Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 11:55:09 Player: SHADOWELITE7 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1834 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (3) ------- Small Laser > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Small Laser Heavy Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 16 | 6 . 1 3 6 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 2 | 2 . . . . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 1 2 3 Energy Gun 4 | 1 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 6 3 Power 2 | . . . 2 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 5 | . . . 2 3 Highest Loss Streak 9 | . . . 6 9 Average Slot Usage (%) 73 | . 85 85 82 32 Engine 14 | . 14 14 19 5 Treads 20 | . 28 28 20 . Device 1 | . . . . 5 Storage 12 | . 14 14 11 11 Energy Gun 8 | . 14 . 9 5 Ballistic Gun 10 | . 14 14 10 . Launcher 5 | . . 14 10 . Naked Turns . | . . . . . Heaviest Build 15 | 9 9 11 15 11 Greatest Support 40 | 40 40 40 40 10 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 4 | 2 3 4 3 3 Average Carried 1 | . 2 3 1 . Final Capacity 6 | 6 6 6 6 6 Final Carried 3 | 1 3 3 2 . Class Distribution -------------------- 60% | Mutant 28% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 415 | 178 79 . 61 97 Remotely . | . . . . . Salvage Created 361 | . 79 8 196 78 Parts 36 | . 3 4 20 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 18 | . 2 3 10 3 Melee 1 | . . . . 1 Guns 5 | . 2 . 1 2 Cannons 2 | . . . 2 . AOE 10 | . . 3 7 . Classes Destroyed 4 | . 1 1 2 . Builder 1 | . . . 1 . Swarmer 10 | . . 3 5 2 Grunt 6 | . 2 . 3 1 Sentry 2 | . . . 2 . Best Kill Streak 7 | . 2 3 7 2 Combat Bots Only 6 | . 2 3 6 2 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1323 | . 132 53 598 540 Core 418 | . 11 . 135 272 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 95 . . Volleys Fired 29 | . 5 1 12 11 Largest 3 | . 2 2 3 2 Hottest 90 | . 60 50 90 63 Shots Fired 55 | . 10 2 31 12 Gun 33 | . 10 1 16 6 Cannon 12 | . . . 6 6 Launcher 10 | . . 1 9 . Special . | . . . . . Kinetic 32 | . 5 1 18 8 Thermal 13 | . 5 . 4 4 Explosive 10 | . . 1 9 . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 3 2 7 5 Robot Miss Streak 2 | . 2 . 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | . 6 1 17 10 Core Hits 36 | . 4 4 18 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1197 | . 74 203 718 202 Guns 200 | . 74 . 70 56 Cannons 188 | . . . 62 126 Explosions 786 | . . 203 583 . Melee . | . . . . . Ramming 23 | . . . 3 20 Kinetic 293 | . 43 . 109 141 Thermal 183 | . 31 88 23 41 Explosive 698 | . . 115 583 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . 10 10 . Projectiles . | . . . . . Explosions 20 | . . 10 10 . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 117 | . . 47 64 6 Shots 6 | . . 2 4 . Rammed 18 | . . . 1 17 Targets Rammed 18 | . . . 1 17 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | . 50 22 153 12 Average Temperature 51 | . 31 13 68 6 Received Heat Transfer 435 | . 72 . 111 252 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | . 75 100 50 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 348 | . 65 125 348 162 Average Influence 87 | . 30 123 123 118 Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 85 100 Level 1 4 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 4 3 20 6 Peak Tracking Total 9 | . 2 3 9 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . 2 2 1 Max in Single Turn 2 | . . 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 816 | 67 218 139 240 152 Spaces Moved 453 | 39 127 85 125 77 Core 48 | 7 . . 4 37 Treads 365 | 32 127 85 121 . Legs 40 | . . . . 40 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 100 Average Speed 153 | 140 160 160 159 132 Slowest Speed 160 | 160 160 160 160 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 5 20 18 18 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . 21 74 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 93 | . . 21 72 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 529 | 51 133 87 143 115 Wait . | . . . . . Move 449 | 38 126 84 124 77 Hop . | . . . . . Pick Up 15 | 7 2 . 2 4 Fast Attach . | . . . . . Attach 16 | 6 . 1 3 6 Detach 1 | . . 1 . . Swap . | . . . . . Drop 1 | . . . 1 . Fire 29 | . 5 1 12 11 Melee . | . . . . . Ram 17 | . . . . 17 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 395 | -10/Mines | Learned 2 Materials zone layouts 401 | -10/Mines | Discovered new exit (range 8) 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 426 | -9/Materials | Identified exit to Materials 634 | -9/Materials | Discovered new exit (range 9) 665 | -9/Materials | Entered Mines 690 | -9/Mines | Learned Materials terminal intel 692 | -9/Mines | Core integrity fell below 50% 717 | -9/Mines | Core integrity fell below 20% 720 | -9/Mines | Lost 9 parts (2p2n5w) 817 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00683_ Sml. Laser destroyed. 00689_ Hvy. Assault Rifle destroyed. 00690_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 00694_ Slammed into G-34 Mercenary. 00697_ G-47 Trooper destroyed. 00697_ Acquired 30 matter. 00699_ Slammed into G-34 Mercenary. 00699_ Destabilizing: Core damaged (-4). 00710_ Slammed into G-34 Mercenary. 00728_ G-34 Mercenary destroyed. 00728_ Destabilizing: Core damaged (-20). 00729_ Acquired 42 matter. 00734_ Acquired Ion Engine. 00738_ Acquired Sml. Laser. 00740_ Acquired 8 matter. 00743_ Acquired Heat Sink. 00747_ Acquired Aluminum Leg. 00808_ S-10 Pest destroyed. 00813_ Acquired 17 matter. 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""" #?????????????????????? | | ??????"" #?????????????????????? | | ???????? #?????????????????????? | | ???????? #?????????????????????? | | ????????##?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalGuidedTreads Manual? 0 Play Time 00:12:00 Cumulative 17.0 hours Start 2020.02.01 @ 20:23:46 End 2020.02.04 @ 11:55:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 69 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b8315a-17d9-4863-bfb7-874c91e71201