Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 22:05:42 Player: Jack Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1221 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 108/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (5) ---- Flight Unit Flight Unit Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Grenade Launcher Hammer [Rating: 3] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 9 | 2 . 7 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | . . 5 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 5 . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 1 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 2 . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 32 | . 28 34 . Flight 5 | . . 7 . Energy Gun 11 | . 14 11 . Ballistic Gun 15 | . 14 15 . Peak Build Rating 3 | 2 2 3 . Average Rating 2 | 1 2 2 . On Entrance 1 | . 2 2 3 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 2 | 2 2 2 . Greatest Support 8 | 3 3 8 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 . Average Capacity 5 | 5 5 5 . Most Carried 4 | . 2 4 . Average Carried 1 | . . 2 . Final Capacity 5 | 5 5 5 5 Final Carried 4 | . 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 104 | . . 104 . Remotely . | . . . . Salvage Created 115 | . . 115 . Parts 9 | . . 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . . 4 . Guns 4 | . . 4 . Classes Destroyed 2 | . . 2 . Swarmer 2 | . . 2 . Grunt 2 | . . 2 . Best Kill Streak 4 | . . 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 51 | . . 51 . Missed 15 | . . 15 . Hits 36 | . . 36 . Projectile 36 | . . 36 . Damage Taken 404 | . . 404 . Core 130 | . . 130 . Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 18 | . 1 17 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 29 | . 2 27 . Gun 29 | . 2 27 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 26 | . 1 25 . Thermal 3 | . 1 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . . 5 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 19 | . . 19 . Core Hits 10 | . . 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 151 | . . 151 . Guns 151 | . . 151 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 140 | . . 140 . Thermal 11 | . . 11 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 21 | . 10 21 . Average Temperature 7 | . 7 8 . Received Heat Transfer 150 | . . 150 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | . . 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . . 50 . Initial 19 | . . . 19 Average 10 | . . 13 . Influence Increases 150 | . . 150 . Destroy 0b10 Robot/C 80 | . . 80 . Destroy Leader 10 | . . 10 . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 131 | . . 100 31 Entered New Map 31 | . . . 31 Time Decay 70 | . . 70 . Lost Part 30 | . . 30 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 1 9 . Peak Tracking Total 5 | . 1 5 . Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful . | . . . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 335 | 17 60 258 . Spaces Moved 616 | 27 111 478 . Core 306 | 27 111 168 . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 310 | . . 310 . Fastest Speed 37 | 50 50 37 . Average Speed 44 | 50 50 43 . Slowest Speed 50 | 50 50 50 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 8 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 27 84 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 635 | 28 113 494 . Wait 1 | . . 1 . Move 597 | 26 110 461 . Hop 8 | . . 8 . Pick Up 2 | . 2 . . Fast Attach 7 | 2 . 5 . Attach . | . . . . Detach . | . . . . Swap 2 | . . 2 . Drop . | . . . . Fire 18 | . 1 17 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 6) 75 | -10/Materials | Discovered new exit (range 7) 78 | -10/Materials | Entered Mines 114 | -10/Mines | Learned location of Storage (-8) 118 | -10/Mines | Discovered new exit (range 8) 248 | -10/Mines | Discovered new exit (range 11) 261 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 278 | -10/Mines | Discovered new exit (range 3) 316 | -10/Mines | Build established: Mutant 324 | -10/Mines | Core integrity fell below 50% 336 | -10/Mines | Entered Materials 336 | -9/Materials | Evolved 2 slots: Weapon x2 336 | -9/Materials | Self-destructed Last Messages --------------- EXIT=FOUND S-10 Pest destroyed. Sml. Laser destroyed. Flight Unit destroyed. S-10 Pest destroyed. Acquired Lgt. Assault Rifle. S-10 Pest destroyed. Acquired 12 matter. G-34 Mercenary destroyed. Switching to secondary target: G-47 Trooper. Lgt. Assault Rifle destroyed. Acquired 42 matter. Acquired Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. G-47 Trooper destroyed. Acquired Flight Unit. Acquired 16 matter. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????#??????????? | | ???????????????????? #??????????? | | ?????????####+### #??????????? | | ?????????# ????????? | | ?????????# @ ????????? | | ?????????# ????????? | | ?????????####+#### ####???????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 131 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltProtonRipper Manual? 0 Play Time 00:02:46 Cumulative 353.1 hours Start 2025.10.29 @ 22:03:00 End 2025.10.29 @ 22:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 143 Adventurer 177 Explorer 12 Win Type - Total 74 Types 22/2/18/3/12/0/5/6/0/6 Lore% 59 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b383e75-bf98-4689-b3f7-1a27b286d070