Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 23:48:52 Player: led Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (70) 350 Value Destroyed (1974) 1974 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6698) 6698 TOTAL SCORE: 16822 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 286 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Win Speed 384 Cogmind --------- Core Integrity 1436/1600 Matter 99/300 Energy 416/420 System Corruption 3% Temperature Cool (8) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Nuclear Pulse Thruster Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Experimental Coolant Injector Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced ECM Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Experimental Thermal Shield Enhanced Hardcell Cannon Enhanced Hardcell Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Field Propulsion Drive Q-thruster Electron Diverter > --- UTILITY ---------- Experimental Coolant Injector Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Advanced ECM Suite Reaction Control System Cloaking Device Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Enhanced Hardcell Cannon [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Makeshift System Shield Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Flak Gun Energy Gun Backup Laser III Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Concussive RPG Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . 2 . . . 1 . . . . 1 1 1 . Utility 11 | . . . . 2 2 1 2 . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 127 | 7 9 13 . 5 3 3 14 2 17 3 9 5 23 14 Power 13 | 1 1 1 . 1 . . 1 . 1 . 1 . 2 4 Engine 4 | 1 1 1 . . . . . . 1 . . . . . Core 4 | . . . . 1 . . 1 . . . 1 . 1 . Reactor 5 | . . . . . . . . . . . . . 1 4 Propulsion 46 | 2 2 8 . . . . 7 1 7 2 3 4 7 3 Treads 2 | . . . . . . . . 1 1 . . . . . Leg 1 | . . . . . . . . . 1 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 7 | . . 2 . . . . 5 . . . . . . . Flight 34 | . 2 6 . . . . 2 . 5 2 3 4 7 3 Utility 50 | 2 2 2 . 4 3 3 4 1 7 1 3 . 12 6 Device 22 | 1 2 1 . 2 2 1 . 1 2 . 1 . 5 4 Storage 1 | 1 . . . . . . . . . . . . . . Processor 12 | . . . . 1 . 2 3 . 1 1 1 . 2 1 Hackware 9 | . . . . 1 . . . . 3 . . . 5 . Protection 6 | . . 1 . . 1 . 1 . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 4 2 . . . . 2 . 2 . 2 1 2 1 Energy Gun 4 | 2 1 . . . . . . . . . . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . 2 . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 1 1 . Launcher 5 | . 1 1 . . . . 1 . . . 1 . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . . . . 1 . . . 4 1 Parts Lost 45 | . . 3 . . 5 . 10 6 . 3 1 3 1 13 Power 7 | . . 1 . . 1 . 1 . . . . 1 . 3 Propulsion 23 | . . 2 . . 3 . 6 2 . 2 . 1 1 6 Utility 12 | . . . . . . . 2 3 . 1 1 1 . 4 Weapon 3 | . . . . . 1 . 1 1 . . . . . . Highest Loss Streak 6 | . . 2 . . 5 . 6 4 . 3 1 2 1 3 To Critical Strikes 2 | . . 1 . . . . 1 . . . . . . . Average Backups 4 | . 4 4 5 4 5 5 4 4 4 4 4 3 4 4 Power . | . 1 . 1 1 1 1 . 1 1 1 1 . . . Propulsion . | . . . 1 1 . . . . . 1 1 2 2 1 Utility . | . 1 . 1 . 1 1 1 1 1 . . . . . Weapon 1 | . . 1 1 1 1 1 1 1 . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . 4 2 . 1 1 2 . . 3 . 2 . 2 1 Power 4 | . . . . 1 . . . . 2 . . . 1 . Propulsion 4 | . 1 . . . 1 . . . . . 1 . 1 . Utility 6 | . 3 2 . . . . . . . . 1 . . . Weapon 3 | . . . . . . 1 . . 1 . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 84 | . 92 94 100 98 88 45 88 40 73 96 91 84 90 85 Engine 3 | . 14 9 11 6 . . 2 . 4 5 . . . . Core 1 | . . . . 2 6 . 2 . . . 4 4 4 . Reactor 1 | . . . . . . . . . . . . . 3 6 Wheel 1 | . 13 . . . . . . . . . . . . . Hover 3 | . . 3 . . . . 15 3 9 . . . . . Flight 19 | . 14 38 44 35 28 6 8 . 2 28 30 26 30 24 Device 10 | . 14 11 11 12 15 20 12 3 4 6 9 4 11 12 Processor 11 | . . . . 9 7 11 24 19 18 12 10 14 11 8 Hackware 12 | . . . . 4 7 6 5 5 16 23 21 18 19 28 Protection 4 | . 4 11 11 9 7 . 3 . 2 5 4 4 3 1 Energy Gun 4 | . 19 7 11 9 5 . . . 6 . . . . . Ballistic Gun 1 | . . . . . . . . . 3 11 7 . . . Slashing Weapon 2 | . 1 11 11 9 6 . 4 4 . . . . . . Peak Build Rating 142 | 7 10 14 14 23 31 27 72 32 70 62 79 99 130 142 Average Rating 58 | 5 7 12 14 20 28 22 59 27 48 57 65 91 120 125 On Entrance 37 | . 7 8 14 14 22 19 27 28 18 62 59 77 89 123 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 12 13 15 14 16 16 6 36 3 16 18 29 31 45 49 Greatest Support 57 | 26 26 16 16 16 16 4 53 3 25 25 34 48 53 57 Greatest Overweight (x) 3 | . 1 3 . . . 1 1 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 1 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 5 4 4 4 4 4 4 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 3 4 3 4 5 5 Class Distribution -------------------- 23% | Mutant 20% | Hacker-Sprinter 12% | Scout 12% | Wizard-Sprinter 11% | Scavenger-Sprinter 9% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Matter Collected 2667 | 260 293 363 . 136 . 55 214 . 217 65 200 . 586 278 Remotely 81 | . . . . 81 . . . . . . . . . . Salvage Created 1606 | 80 181 444 . 20 164 . 414 . . 69 58 . 102 74 Parts 108 | 8 9 36 . 3 8 . 21 . . 8 5 . 2 8 Haulers Intercepted 3 | . . 2 . . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 52 | . 7 16 . . 3 . 11 . . 4 2 . 5 4 Melee 3 | . . . . . . . 3 . . . . . . . Guns 11 | . 3 4 . . . . . . . 4 . . . . Cannons 2 | . . . . . . . . . . . 2 . . . AOE 36 | . 4 12 . . 3 . 8 . . . . . 5 4 Classes Destroyed 13 | 1 3 4 . . . . 4 . . . . . . 1 Worker 1 | . . . . . . . . . . . . . . 1 Builder 2 | . . 1 . . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 3 | . . 2 . . 1 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Operator 5 | . 2 . . 1 . . 1 . . . 1 . . . Watcher 3 | . . 2 . . . . . . . . . . . 1 Swarmer 33 | . 3 10 . . . . 7 . . 4 . . 5 4 Cutter 3 | . . . . . . . 1 . . . 2 . . . Grunt 10 | . 4 3 . . 3 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 11 | 1 3 11 . 1 4 . 7 . . 4 2 . 5 6 Combat Bots Only 9 | . 3 9 . . 3 . 7 . . 4 2 . 5 4 Max Kills in Single Turn 6 | 1 2 4 . 1 2 . 4 . . 2 1 . 2 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . 2 . 4 . . . . . 2 4 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Hostile Shots Fired 620 | . 18 53 . . 62 . 79 111 . 35 42 51 22 147 Missed 301 | . 7 14 . . 32 . 38 46 . 21 23 25 14 81 Hits 319 | . 11 39 . . 30 . 41 65 . 14 19 26 8 66 Melee 8 | . . . . . . . 2 . . . 6 . . . Projectile 311 | . 11 39 . . 30 . 39 65 . 14 13 26 8 66 AOE 3 | . . . . . . . 2 . 1 . . . . . Critical Strikes 12 | . . 2 . . . . 3 . . . 3 . . 4 Damage Taken 5322 | . 197 450 . . 273 . 1144 998 1 208 404 410 60 1177 Core 1494 | . 76 79 . . 37 . 323 610 1 45 100 37 22 164 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . 103 Ignored by Resistances 175 | . . . . . 24 . 151 . . . . . . . Regen/Repaired (Parts) 92 | . . . . 13 . . . . 10 . . . 43 26 Core Remaining (%) 83 | 100 69 . 80 100 94 100 . . . 2 91 97 98 89 Volleys Fired 131 | 8 16 29 1 . 3 . 4 . . 5 19 15 7 24 Largest 2 | 2 2 1 1 . 1 . 1 . . 2 1 1 1 2 Hottest 128 | 80 80 45 45 . 33 . 43 . . 56 51 51 70 128 Shots Fired 151 | 16 22 29 1 . 3 . 4 . . 10 19 15 7 25 Gun 59 | 16 11 19 1 . . . . . . 10 . . . 2 Cannon 56 | . . . . . . . . . . . 19 15 4 18 Launcher 36 | . 11 10 . . 3 . 4 . . . . . 3 5 Special . | . . . . . . . . . . . . . . . Kinetic 66 | . . . . . . . . . . 10 19 15 4 18 Thermal 16 | 8 6 . . . . . . . . . . . . 2 Explosive 36 | . 11 10 . . 3 . 4 . . . . . 3 5 Electromagnetic 33 | 8 5 19 1 . . . . . . . . . . . Robot Hit Streak 18 | 3 10 18 . . 4 . 1 . . 6 2 . 2 2 Robot Miss Streak 8 | 3 1 4 . . . . 1 . . 8 3 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . Shots Hit Robots 96 | 8 16 24 . 1 4 . 25 . . 8 5 . 3 2 Core Hits 108 | 3 14 34 . . 7 . 19 . . 13 4 . 8 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . 7 . . . 1 . . . Blast 1 | . . . . . . . . . . . 1 . . . Sever 7 | . . . . . . . 7 . . . . . . . Melee Attacks 98 | . 7 31 3 1 7 . 49 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 98 | . 7 31 3 1 7 . 49 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . 1 1 . 1 1 . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6231 | 101 642 1272 . 87 284 . 1592 . . 131 211 57 819 1035 Guns 672 | 101 108 306 . . . . . . . 131 . . . 26 Cannons 331 | . . . . . . . . . . . 198 39 94 . Explosions 3934 | . 474 823 . . 210 . 680 . . . 13 . 725 1009 Melee 1270 | . 60 143 . 87 68 . 912 . . . . . . . Ramming 24 | . . . . . 6 . . . . . . 18 . . Kinetic 442 | . . . . . . . . . . 131 198 39 74 . Thermal 154 | 46 82 . . . . . . . . . . . . 26 Explosive 3882 | . 435 823 . . 210 . 680 . . . . . 725 1009 Electromagnetic 439 | 55 65 306 . . . . . . . . 13 . . . Impact 20 | . . . . . . . . . . . . . 20 . Slashing 1270 | . 60 143 . 87 68 . 912 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . 6 7 7 . 3 . . 3 Average Corruption 2 | . 1 . . . . . 2 6 7 . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 20 | . 5 . . . . . 5 4 1 . . . . 5 Message Errors 5 | . . . . . . . 1 2 1 . . . . 1 Matter Fused 7 | . 1 . . . . . 1 2 . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 . . . . . . . Energy Discharges 2 | . 1 . . . . . 1 . . . . . . . Data Loss (minor) 3 | . 2 . . . . . . . . . . . . 1 Misfires 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 329 | . 73 17 . 57 . . 21 . . . 26 . 66 69 Projectiles 26 | . . . . . . . . . . . 26 . . . Explosions 209 | . 43 17 . . . . 14 . . . . . 66 69 Melee 94 | . 30 . . 57 . . 7 . . . . . . . Knockbacks 2 | . . . . . . . . . . . 1 . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 277 | . 83 17 . . 23 . 145 . . . . 9 . . Shots 9 | . 4 1 . . 1 . 3 . . . . . . . Rammed 2 | . . . . . 1 . . . . . . 1 . . Targets Rammed 2 | . . . . . 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 235 | 56 126 130 20 1 12 . 235 . . . 108 117 199 194 Average Temperature 75 | 18 47 48 5 1 7 . 79 . . . 36 42 118 87 Received Heat Transfer 351 | . 57 114 . . 105 . 12 18 . . . 36 9 . Effects 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 287 | 100 150 . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . 2 . . . . 1 . . . . 1 1 . Low Security (%) 81 | 100 100 18 100 100 100 100 89 . . . 100 89 40 100 Level 1 12 | . . 25 . . . . 10 . . . . 10 59 . Level 2 6 | . . 56 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 506 | 5 172 506 181 66 104 50 246 . . . 141 260 303 174 Initial 179 | . . 66 179 66 14 50 2 . . . 63 72 143 112 Average 118 | 1 95 357 175 47 15 21 119 . . . 21 139 198 47 Influence Increases 3425 | 15 344 654 3 35 183 36 448 165 153 210 194 293 308 384 Destroy 0b10 Robot/C 1160 | . 140 320 . . 60 . 220 . 120 80 40 . 100 80 Destroy 0b10 Robot/NC 90 | 15 10 25 . 5 5 . 15 . . . 5 . . 10 Destroy Leader 182 | . 20 78 . . 12 . 30 . . 10 10 . 10 12 Allied During Kill 33 | . . . . . . . . . 33 . . . . . Successful Hack 211 | . 28 20 . 30 7 21 12 . . . 12 12 . 69 Disable Machine 180 | . 30 30 . . . . 60 . . . 30 15 . 15 Destroy Structure 594 | . 56 91 3 . 9 . 96 . . . 22 26 108 183 Partial Spotted 255 | . . 30 . . . 15 15 . . . . 120 60 15 Lose Combat Pursuer 720 | . 60 60 . . 90 . . 165 . 120 75 120 30 . Influence Decreases 3251 | 15 186 352 291 176 110 134 370 162 197 153 155 177 376 397 Entered New Map 1007 | . . 92 281 106 17 54 4 32 87 43 37 67 112 75 Time Decay 1784 | 15 186 230 10 70 43 80 266 70 40 80 108 80 254 252 Lost Part 390 | . . 30 . . 50 . 100 60 . 30 10 30 10 70 Lost Ally 70 | . . . . . . . . . 70 . . . . . Squads Dispatched 28 | . 3 2 . 1 3 1 5 . . . 5 3 2 3 Investigation 4 | . 1 1 . . 1 . . . . . 1 . . . Extermination 9 | . . . . . 1 . 2 . . . 2 1 . 3 Reinforcement 14 | . 2 1 . 1 1 1 3 . . . 1 2 2 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Distress Signals 14 | . 1 2 . 1 . . 3 . 1 . 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 254 | . 18 22 . . 13 4 22 22 19 12 18 24 24 56 Peak Tracking Total 16 | . 4 7 . . 9 2 9 12 10 4 11 16 8 9 Tactical Retreats 35 | . 2 4 . . 2 . . 4 . 2 2 3 4 12 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Traps Triggered 4 | . 1 1 . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Machines Disabled 12 | . 2 2 . . . . 4 . . . 2 1 . 1 Max in Single Turn 3 | . 1 1 . . . . 3 . . . 2 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Machines Accessed 57 | . 7 7 . 5 4 1 3 . 8 . 7 4 4 7 Terminals 26 | . 5 6 . 3 1 1 2 . . . 2 2 1 3 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . 1 . . . . . . 1 . . 1 Recycling Units 11 | . 1 . . 1 2 . 1 . . . 1 2 1 2 Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . . . 1 . 2 1 Total Hacks 171 | . 15 24 . 11 12 2 7 . 21 . 24 12 13 30 Successful 88 | . 7 12 . 8 5 1 2 . 21 . 8 3 5 16 Failed 83 | . 8 12 . 3 7 1 5 . . . 16 9 8 14 Catastrophic 12 | . 2 5 . . 1 . 2 . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 64 | . 10 14 . 7 1 1 4 . 3 . 14 4 1 5 Terminals 80 | . 13 17 . 7 3 2 6 . . . 7 8 4 13 Fabricators 3 | . . . . . . . . . . . 3 . . . Repair Stations 11 | . 1 . . 3 . . . . . . 2 . . 5 Recycling Units 26 | . 1 . . 1 6 . 1 . . . 1 4 3 9 Scanalyzers 13 | . . 7 . . . . . . . . 6 . . . Garrison Access 17 | . . . . . 3 . . . . . 5 . 6 3 Terminal Hacks 38 | . 1 . . 2 2 1 1 . 21 . 1 1 1 7 Record 14 | . . . . . 1 . . . 13 . . . . . Prototype ID Bank 9 | . . . . . . . . . 8 . 1 . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 3 | . . . . . . 1 . . . . . 1 . 1 Security Status 1 | . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . 1 . . . . . 1 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 1 . . 2 . . . . . . 2 . . 3 Scan Component 4 | . . . . 1 . . . . . . 1 . . 2 Repair 3 | . . . . 1 . . . . . . 1 . . 1 Refit 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 1 . . 1 2 . . . . . 1 2 1 5 Process 2 | . . . . . . . . . . . . . 1 1 Report Inventory 1 | . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . 1 . 1 Retrieve Components 8 | . 1 . . 1 2 . . . . . 1 1 . 2 Scanalyzer 7 | . . 6 . . . . . . . . 1 . . . Insert Component 4 | . . 3 . . . . . . . . 1 . . . Analyze 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 2 1 Seal Access 3 | . . . . . . . . . . . . . 2 1 Unauthorized Hacks 17 | . 4 6 . 3 1 . 1 . . . 1 . 1 . Terminals 15 | . 4 6 . 3 1 . 1 . . . . . . . Skim 15 | . 4 6 . 3 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Decoy 1 | . . . . . . . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 6 . 5 4 1 3 . . . 5 3 4 5 Full Trace Events 5 | . 1 2 . . 1 . . . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . 31 . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . 1 Time 141 | . . . . 13 . . . . . . 112 . . 16 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . . . . . . . 8 17 Retrieved Matter 17 | . . . . . . . . . . . . . . 17 Retrieved Components 14 | . . . . 3 5 . . . . . . 2 . 4 Parts Scanalyzed 4 | . . 3 . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Total Allies 5 | . . . . . . . . . 5 . . . . . Largest Group 5 | . . . . . . . . . 5 . . . . . Highest-Rated Group 251 | . . . . . . . . . 251 . . . . . Highest-Rated Ally 64 | . . . . . . . . . 64 . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . GUARD 2 | . . . . . . . . . 2 . . . . . Ally Attacks 26 | . . . . . . . . . 26 . . . . . Total Damage 1607 | . . . . . . . . . 1607 . . . . . Kills 8 | . . . . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Active Infowar (turns) 5429 | 10 576 487 37 147 127 179 756 149 867 185 512 169 557 671 Optics 4319 | . . . . 147 127 179 756 149 867 185 512 169 557 671 Sensors 1929 | . 152 487 37 147 127 179 756 44 . . . . . . Seismic 434 | 10 424 . . . . . . . . . . . . . Decoding 2080 | . . . . . . . . . . 171 512 169 557 671 Cloaking 325 | . . . . . . . . . . . . . . 325 ECM 698 | . . . . 2 . . . . . 4 4 . 136 552 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . 15 4 18 17 Traps 3 | . . . . . . . . . . . 1 1 . 1 Emergency Access 3 | . . . . . . . . . . . 1 . 1 1 Items 39 | . . . . . . . . . . . 11 2 17 9 Machines 5 | . . . . . . . . . . . 1 1 . 3 Patrols 3 | . . . . . . . . . . . 1 . . 2 Guards 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Turns Passed 5571 | 150 578 487 37 147 127 179 756 149 867 185 512 169 557 671 Spaces Moved 8908 | 128 682 657 87 252 240 309 749 286 1099 367 577 439 1864 1172 Core 416 | 2 . 1 . . . . 1 286 126 . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 359 | 126 233 . . . . . . . . . . . . . Hover 1286 | . . 24 . . . . 440 . 822 . . . . . Flight 6847 | . 449 632 87 252 240 309 308 . 151 367 577 439 1864 1172 Fastest Speed 17 | 50 37 29 31 31 31 40 34 50 23 23 19 20 17 17 Average Speed 36 | 89 55 32 31 31 31 41 56 50 67 23 21 21 18 24 Slowest Speed 200 | 90 117 200 31 31 40 120 100 50 106 29 106 25 22 106 Overloaded Moves 26 | . . . . . . . . . . . 26 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 74 | . . 3 . . 1 4 1 . . 2 4 15 20 24 Potential Cave-ins 10 | . . . . . . . 3 . 4 . . . . 3 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 35 | 4 93 60 27 25 11 8 10 52 88 46 18 13 51 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 . 2 . . . . Spaces Dug 201 | . 30 20 3 . 5 . 49 . . . 6 12 1 75 Terrain Destroyed 415 | . 58 107 3 . 11 . 61 . . . 14 13 40 108 Melee 52 | . 6 20 3 . 5 . 18 . . . . . . . Projectile 46 | . . . . . . . . . . . 14 13 1 18 AOE 317 | . 52 87 . . 6 . 43 . . . . . 39 90 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Res Acc Total 10822 | 144 848 840 90 317 277 358 999 290 1220 453 941 482 2055 1508 Wait 1377 | 1 98 84 . 53 17 25 151 . 64 77 328 31 151 297 Move 8757 | 127 681 650 86 251 238 301 746 285 1098 362 568 411 1827 1126 Hop 63 | . . 3 . . 1 2 1 . . 2 4 13 16 21 Pick Up 47 | 1 11 7 . 2 1 3 3 1 1 2 3 2 5 5 Fast Attach 96 | 7 6 5 . 3 4 3 12 2 17 3 8 1 16 9 Attach 34 | . 3 4 . 1 . . 5 1 . 1 1 3 3 12 Detach 23 | . 3 2 . . . 1 3 . 1 . . 1 4 8 Swap 45 | . 9 13 . 3 1 . 3 . . . 2 3 10 1 Drop 86 | . 14 12 . 3 5 4 4 1 11 1 8 2 16 5 Fire 131 | 8 16 29 1 . 3 . 4 . . 5 19 15 7 24 Melee 98 | . 7 31 3 1 7 . 49 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . 19 18 . . . . . . . Rewire 28 | . . . . . . . . . 28 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 559 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x2 854 | -9/Materials | Destroyed 9 combat bots 861 | -9/Materials | Discovered new exit (range 9) 894 | -9/Materials | Discovered new exit (range 11) 1126 | -9/Materials | Discovered new exit (range 8) 1175 | -9/Materials | Discovered new exit (range 3) 1209 | -9/Materials | Discovered new exit (range 9) 1216 | -9/Materials | Entered Mines 1241 | -9/Mines | Met a Derelict bent on vengeance 1250 | -9/Mines | Discovered new exit (range 10) 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Evolved 2 slots: Utility x2 1320 | -8/Materials | Met 7R-MNS 1346 | -8/Materials | Repaired Flight Unit 1362 | -8/Materials | Discovered new exit (range 6) 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Utility x2 1477 | -7/Factory | Identified exit to Factory 1527 | -7/Factory | Entered another Factory area 1527 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1553 | -6/Factory | Lost 5 parts (1p3n1w) 1653 | -6/Factory | Discovered new exit (range 19) 1706 | -6/Factory | Identified exit to Factory 1706 | -6/Factory | Entered another Factory area 1706 | -5/Factory | Evolved 2 slots: Utility x2 1880 | -5/Factory | Build established: Scout 1905 | -5/Factory | Destroyed 7 combat bots 2425 | -5/Factory | Discovered new exit (range 15) 2439 | -5/Factory | Lost 4 parts (3n1u) 2457 | -5/Factory | Crushed by falling debris 2461 | -5/Factory | Identified exit to Upper Caves 2462 | -5/Factory | Entered Upper Caves 2492 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 2508 | -5/Upper Caves | Core integrity fell below 50% 2515 | -5/Upper Caves | Encountered a Warlord checkpoint 2575 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2604 | -5/Upper Caves | Core integrity fell below 20% 2610 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2610 | -5/Upper Caves | Identified exit to Warlord 2611 | -5/Upper Caves | Entered Warlord 2630 | -5/Warlord | System corruption cleaned by Quarantine Array 2636 | -5/Warlord | Lost 4 parts (2n1u1w) 2750 | -5/Warlord | Found Prototype Device 2750 | -5/Warlord | Identified Minesniffer Drone Bay 2809 | -5/Warlord | Build established: Mutant 2960 | -5/Warlord | Met Warlord 2985 | -5/Warlord | Warlord's base attacked by MAIN.C 3182 | -5/Warlord | Build established: Hacker-Mutant 3335 | -5/Warlord | Warlord forces counterattacked 3389 | -5/Warlord | Spotted Striker 3392 | -5/Warlord | Spotted Executioner 3399 | -5/Warlord | Allies destroyed HJ-72D(g) 3450 | -5/Warlord | Lost 8 allies 3461 | -5/Warlord | Spotted Striker 3464 | -5/Warlord | Spotted Executioner 3466 | -5/Warlord | Discovered new exit (range 15) 3469 | -5/Warlord | Identified exit to Proximity Caves 3478 | -5/Warlord | Entered Proximity Caves 3508 | -4/Proximity Caves | Lost 6 allies 3553 | -4/Proximity Caves | Lost 3 parts (2n1u) 3553 | -4/Proximity Caves | Identified exit to Factory 3659 | -4/Proximity Caves | Learned location of Armory (-3) 3663 | -4/Proximity Caves | Entered Factory 3663 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3685 | -4/Factory | Build established: Hacker-Sprinter 3711 | -4/Factory | Fabricated Rocket Launcher? 4093 | -4/Factory | Spotted B-86 Titan 4098 | -4/Factory | Discovered new exit (range 17) 4174 | -4/Factory | Discovered new exit (range 4) 4175 | -4/Factory | Entered Research 4175 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4182 | -3/Research | Discovered new exit (range 16) 4344 | -3/Research | Entered another Research area 4344 | -2/Research | Warlord forces began assault on 0b10 4344 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4394 | -2/Research | Spotted B-90 Cyclops 4437 | -2/Research | Lost 6 allies 4454 | -2/Research | Research machine network offline 4498 | -2/Research | Found Prototype Launcher 4498 | -2/Research | Identified Ragnarok Missile Launcher 4633 | -2/Research | Discovered new exit (range 9) 4647 | -2/Research | Met up with Warlord 4660 | -2/Research | Spotted Striker 4676 | -2/Research | Spotted Striker 4677 | -2/Research | Spotted Striker 4700 | -2/Research | Met DD-05H 4803 | -2/Research | Borebot progress halted 4884 | -2/Research | Discovered new exit (range 19) 4890 | -2/Research | Discovered new exit (range 19) 4901 | -2/Research | Entered Access 4901 | -1/Access | Evolved 2 slots: Utility x2 5016 | -1/Access | Build established: Wizard-Sprinter 5047 | -1/Access | Lost 5 allies 5082 | -1/Access | Repaired Nuclear Pulse Thruster 5258 | -1/Access | Spotted B-99 Colossus 5269 | -1/Access | Identified exit to Surface 5345 | -1/Access | Lost 3 parts (2n1u) 5484 | -1/Access | Lost 3 parts (1p2n) 5557 | -1/Access | Found Prototype Device 5557 | -1/Access | Identified Exp. Thermal Shield 5572 | *** | Escaped! Last Messages --------------- 05553_ U-05 Engineer lays Concrete. 05557_ K-01 Serf collects debris. 05557_ U-05 Engineer lays Concrete. 05557_ Acquired Prototype Device. 05557_ Identified Exp. Thermal Shield. 05558_ U-05 Engineer builds a Door. 05559_ U-05 Engineer lays Concrete. 05560_ K-01 Serf collects debris. 05560_ U-05 Engineer lays Concrete. 05562_ The unstable cave ceiling collapses. 05562_ Acquired 24 matter. 05562_ U-05 Engineer lays Concrete. 05564_ K-01 Serf collects debris. 05565_ U-05 Engineer lays Concrete. 05569_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05570_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????# ]] | | ?????????# ] | | ?????????# | | ?????????# ^ ^ ################## | | ??????????# # ########## | | ??????????# # # """S""" | | ??????????# + # """ """ | | ??????????# # # | | ??????????# #! # | | ??????????# #? # ] | | ??????????# ## #? # ] | | ??????? / = ! # #?? ########## | | ?????? # / #?? #????????? | | ?????? ???# ######## !! ###??? #????????? | | ??????????# #??????# #???? #????????? | | ??????????# #??????# #?????####????????? | | ??????????# #??????## #?????????????????? | | ??????????# #???????# # #?????????????????? | | ??????????# #?????### #?????????????????? | | ??????????# ####### ###########?????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? "????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 120 Energy Generation 45 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Corruption Block 13 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 36 Defensive Hacking 42 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Launcher | x1 | -4/Factory Repaired ---------- Flight Unit | 35% | -8/Materials Nuclear Pulse Thruster | 13% | -1/Access Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Achiever All-out Warlord Charge!!! Decoder Ring Epsilon Run I'm Back, Baby! Librarian Challenges ------------ None Game ------ Seed ReactionThermalBlaster Manual? 0 Play Time 02:45:53 Cumulative 35.7 hours Start 2025.09.29 @ 15:18:11 End 2025.09.29 @ 23:48:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d566332-258c-4ca0-87e7-f2bbaa73e1f5