Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.21 @ 18:25:02 // Halloween2019/Abominations Player: [THREAT] Result: Destroyed by Lesser Abomination with Advanced Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (2675) 2675 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5315 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 62/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Medium Storage Unit > --- WEAPON (3) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (10) --- Cooling System Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Coolant Injector Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Medium Laser Spread Laser > --- INVENTORY -------- Cooling System Beam Rifle Heavy Ion Cannon Heavy Assault Rifle Improved Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 34 | 7 . 8 7 12 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 1 1 3 Treads . | . . . . . Leg 7 | 2 . 1 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 4 3 3 Device 6 | . . 2 1 3 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 12 | 3 . 3 1 5 Energy Gun 8 | 2 . 3 1 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . . . 3 15 Power 3 | . . . 1 2 Propulsion 5 | . . . . 5 Utility 5 | . . . 1 4 Weapon 5 | . . . 1 4 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Backups 7 | 1 2 8 8 7 Power . | . 1 1 . . Propulsion 1 | . . 2 2 1 Utility 1 | . . . 1 1 Weapon 3 | . 1 4 3 4 Tool/Special . | . . . . . Unused Backups 2 | . . 1 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 85 83 92 90 Engine 12 | . 14 11 17 9 Core 1 | . . . . 2 Leg 21 | . 28 20 18 21 Device 13 | . . 8 10 19 Storage 8 | . 14 11 9 7 Protection 7 | . . 10 9 6 Energy Gun 22 | . 28 22 26 18 Energy Cannon 1 | . . . . 3 Peak Build Rating 28 | 6 6 14 23 28 Average Rating 18 | 4 6 12 18 24 On Entrance 9 | . 6 6 14 23 Naked Turns . | . . . . . Heaviest Build 43 | 13 13 28 38 43 Greatest Support 40 | 20 20 20 25 40 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 3 5 10 10 9 Average Carried 7 | 1 2 8 8 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 5 10 9 3 Class Distribution -------------------- 61% | Scavenger-Tank 30% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 619 | 148 56 170 100 145 Remotely . | . . . . . Salvage Created 2266 | 157 311 291 734 773 Parts 145 | 14 12 34 42 43 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 4 6 14 16 Guns 35 | . 2 6 14 13 Cannons 3 | . . . . 3 Classes Destroyed 7 | 2 2 1 1 1 Worker 1 | . . 1 . . Tunneler 4 | 4 . . . . Recycler 2 | 1 1 . . . Operator 1 | . . . 1 . Swarmer 1 | . . . . 1 Grunt 2 | . 2 . . . Abomination 37 | . 2 6 14 15 Best Kill Streak 5 | 5 2 2 4 4 Combat Bots Only 4 | . 2 2 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 501 | . 31 39 66 365 Missed 161 | . 9 8 10 134 Hits 340 | . 22 31 56 231 Melee 23 | . . . 13 10 Projectile 317 | . 22 31 43 221 AOE 23 | . . . . 23 Critical Strikes 7 | . . . 1 6 Damage Taken 5995 | . 189 362 1627 3817 Core 1040 | . 34 31 262 713 Absorbed by Shields . | . . . . . Ignored by Resistances 1229 | . 61 99 168 901 Regen/Repaired (Parts) 82 | . . 82 . . Core Remaining (%) 82 | 100 86 92 52 . Volleys Fired 200 | 8 24 26 57 85 Largest 3 | 2 2 2 3 3 Hottest 201 | 90 90 112 168 201 Shots Fired 487 | 16 45 52 169 205 Gun 459 | 16 45 52 169 177 Cannon 28 | . . . . 28 Launcher . | . . . . . Special . | . . . . . Kinetic 14 | . . . . 14 Thermal 473 | 16 45 52 169 191 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 31 | 6 15 13 31 24 Robot Miss Streak 6 | 1 1 2 4 6 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 371 | 11 37 42 128 153 Core Hits 167 | 6 11 16 44 90 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 34 | 2 2 8 11 11 Burn 33 | 2 2 8 11 10 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6680 | 130 494 764 2350 2942 Guns 6230 | 130 493 764 2350 2493 Cannons 449 | . . . . 449 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 206 | . . . . 206 Thermal 6473 | 130 493 764 2350 2736 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . 3 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 2 . 10 Message Errors 4 | . . . . 4 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 1003 | 120 387 230 340 1003 Average Temperature 130 | 55 127 78 110 181 Received Heat Transfer 1203 | . 141 72 54 936 Effects 23 | . . . . 23 Shutdowns 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 3 | 2 1 . . . Heat Transferred 5676 | 483 881 839 1751 1722 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 40 | 15 40 15 5 20 Initial 3 | . 2 3 . . Average 1 | 1 8 . . . Influence Increases 187 | 25 63 29 10 60 Destroy 0b10 Robot/C 60 | . 40 . . 20 Destroy 0b10 Robot/NC 40 | 25 5 5 5 . Destroy Leader 10 | . 10 . . . Successful Hack 63 | . 8 22 3 30 Disable Machine 9 | . . . . 9 Destroy Structure 5 | . . 2 2 1 Influence Decreases 187 | 20 58 39 10 60 Entered New Map 10 | . 3 7 . . Time Decay 177 | 20 55 32 10 60 Squads Dispatched 40 | . . 2 9 29 Investigation 7 | . . 1 1 5 Extermination . | . . . . . Reinforcement 9 | . . . 1 8 Assault 15 | . . 1 6 8 Garrison 9 | . . . 1 8 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 5 | . . . . 5 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 21 | . 1 4 9 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 9 6 16 26 Peak Tracking Total 7 | . 4 3 3 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 1 3 1 5 Terminals 8 | . 1 2 1 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 2 11 5 18 Successful 17 | . 1 9 1 6 Failed 19 | . 1 2 4 12 Catastrophic 6 | . 1 . 2 3 Database Lockouts . | . . . . . Manual 19 | . 2 3 3 11 Terminals 28 | . 2 6 5 15 Fabricators . | . . . . . Repair Stations 8 | . . 5 . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 1 5 1 6 Record 1 | . . 1 . . Robot Schematic 2 | . . 1 . 1 Prototype ID Bank 2 | . . 1 . 1 Level Access Points 3 | . 1 1 . 1 Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Locate Traps 2 | . . . . 2 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 2 1 4 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . 1 . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . 2 2 Machine Destruction 4 | . . . 2 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2741 | 82 216 529 675 1239 Spaces Moved 1118 | 38 117 179 248 536 Core 5 | 5 . . . . Treads . | . . . . . Legs 1113 | 33 117 179 248 536 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 120 Average Speed 165 | 110 120 181 190 162 Slowest Speed 260 | 120 120 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 35 21 45 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1544 | 61 147 283 323 730 Wait 144 | 1 4 52 3 84 Move 1113 | 37 115 178 247 536 Hop . | . . . . . Pick Up 32 | 8 3 10 5 6 Fast Attach 5 | . . 5 . . Attach 21 | 6 . . 6 9 Detach . | . . . . . Swap 16 | 1 . 5 4 6 Drop 12 | . . 7 1 4 Fire 200 | 8 24 26 57 85 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Discovered new exit (range 5) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 299 | -9/Materials | Discovered new exit (range 15) 312 | -9/Materials | Build established: Mutant 386 | -9/Materials | Repaired Aluminum Leg 414 | -9/Materials | Repaired Aluminum Leg 737 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Identified exit to Storage 737 | -9/Materials | Identified exit to Materials 828 | -9/Materials | Entered another Materials area 828 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 918 | -8/Materials | Garrison activated, responded to threat 1132 | -8/Materials | Build established: Scavenger-Tank 1474 | -8/Materials | Discovered new exit (range 16) 1503 | -8/Materials | Entered Factory 1503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -7/Factory | Garrison activated, responded to threat 1547 | -7/Factory | Garrison activated, responded to threat 1565 | -7/Factory | Garrison activated, responded to threat 1835 | -7/Factory | Garrison activated, responded to threat 1939 | -7/Factory | Identified exit to Factory 1987 | -7/Factory | Garrison activated, responded to threat 2661 | -7/Factory | Core integrity fell below 50% 2699 | -7/Factory | Core integrity fell below 20% 2742 | -7/Factory | Destroyed by Lesser Abomination with Advanced Assault Cannon Last Messages --------------- U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Cooling System destroyed. Hvy. Ion Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Hvy. Assault Rifle jammed. K-01 Serf collects debris. Knocked back. Carbon-fiber Leg destroyed. K-01 Serf collects debris. 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" % % "" "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked H-55 Commando | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 53% | -9/Materials Aluminum Leg | 55% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionMachineDetector Manual? 0 Play Time 00:29:32 Cumulative 65.9 hours Start 2025.08.21 @ 17:52:29 End 2025.08.21 @ 18:25:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2019/Abominations Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 10% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc113ed7-aadb-447f-89f4-cb915c085a9c