Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 20:05:37 Player: Zable Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1492) 1492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3487 Bonus ------- None Cogmind --------- Core Integrity 66/550 Matter 173/300 Energy 62/240 System Corruption 0% Temperature Warm (123) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (15) --- Nuclear Core Compact Wheel Heat Sink Large Matter Pod (150) Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Heavy Laser Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Seismic Detector Transmission Jammer > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Heat Sink Medium Matter Pod Transmission Jammer Heavy Laser Heavy Laser Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 39 | 7 10 2 3 17 Power 9 | 1 2 . . 6 Engine 6 | 1 1 . . 4 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads 5 | 2 2 . . 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 4 1 1 4 Device 8 | 1 2 1 . 4 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 2 1 2 5 Energy Gun 6 | 1 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . 1 1 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 4 1 1 18 Power 6 | . 1 . . 5 Propulsion 5 | . . . 1 4 Utility 7 | . 1 . . 6 Weapon 6 | . 2 1 . 3 Highest Loss Streak 10 | . 2 1 1 10 To Critical Strikes . | . . . . . Average Backups 11 | 4 8 10 11 13 Power 1 | . 1 1 1 1 Propulsion 4 | 3 5 6 5 3 Utility 2 | . 1 3 4 3 Weapon 2 | . . . 1 5 Tool/Special . | . . . . . Unused Backups 13 | . . . . 13 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 95 95 77 92 Engine 7 | . 5 . . 13 Core 6 | . 7 14 11 2 Treads 21 | . 28 28 21 15 Device 20 | . 13 14 11 30 Storage 11 | . 14 14 11 9 Energy Gun 13 | . 5 9 20 15 Ballistic Gun 5 | . 14 4 1 1 Ballistic Cannon 2 | . 4 10 . . Peak Build Rating 33 | 7 10 11 13 33 Average Rating 17 | 5 8 10 11 27 On Entrance 8 | . 7 10 10 13 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 50 | 15 30 32 35 50 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 6 11 13 12 15 Average Carried 11 | 4 8 10 11 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 6 11 13 11 12 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 969 | 182 254 127 30 376 Remotely . | . . . . . Salvage Created 1564 | 33 354 131 78 968 Parts 87 | 7 24 9 7 40 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 7 2 3 20 Guns 26 | . 7 1 3 15 Cannons 1 | . . 1 . . AOE 3 | . . . . 3 Classes Destroyed 8 | 1 3 . 2 2 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 4 | 2 . 2 . . Hauler 1 | . 1 . . . Swarmer 2 | . . . 2 . Grunt 25 | . 7 2 . 16 Brawler 1 | . . . . 1 Sentry 4 | . . . 1 3 Best Kill Streak 4 | 2 4 2 2 3 Combat Bots Only 3 | . 3 2 2 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 266 | . 75 12 28 151 Missed 56 | . 15 3 6 32 Hits 210 | . 60 9 22 119 Melee 1 | . . . . 1 Projectile 209 | . 60 9 22 118 Critical Strikes 10 | . 2 2 . 6 Damage Taken 2940 | . 708 122 206 1904 Core 669 | . 118 . 67 484 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 52 83 . Volleys Fired 139 | 4 46 17 8 64 Largest 2 | 2 2 1 2 2 Hottest 138 | 70 70 65 115 138 Shots Fired 235 | 8 72 17 16 122 Gun 218 | 8 72 14 16 108 Cannon 9 | . . 3 . 6 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 75 | 4 46 13 . 12 Thermal 152 | 4 26 4 16 102 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 19 | 3 7 14 7 19 Robot Miss Streak 2 | 2 2 1 2 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . . 5 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 176 | 5 49 14 10 98 Core Hits 78 | 2 22 6 4 44 Critical Kills 2 | . 2 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 . . 7 Burn 8 | . 1 . . 7 Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3118 | 57 616 160 143 2142 Guns 2548 | 57 616 120 143 1612 Cannons 149 | . . 40 . 109 Explosions 421 | . . . . 421 Melee . | . . . . . Ramming . | . . . . . Kinetic 657 | 20 339 114 . 184 Thermal 2040 | 37 277 46 143 1537 Explosive 421 | . . . . 421 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 40 | . . . . 40 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 353 | 18 353 16 204 285 Average Temperature 93 | 8 174 8 89 55 Received Heat Transfer 1443 | . 429 108 24 882 Effects 3 | . 2 . 1 . Energy Bleed 2 | . 1 . 1 . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 15 | . 1 . 1 13 Heat Transferred 5032 | 111 888 111 407 3515 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 91 | 100 100 100 100 80 Level 1 8 | . . . . 18 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 421 | 5 49 30 76 421 Initial 17 | . . 9 . 17 Average 43 | . 9 4 20 86 Influence Increases 1278 | 10 199 60 116 893 Destroy 0b10 Robot/C 640 | . 140 40 60 400 Destroy 0b10 Robot/NC 35 | 10 10 10 . 5 Destroy Leader 112 | . 22 10 10 70 Successful Hack 21 | . 12 . . 9 Disable Machine 45 | . . . . 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 80 | . . . 1 79 Lose Combat Pursuer 195 | . 15 . 45 135 Influence Decreases 871 | 10 174 85 74 528 Entered New Map 41 | . . 16 . 25 Time Decay 649 | 10 154 59 74 352 Lost Part 181 | . 20 10 . 151 Squads Dispatched 8 | . 3 . 1 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed 9 | . . . . 9 Distress Signals 8 | . . . . 8 Times Spotted 59 | . 12 2 9 36 Peak Tracking Total 7 | . 6 2 5 7 Tactical Retreats 7 | . 1 . 2 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 1 2 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 4 . 3 6 Successful 6 | . 2 . . 4 Failed 7 | . 2 . 3 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . 4 . . 2 Terminals 13 | . 4 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Botnet 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2047 | 19 308 53 457 1210 Structural 252 | . 252 . . . Seismic 1789 | 19 56 53 457 1204 Jamming 1068 | . . . . 1068 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2814 | 127 715 287 457 1228 Spaces Moved 1181 | 65 325 156 171 464 Core 4 | 4 . . . . Treads 1028 | 61 325 156 171 315 Legs . | . . . . . Wheels 149 | . . . . 149 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 176 | 153 160 160 160 203 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 47 48 18 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 100 | . . . . 100 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . . . . 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1676 | 82 451 179 336 628 Wait 274 | . 67 1 154 52 Move 1177 | 64 324 155 170 464 Hop . | . . . . . Pick Up 26 | 7 3 2 . 14 Fast Attach 15 | 6 3 1 1 4 Attach 17 | 1 2 . 2 12 Detach 4 | . 1 1 . 2 Swap 15 | . 5 1 1 8 Drop 9 | . . 1 . 8 Fire 139 | 4 46 17 8 64 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 6) 843 | -10/Materials | Entered Mines 1113 | -10/Mines | Discovered new exit (range 10) 1130 | -10/Mines | Entered Materials 1130 | -9/Materials | Evolved 2 slots: Utility x2 1227 | -9/Materials | Build established: Scavenger-Mutant 1541 | -9/Materials | Discovered new exit (range 10) 1587 | -9/Materials | Entered another Materials area 1587 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2749 | -8/Materials | Core integrity fell below 50% 2811 | -8/Materials | Core integrity fell below 20% 2815 | -8/Materials | Self-destructed Last Messages --------------- 02741_ Hvy. Laser destroyed. 02742_ Deuterium Engine destroyed. 02756_ B-36 Bruiser destroyed. 02759_ G-47 Trooper destroyed. 02759_ Imp. Heat Sink destroyed. 02766_ Lgt. Nuclear Core destroyed. 02769_ Terminal disabled. 02776_ Hvy. Laser destroyed. 02791_ Hadron Collector disabled. 02791_ Seismic Detector destroyed. 02791_ Destroyed Seismic Detector. 02798_ Processing Tank disabled. 02801_ The unstable cave ceiling collapses. 02808_ U-05 Engineer lays Concrete. 02809_ Transmission Jammer destroyed. 02809_ Y-45 Defender suffers critical hit (Burn). 02809_ U-05 Engineer lays Concrete. 02810_ U-05 Engineer builds a Wall. 02812_ Critical hit (Burn: +37). 02814_ U-05 Engineer builds a Wall. 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