Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 09:18:54 Player: Beosis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1486) 1486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-87) -87 TOTAL SCORE: 3519 Bonus ------- Follower Combat Kills 33 Friendly Fire -120 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- VSS Leg VSS Leg Trap Scanner Trap Scanner Improved Sensor Array Terrain Scan Processor Terrain Scan Processor Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Field Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Terrain Scan Processor Improved Targeting Computer Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 42 | 5 8 16 12 1 Power 6 | 1 1 3 1 . Engine 4 | 1 . 2 1 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 17 | 2 1 8 6 . Treads . | . . . . . Leg 17 | 2 1 8 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 2 3 . Device 1 | . . . 1 . Storage 1 | . . 1 . . Processor 3 | . 1 1 1 . Hackware 1 | . . . 1 . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 2 4 3 2 1 Energy Gun 8 | 1 2 3 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . . 3 10 1 Power 2 | . . . 1 1 Propulsion 7 | . . 2 5 . Utility 1 | . . 1 . . Weapon 4 | . . . 4 . Highest Loss Streak 7 | . . 1 7 1 To Critical Strikes . | . . . . . Average Backups 6 | . 3 6 7 3 Power . | . 1 1 . . Propulsion 2 | . . 1 3 2 Utility 2 | . 1 3 1 1 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 10 | . 1 2 1 6 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 9 | . . 2 1 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 88 98 90 52 Engine 6 | . 9 3 7 6 Core 3 | . 4 7 . . Leg 35 | . 28 43 32 9 Device 2 | . . . 7 . Storage 7 | . . 7 9 9 Processor 14 | . 13 10 17 18 Protection 1 | . 3 3 . . Energy Gun 16 | . 13 21 15 . Ballistic Gun 1 | . 10 . . 1 Peak Build Rating 26 | 5 12 17 26 14 Average Rating 15 | 3 8 15 19 11 On Entrance 8 | . 5 12 16 11 Naked Turns . | . . . . . Heaviest Build 19 | 7 11 18 19 8 Greatest Support 48 | 20 20 40 48 3 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 5 5 8 8 8 Average Capacity 7 | 5 5 7 8 8 Most Carried 8 | 5 5 8 8 8 Average Carried 6 | . 4 7 7 4 Final Capacity 8 | 5 5 8 8 8 Final Carried 8 | . 4 8 3 8 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 929 | 225 215 242 208 39 Remotely . | . . . . . Salvage Created 1958 | . 337 1278 281 62 Parts 113 | . 19 79 13 2 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 44 | . 7 28 9 . Guns 39 | . 6 28 5 . AOE 4 | . 1 . 3 . Classes Destroyed 9 | . 4 3 2 . Builder 1 | . . . 1 . Hauler 3 | . 1 2 . . Recycler 2 | . 1 1 . . Mechanic 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 3 | . . 3 . . Swarmer 17 | . 3 11 3 . Grunt 15 | . 4 7 4 . Sentry 12 | . . 10 2 . Thug 1 | . . . . 1 Best Kill Streak 5 | . 4 4 5 . Combat Bots Only 4 | . 3 4 3 . Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 322 | . 51 126 125 20 Missed 98 | . 14 41 38 5 Hits 224 | . 37 85 87 15 Projectile 224 | . 37 85 87 15 Critical Strikes 12 | . 1 2 7 2 Damage Taken 2871 | . 394 997 1253 227 Core 803 | . 66 174 425 138 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . 3 7 . . Core Remaining (%) 76 | 100 73 56 . . Volleys Fired 156 | . 36 88 31 1 Largest 2 | . 2 2 2 1 Hottest 128 | . 95 128 119 23 Shots Fired 293 | . 72 176 44 1 Gun 285 | . 69 176 39 1 Cannon . | . . . . . Launcher 8 | . 3 . 5 . Special . | . . . . . Kinetic 35 | . 34 . . 1 Thermal 240 | . 25 176 39 . Explosive 8 | . 3 . 5 . Electromagnetic 10 | . 10 . . . Robot Hit Streak 12 | . 6 11 12 . Robot Miss Streak 5 | . 4 5 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 178 | . 39 108 31 . Core Hits 96 | . 19 48 28 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . 11 1 . Burn 12 | . . 11 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3850 | . 779 1873 1178 20 Guns 2952 | . 516 1852 564 20 Cannons . | . . . . . Explosions 869 | . 263 . 606 . Melee . | . . . . . Ramming 29 | . . 21 8 . Kinetic 309 | . 289 . . 20 Thermal 2740 | . 324 1852 564 . Explosive 737 | . 131 . 606 . Electromagnetic 35 | . 35 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . 3 3 Average Corruption 1 | . 1 . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 4 . 16 4 Message Errors 4 | . . . 2 2 Matter Fused 7 | . . . 7 . Heat Flow Errors 2 | . 1 . . 1 Energy Discharges 3 | . 1 . 2 . Parts Rejected 2 | . 1 . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . 1 . 3 1 Overload Shots . | . . . . . Overflow Damage 43 | . 29 . 14 . Projectiles . | . . . . . Explosions 43 | . 29 . 14 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . 41 . Shots 2 | . . . 2 . Rammed 3 | . . . 3 . Targets Rammed 8 | . . 5 3 . Kicked 5 | . . 5 . . Crushed . | . . . . . Highest Temperature 342 | . 231 342 105 221 Average Temperature 105 | . 82 121 33 100 Received Heat Transfer 1092 | . 165 252 558 117 Effects 6 | . . 6 . . Shutdowns 1 | . . 1 . . Energy Bleed 2 | . . 2 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 18 | . 1 15 2 . Heat Transferred 6689 | . 547 4921 1221 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 62 92 100 Level 1 19 | . . 37 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 310 | . 146 310 240 93 Initial 118 | . . 48 118 93 Average 104 | . 54 175 50 43 Influence Increases 1673 | . 290 857 476 50 Destroy 0b10 Robot/C 900 | . 140 560 180 20 Destroy 0b10 Robot/NC 55 | . 10 35 10 . Destroy Leader 252 | . 32 180 30 10 Allied During Kill 5 | . . . . 5 Successful Hack 53 | . 24 16 13 . Disable Machine 120 | . 45 45 15 15 Destroy Structure 78 | . 39 6 33 . Lose Combat Pursuer 210 | . . 15 195 . Influence Decreases 1643 | . 175 690 535 243 Entered New Map 361 | . . 67 164 130 Time Decay 1142 | . 175 593 271 103 Lost Part 140 | . . 30 100 10 Squads Dispatched 10 | . 1 4 2 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 7 | . 1 4 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . . 4 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 15 45 26 15 Peak Tracking Total 12 | . 4 4 12 12 Tactical Retreats 7 | . . 1 6 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . 3 3 1 1 Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 4 3 4 . Terminals 10 | . 4 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 10 7 14 . Successful 21 | . 7 6 8 . Failed 10 | . 3 1 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 10 7 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 19 | . 7 6 6 . Record 2 | . . 1 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 6 | . 3 2 1 . Disarm Traps 1 | . . . 1 . Investigation Status 1 | . 1 . . . Zone Layout 4 | . . 2 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events 2 | . 1 . 1 . Corruption 2 | . 1 . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 84 | . . . . 84 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 4171 | . 475 1810 1652 234 Optics 4171 | . 475 1810 1652 234 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4321 | 46 493 1896 1652 234 Spaces Moved 2068 | 41 263 1042 565 157 Core 329 | 18 . . 154 157 Treads . | . . . . . Legs 1739 | 23 263 1042 411 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 100 Average Speed 118 | 89 120 120 112 138 Slowest Speed 180 | 120 120 120 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 41 72 33 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . 39 . 31 . Melee . | . . . . . Projectile . | . . . . . AOE 70 | . 39 . 31 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3643 | 50 368 1515 1538 172 Wait 1301 | . 47 338 908 8 Move 2064 | 40 262 1041 564 157 Hop . | . . . . . Pick Up 34 | 5 7 10 7 5 Fast Attach 9 | . 2 5 1 1 Attach 18 | 5 2 3 8 . Detach . | . . . . . Swap 27 | . 7 11 9 . Drop 26 | . 5 14 7 . Fire 156 | . 36 88 31 1 Melee . | . . . . . Ram 3 | . . . 3 . Kick 5 | . . 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Identified exit to Mines 883 | -9/Materials | Discovered new exit (range 10) 1249 | -9/Materials | Build established: Scavenger-Mutant 1807 | -9/Materials | Discovered new exit (range 18) 2325 | -9/Materials | Build established: Mutant 2436 | -9/Materials | Entered another Materials area 2436 | -8/Materials | Evolved 2 slots: Utility x2 2639 | -8/Materials | Discovered new exit (range 13) 3271 | -8/Materials | Identified exit to Storage 3834 | -8/Materials | Lost 7 parts (1p3n3w) 3890 | -8/Materials | Core integrity fell below 50% 4088 | -8/Materials | Entered Storage 4187 | -8/Storage | Core integrity fell below 20% 4251 | -8/Storage | Met a pair of Derelict thieves 4322 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Lgt. Treads. E|HZQL:J7FRWZCDKZ/#C Transfer Shaft disabled. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. O-16 Technician locks terminal. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-36 Bruiser unfolds itself. L-31 Rogue unfolds itself. MS-R9R(g) destroyed. [Achievement: Backstab] R-06 Scavenger collects Prototype Energy Gun. 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" #?????# "" " | | ?# #= #?????# | | ?# o# " #?????# | | ?# ##T# #?????# | | ?# #### ! #?????# | | ?# #??######??????#"T"### | | ?# @ #??????????????#"""??? | | ?# r#????????????????????? | | ?# ???????????????? | | ?# =% l #?????????? | | ?# g!""" #?????????? | | ?# g"""mb #?????????? | | ?# g"" b% #?????????? | | ?# g =/ #?????????? | | ?# g a/% #?????????? | | ?# //" #?????????? | | ?# "" ? ? ??????????? | | ?# "T o ??????????????? | | ?# "" ?????????????? | | ?# ?????????????? | | ?# ?? ????????????? | | ?# ??####"T"#?????????????? | | ?# ???????????????????????? | | ?###???????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed DroneDeflectorExtractor Manual? 0 Play Time 00:50:32 Cumulative 15.2 hours Start 2025.06.01 @ 10:12:37 End 2025.06.02 @ 09:18:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fc1e2f5-7fc4-4c0c-ba44-8253b2e79968