Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 19:49:37 Player: Saddlefall Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (232) 1160 Value Destroyed (8515) 8515 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2918) 2918 TOTAL SCORE: 18313 Bonus ------- High Alert Combat Kills 1877 Follower Combat Kills 1145 Friendly Fire -104 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 53/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Field Laser Plasma Rifle Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Launcher Guidance Computer Improved Target Analyzer Core Analyzer Energy Filter Advanced Transmission Jammer Improved Medium Armor Plating Improved Powered Armor Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Plasma Rifle Railgun Linear Accelerator > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Reaction Control System EM Disruption Field Field Laser Field Laser Field Laser Quantum Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Fusion Bomb Launcher Great Maul Axe [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Core Analyzer Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . 2 1 . . . . . . Utility 8 | . . 1 . 1 2 1 . . 1 2 Weapon 2 | . . 1 . . . . . . 1 . Parts Attached 241 | . 12 25 14 54 46 8 7 7 43 25 Power 23 | . 2 4 1 3 6 2 2 . 2 1 Engine 11 | . 2 4 1 3 1 . . . . . Core 9 | . . . . . 5 2 . . 2 . Reactor 3 | . . . . . . . 2 . . 1 Propulsion 48 | . 2 5 3 13 11 . . . 12 2 Treads 26 | . 1 3 3 12 6 . . . 1 . Leg 18 | . . . . . 5 . . . 11 2 Wheel 4 | . 1 2 . 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 65 | . 3 5 2 15 13 3 2 3 10 9 Device 34 | . 2 2 2 9 6 1 1 1 4 6 Storage 3 | . 1 1 . . . . . 1 . . Processor 7 | . . 1 . . 3 1 . . 1 1 Hackware 1 | . . . . . 1 . . . . . Protection 20 | . . 1 . 6 3 1 1 1 5 2 Artifact . | . . . . . . . . . . . Weapon 105 | . 5 11 8 23 16 3 3 4 19 13 Energy Gun 33 | . 4 4 1 5 6 1 1 1 3 7 Energy Cannon 23 | . . 4 5 4 3 1 1 2 3 . Ballistic Gun 17 | . 1 3 1 9 2 . . . . 1 Ballistic Cannon 9 | . . . . 2 3 1 1 . 1 1 Launcher 20 | . . . 1 3 2 . . 1 11 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 4 1 3 1 1 . . 1 . Corrupted Parts 6 | . . . . 1 1 . . . 4 . System Corruption 14 | . . . . 2 3 . . . 9 . Parts Lost 109 | . 2 2 1 23 27 2 . 1 25 26 Power 9 | . . . . 1 4 . . . 3 1 Propulsion 34 | . 1 2 1 7 11 . . 1 6 5 Utility 36 | . . . . 8 7 2 . . 8 11 Weapon 30 | . 1 . . 7 5 . . . 8 9 Highest Loss Streak 23 | . 2 1 1 9 6 2 . 1 9 23 To Critical Strikes 3 | . . . . 1 . . . . 2 . Average Slot Usage (%) 91 | . 99 99 99 93 80 95 93 99 81 81 Engine 5 | . 14 11 9 6 2 . . . . . Core 1 | . . . . . 3 11 5 . 1 . Reactor 1 | . . . . . . . 5 11 5 3 Treads 14 | . 12 13 35 29 14 . . . . 3 Leg 8 | . 2 . . . 4 29 29 28 19 11 Wheel 3 | . 13 8 . 3 . . . . . . Device 13 | . 13 11 18 18 13 7 5 8 11 18 Storage 6 | . 14 11 9 7 4 . . 4 5 3 Processor 9 | . . 7 . . 14 22 23 19 15 13 Protection 4 | . . 3 . 3 3 4 5 5 6 8 Energy Gun 7 | . 21 15 . 3 6 5 5 5 3 5 Energy Cannon 5 | . . 6 26 7 2 7 3 2 7 . Ballistic Gun 4 | . 6 10 . 7 2 . . . . 3 Ballistic Cannon 2 | . . . . 2 4 2 5 8 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 11 32 99 103 115 115 45 65 86 94 87 Greatest Support 115 | 20 20 46 92 115 100 83 83 83 98 70 Greatest Overweight (x) 31 | . 3 13 1 4 31 . . 1 2 9 Average Overweight (x) 1 | . 2 1 1 2 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 5 5 15 15 15 Average Capacity 18 | 8 14 17 25 25 21 5 5 14 15 14 Most Carried 25 | 6 15 24 25 25 25 5 5 15 15 15 Average Carried 16 | 6 11 15 24 23 18 4 4 10 12 12 Final Capacity 25 | 8 15 25 25 25 5 5 5 15 15 5 Final Carried 25 | 6 15 24 25 25 4 5 4 14 15 5 Class Distribution -------------------- 22% | Scavenger-Gunner 19% | Scavenger-Mutant 15% | Gunner 11% | Mutant 10% | Skirmisher 7% | Tank 7% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Matter Collected 4285 | 200 144 416 197 1492 558 318 84 136 593 147 Remotely . | . . . . . . . . . . . Salvage Created 9198 | . 531 1728 792 2683 1332 564 . 200 1026 342 Parts 473 | . 38 95 50 128 75 17 . 5 37 28 Haulers Intercepted 13 | . 1 5 1 4 . 1 . . 1 . Recyclers Shooed 3 | . . 1 . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 166 | . 15 29 19 43 25 3 . 4 23 5 Melee 4 | . . . . . . . . . 2 2 Guns 60 | . 14 20 2 12 6 . . . 3 3 Cannons 55 | . . 7 13 19 12 2 . 1 1 . AOE 40 | . 1 . 4 10 5 . . 3 17 . Classes Destroyed 17 | . 6 5 . 6 . . . . . . Worker 12 | . . 3 1 4 2 . . . 1 1 Builder 16 | . 1 1 . 4 9 1 . . . . Tunneler 2 | . . . . 1 . . . . 1 . Hauler 13 | . 1 5 1 4 . 1 . . 1 . Recycler 10 | . 1 2 1 4 . 2 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 12 | . . 4 3 4 1 . . . . . Swarmer 27 | . 6 4 9 4 4 . . . . . Grunt 73 | . 9 14 6 21 9 . . 3 11 . Brawler 9 | . . 2 . 3 1 . . . 3 . Duelist 4 | . . 2 . 2 . . . . . . Protector 2 | . . . . 1 . . . . 1 . Sentry 20 | . . 7 4 4 4 1 . . . . Specialist 1 | . . . . 1 . . . . . . Hunter 9 | . . . . 1 2 2 . . 4 . Programmer 20 | . . . . 5 5 . . 1 4 5 Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 19 | . 4 5 4 10 19 3 . 3 7 2 Combat Bots Only 8 | . 3 4 4 8 8 2 . 3 7 2 Max Kills in Single Turn 5 | . 2 2 4 3 5 1 . 3 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . 4 3 3 . . 3 4 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Damage Taken 19235 | . 574 974 848 4051 4138 468 . 56 4099 4027 Core 3267 | . 152 179 29 354 582 . . . 664 1307 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 213 | . . . . . 13 13 . . 187 . Core Remaining (%) 63 | 100 39 55 94 49 31 . . 100 42 . Volleys Fired 484 | . 40 92 44 142 76 13 . 7 57 13 Largest 4 | . 2 3 3 3 3 3 . 3 4 4 Hottest 331 | . 130 186 204 192 244 235 . 243 331 236 Shots Fired 1167 | . 80 235 118 395 158 31 . 17 106 27 Gun 691 | . 80 210 8 230 85 13 . 5 33 27 Cannon 436 | . . 25 109 156 69 18 . 10 49 . Launcher 40 | . . . 1 9 4 . . 2 24 . Special . | . . . . . . . . . . . Kinetic 360 | . 24 57 8 187 57 4 . 6 6 11 Thermal 592 | . 32 178 109 166 64 13 . 5 12 13 Explosive 34 | . . . 1 9 4 . . 2 18 . Electromagnetic 181 | . 24 . . 33 33 14 . 4 70 3 Robot Hit Streak 15 | . 9 15 8 14 11 10 . 6 12 8 Robot Miss Streak 6 | . 5 4 6 5 5 4 . 5 6 4 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 752 | . 56 150 59 247 98 22 . 10 76 34 Core Hits 458 | . 54 68 35 136 53 15 . 14 69 14 Critical Kills 8 | . . 1 . 4 2 . . . . 1 Critical Parts Destroyed 4 | . . 1 . 2 1 . . . . . Critical Strikes 35 | . . 11 . 10 8 2 . 1 1 2 Burn 17 | . . 9 . 3 4 1 . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 11 | . . 2 . 6 2 . . . . 1 Blast 2 | . . . . 1 1 . . . . . Corrupt 3 | . . . . . . 1 . 1 1 . Sever 1 | . . . . . . . . . . 1 Melee Attacks 33 | . . . . . . . . . 12 21 Impact 5 | . . . . . . . . . . 5 Slashing 28 | . . . . . . . . . 12 16 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 22225 | . 752 2350 1446 6667 3356 613 . 825 5090 1126 Guns 7642 | . 658 2018 93 3014 940 162 . 68 286 403 Cannons 6496 | . . 328 1125 2458 1445 443 . 235 462 . Explosions 6990 | . 94 . 228 1142 946 . . 509 4071 . Melee 985 | . . . . . . . . . 262 723 Ramming 112 | . . 4 . 53 25 8 . 13 9 . Kinetic 4940 | . 101 572 93 2923 781 42 . 127 86 215 Thermal 8047 | . 470 1774 1125 2322 1347 162 . 68 591 188 Explosive 6098 | . . . 228 1006 707 . . 509 3648 . Electromagnetic 2043 | . 181 . . 363 496 401 . 108 494 . Impact 200 | . . . . . . . . . . 200 Slashing 785 | . . . . . . . . . 262 523 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . 3 . . 21 18 . . . 24 21 Average Corruption 11 | . 2 . . 9 12 . . . 17 9 Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 163 | . 3 . . 79 61 . . . 16 4 Message Errors 43 | . . . . 19 16 . . . 7 1 Matter Fused 43 | . 1 . . 24 13 . . . 3 2 Heat Flow Errors 18 | . . . . 5 10 . . . 2 1 Energy Discharges 13 | . 2 . . 4 6 . . . 1 . Parts Rejected 2 | . . . . . 2 . . . . . Data Loss (minor) 17 | . . . . 10 5 . . . 2 . Data Loss (major) 6 | . . . . 2 4 . . . . . Misfires 9 | . . . . 6 3 . . . . . Alerts 1 | . . . . . . . . . 1 . Misdirections 2 | . . . . 1 1 . . . . . Weapon Failures 9 | . . . . 8 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 749 | . 36 . 13 78 305 . . 11 207 99 Projectiles 132 | . . . 13 20 66 . . . 33 . Explosions 518 | . 36 . . 58 239 . . 11 174 . Melee 99 | . . . . . . . . . . 99 Knockbacks 18 | . . . . 6 3 3 . 3 2 1 Impact 1 | . . . . . . . . . . 1 Kinetic 17 | . . . . 6 3 3 . 3 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1195 | . 210 2 . 75 689 . . . 219 . Shots 22 | . 4 . . 1 11 . . . 6 . Rammed 9 | . . 2 . 6 1 . . . . . Targets Rammed 16 | . . 2 1 6 3 1 . 2 1 . Kicked 4 | . . . . . . 1 . 2 1 . Crushed 3 | . . . 1 . 2 . . . . . Highest Temperature 450 | . 207 362 337 362 450 315 . 102 380 105 Average Temperature 90 | . 65 103 136 59 108 112 . 39 120 47 Received Heat Transfer 3042 | . 84 363 423 1293 633 27 . 9 210 . Effects 16 | . . 2 2 . 4 5 . . 3 . Shutdowns 2 | . . . . . 1 . . . 1 . Energy Bleed 4 | . . . . . 2 . . . 2 . Interference 7 | . . 1 1 . . 5 . . . . Matter Decay 1 | . . . 1 . . . . . . . Damage (minor) 2 | . . 1 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 20 | . . . . 4 3 8 . . 3 2 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 6 | . . 2 . 2 1 1 . . . . Combat Hostiles 6 | . . 2 . 2 1 1 . . . . Parts Melted 40 | . . 17 8 9 5 1 . . . . Heat Transferred 15401 | . 575 4792 2035 3828 2642 550 . 111 509 359 Parts Sabotaged 1 | . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . 2 2 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Peak Influence 1462 | . 375 556 622 995 759 388 65 1462 1201 601 Initial 706 | . . 101 226 217 470 291 65 45 706 571 Average 456 | . 221 310 390 482 512 306 65 590 803 470 Maximum Alert Level 4 | . 1 2 2 3 3 1 . 4 4 2 Low Security (%) 13 | 100 41 30 . . . 17 100 27 . 3 Level 1 33 | . 58 48 45 49 21 82 . 12 . 6 Level 2 39 | . . 21 54 34 73 . . 28 31 90 Level 3 10 | . . . . 15 5 . . 8 65 . Level 4 2 | . . . . . . . . 23 3 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 54 | . 3 3 3 15 8 . . 12 7 3 Investigation 4 | . 1 1 . . . . . 2 . . Extermination 15 | . . . . 5 5 . . 1 2 2 Reinforcement 22 | . 2 2 2 7 3 . . 3 2 1 Assault 9 | . . . . 3 . . . 3 3 . Garrison 4 | . . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . 1 2 1 . . 2 . . Haulers Reinforced 3 | . . . . 1 . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Distress Signals 13 | . . 5 2 4 2 . . . . . Communications Jammed 2 | . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . 1 1 Times Spotted 284 | . 24 43 29 84 37 4 . 19 31 13 Peak Tracking Total 9 | . 4 4 5 9 9 2 . 7 7 6 Tactical Retreats 9 | . . 1 . 6 2 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Traps Triggered 10 | . 3 1 . 3 . 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Machines Disabled 34 | . 2 3 1 5 8 . . 7 8 . Max in Single Turn 5 | . 2 1 1 1 5 . . 1 2 . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Machines Accessed 6 | . 3 2 . . . . . . 1 . Terminals 5 | . 3 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . 9 6 . . . . . . 2 . Successful 11 | . 7 3 . . . . . . 1 . Failed 6 | . 2 3 . . . . . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 14 | . 9 3 . . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 7 2 . . . . . . 1 . Record 7 | . 5 2 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . 1 . . . . . . 1 . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Total Allies 20 | . . . . . . . 20 . . . Largest Group 20 | . . . . . . . 20 20 2 . Highest-Rated Group 794 | . . . . . . . 794 794 92 . Highest-Rated Ally 50 | . . . . . . . 50 50 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 204 | . . . . . . . . 197 7 . Total Damage 7183 | . . . . . . . . 7037 146 . Kills 47 | . . . . . . . . 47 . . Allies Corrupted 2 | . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Turns Passed 13745 | 5 870 2284 874 2824 2621 482 391 1306 1213 875 Spaces Moved 6289 | 5 560 907 291 1285 817 342 309 876 566 331 Core 20 | . . 2 . . 15 . . . . 3 Treads 1801 | . . 441 291 578 487 . . . . 4 Legs 2774 | 5 37 . . . 315 342 309 876 566 324 Wheels 1694 | . 523 464 . 707 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 110 | 120 110 125 240 145 120 120 120 120 120 180 Average Speed 175 | 120 118 195 240 167 268 120 120 140 152 201 Slowest Speed 1600 | 120 125 700 240 325 1600 120 120 190 260 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 2 75 60 39 30 26 7 95 26 16 9 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 592 | . 41 . 10 78 144 . . 34 284 1 Melee . | . . . . . . . . . . . Projectile 42 | . . . . 30 10 . . 1 . 1 AOE 549 | . 41 . 10 48 133 . . 33 284 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Total 8040 | 4 695 1239 380 1673 1107 388 332 937 803 482 Wait 670 | . 58 156 11 96 124 14 2 29 96 84 Move 6280 | 4 559 906 290 1284 816 342 308 875 565 331 Hop . | . . . . . . . . . . . Pick Up 146 | . 14 25 7 44 21 4 4 10 13 4 Fast Attach 80 | . 2 11 3 15 14 5 4 4 14 8 Attach 140 | . 5 8 9 39 31 1 3 2 27 15 Detach 65 | . 3 5 6 15 9 . 3 4 14 6 Swap 21 | . 5 6 2 . 1 2 . 1 2 2 Drop 108 | . 9 28 7 32 12 6 8 3 2 1 Fire 484 | . 40 92 44 142 76 13 . 7 57 13 Melee 30 | . . . . . . . . . 12 18 Ram 7 | . . 2 . 5 . . . . . . Kick 4 | . . . . . . 1 . 2 1 . Crush 5 | . . . 1 1 3 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 513 | -10/Materials | Core integrity fell below 50% 577 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Discovered new exit (range 3) 687 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1148 | -9/Materials | Discovered new exit (range 7) 1330 | -9/Materials | Build established: Tank 2107 | -9/Materials | Discovered new exit (range 16) 2214 | -9/Materials | Build established: Skirmisher 3160 | -9/Materials | Entered another Materials area 3160 | -8/Materials | Evolved 2 slots: Propulsion x2 3287 | -8/Materials | Discovered new exit (range 11) 3567 | -8/Materials | Build established: Gunner 3842 | -8/Materials | Garrison activated, responded to threat 4010 | -8/Materials | Discovered new exit (range 8) 4034 | -8/Materials | Entered Factory 4034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5634 | -7/Factory | First assault squad dispatched 5675 | -7/Factory | Build established: Tank 5707 | -7/Factory | Discovered new exit (range 15) 5768 | -7/Factory | System corruption reached 10% 5815 | -7/Factory | Lost 9 parts (2n3u4w) 6302 | -7/Factory | Build established: Scavenger-Tank 6405 | -7/Factory | Discovered new exit (range 6) 6650 | -7/Factory | Lost 5 parts (1p1n1u2w) 6666 | -7/Factory | Core integrity fell below 50% 6686 | -7/Factory | Destroyed 8 combat bots 6858 | -7/Factory | Entered another Factory area 6858 | -6/Factory | Evolved 2 slots: Utility x2 7351 | -6/Factory | Build established: Scavenger-Skirmisher 7778 | -6/Factory | Lost 5 parts (1p2n2u) 7906 | -6/Factory | System corruption reached 10% 7942 | -6/Factory | Destroyed 8 combat bots 7956 | -6/Factory | Lost 6 parts (4n2u) 8028 | -6/Factory | Lost 4 parts (1p1n2w) 8294 | -6/Factory | Build established: Scavenger-Mutant 8744 | -6/Factory | Lost 6 parts (1p1n2u2w) 8815 | -6/Factory | Core integrity fell below 50% 9036 | -6/Factory | Discovered new exit (range 15) 9240 | -6/Factory | Build established: Scavenger-Gunner 9479 | -6/Factory | Entered another Factory area 9479 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9961 | -5/Factory | Sucked down chute 9961 | -5/Factory | Entered Waste 9962 | -5/Waste | Joined by Warlord forces that had cleared the area 10093 | -5/Waste | Build established: Scavenger-Mutant 10105 | -5/Waste | Found Fusion Bomb Launcher 10173 | -5/Waste | Discovered new exit (range 13) 10352 | -5/Waste | Entered Factory 10352 | -5/Factory | Accompanied by 20 allies 10546 | -5/Factory | Build established: Scavenger-Gunner 10666 | -5/Factory | Found Imp. Powered Armor 10699 | -5/Factory | Garrison activated, responded to threat 11252 | -5/Factory | First assault squad dispatched 11548 | -5/Factory | Discovered new exit (range 13) 11658 | -5/Factory | Entered another Factory area 11658 | -4/Factory | Accompanied by 2 allies 11658 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11908 | -4/Factory | First assault squad dispatched 12080 | -4/Factory | Lost 5 parts (3u2w) 12171 | -4/Factory | Build established: Scavenger-Mutant 12416 | -4/Factory | Lost 6 parts (2p1n3w) 12499 | -4/Factory | System corruption reached 10% 12518 | -4/Factory | Core integrity fell below 50% 12538 | -4/Factory | Destroyed 7 combat bots 12547 | -4/Factory | Lost 9 parts (3n3u3w) 12862 | -4/Factory | Discovered new exit (range 8) 12871 | -4/Factory | Entered Research 12871 | -3/Research | Evolved 2 slots: Utility x2 13339 | -3/Research | Build established: Scavenger-Gunner 13663 | -3/Research | Lost 3 parts (2n1w) 13701 | -3/Research | System corruption reached 10% 13733 | -3/Research | Core integrity fell below 50% 13741 | -3/Research | Core integrity fell below 20% 13746 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13737_ Slug penetrates P-80 Master. 13737_ Imp. Proton Missile Launcher destroyed. 13738_ Lrg. Storage Unit destroyed. 13738_ K-01 Serf collects debris. 13740_ Slug penetrates Wall. 13740_ Slug penetrates P-80 Master. 13740_ P-80 Master destroyed. 13740_ Slug penetrates Wall. 13740_ Imp. Target Analyzer destroyed. 13740_ Penetrated by Slug. 13740_ Slug penetrates P-80 Master. 13742_ System corrupted: Matter fused (-9). 13742_ K-01 Serf collects debris. 13743_ Penetrated by Slug. 13744_ Slug penetrates Wall. 13745_ Wall collapses. 13746_ K-01 Serf collects debris. 13746_ Slug penetrates P-80 Master. 13746_ P-80 Master suffers critical hit (Destroy). 13746_ Penetrated by Slug. 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""???????????? | | ?# ## #??#########pkp### ^ "" ??????????? | | ?# ## #??# |[=%%= ????????? | | ?# ## #??# [h|%[** ????????? | | ?# ## #??# =!!!= ????????? | | ?# ## #??# !=! ????????? | | ?# ## #??# ################# ?????????? | | ?# ## #??# #????????????????????????????? | | ## ## #### #????????????????????????????? | | # # #????????????????????????????? | | # + #????????????????????????????? | | # # A #????????????????????????????? | | # # #????????????????????????????? | | # # ###########?????????????????????????? | | # # # #?????????????????????????? | | #+###### # #?????????????????????????? | | # + #?????????????????????????? | | + # #?????????????????????????? | | # # #?????????????????????????? | | # """ # """ #?????????????????????????? | | ### """ # """ #?????????????????????????? | | #?# """ # """ #?????????????????????????? | | #?# """ ###########?????????????????????????? | | #?# """ #???????????????????????????????????? | | #?# ###??????????##########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 625 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 60 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 9 Energy Filtering 30 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Let's See Who's Tougher Respectable Loadout The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed RocketMakeshiftLance Manual? 0 Play Time 02:47:00 Cumulative 19.6 hours Start 2022.03.26 @ 07:40:55 End 2022.03.26 @ 19:49:37 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04759340-6c98-43df-a71b-d16a28f19651