Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 17:25:35 // Winter2019/RPGLIKE Player: Wayland Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (738) 738 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 2772 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 112 Friendly Fire -51 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Disposable Heat Sink Seismic Detector Salvage Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Rocket Launcher > --- INVENTORY (3) ---- Precision Beam Rifle Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Seismic Detector Salvage Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Precision Beam Rifle Rocket Launcher Mace [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Processor Salvage Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 5 | 3 . 1 . 1 Power . | . . . . . Propulsion 2 | 1 . 1 . . Utility 2 | 1 . . . 1 Weapon 1 | 1 . . . . Parts Attached 12 | 3 2 3 . 4 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 1 1 . 1 Device 2 | . 1 1 . . Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 1 1 . 3 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 89 | . 81 99 100 88 Engine 12 | . 14 12 12 11 Wheel 30 | . 28 37 37 27 Device 18 | . 10 24 25 22 Processor 1 | . . . . 5 Energy Gun 12 | . 13 12 12 12 Ballistic Gun 6 | . 14 3 . . Impact Weapon 5 | . . 9 12 9 Naked Turns . | . . . . . Heaviest Build 13 | 9 9 10 10 13 Greatest Support 48 | 32 32 48 48 48 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 2 2 3 3 3 Average Capacity 2 | 2 2 2 3 3 Most Carried 3 | 2 2 3 3 3 Average Carried 2 | 1 1 2 3 2 Final Capacity 3 | 2 2 3 3 3 Final Carried 3 | 1 2 3 3 2 Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 464 | 200 149 13 . 102 Remotely . | . . . . . Salvage Created 689 | . 304 13 . 372 Parts 39 | . 24 1 . 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 23 | . 11 . . 12 Melee 2 | . . . . 2 Guns 11 | . 11 . . . AOE 8 | . . . . 8 Classes Destroyed 8 | . 3 1 . 4 Tunneler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 7 | . 5 . . 2 Grunt 12 | . 6 . . 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 9 | . 6 1 . 9 Combat Bots Only 9 | . 6 . . 9 Max Kills in Single Turn 4 | . 1 1 . 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 1439 | . 590 175 . 674 Core 1179 | . 490 144 . 545 Absorbed by Shields . | . . . . . Redirected to Core 803 | . 302 107 . 394 Core Remaining (%) 63 | 100 57 33 . . Volleys Fired 47 | . 33 . . 14 Largest 2 | . 2 . . 2 Hottest 122 | . 60 . . 122 Shots Fired 80 | . 59 . . 21 Gun 75 | . 59 . . 16 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 33 | . 33 . . . Thermal 42 | . 26 . . 16 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . . 5 Robot Miss Streak 3 | . 3 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 49 | . 34 1 . 14 Core Hits 39 | . 16 . . 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 21 | . . 14 . 7 Impact 21 | . . 14 . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1592 | . 449 37 . 1106 Guns 611 | . 449 . . 162 Cannons . | . . . . . Explosions 859 | . . . . 859 Melee 122 | . . 37 . 85 Ramming . | . . . . . Kinetic 298 | . 298 . . . Thermal 313 | . 151 . . 162 Explosive 859 | . . . . 859 Electromagnetic . | . . . . . Impact 122 | . . 37 . 85 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 51 | . . 7 . 44 Projectiles . | . . . . . Explosions . | . . . . . Melee 51 | . . 7 . 44 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 196 | . . . . 196 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | . 132 . . 198 Average Temperature 72 | . 53 . . 98 Received Heat Transfer 384 | . 180 78 . 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 . 1 Impact Corruptions 4 | . . 1 . 3 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 711 | . 350 . . 361 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 418 | . 288 140 27 418 Initial 121 | . . 121 27 11 Average 89 | . 101 74 27 96 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 84 | 100 78 100 100 77 Level 1 14 | . 21 . . 19 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 7 . 25 Peak Tracking Total 14 | . 7 6 . 14 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 6 | . 2 3 . 1 Terminals 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 4 16 . 2 Successful 4 | . . 4 . . Failed 18 | . 4 12 . 2 Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 8 | . 1 7 . . Terminals 22 | . 4 16 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Branch Access Points 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 . 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 24 | . . . . 24 Total Damage 437 | . . . . 437 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 936 | 20 341 244 14 317 Spaces Moved 534 | 13 218 196 15 92 Core . | . . . . . Treads . | . . . . . Legs 2 | 2 . . . . Wheels 532 | 11 218 196 15 92 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 100 100 100 100 100 Average Speed 100 | 103 100 100 100 100 Slowest Speed 120 | 120 100 100 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 35 29 3 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . 9 . 4 Terrain Destroyed 16 | . . 9 . 7 Melee 13 | . . 9 . 4 Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 818 | 19 282 219 14 284 Wait 166 | . 11 2 . 153 Move 530 | 12 217 195 14 92 Hop . | . . . . . Pick Up 15 | 3 4 4 . 4 Fast Attach 2 | 1 1 . . . Attach 5 | 2 . 2 . 1 Detach . | . . . . . Swap 5 | . 1 1 . 3 Drop 9 | 1 3 1 . 4 Fire 47 | . 33 . . 14 Melee 21 | . . 14 . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 18 | . 12 . . 6 Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 21 | -11/Junkyard | Entered Materials 281 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Core integrity fell below 20% 355 | -10/Materials | Discovered new exit (range 3) 362 | -10/Materials | Entered another Materials area 364 | -9/Materials | Reached level 2 365 | -9/Materials | Upgraded with Propulsion slot (x1) 488 | -9/Materials | Identified exit to Mines 556 | -9/Materials | Core integrity fell below 50% 591 | -9/Materials | Discovered new exit (range 16) 606 | -9/Materials | Entered another Materials area 606 | -8/Materials | Discovered new exit (range 14) 607 | -8/Materials | Core integrity fell below 50% 608 | -8/Materials | Reached level 3 620 | -8/Materials | Entered Storage 621 | -8/Storage | Upgraded with Utility slot (x1) 622 | -8/Storage | Reached level 4 788 | -8/Storage | Core integrity fell below 20% 822 | -8/Storage | Met a pair of Derelict thieves 867 | -8/Storage | Reached level 5 935 | -8/Storage | Build established: Hacker-Mutant 937 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00912_ G-50 Soldier overheating. 00913_ G-50 Soldier heat spikes uncontrollably. 00913_ G-50 Soldier overheating. 00916_ G-50 Soldier heat spikes uncontrollably. 00916_ G-50 Soldier overheating. 00920_ G-50 Soldier heat spikes uncontrollably. 00921_ G-50 Soldier destroyed. 00921_ B-36 Bruiser destroyed. 00922_ G-50 Soldier heat damages core (-9). 00924_ G-50 Soldier heat damages core (-14). 00924_ Carbon-fiber Leg melted. 00925_ G-47 Trooper destroyed. 00930_ Com. Wheel destroyed. 00930_ Destroyed Com. Wheel. 00930_ L-31 Rogue destroyed. 00930_ I-25 Savior destroyed. 00932_ Acquired 46 matter. 00933_ Acquired 14 matter. 00933_ Critical hit (Burn: +37). 00936_ Dropped Prc. Beam Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +###########+###############?????????????????????? | | ^ #?????????????????????? | | ^ ^ #?????????????????????? | | ^ #?????????????????????? | | ##########"############# #?????????????????????? | | #####???## ## ######## #?????????????????????? | | ===#????###! [ # #?????????????????????? | | "===#??????##! # = #?????????????????????? | | T#####????#### # #?????????????????????? | | ##????????#""" + #?????????????????????? | | ??????????#"T # %#?????????????????????? | | ??????????#""" """ """ #%[%#?????????????????????? | | ??????????#### """ """ #=*=########??????????????? | | ?????????????# """ """ #%%%%%=%%% %%" ??????? | | ?????????????###########*i ####[ T" ????????? | | ??????????????????????##%%! #?????##?????????????? | | ??????????????????????# !! #????????????????????? | | ?????????????????????###"%"##????????????????????? | | ?????????????????????#%%YY%%#????????????????????? | | ?????????????????????#]][!* #????????????????????? | | ?????????????????????# ]!@ #????????????????????? | | ?????????????????????#] [ #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 10 Resistance: TH 10 Resistance: EX 5 Evasion (%) 40 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Levels Raised 4 | . . 1 1 2 XP Earned 10242 | 3000 1285 1560 1500 2897 XP Spent 8610 | 2750 . 1700 . 4160 Upgrades 25 | 8 . 3 . 14 Propulsion Slot 2 | 1 . 1 . . Utility Slot 2 | 1 . . . 1 Weapon Slot 1 | 1 . . . . Core Integrity 4 | . . . . 4 Inventory Capacity 3 | 2 . 1 . . Sight Range 2 | 1 . . . 1 Melee Accuracy 1 | . . . . 1 Hack Attack % 2 | 1 . . . 1 Hack Defense % 3 | 1 . . . 2 KI Resistance % 2 | . . 1 . 1 TH Resistance % 2 | . . . . 2 EX Resistance % 1 | . . . . 1 Protomatter Created 168 | . 63 . . 105 Integrity Restored 375 | . 234 . . 141 Core 375 | . 234 . . 141 Protomatter Decayed 4 | . . . . 4 Game ------ Seed StasisGrenadeMatrix Manual? 0 Play Time 00:18:21 Cumulative 123.8 hours Start 2023.03.11 @ 16:51:46 End 2023.03.11 @ 17:25:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8217b98-b78f-4de1-b3f2-cbd3254f81bd