Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.24 @ 18:26:32 Player: MJWkr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (768) 768 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2503 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Ion Engine Ion Engine Light Nuclear Core Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Small Storage Unit Large Storage Unit Small Matter Pod > --- WEAPON ----------- EM Pulse Gun Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Hover Unit Hover Unit Improved Heat Sink High-capacity Matter Pod Improved Targeting Computer [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 24 | 6 5 3 10 Power 5 | 1 2 . 2 Engine 2 | 1 . . 1 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 4 | . . . 4 Flight . | . . . . Utility 7 | 1 2 2 2 Device 3 | . 1 . 2 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 3 | 1 1 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 10 | . . 1 10 Average Slot Usage (%) 94 | . 98 100 72 Core 11 | . 12 11 6 Treads 23 | . 28 22 12 Device 12 | . 12 11 13 Storage 20 | . 14 33 20 Energy Gun 11 | . 14 11 4 Energy Cannon 1 | . . . 6 Ballistic Gun 8 | . 14 1 . Launcher 3 | . . 9 6 Naked Turns 28 | . . . 28 Heaviest Build 37 | 11 25 32 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 9 | 5 9 12 9 Most Carried 12 | 4 10 12 10 Average Carried 7 | 2 7 9 7 Final Capacity 12 | 6 10 12 4 Final Carried 11 | 4 10 11 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 656 | 260 158 203 35 Remotely . | . . . . Salvage Created 888 | . 338 173 377 Parts 53 | . 18 18 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 7 8 8 Guns 12 | . 7 3 2 Cannons 2 | . . . 2 AOE 9 | . . 5 4 Classes Destroyed 5 | . 4 1 . Worker 1 | . 1 . . Recycler 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 9 | . 3 4 2 Grunt 14 | . 4 4 6 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1838 | . 415 215 1208 Core 739 | . 113 71 555 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 54 82 . Volleys Fired 72 | . 31 13 28 Largest 2 | . 2 2 2 Hottest 100 | . 60 70 100 Shots Fired 125 | . 62 21 42 Gun 91 | . 62 16 13 Cannon 24 | . . . 24 Launcher 10 | . . 5 5 Special . | . . . . Kinetic 34 | . 31 3 . Thermal 59 | . 31 . 28 Explosive 10 | . . 5 5 Electromagnetic 22 | . . 13 9 Robot Hit Streak 24 | . 9 3 24 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 79 | . 42 8 29 Core Hits 53 | . 18 14 21 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1899 | . 413 621 865 Guns 699 | . 413 125 161 Cannons 332 | . . . 332 Explosions 864 | . . 496 368 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 127 | . 120 7 . Thermal 1015 | . 293 323 399 Explosive 541 | . . 173 368 Electromagnetic 212 | . . 118 94 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . . 62 . Projectiles . | . . . . Explosions 62 | . . 62 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 111 | . . 92 19 Shots 3 | . . 2 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 121 | . 97 . 121 Average Temperature 43 | . 39 . 59 Received Heat Transfer 627 | . 117 33 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1701 | . 650 200 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 276 | . 145 242 276 Average Influence 104 | . 74 160 159 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 69 63 Level 1 13 | . . 30 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 10 20 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 5 | . . 5 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 28 | . 7 12 9 Successful 17 | . 5 4 8 Failed 11 | . 2 8 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 12 | . . 9 3 Terminals 14 | . . 11 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers 7 | . . 1 6 Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Recall Investigation 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Report Inventory 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 2 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1233 | 76 651 308 198 Spaces Moved 648 | 41 335 166 106 Core 49 | 1 . . 48 Treads 586 | 40 335 166 45 Legs . | . . . . Wheels . | . . . . Hover 13 | . . . 13 Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 149 | 157 160 160 98 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 48 21 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 74 | . . 51 23 Melee . | . . . . Projectile . | . . . . AOE 74 | . . 51 23 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 789 | 50 394 189 156 Wait 27 | . 17 . 10 Move 645 | 40 334 165 106 Hop . | . . . . Pick Up 14 | 4 4 6 . Fast Attach 12 | 6 2 . 4 Attach 10 | . 1 3 6 Detach 3 | . 2 . 1 Swap 2 | . 2 . . Drop 3 | . 1 2 . Fire 72 | . 31 13 28 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Discovered new exit (range 13) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1183 | -8/Materials | Released all parts (8) 1212 | -8/Materials | Core integrity fell below 50% 1225 | -8/Materials | Core integrity fell below 20% 1234 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01197_ Hover Unit destroyed. 01201_ The unstable cave ceiling collapses. 01210_ Acquired Pulse Rifle. 01213_ G-47 Trooper destroyed. 01218_ Pulse Rifle destroyed. 01224_ G-47 Trooper destroyed. 01225_ U-05 Engineer builds a Wall. 01228_ U-05 Engineer lays Concrete. 01230_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad PTSMD7PQVD. >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 01232_ Slammed into S-10 Pest. 01232_ Destabilizing: Core damaged (-11). 01233_ Triggered Alarm Trap. 01233_ An alarm sounds. 01233_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ??????????????# # ==!!! 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Targeting Computer | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaStasisRecalibrator Manual? 0 Play Time 00:19:31 Cumulative 16.3 hours Start 2020.08.24 @ 17:45:19 End 2020.08.24 @ 18:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42e95cb0-9f95-45df-a173-eaca46daaaeb