Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.30 @ 19:08:08 Player: derk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (5433) 5433 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 11390 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 499 Met Data Miner 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 98/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Matter Compressor (131) Makeshift Terrain Scanner Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Energy Well Experimental Targeting Computer Experimental Targeting Computer Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Energy Well Matter Compressor Advanced Visual Processing Unit Advanced Terrain Scanner Makeshift Terrain Scanner Experimental Targeting Computer Energy Filter Improved Particle Charger Hardened Heavy Armor Plating High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Improved Grenade Launcher Chainsword [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 6 | . . 2 . 1 2 . . . . 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 171 | 7 . 30 28 25 11 4 7 . 15 44 Power 17 | 1 . 4 6 1 1 . 1 . 1 2 Engine 13 | 1 . 4 5 1 1 . . . . 1 Core 3 | . . . 1 . . . 1 . . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 40 | 2 . 10 5 7 1 . 1 . 3 11 Treads 16 | . . 4 5 4 . . . . 1 2 Leg 10 | . . . . 1 . . . . 1 8 Wheel 11 | 2 . 4 . 2 1 . 1 . . 1 Hover 1 | . . . . . . . . . 1 . Flight 2 | . . 2 . . . . . . . . Utility 43 | 2 . 5 6 6 4 1 2 . 4 13 Device 15 | . . 1 2 2 2 . 1 . 2 5 Storage 9 | 2 . . 1 3 . . . . . 3 Processor 5 | . . 2 1 . . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 14 | . . 2 2 1 2 . 1 . 2 4 Artifact . | . . . . . . . . . . . Weapon 71 | 2 . 11 11 11 5 3 3 . 7 18 Energy Gun 20 | 1 . . . 8 2 . . . 2 7 Energy Cannon 8 | . . . . . 2 1 1 . 1 3 Ballistic Gun 28 | 1 . 8 7 1 1 . 2 . 2 6 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 7 | . . 1 2 . . 1 . . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . 1 2 2 . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 3 1 . . . . 2 . Parts Lost 60 | . . 5 10 7 1 4 3 . 6 24 Power 7 | . . 1 2 . . . 1 . 1 2 Propulsion 8 | . . . 2 1 . . . . 1 4 Utility 15 | . . 3 2 2 . 2 1 . 2 3 Weapon 30 | . . 1 4 4 1 2 1 . 2 15 Highest Loss Streak 10 | . . 1 8 2 1 3 2 . 2 10 Average Slot Usage (%) 91 | . 100 88 95 96 91 91 86 84 90 89 Engine 5 | . 14 7 9 9 7 7 5 . . 2 Treads 7 | . . 14 21 13 . . . . . 2 Leg 1 | . . . . . . . . . . 9 Wheel 4 | . 28 6 . 2 7 7 7 7 6 2 Device 11 | . . 4 4 11 23 17 7 7 16 13 Storage 18 | . 28 22 23 18 15 15 15 15 15 15 Processor 11 | . . 7 8 9 7 12 15 15 15 15 Protection 5 | . . 3 5 5 7 7 10 7 5 3 Energy Gun 6 | . 14 . . 12 14 4 . . 4 7 Energy Cannon 3 | . . . . . 6 11 13 7 6 2 Ballistic Gun 9 | . 14 16 14 12 . . 5 15 9 4 Impact Weapon 1 | . . 1 6 1 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 15 15 24 40 59 71 73 79 59 64 93 Greatest Support 58 | 26 26 40 40 40 28 28 28 28 28 58 Greatest Overweight (x) 4 | . . 1 . 3 2 2 2 2 2 4 Average Overweight (x) 1 | . . . . 1 2 2 1 2 1 2 Largest Inventory Capacity 18 | 8 8 8 14 16 16 16 16 16 16 18 Average Capacity 14 | 5 8 8 9 15 16 16 16 16 16 17 Most Carried 18 | 5 7 8 14 16 16 16 16 16 16 18 Average Carried 12 | 2 5 7 7 13 15 14 14 16 15 16 Final Capacity 16 | 8 8 8 12 16 16 16 16 16 16 4 Final Carried 16 | 5 6 8 11 16 16 13 16 16 14 4 Class Distribution -------------------- 41% | Mutant 38% | Gunner 11% | Scavenger-Gunner 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Matter Collected 3921 | 276 165 987 476 715 110 121 157 . 242 672 Remotely . | . . . . . . . . . . . Salvage Created 6107 | 87 65 1012 523 1407 406 657 251 . 338 1361 Parts 334 | 3 3 59 24 87 28 29 11 . 15 75 Haulers Intercepted 4 | . . 1 2 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 12 6 . 22 . Prevented 16 | . . . . . . 15 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 133 | . 2 26 8 28 7 17 11 . 12 22 Melee 4 | . . . 2 . . 1 . . . 1 Guns 71 | . 2 17 5 28 3 3 1 . 3 9 Cannons 23 | . . 8 . . 2 7 3 . . 3 AOE 27 | . . 1 . . 1 4 6 . 8 7 Classes Destroyed 14 | 1 2 6 1 2 1 . . . 1 . Worker 7 | . . 2 1 . 2 . . . . 2 Builder 5 | . . . . 1 . . . . . 4 Hauler 4 | . . 1 2 1 . . . . . . Recycler 4 | 1 . 1 . 1 . . . . . 1 Operator 2 | . . . . . 1 . . . . 1 Drone 1 | . . . 1 . . . . . . . Watcher 5 | . . 1 . 3 . . . . . 1 Swarmer 43 | . 1 9 . 10 4 3 5 . 7 4 Grunt 52 | . 1 10 5 8 . 12 4 . 3 9 Brawler 4 | . . 1 . 1 . 1 . . 1 . Duelist 2 | . . 1 . . . 1 . . . . Sentry 23 | . . 5 3 7 3 . 1 . . 4 Hunter 5 | . . . . 2 . . 1 . . 2 Programmer 4 | . . . . . . . . . 1 3 Best Kill Streak 9 | 1 1 7 2 8 6 7 7 . 4 9 Combat Bots Only 7 | . 1 7 2 6 4 7 7 . 4 6 Max Kills in Single Turn 6 | 1 1 1 1 2 2 1 2 . 3 6 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . . 1 1 2 . 3 4 Melee 1 | . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Damage Taken 11041 | . 100 1169 1723 1583 355 506 400 . 1065 4140 Core 1677 | . 18 168 224 155 10 29 51 . 167 855 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 65 | 100 92 . 2 71 . . . . 63 . Volleys Fired 373 | 2 11 82 52 63 13 34 14 . 39 63 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 Hottest 209 | 60 60 60 56 145 182 179 134 . 209 185 Shots Fired 743 | 4 22 148 82 170 35 52 26 . 63 141 Gun 616 | 4 22 122 81 170 24 20 6 . 46 121 Cannon 101 | . . 21 . . 11 25 14 . 12 18 Launcher 26 | . . 5 1 . . 7 6 . 5 2 Special . | . . . . . . . . . . . Kinetic 397 | 2 11 142 81 92 . . 6 . 16 47 Thermal 135 | . . . . 48 10 11 8 . 42 16 Explosive 26 | . . 5 1 . . 7 6 . 5 2 Electromagnetic 185 | 2 11 1 . 30 25 34 6 . . 76 Robot Hit Streak 54 | 3 5 11 11 52 22 22 26 . 41 54 Robot Miss Streak 6 | . 6 3 3 3 1 2 1 . 2 3 Penetration Max 1 | . . . . 1 . . . . . 1 Secondary Targets 2 | . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 Shots Hit Robots 590 | 3 9 99 77 130 26 43 19 . 55 129 Core Hits 285 | 2 3 43 19 52 14 34 19 . 23 76 Critical Hits 7 | . . 1 1 1 . 2 . . . 2 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . 1 1 1 . 2 . . . 1 Melee Attacks 52 | . . 3 24 2 . 4 . . . 19 Impact 29 | . . 3 24 2 . . . . . . Slashing 23 | . . . . . . 4 . . . 19 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15095 | 38 119 1727 1351 2207 645 1854 1115 . 1817 4222 Guns 7958 | 38 119 1257 884 2153 398 306 44 . 684 2075 Cannons 1985 | . . 253 . . 137 575 309 . 302 409 Explosions 4342 | . . 217 128 30 110 840 762 . 831 1424 Melee 807 | . . . 336 24 . 133 . . . 314 Ramming 3 | . . . 3 . . . . . . . Kinetic 4852 | 13 61 1510 884 1220 . . 44 . 214 906 Thermal 2952 | . . . . 652 147 237 167 . 772 977 Explosive 3537 | . . 217 128 . . 792 762 . 831 807 Electromagnetic 2944 | 25 58 . . 311 498 692 142 . . 1218 Impact 360 | . . . 336 24 . . . . . . Slashing 447 | . . . . . . 133 . . . 314 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . 2 2 . 1 1 1 1 1 14 Average Corruption 2 | . . 2 2 . 1 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . . Effects 61 | . . 14 11 . 3 1 2 . 3 27 Message Errors 16 | . . 3 2 . 1 . 1 . 2 7 Matter Fused 6 | . . . . . . . . . . 6 Heat Flow Errors 4 | . . 1 2 . . . . . . 1 Energy Discharges 12 | . . 3 4 . 2 . . . 1 2 Data Loss (minor) 7 | . . 2 1 . . . . . . 4 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 13 | . . 4 2 . . 1 1 . . 5 Weapon Failures 2 | . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 516 | . . 29 44 . . 58 18 . 123 244 Projectiles 71 | . . 4 . . . 18 3 . 40 6 Explosions 384 | . . 25 44 . . 40 15 . 83 177 Melee 61 | . . . . . . . . . . 61 Knockbacks 3 | . . 3 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 519 | . . . 22 37 47 18 . . . 395 Shots 10 | . . . 1 1 1 1 . . . 6 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 419 | . 18 108 204 72 164 250 195 . 419 265 Average Temperature 56 | . 14 9 28 21 64 68 81 . 92 57 Received Heat Transfer 2898 | . 18 303 648 486 60 153 54 . 300 876 Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 2 1 . . 2 Combat Hostiles 6 | . . . . . 1 2 1 . . 2 Parts Fried 19 | . . . 2 1 6 2 . . . 8 Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 9 | . . . . 5 1 . . . 3 . Heat Transferred 4055 | . . . . 1369 124 309 222 . 1185 846 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 1 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Peak Influence 520 | 5 116 390 460 520 305 . . . . 253 Average Influence 196 | 1 52 220 255 280 188 . . . . 89 Maximum Alert Level 2 | . . 1 2 2 1 . . . . 1 Low Security (%) 53 | 100 100 37 34 23 65 . . . . 91 Level 1 40 | . . 62 40 67 34 . . . . 8 Level 2 6 | . . . 24 8 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 2 2 2 1 . 1 . . 16 Investigation 5 | . . 1 1 1 . . 1 . . 1 Extermination 3 | . . . . . . . . . . 3 Reinforcement 9 | . 1 1 1 1 1 . . . . 4 Assault . | . . . . . . . . . . . Garrison 8 | . . . . . . . . . . 8 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 3 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 217 | . 6 37 30 36 9 19 11 . 26 43 Peak Tracking Total 10 | . 3 6 6 5 3 4 7 . 5 10 Tactical Retreats 22 | . 1 3 1 1 . 4 . . 7 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Traps Triggered 10 | . . . 6 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . 1 3 4 2 . . 2 . . 4 Max in Single Turn 3 | . 1 1 1 1 . . 1 . . 3 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Accessed 24 | . 2 3 4 7 . 1 1 4 1 1 Terminals 18 | . 2 3 4 6 . 1 1 . 1 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 94 | . 13 12 12 19 . 2 3 30 1 2 Successful 71 | . 7 5 6 16 . 2 3 30 1 1 Failed 23 | . 6 7 6 3 . . . . . 1 Catastrophic 5 | . 1 1 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 20 | . 5 3 4 8 . . . . . . Terminals 58 | . 13 12 12 15 . 2 3 . 1 . Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 65 | . 7 5 6 11 . 2 3 30 1 . Record 17 | . . . . . . 2 3 11 1 . Part Schematic 10 | . 2 . . . . . . 8 . . Robot Schematic 8 | . . . . . . . . 8 . . Prototype ID Bank 6 | . . 1 . 2 . . . 3 . . Open Door 1 | . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 4 | . 1 1 1 1 . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . Locate Traps 4 | . 1 . 2 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 3 | . . 1 1 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 2 | . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 6 . . . . . . Terminals 2 | . . . . 2 . . . . . . Track 1 | . . . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 3 4 7 . . 1 . 1 1 Full Trace Events 4 | . 1 . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . 1 . . . 8 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total Allies 11 | . . . 10 . . . . . 1 . Largest Group 9 | . . . 9 . . . . . 1 . Highest-Rated Group 94 | . . . 80 . . . . . 94 . Highest-Rated Ally 94 | . . . 16 . . . . . 94 . Total Orders 4 | . . . 3 . . . . . . 1 EXPLORE 3 | . . . 2 . . . . . . 1 RETURN 1 | . . . 1 . . . . . . . Ally Attacks 93 | . . . 76 . . . . . 17 . Total Damage 1389 | . . . 776 . . . . . 613 . Kills 17 | . . . 12 . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . Drone Launches 10 | . . . 8 . . . . . . 2 Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Turns Passed 8609 | 59 150 1218 1021 1538 745 633 384 127 1067 1667 Spaces Moved 4949 | 42 119 688 441 721 536 447 276 103 738 838 Core 7 | 1 . . . . . . . . . 6 Treads 1343 | . . 389 441 457 . . . . . 56 Legs 494 | . . . . 1 . . . . 79 414 Wheels 3046 | 41 119 240 . 263 536 447 276 103 659 362 Hover . | . . . . . . . . . . . Flight 59 | . . 59 . . . . . . . . Fastest Speed 32 | 50 90 32 170 110 120 120 110 120 110 50 Average Speed 137 | 88 90 129 170 161 120 120 119 120 125 153 Slowest Speed 240 | 90 90 170 170 220 120 120 120 120 180 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 32 50 85 65 14 69 57 75 68 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . Known Exits Taken 4 | . . 1 1 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 . . . 1 1 . 1 1 . Scrap Searched 9 | . . . . . . 2 2 . 5 . Spaces Dug 23 | . . 11 1 1 . . . . . 10 Terrain Destroyed 243 | . . 37 6 4 10 71 10 . 28 77 Melee 11 | . . 2 1 1 . . . . . 7 Projectile 17 | . . 3 . 1 6 1 1 . 1 4 AOE 215 | . . 32 5 2 4 70 9 . 27 66 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total 6060 | 56 140 884 589 959 618 499 305 106 829 1075 Wait 310 | . 6 41 16 98 40 5 . 4 28 72 Move 4939 | 41 118 687 440 720 535 446 275 102 737 838 Hop . | . . . . . . . . . . . Pick Up 103 | 6 3 15 15 25 8 3 7 . 5 16 Fast Attach 65 | 6 . 13 12 8 1 . 1 . 5 19 Attach 51 | 1 . 5 6 8 4 3 4 . 5 15 Detach 8 | . . 4 . 1 . . 1 . . 2 Swap 55 | . . 12 10 9 6 1 2 . 5 10 Drop 98 | . 2 22 9 25 11 3 1 . 5 20 Fire 373 | 2 11 82 52 63 13 34 14 . 39 63 Melee 52 | . . 3 24 2 . 4 . . . 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 4 | . . . 3 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 9) 203 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 385 | -9/Materials | Destroyed 7 combat bots 514 | -9/Materials | Discovered new exit (range 10) 521 | -9/Materials | Identified exit to Materials 690 | -9/Materials | Identified exit to Mines 690 | -9/Materials | Identified exit to Storage 698 | -9/Materials | Discovered exit to Materials (range 16) 1428 | -9/Materials | Entered Storage 1492 | -9/Storage | Identified exit to Recycling 1495 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1792 | -9/Storage | Build established: Commander-Mutant 2020 | -9/Storage | Discovered exit to Materials (range 43) 2074 | -9/Storage | Core integrity fell below 50% 2112 | -9/Storage | Lost 8 parts (2p2n1u3w) 2147 | -9/Storage | Core integrity fell below 20% 2337 | -9/Storage | Build established: Mutant 2363 | -9/Storage | Found Prototype Processor 2366 | -9/Storage | Found Prototype Processor 2370 | -9/Storage | Found Prototype Processor 2375 | -9/Storage | Identified Exp. Targeting Computer (x2) 2381 | -9/Storage | Found Exp. Targeting Computer 2449 | -9/Storage | Entered Materials 2449 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2750 | -8/Materials | Build established: Gunner 3915 | -8/Materials | Identified exit to Factory 3987 | -8/Materials | Entered Factory 3987 | -7/Factory | Evolved 2 slots: Utility x2 4717 | -7/Factory | Discovered new exit (range 5) 4732 | -7/Factory | Entered Lower Caves 4948 | -7/Lower Caves | Attracted the attention of an 0b10 base 4972 | -7/Lower Caves | Lost 3 parts (1u2w) 4987 | -7/Lower Caves | Destroyed 7 combat bots 5010 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 5076 | -7/Lower Caves | Encountered a Warlord checkpoint 5212 | -7/Lower Caves | Build established: Mutant 5333 | -7/Lower Caves | Discovered new exit (range 11) 5365 | -7/Lower Caves | Entered another Lower Caves area 5370 | -7/Lower Caves | Discovered new exit (range 12) 5500 | -7/Lower Caves | Attracted the attention of an 0b10 base 5534 | -7/Lower Caves | Destroyed 7 combat bots 5552 | -7/Lower Caves | Learned location of Armory (-4) 5552 | -7/Lower Caves | Learned Extension stockpile data 5649 | -7/Lower Caves | Identified exit to Data Miner 5749 | -7/Lower Caves | Entered Data Miner 5749 | -7/Data Miner | Discovered new exit (range 6) 5772 | -7/Data Miner | Met Data Miner 5838 | -7/Data Miner | Build established: Gunner 5839 | -7/Data Miner | Learned location of Section 7 (-2) 5839 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5851 | -7/Data Miner | Received God Mode back door access code from Data Miner 5876 | -7/Data Miner | Entered Proximity Caves 6136 | -6/Proximity Caves | Escorted by Enhanced Grunt 6204 | -6/Proximity Caves | Learned location of Zion (-6) 6388 | -6/Proximity Caves | Spotted B-75 Beast 6401 | -6/Proximity Caves | Allies destroyed B-75 Beast 6580 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6762 | -6/Proximity Caves | Found Prototype Device 6763 | -6/Proximity Caves | Identified Exp. Thermal Shield 6908 | -6/Proximity Caves | Discovered new exit (range 9) 6943 | -6/Proximity Caves | Entered Factory 6943 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7048 | -6/Factory | Build established: Scavenger-Gunner 7195 | -6/Factory | Garrison activated, responded to threat 7277 | -6/Factory | Lost 6 parts (1n1u4w) 7344 | -6/Factory | Incoming investigation squad redirected 7360 | -6/Factory | Spotted B-75 Beast 7713 | -6/Factory | Garrison activated, responded to threat 8309 | -6/Factory | System corruption reached 10% 8448 | -6/Factory | Garrison activated, responded to threat 8559 | -6/Factory | Core integrity fell below 50% 8590 | -6/Factory | Build established: Mutant 8603 | -6/Factory | Core integrity fell below 20% 8610 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08602_ U-05 Engineer builds a Wall. 08602_ Chain reaction triggered in Lgt. Ion Engine. 08602_ K-01 Serf destroyed. 08603_ Flexi-carbon Leg destroyed. 08603_ R-10 Processor collects Wheel. 08604_ Slug penetrates Wall. 08605_ Dropped Hcp. Storage Unit. 08606_ Dropped Lrg. Storage Unit. 08606_ R-10 Processor collects Imp. Deuterium Engine. 08606_ U-05 Engineer builds a Door. 08607_ R-10 Processor collects Welding Torch. 08608_ K-01 Serf collects debris. 08608_ U-05 Engineer lays Concrete. 08608_ Chainsword destroyed. 08609_ R-10 Processor collects Weapon Cycler. 08609_ Slug penetrates G-67 Veteran. 08609_ G-67 Veteran destroyed. 08609_ U-05 Engineer destroyed. 08610_ U-05 Engineer lays Concrete. 08610_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ???????????????????????????????? ###+##### """ | | ???????????????????????????????? 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""" """ Y | | ??????????????????????######k#### """ """ "" | | ??????????????????????# [%= = = " | | ??????????????????????# !%=% "%" ! | | ??????????????????????+ u * ############ | | ??????????????????????# ##+## ####??????????### | | ??????????????????????# # ??????????????? | | ???????????????????? # ????????????? | | ??????????????????? # ???????????? | | ????????????????? # ?????????? | | ???????????????? ! ###### """" """" ????????? | | ?????????????????# ##?????# """" """" ???????? | | ?????????????????#????????# """" ""???? ???????? | | ??????????????????????????# "??? ""????????????? | | ??????????????????????????# ???? ?????????????? | | ??????????????????????????# ????? ?????????????? | | ??????????????????????????####?????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 670 Matter Stores 372 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMediumBooster Manual? 0 Play Time 01:39:44 Cumulative 64.0 hours Start 2020.01.30 @ 17:23:46 End 2020.01.30 @ 19:08:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 35 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4f61c7a-bc1c-4195-8cbf-e6742958f094