Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.15 @ 17:39:53 Player: lsend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (8) 40 Value Destroyed (245) 245 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (12434) 12434 TOTAL SCORE: 20499 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 74 Aligned with FarCom 300 Win 3000 Win Speed 8060 Cogmind --------- Core Integrity 1533/1600 Matter 215/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Diametric Drive Improved Diametric Drive > --- UTILITY (14) ----- Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Modified TNC Advanced Melee Analysis Suite Experimental Actuator Array Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Light Quantum Reactor Diametric Drive Gravity Neutralizing Apparatus Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Diametric Drive Diametric Drive Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Modified TNC Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Light Antimatter Reactor Diametric Drive Diametric Drive Diametric Drive Gravity Neutralizing Apparatus Advanced Terrain Scan Processor Hardened Medium Armor Plating [Rating: 119] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Biometal Leg Flight Unit Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shock Maul Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 1 1 1 . . . . . Utility 12 | . . . . . 2 1 1 1 1 2 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 87 | 2 5 5 1 . 12 10 12 8 11 11 1 5 4 Power 8 | . . . . . 1 . 2 . 3 2 . . . Engine 3 | . . . . . 1 . 2 . . . . . . Core . | . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 3 2 . . . Propulsion 40 | 2 2 3 . . 10 1 6 2 5 6 . 3 . Treads 2 | 2 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 37 | . 2 3 . . 10 1 6 2 5 6 . 2 . Utility 28 | . 2 . 1 . 1 5 2 6 3 3 1 2 2 Device 10 | . 1 . . . . 2 . 2 1 1 1 2 . Storage 1 | . . . . . . . . . 1 . . . . Processor 7 | . 1 . 1 . . . 2 1 . 1 . . 1 Hackware 5 | . . . . . . 2 . 2 . . . . 1 Protection 5 | . . . . . 1 1 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 11 | . 1 2 . . . 4 2 . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 . . . . . . Slashing Weapon 3 | . . 2 . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 4 1 1 . 1 2 . Parts Lost 37 | . . 4 . . . . 9 . 2 14 7 1 . Power 6 | . . . . . . . . . 1 3 2 . . Propulsion 20 | . . 2 . . . . 9 . . 6 3 . . Utility 8 | . . 1 . . . . . . . 4 2 1 . Weapon 3 | . . 1 . . . . . . 1 1 . . . Highest Loss Streak 21 | . . 2 . . . . 3 . 1 14 21 1 . Average Slot Usage (%) 66 | . 53 51 63 71 65 81 81 71 78 75 41 30 36 Engine 2 | . . . . . 4 7 5 2 2 . . . . Reactor 1 | . . . . . . . . . 5 7 3 . . Flight 22 | . 22 20 28 28 31 37 25 16 20 26 11 4 8 Device 3 | . 9 3 . . . . . 4 5 4 2 3 8 Processor 16 | . 5 14 20 28 18 15 19 14 15 17 17 17 13 Hackware 6 | . . . . . . 4 13 15 10 7 4 4 6 Protection 2 | . . . . . 2 7 4 2 7 2 . . . Launcher 1 | . 10 8 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 4 5 5 2 . . . Slashing Weapon 3 | . . 4 14 14 9 6 1 . . . . . . Piercing Weapon 1 | . . . . . . . 4 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 40 | . 4 4 2 2 10 20 18 15 40 40 21 5 5 Greatest Support 52 | 3 4 4 4 8 16 22 22 19 47 52 23 7 7 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 8 8 8 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 6 8 7 5 5 Most Carried 8 | 1 5 5 5 5 5 5 5 5 8 8 7 5 5 Average Carried 5 | . 4 5 5 5 5 5 4 5 5 7 5 4 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 8 8 5 5 5 Final Carried 8 | 1 5 5 5 5 5 5 5 5 8 4 5 5 5 Class Distribution -------------------- 33% | Hacker-Scout 25% | Mutant 20% | Sprinter 15% | Hacker-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 825 | 220 . 36 . 19 . 185 145 . 130 90 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 631 | . . 11 . . . . 372 . 248 . . . . Parts 16 | . . 1 . . . . 12 . 3 . . . . Haulers Intercepted 3 | . . . . . . . 2 . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 4 | . . 1 . . . . 3 . . . . . . Melee 3 | . . . . . . . 3 . . . . . . AOE 1 | . . 1 . . . . . . . . . . . Classes Destroyed 4 | . . 1 . . . . 2 . 1 . . . . Hauler 3 | . . . . . . . 2 . 1 . . . . Recycler 1 | . . . . . . . . . 1 . . . . Swarmer 1 | . . 1 . . . . . . . . . . . Grunt 3 | . . . . . . . 3 . . . . . . Best Kill Streak 3 | . . 1 . . . . 3 . 1 . . . . Combat Bots Only 2 | . . 1 . . . . 2 . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Damage Taken 3622 | . 12 262 . 72 . 31 662 195 497 1093 525 206 67 Core 1179 | . 12 125 . 53 . 18 163 41 124 177 262 137 67 Absorbed by Shields 81 | . . . . . . . . . 81 . . . . Core Remaining (%) 83 | 100 . . . 24 100 97 80 95 89 86 . 72 95 Volleys Fired 4 | . . 1 . . . . . . . . . . 3 Largest 1 | . . 1 . . . . . . . . . . 1 Hottest 120 | . . 30 . . . . . . . . . . 120 Shots Fired 4 | . . 1 . . . . . . . . . . 3 Gun . | . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . 3 Launcher 1 | . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . 3 Explosive 1 | . . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 20 | . . . . . . 2 12 . 6 . . . . Core Hits 10 | . . 1 . . . . 7 . 2 . . . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 74 | . . . . . . 18 25 12 9 10 . . . Impact 30 | . . . . . . . 5 10 5 10 . . . Slashing 19 | . . . . . . 18 1 . . . . . . Piercing 25 | . . . . . . . 19 2 4 . . . . Sneak Attacks 4 | . . . . . . . 2 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 2 . 1 . . . . Damage Inflicted 1073 | . . 59 . . . 59 607 . 348 . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 44 | . . 44 . . . . . . . . . . . Melee 1014 | . . . . . . 59 607 . 348 . . . . Ramming 15 | . . 15 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 44 | . . 44 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 229 | . . . . . . . 42 . 187 . . . . Slashing 94 | . . . . . . 59 35 . . . . . . Piercing 691 | . . . . . . . 530 . 161 . . . . Highest Corruption 2 | . . . . . . . . . 2 2 . . . Average Corruption 2 | . . . . . . . . . 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 34 | . . 2 . . . . . . 32 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . . . . . Melee 32 | . . . . . . . . . 32 . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . 28 . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 409 | . . . . . . 15 9 . 15 409 . . 44 Average Temperature 68 | . . . . . . 5 9 . 3 175 . . 23 Received Heat Transfer 639 | . 6 114 . 15 . 18 165 9 48 111 108 45 . Effects 3 | . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 6 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Peak Influence 1705 | . 57 230 . 90 50 118 326 192 157 312 209 1705 1428 Initial 1100 | . . 22 . . 35 22 57 149 93 18 175 92 1100 Average 289 | . 24 83 . 71 41 57 169 70 104 140 189 1640 1227 Maximum Alert Level 5 | . . 1 . . . . 1 . . 1 1 5 4 Low Security (%) 75 | 100 100 90 . 100 100 100 53 100 100 75 79 . . Level 1 9 | . . 9 . . . . 46 . . 25 20 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 10 | . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . 99 . Squads Dispatched 22 | . 1 . . . . 3 4 1 3 2 1 7 . Investigation 4 | . . . . . . 2 . 1 1 . . . . Extermination 2 | . . . . . . . 1 . . 1 . . . Reinforcement 9 | . 1 . . . . 1 3 . 1 1 1 1 . Assault 6 | . . . . . . . . . . . . 6 . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 8 | . . . . . . 1 2 . 1 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 148 | . 4 12 . 8 1 7 19 12 10 31 5 22 17 Peak Tracking Total 16 | . 2 6 . 4 1 5 8 7 9 15 11 16 9 Tactical Retreats 30 | . 1 3 . 2 . 3 4 4 3 6 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 8 | . . . . . 3 . . . 3 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 3 | . . 2 . . . . . . . . . . 1 Max in Single Turn 2 | . . 2 . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 26 | . 4 . 2 1 1 3 1 4 3 2 1 . 4 Terminals 14 | . 2 . . . 1 2 . 2 3 1 . . 3 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 1 . . 1 . . Recycling Units 6 | . 2 . . . . 1 1 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 57 | . 9 . 4 1 2 4 2 9 7 3 2 . 14 Successful 33 | . 4 . 4 1 1 2 2 4 4 2 1 . 8 Failed 24 | . 5 . . . 1 2 . 5 3 1 1 . 6 Catastrophic 4 | . . . . . . 2 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . . 1 . 2 1 . 1 1 . . . 2 Terminals 38 | . 5 . . . 2 3 . 6 7 2 . . 13 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . 1 . . 2 . . Recycling Units 10 | . 4 . . . . 1 2 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . 3 . 4 1 . 2 . 2 4 1 . . 8 Record 3 | . . . 3 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 4 | . . . . . . 1 . . 1 1 . . 1 Branch Access Points 3 | . 1 . . . . 1 . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . 2 Scanalyzer Index 1 | . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . 1 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 . . 1 . . Refit 2 | . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 5 | . 1 . . . . . 2 1 . 1 . . . Retrieve Components 5 | . 1 . . . . . 2 1 . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 2 . 2 2 2 . . 4 Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . . 1 . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 4 | . . 3 . . 1 . . . . . . . . Largest Group 3 | . . 3 . . 1 1 . . . . . . . Highest-Rated Group 40 | . . 40 . . 10 10 . . . . . . . Highest-Rated Ally 16 | . . 16 . . 10 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . . . . . . Total Damage 147 | . . 147 . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 2296 | 22 118 166 85 116 81 325 258 280 206 256 44 115 224 Spaces Moved 5607 | 36 252 346 208 313 173 758 517 696 511 746 118 243 690 Core 176 | 36 41 30 . . 4 . . . . . 9 56 . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5431 | . 211 316 208 313 169 758 517 696 511 746 109 187 690 Fastest Speed 18 | 50 40 40 40 37 31 28 28 34 23 18 30 30 30 Average Speed 32 | 50 41 41 40 37 34 30 30 34 28 27 32 34 30 Slowest Speed 106 | 50 50 100 40 40 50 31 35 35 34 106 50 50 30 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 53 | . . 11 . 3 1 9 2 1 2 9 . 4 11 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 35 75 60 72 20 27 16 27 22 23 4 44 23 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 37 | . . . . . . 6 10 9 2 10 . . . Terrain Destroyed 67 | . . 6 . . . 6 10 9 2 10 . . 24 Melee 37 | . . . . . . 6 10 9 2 10 . . . Projectile . | . . . . . . . . . . . . . . AOE 30 | . . 6 . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 5866 | 38 262 356 208 309 189 804 579 716 553 769 124 267 692 Wait 102 | . . 11 . . 4 22 21 . 9 9 . 23 3 Move 5492 | 35 251 325 207 306 170 739 512 693 506 727 117 234 670 Hop 48 | . . 9 . 3 1 9 2 1 2 9 . 4 8 Pick Up 18 | 1 4 . . . . . 3 1 4 1 3 . 1 Fast Attach 64 | 2 5 4 1 . 10 10 6 6 7 6 1 4 2 Attach 14 | . . . . . . . 5 . 1 5 . 1 2 Detach 5 | . . . . . . . 2 . . . . 1 2 Swap 9 | . . 1 . . 2 . 1 2 3 . . . . Drop 30 | . 2 2 . . 2 6 5 3 4 2 3 . 1 Fire 4 | . . 1 . . . . . . . . . . 3 Melee 67 | . . . . . . 18 22 10 7 10 . . . Ram 3 | . . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 102 | -10/Materials | Discovered new exit (range 14) 141 | -10/Materials | Entered Mines 149 | -10/Mines | Discovered new exit (range 8) 161 | -10/Mines | Discovered new exit (range 16) 166 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 197 | -10/Mines | Learned Materials terminal intel 292 | -10/Mines | Core integrity fell below 50% 305 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 305 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Entered Exiles 312 | -10/Exiles | Build established: Mutant 318 | -10/Exiles | Met 8R-AWN 323 | -10/Exiles | Met EX-HEX 335 | -10/Exiles | Met EX-BIN 340 | -10/Exiles | Aligned with FarCom system 340 | -10/Exiles | Given EX-Vault access code 350 | -10/Exiles | Opened EX-Vault 353 | -10/Exiles | Found Modified TNC 362 | -10/Exiles | Warned to stay clear of 0b10 Research branches 374 | -10/Exiles | Met EX-DEC 375 | -10/Exiles | Learned location of Zion (-6) 387 | -10/Exiles | Discovered new exit (range 14) 392 | -10/Exiles | Left Exiles lab with Modified TNC 392 | -10/Exiles | Entered Mines 406 | -9/Mines | Learned location of Storage (-9) 478 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 505 | -9/Mines | Discovered new exit (range 10) 508 | -9/Mines | Entered Materials 508 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 509 | -8/Materials | Loaded intel: 12 terminal locations 570 | -8/Materials | Discovered new exit (range 4) 589 | -8/Materials | Entered Factory 589 | -7/Factory | Accompanied by 1 ally 589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 716 | -7/Factory | Identified exit to Factory 759 | -7/Factory | Identified exit to Lower Caves 818 | -7/Factory | Build established: Sprinter 914 | -7/Factory | Entered another Factory area 914 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1042 | -6/Factory | Discovered new exit (range 13) 1104 | -6/Factory | Lost 3 parts (3n) 1162 | -6/Factory | Discovered new exit (range 14) 1172 | -6/Factory | Entered another Factory area 1172 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -5/Factory | Lost 3 parts (3n) 1398 | -5/Factory | Build established: Hacker-Scout 1445 | -5/Factory | Discovered new exit (range 9) 1452 | -5/Factory | Identified exit to Factory 1452 | -5/Factory | Entered another Factory area 1452 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1460 | -4/Factory | Identified exit to Research 1581 | -4/Factory | Garrison activated, responded to threat 1658 | -4/Factory | Entered Research 1658 | -3/Research | Evolved 2 slots: Utility x2 1782 | -3/Research | Spotted B-86 Titan 1828 | -3/Research | Identified exit to Research 1914 | -3/Research | Entered another Research area 1914 | -2/Research | Evolved 2 slots: Utility x2 1927 | -2/Research | Discovered new exit (range 15) 1930 | -2/Research | Spotted B-90 Cyclops 1931 | -2/Research | Identified exit to Testing 1937 | -2/Research | Found Enh. Force Lance 1958 | -2/Research | Entered Testing 1959 | -2/Testing | Maximum security lockdown engaged 1985 | -2/Testing | Lost 21 parts (5p9n6u1w) 2003 | -2/Testing | Found Prototype Device 2003 | -2/Testing | Identified Exp. Actuator Array 2039 | -2/Testing | Discovered new exit (range 10) 2073 | -2/Testing | Identified exit to Access 2073 | -2/Testing | Entered Access 2073 | -1/Access | Evolved 2 slots: Utility x2 2099 | -1/Access | Energy Cycler disabled 2260 | -1/Access | Identified exit to Command 2284 | -1/Access | Identified exit to Surface 2297 | *** | Escaped! Last Messages --------------- (143,65) Map updated. >>Access(Emergency) Found 4 emergency access doors: (164,73) (164,78) (169,60) (167,55) Map updated. >>Traps(Locate) No traps found in local area. >>Index(Scanalyzers) Found 4 scanalyzers. Downloaded coordinate data. >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... Found 1 active security squad. Downloaded coordinate data. 02295_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????w???????????????????????# #????????? | | ?????????????????????????????????????# /????????+ | | ?????????????????????????????????????#gg#????????? | | ?????????????????????????????????????# g#????????? | | ?????????????????????????????????????#g #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #???###### | | ????????????????????" #???# | | ??????????????BB????" #???# | | ??????????????BB????" #???# | | ????????????????????" #???# | | ????????????????????" "@ #???# | | ????????????????????" "" #???# | | ????????????????????" #???# | | ??????????????BB????" #???# | | ??????????????BB????" """ """ #???# | | ????????????????????" """T""" #???# " " | | ????????????????????########## ####### #???# "T" | | ?????????????????????????????###?????# #???# """ | | ?????????????????????????????????????# #???##+### | | ?????????????????????????????????????# #????# #?# | | ????????????????????????????????????## #????# #?# | | ?????????????????????????????????????+ #????# #?# | | ?????????????????????????????????????# #????# #?# | | ?????????????????????????????????????# ######+### | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # "" # | | ?????????????????????????????????????# # """ # | | ?????????????????????????????????????# + T" # | | ?????????????????????????????????????# # """ | | ?????????????????????????????????????# # "" # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 450 Evasion (%) 65 Melee Accuracy 16 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingPhysicsSlayer Manual? 0 Play Time 01:01:14 Cumulative 590.4 hours Start 2021.03.15 @ 13:57:33 End 2021.03.15 @ 17:39:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type 0 Total 157 Types 89/9/42/6/3/2/4/1/1 Lore% 98 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a00ebb0a-a186-4c11-9dd5-25591b144bd8