 250 250 Overloaded Moves 24 | . . . . . . . . 24 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 2 56 43 61 20 42 22 4 47 10 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 7 | . . . . . 6 1 . . . . Terrain Destroyed 311 | . 18 23 . . 6 123 . 53 67 21 Melee 7 | . . . . . 6 1 . . . . Projectile 33 | . . . . . . 9 . 2 10 12 AOE 271 | . 18 23 . . . 113 . 51 57 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Total 3755 | 7 453 265 234 51 590 672 93 740 315 335 Wait 95 | . 8 1 . . 27 22 . 20 2 15 Move 2952 | 2 360 238 223 51 490 532 90 518 249 199 Hop . | . . . . . . . . . . . Pick Up 55 | . 16 1 3 . 8 12 . 5 5 5 Fast Attach 30 | . 1 . 1 . 4 10 . 3 5 6 Attach 39 | . 5 1 . . 2 5 2 8 7 9 Detach 17 | . . . 2 . 2 4 . 4 5 . Swap 85 | . 6 5 . . 14 16 . 16 9 19 Drop 65 | . 8 3 5 . 11 19 . 3 6 10 Fire 225 | 5 45 14 . . 12 44 . 29 27 49 Melee 72 | . . . . . 16 4 . 36 . 16 Ram 3 | . 2 1 . . . . . . . . Kick 16 | . 2 . . . 4 4 1 5 . . Crush 8 | . . 1 . . . . . . . 7 Escape Stasis 5 | . . . . . . . . 5 . . Rewire 88 | . . . . . . . . 88 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 477 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Identified exit to Mines 653 | -10/Materials | Entered Mines 709 | -10/Mines | Learned Materials terminal intel 968 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 968 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Entered Exiles 1015 | -10/Exiles | Met 8R-AWN 1056 | -10/Exiles | Met EX-HEX 1098 | -10/Exiles | Met EX-BIN 1120 | -10/Exiles | Aligned with FarCom system 1122 | -10/Exiles | Given EX-Vault access code 1160 | -10/Exiles | Opened EX-Vault 1171 | -10/Exiles | Found Potential Leg 1174 | -10/Exiles | Found Potential Leg 1177 | -10/Exiles | Found Trap Reconfigurator 1184 | -10/Exiles | Found Longsword +1 1219 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -10/Exiles | Exiles lab attacked by MAIN.C 1275 | -10/Exiles | Learned location of Zion (-7) 1320 | -10/Exiles | Discovered new exit (range 14) 1339 | -10/Exiles | Stole three prototypes: Longsword +1, Potential Leg, Trap Reconfigurator 1339 | -10/Exiles | Entered Mines 1356 | -9/Mines | Met a Derelict bent on vengeance 1407 | -9/Mines | Discovered new exit (range 7) 1421 | -9/Mines | Entered Materials 1421 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1422 | -8/Materials | Loaded intel: 11 terminal locations 2040 | -8/Materials | Met 7R-MNS 2094 | -8/Materials | Discovered new exit (range 16) 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2115 | -7/Factory | FarCom data flow suspended 2173 | -7/Factory | Discovered new exit (range 13) 2184 | -7/Factory | Identified exit to Factory 2385 | -7/Factory | Lost 4 parts (1u3w) 2722 | -7/Factory | Destroyed 12 combat bots 2754 | -7/Factory | Build established: Tank 2851 | -7/Factory | Discovered exit to Factory (range 10) 2860 | -7/Factory | Entered another Factory area 2860 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2995 | -6/Factory | Discovered new exit (range 12) 3025 | -6/Factory | Entered Extension 3027 | -6/Extension | Disrupted transfer network 3342 | -6/Extension | Lost 4 parts (1p1n2u) 3444 | -6/Extension | Rescued a captive Derelict 3447 | -6/Extension | Rescued a captive Derelict 3525 | -6/Extension | Lost 6 allies 3565 | -6/Extension | Rescued a captive Derelict 3566 | -6/Extension | Rescued a captive Derelict 3633 | -6/Extension | Spotted B-75 Beast 3787 | -6/Extension | Build established: Mutant 3830 | -6/Extension | Spotted B-75 Beast 3836 | -6/Extension | Discovered new exit (range 3) 3838 | -6/Extension | Entered Factory 3838 | -5/Factory | Evolved 2 slots: Utility x2 4116 | -5/Factory | Destroyed 12 combat bots 4361 | -5/Factory | Discovered new exit (range 16) 4391 | -5/Factory | Build established: Scavenger-Gunner 4419 | -5/Factory | Entered another Factory area 4419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4759 | -4/Factory | Build established: Scavenger-Tank 4800 | -4/Factory | Lost 3 parts (2u1w) 4919 | -4/Factory | First assault squad dispatched 4994 | -4/Factory | System corruption reached 10% 5027 | -4/Factory | Self-destructed Last Messages --------------- 05004_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 05004_ U-05 Engineer builds a Wall. 05006_ Hvy. Proton Cannon destroyed. 05007_ Slug penetrates Reinforced Barrier. 05007_ Penetrated by Slug. 05008_ Lgt. Antimatter Reactor destroyed. 05009_ Adv. Heat Sink destroyed. 05012_ Slug penetrates Wall. 05012_ Penetrated by Slug. 05014_ System corrupted: Matter fused (-6). 05014_ P-70 Sage resets W-44 Eye, system corruption cleaned. 05015_ W-44 Eye destroyed. 05015_ Arm. Medium Treads destroyed. 05015_ Slug penetrates Wall. 05019_ H-77 Assassin Coil Gun severed. 05021_ Penetrated by Slug. 05022_ Adv. Heat Sink destroyed. 05025_ Longsword +1 destroyed. 05026_ Slug penetrates Wall. 05026_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? #???????????????????????????????? | | ?????? ?????? #???????????????????????????????? | | ????? #????? #???????????????????????????????? | | ????? ?# """ #???????????????????????????????? | | ???? ?# """ / #???????????????????????????????? | | ??# #???????????????????????????????? | | """" ?# """ #???????????????????????????????? | | """" # """ #???????????????????????????????? | | """" # """ #???????????????????????????????? | | """" ??# ?????????????????????????????????? | | ???? ??????????????#????????????????????? | | ##+########+##############################???????? | | % % w h ???????? | | % ^ [@ ???????? | | ^ [! ??????? | | % % = ! [%= ??????? | | % *%[ !* = ?????? | | ^ % % % == ! *%p ?????? | | ^^ %=* =p ?????? | | ##########+########+#######! #####+##????????? | | #?????? # #"[ #???????????????? | | #???# "" #!! """ #" = #???????????????? | | ??# """" """ #!! """ #[==% ##??????????????? | | ??# """" T" #!! """ /%[ T#??????????????? | | + """" """ # #%[ #??????????????? | | # """" "" # """ ##??????????????? | | #????"" # ""## "#??????????????? | | ###??????"" # ! ""## ##??????????????? | | #?????????" # ""## #???????????????? | | ?????????? ? #! ""## #???????????????? | | ??????????? # T"## #???????????????? | | ??????????? ? # ""?# #???????????????? | | ???????????####?### ""?# #???????????????? | | ??????????????????# ""?# #???????????????? | | ??????????????????# "??# #???????????????? | | ??????????????????# ??# ???????????????? | | ??????????????????# ??# ???????????????? | | ??????????????????### ###??? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 22 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartThermicFalx Manual? 0 Play Time 00:56:31 Cumulative 1026.5 hours Start 2025.07.17 @ 12:38:58 End 2025.07.17 @ 21:28:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1255 Rogue 973 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 725c8cc7-6676-4399-ad1f-e384fc74f1ad