Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 18:12:53 Player: Elias Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (998) 998 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 3965 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Microactuators Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Signal Interpreter Microactuators Propulsion Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Energy Filter Katana [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Leg Improved Titanium Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 34 | 7 . 3 3 4 1 16 Power 4 | 1 . . . 1 . 2 Engine 2 | 1 . . . 1 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 11 | 2 . 2 1 1 1 4 Treads . | . . . . . . . Leg 5 | 2 . . . . . 3 Wheel . | . . . . . . . Hover 4 | . . 2 1 1 . . Flight 2 | . . . . . 1 1 Utility 10 | 2 . . 2 . . 6 Device 4 | 1 . . . . . 3 Storage 2 | 1 . . . . . 1 Processor 1 | . . . 1 . . . Hackware 1 | . . . 1 . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 9 | 2 . 1 . 2 . 4 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 22 | . . 1 . 3 2 16 Power 3 | . . . . 1 . 2 Propulsion 8 | . . . . 2 . 6 Utility 6 | . . . . . 1 5 Weapon 5 | . . 1 . . 1 3 Highest Loss Streak 8 | . . 1 . 1 2 8 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 5 6 7 7 7 3 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | 1 2 3 4 4 2 . Utility 1 | . 1 1 1 2 2 1 Weapon . | . . 1 1 . 1 . Tool/Special . | . . . . . . . Unused Backups 8 | . . . . 2 2 4 Power 3 | . . . . . . 3 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . 1 . 1 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 100 98 90 88 49 60 Engine 5 | . 14 14 11 6 . . Core 1 | . . . . . . 3 Leg 8 | . 28 12 . . . 10 Hover 12 | . . 15 23 26 18 4 Flight 2 | . . . . . 1 5 Device 7 | . 14 14 3 . . 8 Storage 8 | . 14 14 11 11 9 4 Processor 6 | . . . 11 11 9 7 Hackware 2 | . . . 7 11 4 . Protection 1 | . . . . . . 3 Energy Cannon 1 | . . . . . . 3 Ballistic Gun 8 | . 28 18 11 11 3 . Launcher 4 | . . 8 11 11 4 . Slashing Weapon 2 | . . . . . . 4 Peak Build Rating 38 | 9 9 19 21 25 24 38 Average Rating 19 | 7 9 14 20 23 19 24 On Entrance 14 | . 9 9 19 21 24 17 Naked Turns . | . . . . . . . Heaviest Build 33 | 14 14 14 13 19 16 33 Greatest Support 69 | 20 20 24 30 30 24 69 Greatest Overweight (x) 6 | . . . . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 5 8 8 8 8 7 Average Carried 5 | 2 4 7 7 7 7 3 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 8 | 5 5 8 8 7 7 4 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 951 | 305 93 62 22 97 . 372 Remotely . | . . . . . . . Salvage Created 1580 | 203 108 48 13 433 . 775 Parts 86 | 15 8 2 2 32 . 27 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 28 | . 3 4 . 11 . 10 Melee 8 | . . . . . . 8 Guns 5 | . 3 1 . 1 . . Cannons 2 | . . . . . . 2 AOE 13 | . . 3 . 10 . . Classes Destroyed 13 | 3 2 1 1 3 . 3 Worker 4 | 2 . . . . . 2 Builder 1 | . . . . 1 . . Tunneler 6 | 5 . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 6 | 1 . . . 4 . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 1 | . . . 1 . . . Swarmer 12 | . 1 3 . 8 . . Grunt 11 | . 2 . . . . 9 Sentry 3 | . . . . 3 . . Hunter 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Best Kill Streak 7 | 7 3 3 1 7 . 7 Combat Bots Only 4 | . 3 3 . 4 . 4 Max Kills in Single Turn 7 | 1 1 2 1 7 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 . 4 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 369 | . 18 20 . 55 60 216 Missed 130 | . 8 6 . 18 23 75 Hits 239 | . 10 14 . 37 37 141 Melee 2 | . . 2 . . . . Projectile 237 | . 10 12 . 37 37 141 Critical Strikes 9 | . . 1 . 1 2 5 Damage Taken 3714 | . 93 257 48 584 509 2223 Core 1210 | . 14 59 . 205 228 704 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . . . 51 Core Remaining (%) 69 | 100 . 70 . 48 58 . Volleys Fired 95 | 24 8 19 6 22 . 16 Largest 2 | 2 2 2 2 2 . 2 Hottest 138 | 40 40 50 50 73 . 138 Shots Fired 166 | 48 16 27 10 34 . 31 Gun 117 | 48 16 25 6 22 . . Cannon 31 | . . . . . . 31 Launcher 18 | . . 2 4 12 . . Special . | . . . . . . . Kinetic 117 | 48 16 25 6 22 . . Thermal . | . . . . . . . Explosive 18 | . . 2 4 12 . . Electromagnetic 31 | . . . . . . 31 Robot Hit Streak 8 | 7 3 6 1 8 . 8 Robot Miss Streak 5 | 4 2 5 2 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 136 | 29 8 15 3 16 . 65 Core Hits 87 | 11 4 9 1 34 . 28 Critical Kills 2 | 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | 1 1 . . . . 5 Destroy 2 | 1 1 . . . . . Sever 5 | . . . . . . 5 Melee Attacks 58 | . . . . . . 58 Impact . | . . . . . . . Slashing 58 | . . . . . . 58 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . . . . 8 Damage Inflicted 3814 | 314 77 345 122 1005 . 1951 Guns 617 | 314 77 98 8 120 . . Cannons 558 | . . . . . . 558 Explosions 1225 | . . 247 114 864 . . Melee 1361 | . . . . . . 1361 Ramming 53 | . . . . 21 . 32 Kinetic 617 | 314 77 98 8 120 . . Thermal . | . . . . . . . Explosive 1225 | . . 247 114 864 . . Electromagnetic 558 | . . . . . . 558 Impact . | . . . . . . . Slashing 1361 | . . . . . . 1361 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 129 | . . 38 2 7 . 82 Projectiles 13 | . . . . . . 13 Explosions 47 | . . 38 2 7 . . Melee 69 | . . . . . . 69 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 128 | . . . 48 70 . 10 Shots 4 | . . . 1 3 . . Rammed 12 | . . . . 2 . 10 Targets Rammed 13 | . . . . 2 . 11 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 301 | . 12 60 6 19 . 301 Average Temperature 98 | . 7 28 3 7 . 141 Received Heat Transfer 1087 | . 30 112 . 144 144 657 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 94 | 100 100 100 100 56 100 100 Level 1 5 | . . . . 43 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 344 | 10 100 96 58 344 117 115 Initial 117 | . 3 27 37 18 117 4 Average 43 | 2 39 5 29 191 12 28 Influence Increases 1192 | 40 114 104 77 451 35 371 Destroy 0b10 Robot/C 540 | . 60 60 . 220 . 200 Destroy 0b10 Robot/NC 110 | 40 . . 5 35 . 30 Destroy Leader 114 | . 20 10 2 50 . 32 Successful Hack 44 | . 4 12 4 . 5 19 Disable Machine 90 | . . 15 30 45 . . Destroy Structure 144 | . . 7 36 101 . . Lose Combat Pursuer 150 | . 30 . . . 30 90 Influence Decreases 1183 | 35 49 78 129 216 304 372 Entered New Map 298 | . 2 43 59 26 162 6 Time Decay 631 | 35 47 35 70 160 25 259 Lost Part 137 | . . . . 30 . 107 Purge Threat 117 | . . . . . 117 . Squads Dispatched 10 | . 1 1 2 . 2 4 Investigation 6 | . 1 1 1 . 2 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 2 | . . . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 7 11 7 13 8 25 Peak Tracking Total 18 | . 3 18 3 7 6 8 Tactical Retreats 5 | . 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 6 | . . 1 2 3 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 20 | . 3 2 4 5 3 3 Terminals 14 | . 2 1 4 3 2 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 43 | . 6 5 11 10 7 4 Successful 23 | . 2 3 5 8 3 2 Failed 20 | . 4 2 6 2 4 2 Catastrophic 5 | . 2 . 2 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 31 | . 5 4 11 5 4 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 8 | . 1 . . 4 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 16 | . 1 3 5 3 2 2 Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 1 . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Assault Status 1 | . . 1 . . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 5 | . . 1 1 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 1 . . 4 1 . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Retrieve Matter 3 | . . . . 2 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used 1 | . . . 1 . . . Hacking Detections 13 | . 2 1 3 2 2 3 Full Trace Events 7 | . 2 1 1 . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 69 | . . . . 69 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 809 | 115 141 518 35 . . . Terrain 809 | 115 141 518 35 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 2517 | 148 141 518 159 333 207 1011 Spaces Moved 2334 | 57 98 521 186 351 317 804 Core 141 | 9 . . . . . 132 Treads . | . . . . . . . Legs 613 | 48 98 156 . . . 311 Wheels . | . . . . . . . Hover 1104 | . . 365 186 351 202 . Flight 476 | . . . . . 115 361 Fastest Speed 35 | 50 120 77 66 66 35 35 Average Speed 86 | 108 120 89 74 72 61 97 Slowest Speed 350 | 120 120 120 77 77 77 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 1 4 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 13 91 21 45 29 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 10 | . . . 10 . . . Terrain Destroyed 184 | . . 10 36 138 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 184 | . . 10 36 138 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2616 | 99 107 546 195 394 329 946 Wait 47 | . . . . 11 1 35 Move 2318 | 56 97 520 185 350 314 796 Hop 5 | . . . . . 1 4 Pick Up 40 | 12 1 4 1 2 6 14 Fast Attach 3 | . . . 1 2 . . Attach 25 | 7 . 1 1 . 1 15 Detach 1 | . . . . . . 1 Swap 6 | . . 2 1 2 . 1 Drop 13 | . 1 . . 3 6 3 Fire 95 | 24 8 19 6 22 . 16 Melee 50 | . . . . . . 50 Ram 12 | . . . . 2 . 10 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 330 | -10/Mines | Identified exit to Materials 341 | -10/Mines | Met a Derelict bent on vengeance 388 | -10/Mines | Discovered exit to Materials (range 14) 424 | -10/Mines | Assembled infested the area 458 | -10/Mines | Met 8R-AWN 592 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 670 | -10/Mines | Learned location of 1 exit from Materials 808 | -10/Mines | Build established: Scavenger-Mutant 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 809 | -9/Materials | Identified exit to Materials 845 | -9/Materials | Identified exit to Mines 845 | -9/Materials | Identified exit to Storage 967 | -9/Materials | Entered Storage 1097 | -9/Storage | Found Prototype Launcher 1098 | -9/Storage | Identified Scatter Rocket Array 1238 | -9/Storage | Discovered exit to Materials (range 15) 1291 | -9/Storage | Core integrity fell below 50% 1300 | -9/Storage | Entered Materials 1300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Discovered new exit (range 12) 1507 | -8/Materials | Identified exit to Factory 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -7/Factory | Build established: Mutant 2005 | -7/Factory | Lost 3 parts (1n1u1w) 2430 | -7/Factory | Core integrity fell below 50% 2481 | -7/Factory | Lost 8 parts (1p2n3u2w) 2498 | -7/Factory | Core integrity fell below 20% 2518 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02462_ K-01 Serf collects debris. 02465_ P-60 Hacker IFF system glitched. 02468_ K-01 Serf cleans the Terminal. 02469_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02475_ K-01 Serf cleans the Terminal. 02477_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02479_ K-01 Serf cleans the Terminal. 02483_ O-24 Administrator uses terminal to summon reinforcements. 02483_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 02483_ O-24 Administrator locks terminal. 02484_ TF Node disabled. 02484_ Imp. Sensor Array tumbles out of TF Node. 02484_ Imp. Signal Interpreter tumbles out of TF Node. 02486_ K-01 Serf collects debris. 02490_ Imp. Titanium Leg destroyed. 02493_ K-01 Serf collects debris. 02500_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 02504_ W-25 Informer sends out distress signal. 02508_ Slammed into R-06 Scavenger. 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"" | | ??????????????????????# ] # ^^ #???= "" | | ??????????????????????# # #??? | | ??????????????????????# # #?? | | ??????????????????????# | # #? | | ??????????????????????# # *=!# | | ??????????????????????############## !%=# """ | | ???????????????????????????????????# =! / ! """ | | ???????????????????????????????????# %# """ | | ???????????????????????????????????# =!!!# | | ???????????????????????????????????# ! ==######### | | ???????????????????????????????????# *=[]%% | | ???????????????????????????????????# %%]= | | ???????????????????????????????????# ]!== "" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control GoHome() I Survived The Infestation Challenges ------------ None Game ------ Seed HelicalArmorDerivative Manual? 0 Play Time 00:43:09 Cumulative 3.2 hours Start 2025.05.24 @ 17:32:04 End 2025.05.24 @ 18:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24eb6105-02d3-497d-9f37-9fae6047c778