Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 14:00:46 Player: Thqwib-Linux Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (365) 1825 Value Destroyed (18495) 18495 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (34850) 34850 TOTAL SCORE: 67910 Bonus ------- High Alert Combat Kills 2157 Follower Combat Kills 3305 Entered Garrisons 600 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -412 Cogmind --------- Core Integrity 1498/1600 Matter 254/300 Energy 308/530 System Corruption 16% Temperature Cool (21) Movement Treading (160) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Powered Armor Advanced Powered Armor Graphene Brace Improved Hardlight Generator Advanced Remote Force Field > --- WEAPON (4) ------- Vortex Cannon Railgun Helical Railgun (fused) Enhanced Hardcell Cannon > --- INVENTORY (25) --- Light Quantum Reactor Centrium Wheel Centrium Wheel Structural Scanner Advanced Powered Armor Long-range Tractor Beam Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun Railgun Light Antimatter Cannon Linear Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Powered Armor Graphene Brace Advanced Remote Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Helical Railgun Light Antimatter Cannon > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Centrium Wheel Structural Scanner Advanced Transmission Jammer Advanced ECM Suite Advanced Powered Armor Advanced Powered Armor Improved Hardlight Generator Advanced Point Defense System Advanced Point Defense System Long-range Tractor Beam Dispersion Rifle Vortex Cannon Enhanced Nova Cannon Heavy Machine Gun Railgun Linear Accelerator Enhanced Hardcell Cannon Advanced Remote Datajack [Rating: 214] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Advanced Powered Armor Weapon Autogun Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 1 2 2 . Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 270 | 3 13 . 25 3 . . 13 20 3 2 1 4 4 3 6 10 1 . 3 1 7 5 1 3 . 5 19 9 11 2 15 14 27 15 22 Power 40 | . 2 . 3 . . . 3 . 1 1 . . . . . 2 . . . . . . . 1 . 1 1 3 3 . 3 2 9 . 5 Engine 8 | . 2 . 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Reactor 27 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . 1 1 . 2 . 3 2 9 . 5 Propulsion 66 | 2 2 . 8 2 . . 5 12 . 1 . 3 . . . 2 . . 1 . 1 1 . . . 3 2 3 2 1 4 1 3 2 5 Treads 24 | 1 1 . 2 2 . . . 7 . 1 . . . . . 1 . . . . . . . . . . 1 . 1 1 . 1 2 1 2 Leg 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 34 | 1 1 . 5 . . . . 4 . . . 3 . . . 1 . . 1 . 1 1 . . . 3 1 3 1 . 4 . . 1 3 Hover 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 5 . 8 . . . 4 3 1 . . 1 2 2 2 3 1 . 2 . 4 4 1 2 . 1 8 1 2 1 7 6 8 8 5 Device 41 | 1 . . 5 . . . . . . . . . . 1 1 . . . 1 . 2 3 1 . . . 3 . 2 1 5 4 5 3 3 Storage 9 | . 4 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Processor 16 | . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . . 4 . . . 1 2 1 2 1 Hackware 6 | . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . 1 . . . . . . . . 1 . . Protection 21 | . . . 3 . . . 1 2 1 . . 1 2 . . 3 . . 1 . . 1 . . . 1 1 1 . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 4 . 6 1 . . 1 5 1 . 1 . 2 1 4 3 . . . 1 2 . . . . . 8 2 4 . 1 5 7 5 7 Energy Gun 7 | . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 1 Energy Cannon 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 1 Ballistic Gun 43 | . 4 . 5 . . . 1 3 1 . 1 . . . 4 1 . . . . . . . . . . 5 1 4 . 1 4 4 1 3 Ballistic Cannon 8 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . 1 . 1 1 Launcher 5 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 30 | . . . 2 . . . 1 2 . . . . . . . 4 . . . . 1 . . 2 . 1 3 . . . . 3 8 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 28 | . 1 1 3 . . . 1 4 . . . . . . . . . . . . . 2 1 . . . 4 1 2 . . 4 . . 4 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 14 | . . . 1 . . . 1 3 . . . . . . . . . . . . . 1 . . . . 3 . 1 . . 1 . . 3 Utility 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Weapon 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . Highest Loss Streak 4 | . 1 1 2 . . . 1 4 . . . . . . . . . . . . . 1 1 . . . 2 1 1 . . 4 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 9 14 14 15 15 15 13 16 18 19 19 18 18 16 18 18 18 18 18 18 18 15 15 17 18 17 16 17 16 16 15 17 16 17 17 Power . | 1 1 1 1 1 1 1 . 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 Propulsion 2 | 2 4 7 6 6 6 6 . 1 2 1 1 2 3 3 3 2 2 2 2 2 2 1 1 1 1 1 1 1 . 1 1 1 1 2 1 Utility 6 | . 1 1 1 2 3 3 3 4 7 8 8 6 6 4 5 5 6 6 6 7 7 5 6 7 7 6 6 6 7 7 8 11 10 9 9 Weapon 6 | . 2 4 4 5 5 5 8 8 7 7 7 7 7 7 8 8 8 8 8 8 8 8 7 8 9 9 8 9 8 8 6 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | 4 7 1 7 . 1 . 4 2 . 6 . 4 6 . 1 1 . 1 1 . 4 1 1 . . 3 2 1 . . . 3 7 . 3 Power 7 | . 2 . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 10 | 4 . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Utility 30 | . 1 1 . . . . 2 1 . 4 . 4 1 . 1 . . 1 1 . 2 . 1 . . 2 2 . . . . 3 2 . 1 Weapon 21 | . 4 . 4 . 1 . 2 . . . . . 4 . . . . . . . 1 . . . . . . . . . . . 3 . 2 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 94 100 100 100 91 93 99 93 92 91 92 92 93 93 93 93 88 88 82 87 87 88 88 84 81 80 84 89 88 88 90 91 92 Engine 2 | . 13 14 11 11 11 11 5 9 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 3 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 10 10 3 2 10 14 12 12 12 12 Treads 7 | . 13 14 11 11 11 11 . 19 23 16 15 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 5 4 3 3 4 6 Wheel 13 | . 14 14 21 22 22 22 . 15 15 15 15 20 23 20 20 20 20 20 17 17 11 10 11 11 11 10 11 9 9 10 10 14 13 12 9 Device 7 | . 2 . 9 11 11 11 . . . . . . . 6 6 6 6 6 10 11 6 10 10 5 5 5 5 5 6 10 9 11 16 16 16 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 8 | . 11 13 . . . . 8 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 10 10 10 10 9 8 15 16 Hackware 6 | . . . . . . . . . . . . . . 5 6 6 6 6 5 5 9 11 11 11 11 10 10 10 10 10 10 9 8 8 7 Protection 5 | . . . 7 11 11 11 5 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 11 10 7 5 3 . . 1 4 4 4 Energy Gun 1 | . . . . . . . . 1 . . . . . . . 4 6 6 5 . 4 . 3 5 5 3 . 1 2 5 5 3 . 2 2 Ballistic Gun 17 | . 28 28 21 21 22 21 18 16 29 30 30 30 29 25 26 21 20 20 17 17 17 17 12 11 11 12 15 8 8 10 13 14 16 11 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 1 5 3 . . . . . 3 Peak Build Rating 214 | 7 12 12 20 18 19 19 28 30 39 55 57 59 61 65 71 89 91 91 98 96 103 109 113 122 122 145 140 142 120 124 127 152 181 201 214 Average Rating 103 | 6 9 11 15 17 18 18 24 26 36 50 56 57 57 64 69 82 90 91 95 93 101 105 108 116 122 141 130 119 115 123 123 142 171 195 199 On Entrance 78 | 6 7 12 11 18 18 19 19 23 29 39 55 57 57 58 65 70 89 91 91 96 93 101 105 109 122 122 140 138 113 120 124 117 127 181 194 Avg Prop Armor Cover (%) 8 | 11 11 12 7 7 7 7 . 19 16 16 16 12 10 10 9 10 10 10 7 7 7 7 7 7 7 6 7 9 6 7 6 10 6 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 231 | 13 53 33 42 40 40 40 36 57 70 76 77 77 80 79 85 88 88 88 106 108 108 106 107 107 107 143 147 137 112 107 126 124 163 166 231 Greatest Support 250 | 10 20 16 32 24 24 24 40 32 32 90 32 36 36 36 36 80 36 36 36 36 40 40 40 40 40 48 80 44 56 56 72 72 80 80 250 Greatest Overweight (x) 8 | 1 3 2 2 1 1 1 1 4 2 2 2 3 2 2 2 7 2 2 2 2 2 2 2 2 2 4 8 3 3 1 2 2 2 2 3 Average Overweight (x) 1 | 1 1 2 1 1 1 1 . . 1 1 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 8 14 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 21 | 6 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 18 20 20 20 20 20 20 20 20 20 20 20 21 Average Carried 18 | 3 9 14 14 14 14 15 13 16 18 19 20 19 19 18 20 20 20 20 19 19 19 16 16 18 20 19 18 19 19 19 19 19 19 19 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 3 15 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 17 17 20 20 20 20 20 19 19 20 19 20 20 14 Class Distribution -------------------- 27% | Scavenger-Tank 18% | Scavenger-Gunner 17% | Hacker-Tank 17% | Mutant 10% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -7/DSF Commander-Tank | -7/Garrison Commander-Tank | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Tank | -3/Research Hacker-Tank | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Matter Collected 15785 | 288 463 45 907 174 . 100 377 956 . 602 . 178 793 211 640 246 172 2 48 177 535 622 287 . 95 335 1210 328 891 103 570 563 725 1048 2094 Remotely 2205 | . . . . . . . . . . . . . . . . . . . . . . 441 . . . . . . 369 . . 130 . 222 1043 Salvage Created 19019 | 109 691 11 1325 173 . 127 419 1277 . 694 . 220 939 177 747 134 129 25 146 180 784 612 263 . 77 734 1156 464 765 103 637 962 420 2036 2483 Parts 886 | 11 40 3 81 10 . 8 20 52 . 9 . 5 48 1 36 6 10 3 4 4 29 15 12 . 1 40 66 21 32 4 28 46 7 136 98 Haulers Intercepted 20 | . 2 . 5 . . . 1 4 . . . . . 2 . . . . . . 1 . . . . . . . . 1 . 1 1 2 . Recyclers Shooed 10 | 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . . . . . . . 15 12 . 11 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Combat Hostiles Destroyed 274 | . 15 . 28 6 . 3 5 13 . 3 . 5 22 . 8 1 1 . 2 1 11 14 4 . 1 10 26 7 20 . 8 8 2 27 23 Guns 217 | . 15 . 28 3 . 1 5 13 . 3 . 5 19 . 8 1 1 . 2 1 11 9 4 . 1 6 16 4 8 . 5 4 2 27 15 Cannons 36 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 4 5 3 8 . 3 . . . 8 AOE 21 | . . . . 3 . 2 . . . . . . 3 . . . . . . . . . . . . . 5 . 4 . . 4 . . . Classes Destroyed 20 | 2 6 . 1 1 . . 1 . . 1 . 1 1 . 3 . . . . . . . . . . . 1 . . . 1 . 1 . . Worker 17 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . 11 Builder 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 2 . . . Tunneler 6 | 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hauler 20 | . 2 . 5 . . . 1 4 . . . . . 2 . . . . . . 1 . . . . . . . . 1 . 1 1 2 . Recycler 20 | 1 . . 1 . . 2 1 5 . . . . . . . . . . . . . . . . . 2 . 2 . . . 3 1 1 1 Operator 7 | . 1 . . . . . . 2 . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . Watcher 12 | . 2 . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 2 . 1 3 Swarmer 65 | . 6 . 8 3 . 3 . . . . . . 7 . . . . . . . . 1 . . . 4 11 4 5 . . 4 . 9 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Grunt 97 | . 9 . 13 2 . . 1 8 . . . 4 10 . 5 . . . 2 . 4 12 3 . 1 3 4 . 6 . 3 . . 2 5 Brawler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 38 | . . . 7 . . . 3 4 . . . . 4 . 2 . 1 . . . 3 1 1 . . . 4 . 3 . 1 2 . 1 1 Specialist 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . . . . Hunter 15 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . 3 6 Programmer 35 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 3 1 3 2 . . 2 . 12 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . . Compactor 4 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 1 7 3 . 5 3 4 . 2 . 2 4 1 2 1 3 1 2 1 2 10 2 . 1 4 5 4 5 1 3 4 1 8 7 Combat Bots Only 10 | . 3 . 7 3 . 3 2 3 . 2 . 2 4 . 2 1 1 . 2 1 2 10 2 . 1 4 5 4 5 . 3 4 1 7 5 Max Kills in Single Turn 3 | 1 2 1 2 3 . 2 1 2 . 1 . 2 2 1 2 1 1 1 1 1 1 2 1 . 1 2 3 2 2 1 1 2 1 3 2 Gunslinging 2 | . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . 2 . Exploded 3 | . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . . . 3 . 2 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Hostile Shots Fired 1300 | . 64 9 99 11 . 10 30 53 . . . 1 58 . 57 11 10 . 7 . 56 59 27 . 8 36 121 27 112 . 145 67 . 88 134 Missed 346 | . 15 3 28 3 . 1 14 11 . . . . 17 . 17 4 3 . 1 . 8 12 9 . 2 14 24 5 31 . 62 17 . 26 19 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 954 | . 49 6 71 8 . 9 16 42 . . . 1 41 . 40 7 7 . 6 . 48 47 18 . 6 22 97 22 81 . 83 50 . 62 115 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . Projectile 940 | . 49 6 71 8 . 9 16 42 . . . 1 41 . 40 7 7 . 6 . 48 47 18 . 6 22 83 22 81 . 83 50 . 62 115 AOE 13 | . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . 5 Critical Strikes 52 | . 1 . 2 . . . . 2 . . . . 1 . 1 2 . . . . 3 2 3 . 1 1 10 . 4 . 2 2 . 5 10 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 5 Damage Taken 16867 | . 492 81 861 171 . 56 232 711 . . . 30 438 . 540 130 175 17 82 . 900 919 356 . 57 480 2233 395 1419 . 740 1553 28 1329 2442 Core 1193 | . 124 16 184 14 . 4 58 118 . . . . 45 . 66 . 34 . . . . . . . . 42 88 . 114 . 8 176 . 90 12 Absorbed by Shields 1978 | . . . 74 67 . 24 . . . . . . . . 185 74 . . 30 . 92 . . . 56 . 87 . 224 . 240 . 6 208 611 Reduced by Siege Mode 521 | . . . . . . . . . . . . . . . 39 10 6 . 4 . 42 26 13 . . 11 98 20 92 . . . . 6 154 Redirected to Shielding 69 | . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1147 | . 49 . . . . . . 110 . . . . 17 . 52 9 . 5 . . . . . 190 . . . 286 . . . . 137 . 292 Core Remaining (%) 81 | 100 . 44 . . . 49 . 68 . . . . 93 . . . . 88 . . . . . . 100 . . . . . 78 86 100 . 93 Volleys Fired 958 | 12 51 2 90 12 . 6 33 90 1 31 . 8 61 12 28 12 8 3 8 7 40 18 14 1 2 20 73 17 60 2 32 38 9 63 94 Largest 4 | 2 2 2 2 2 . 2 2 2 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 1 4 4 4 3 4 3 4 4 4 4 4 Hottest 244 | 40 46 46 46 46 . 46 46 86 88 88 . 93 120 93 136 240 158 240 240 117 240 111 240 240 163 240 240 240 240 145 240 240 170 233 244 Shots Fired 2584 | 24 102 4 179 22 . 9 65 177 4 124 . 32 160 45 109 45 31 7 26 27 155 72 44 1 8 73 178 46 139 5 59 110 24 192 286 Gun 2282 | 24 102 4 179 20 . 6 64 177 4 124 . 32 148 44 108 45 31 7 26 21 152 54 32 1 6 58 152 32 93 5 42 107 20 172 190 Cannon 270 | . . . . . . . . . . . . . 7 1 1 . . . . . 2 18 10 . 2 15 23 14 43 . 17 . 4 20 93 Launcher 29 | . . . . 2 . 3 1 . . . . . 5 . . . . . . 6 1 . 2 . . . 3 . 3 . . 3 . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 2195 | 24 102 4 179 20 . 6 64 168 4 124 . 32 148 45 108 38 24 3 18 21 119 72 36 . 6 65 146 43 112 3 27 73 19 134 208 Thermal 339 | . . . . . . . . 9 . . . . 7 . 1 7 7 4 8 . 35 . 6 1 2 8 21 3 18 2 32 34 5 57 72 Explosive 29 | . . . . 2 . 3 1 . . . . . 5 . . . . . . 6 1 . 2 . . . 3 . 3 . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 . . . . 1 3 Robot Hit Streak 42 | 4 7 4 25 5 . 3 16 23 2 40 . 7 17 12 12 27 16 1 20 33 23 42 14 . 2 15 19 21 18 4 13 17 17 20 30 Robot Miss Streak 6 | 2 6 . 4 2 . 1 2 3 3 2 . 1 3 2 2 2 1 1 . 2 2 2 3 . 1 2 4 2 2 . 2 2 2 4 6 Penetration Max 3 | . . . . . . . . . . . . 1 1 . 2 1 . . . . 1 1 1 . . 1 3 . 1 . . 1 1 1 2 Secondary Targets 29 | . 2 . 1 1 . . . 3 . . . 1 3 . 4 1 . . . . . . . . . 1 5 . . . . . 1 5 1 Max Gunslinging Chain 2 | . 1 . 1 1 . . . 1 . . . 1 1 . 1 1 . . . . . . . . . 1 1 . . . . . 1 2 1 Shots Hit Robots 1729 | 15 56 3 131 15 . 5 37 135 1 104 . 21 87 34 81 40 23 1 19 21 124 55 27 . 3 48 114 31 87 3 25 63 16 106 198 Core Hits 790 | 5 34 1 51 10 . 7 18 40 . 19 . 8 54 5 48 15 9 1 8 5 37 31 10 . 1 23 56 17 40 2 20 37 8 64 106 Critical Kills 39 | . 1 . . 1 . . . . . . . . 1 . 9 . . . . 1 . 3 2 . . 6 5 . 3 . 1 . . 5 1 Critical Parts Destroyed 64 | . . . 1 . . . . 1 . . . . . 1 27 . . . 1 . 3 2 2 . . 3 9 1 3 . . 1 . 7 2 Critical Strikes 128 | . 1 . 1 1 . . . 1 . 1 . . 1 1 41 . . . 1 2 4 6 4 . . 12 19 1 13 . 1 1 . 12 4 Destroy 113 | . 1 . 1 1 . . . 1 . 1 . . 1 1 41 . . . 1 2 4 5 4 . . 9 16 1 6 . 1 1 . 12 3 Blast 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 . 7 . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45103 | 196 757 40 2034 404 . 286 578 2354 17 1943 . 448 2252 663 907 787 593 24 439 1130 3002 1816 732 . 86 1353 3683 991 3945 100 1214 2147 516 3209 6457 Guns 33607 | 196 757 40 2034 223 . 64 578 2354 17 1943 . 448 1627 663 870 787 568 24 439 408 2928 1325 580 . 86 971 1812 457 1422 100 595 1579 389 3066 4257 Cannons 8351 | . . . . . . . . . . . . . 211 . 37 . . . . . 43 491 152 . . 365 1346 534 2144 . 615 . 127 86 2200 Explosions 3024 | . . . . 181 . 222 . . . . . . 409 . . . . . . 722 31 . . . . . 525 . 379 . . 555 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 121 | . . . . . . . . . . . . . 5 . . . 25 . . . . . . . . 17 . . . . 4 13 . 57 . Kinetic 33945 | 196 757 40 2034 223 . 64 578 2201 17 1943 . 448 1627 663 870 652 454 . 296 408 2142 1816 656 . 52 1290 2244 935 2928 24 395 956 357 2018 4661 Thermal 6967 | . . . . . . . . 153 . . . . 211 . 37 135 114 24 143 . 829 . 76 . 34 46 370 56 355 76 815 623 159 1134 1577 Explosive 3024 | . . . . 181 . 222 . . . . . . 409 . . . . . . 722 31 . . . . . 525 . 379 . . 555 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1046 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 544 . 283 . . . . . 219 Highest Corruption 16 | . . . . . . . . . . . . . . . 1 1 1 1 . . 4 4 4 4 . 3 3 7 7 7 12 10 . 6 16 Average Corruption 4 | . . . . . . . . . . . . . . . 1 1 1 1 . . 3 4 4 4 . 2 3 5 7 7 8 4 . 3 9 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 338 | . . . . . . . . . . . . . . . 10 2 . 1 . . 19 15 16 2 . 10 40 22 40 5 25 24 . 29 78 Message Errors 76 | . . . . . . . . . . . . . . . 2 . . . . . 6 1 1 1 . 2 8 6 10 . 7 5 . 5 22 Matter Fused 69 | . . . . . . . . . . . . . . . 4 1 . . . . 7 3 3 1 . 3 4 2 7 3 5 8 . 4 14 Heat Flow Errors 52 | . . . . . . . . . . . . . . . 2 . . . . . 2 2 2 . . . 13 3 5 . 5 3 . 5 10 Energy Discharges 43 | . . . . . . . . . . . . . . . . 1 . . . . 2 5 4 . . 1 7 1 3 . 2 1 . 5 11 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 Data Loss (minor) 39 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 . . . 2 8 6 1 4 3 . 5 4 Data Loss (major) 19 | . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . 1 2 . 1 . 2 . . 3 6 Misfires 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 5 . . 2 . . 1 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . . . . . 1 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 . 1 . 1 5 Overload Shots 33 | . . . . . . . . . . . . . . . . 1 . 2 2 . 1 . 2 1 . 2 5 1 1 . 4 11 . . . Overflow Damage 415 | . . . . . . . . . . . . . 48 . . . . . . . . 10 . . . 5 55 109 106 . 2 35 . 27 18 Projectiles 305 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . 5 55 109 106 . 2 . . . 18 Explosions 83 | . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . . . . . 35 . . . Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Knockbacks 25 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 2 3 4 4 . . 1 . . 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 23 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 2 3 4 4 . . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 98 | . . . . 45 . 9 . . . . . . . . . . 12 . . . . . . . . . . . . . 2 2 . 28 . Shots 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 2 . 1 . Targets Rammed 7 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 2 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 613 | 6 20 8 35 25 . 24 24 173 38 205 . 65 148 . 120 136 27 272 307 . 176 179 240 124 . 284 613 222 240 12 195 284 408 184 200 Average Temperature 56 | 6 7 6 9 12 . 12 10 55 23 86 . 18 55 . 28 45 14 140 76 . 39 83 65 65 . 62 100 109 59 8 65 68 225 60 42 Received Heat Transfer 3017 | . 171 48 369 18 . . 27 396 . . . 18 93 . 120 8 36 . 36 . 126 325 165 . . 30 556 . 141 . 130 45 . 17 142 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Siege Activations 75 | . . . . . . . . . . 1 . 2 3 . 5 2 1 . 1 . 8 3 2 . 1 4 5 3 7 . . . . 13 14 Total Turns 1138 | . . . . . . . . . . 1 . 13 14 . 145 26 16 . 36 . 158 51 23 . 9 79 96 44 136 . . . . 135 156 Longest Duration 83 | . . . . . . . . . . 1 . 9 6 . 83 14 16 . 36 . 48 25 12 . 9 57 59 25 65 . . . . 34 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . 1 . . 2 1 5 2 . Heat Transferred 9514 | . . . . . . . . 333 . . . . 480 . 80 222 148 37 222 . 999 . 111 . 37 74 567 74 585 74 1656 740 357 1221 1497 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Maximum Alert Level 5 | . . . 1 . . . . 3 1 . . 1 5 3 3 3 1 1 . . . . . . . . 4 3 4 3 3 2 . 2 2 Low Security (%) 46 | 100 100 100 86 100 . 100 100 68 . 100 100 46 . . . . . 97 100 100 100 . . . . 100 4 . 2 . . . 100 70 . Level 1 14 | . . . 13 . . . . 13 100 . . 53 10 . 3 . 100 2 . . . . . . . . 4 62 13 . . 90 . 6 32 Level 2 21 | . . . . . . . . 12 . . . . 25 . 42 64 . . . . . . . . . . 34 26 13 84 83 9 . 22 67 Level 3 11 | . . . . . . . . 6 . . . . 22 100 53 35 . . . . . . . . . . 25 11 49 15 16 . . . . Level 4 4 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . 31 . 20 . . . . . . Level 5 1 | . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 2032 | 5 199 145 248 96 . 95 164 736 327 78 . 306 2032 1073 1021 789 386 214 83 45 81 . . . . 169 1445 758 1342 704 738 417 189 520 624 Initial 1066 | . . 55 . 37 . . 29 45 327 78 . . 229 1066 490 557 295 119 80 11 . . . . . . 109 758 197 704 455 414 171 2 325 Average 380 | 1 97 70 97 37 . 13 102 215 274 5 . 215 1126 1045 731 679 351 115 34 11 23 . . . . 27 857 410 776 679 647 344 33 150 462 Influence Increases 15104 | 20 606 115 839 202 . 105 359 1245 8 . . 486 1903 74 1279 372 196 276 129 58 447 315 210 . 108 331 1396 238 1165 7 283 370 125 905 932 Destroy 0b10 Robot/C 7060 | . 300 80 560 140 . 60 100 540 . . . 220 780 . 520 160 80 140 40 . 220 280 80 . 80 200 580 140 400 . 160 160 40 540 460 Destroy 0b10 Robot/NC 515 | 20 30 5 30 . . 10 15 65 5 . . . 10 15 50 10 15 5 5 . 20 . . . . 20 5 15 . 5 . 50 10 25 75 Destroy Leader 1204 | . 78 10 150 30 . 10 44 138 . . . 20 60 6 50 . . 42 12 . 62 20 10 . 10 30 60 30 50 2 20 46 12 96 106 Allied During Kill 1955 | . . 5 . 16 . . . 220 3 . . 207 563 18 576 170 62 30 . . . . . . 18 . 67 . . . . . . . . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . Successful Hack 373 | . 45 . . . . . 28 7 . . . . 14 34 3 . . 16 . . 44 . . . . 18 . . 12 . . 12 18 . 122 Select Force Hacks 120 | . 60 . . . . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . 15 . . . . . . 105 . . . 15 15 . 30 30 30 30 15 . 15 . . . . 30 60 45 15 . 15 . . 45 30 Anti-Garrison Action 1150 | . . . . . . . . . . . . . 400 . . . . . . . . . . . . . 400 . 350 . . . . . . Destroy Structure 1012 | . 3 . 9 16 . 25 7 5 . . . 24 61 1 20 2 9 13 12 58 56 . . . . 18 104 8 218 . 8 72 . 154 109 Partial Spotted 45 | . 30 . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1080 | . 45 15 90 . . . 120 135 . . . . . . 30 . . . 45 . 30 15 120 . . 15 120 . 120 . 30 30 45 45 30 Influence Decreases 14525 | 20 463 258 741 300 . 30 326 633 503 225 . 180 177 1106 1282 630 594 452 261 91 370 360 217 25 108 174 108 1401 105 698 196 804 425 400 862 Entered New Map 5923 | . . 88 . 61 . . 46 63 393 147 . . 77 966 510 440 444 222 85 22 . 30 7 25 . . 48 687 85 638 196 324 133 2 184 Time Decay 6814 | 20 453 140 434 196 . 30 270 490 110 30 . . . 140 502 170 70 110 176 69 370 310 210 . 108 174 . 404 . 60 . 440 292 398 638 Lost Part 270 | . 10 10 30 . . . 10 40 . . . . . . . . . . . . . 20 . . . . 40 10 20 . . 40 . . 40 Lost Ally 791 | . . 20 . 43 . . . 40 . 48 . 180 100 . 120 20 80 120 . . . . . . . . 20 . . . . . . . . Purge Threat 727 | . . . 277 . . . . . . . . . . . 150 . . . . . . . . . . . . 300 . . . . . . . Squads Dispatched 74 | . 4 1 3 . . . 7 8 1 . 1 1 . . 2 . . 4 1 . 5 . . . . 4 . 3 . . 2 4 . 11 12 Investigation 16 | . 3 . 1 . . . 2 3 . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 2 Extermination 21 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . 3 . . . 2 . 5 7 Reinforcement 30 | . 1 . 2 . . . 2 3 . . 1 1 . . 1 . . 4 . . 2 . . . . 1 . . . . 2 2 . 5 3 Assault 4 | . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Distress Signals 56 | . 1 . 3 . . . 1 4 . . . . 2 . 3 2 . . . . 1 . . 1 . . . 1 . . . 3 9 7 18 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Times Spotted 524 | . 28 5 44 9 . 3 23 33 1 6 . 9 36 1 29 10 10 2 5 8 22 15 14 . 3 11 33 8 21 . 13 17 26 39 40 Peak Tracking Total 10 | . 5 3 8 3 . 3 7 4 . 3 . 4 6 . 7 5 2 1 3 5 3 10 4 . 3 3 6 5 5 . 6 6 9 6 6 Tactical Retreats 55 | . 2 1 5 . . . 4 5 . 1 . . . . 2 . . . 2 1 2 1 7 . . 1 7 . 4 . 2 2 2 2 2 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Traps Triggered 34 | . 2 . 1 . . . 1 3 1 . . 1 5 . . . . . 2 . 2 . . . . 1 7 . 4 . 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Machines Disabled 55 | . 1 . . . . . . 7 . . . 1 7 . 2 3 2 2 1 . 1 . . 1 . 2 9 3 7 . 1 . . 3 2 Max in Single Turn 2 | . 1 . . . . . . 1 . . . . 1 . . 1 1 2 1 . 1 . . 1 . 1 2 1 2 . 1 . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Relay 13 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 3 . 4 . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Machines Accessed 111 | . 10 . 9 . 1 . 6 7 2 . 2 . 3 2 7 1 . 2 3 . 9 . . 3 . 7 3 5 1 3 . 1 4 8 12 Terminals 67 | . 7 . 8 . . . 3 4 1 . 1 . 3 1 6 1 . 2 . . 3 . . . . 4 3 2 1 2 . 1 . 4 10 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . Repair Stations 14 | . 1 . . . . . . 2 . . 1 . . . 1 . . . 2 . 2 . . . . . . 2 . 1 . . . . 2 Recycling Units 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 2 . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 3 1 . Total Hacks 319 | . 33 . 30 . 1 . 22 13 3 . 4 . 3 7 14 2 . 7 6 . 30 . . 4 . 40 5 21 2 6 . 2 9 21 34 Successful 153 | . 20 . 18 . 1 . 12 9 1 . 2 . 2 3 5 . . 3 2 . 13 . . 4 . 19 1 11 1 2 . 2 3 5 14 Failed 164 | . 13 . 11 . . . 10 4 2 . 2 . 1 3 9 2 . 4 4 . 17 . . . . 21 4 10 1 4 . . 6 16 20 Catastrophic 29 | . . . 1 . . . 2 . 1 . . . . 1 2 1 . . 1 . 4 . . . . 2 1 3 1 . . . 1 3 5 Database Lockouts 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 17 . 17 . 1 . 14 3 2 . 2 . . 1 7 1 . 5 . . 10 . . . . 24 1 11 1 2 . 1 . . 12 Terminals 207 | . 24 . 24 . . . 14 7 2 . 2 . 3 2 13 2 . 7 . . 10 . . . . 33 5 13 2 3 . 2 . 11 28 Fabricators 11 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 . . . . . . . 4 . Repair Stations 44 | . 6 . . . . . . 5 . . 2 . . . 1 . . . 5 . 9 . . . . . . 7 . 3 . . . . 6 Recycling Units 7 | . 3 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 6 . . . 5 . 1 . . . . 5 . . . . . . 6 . . . . 3 . . . . . . 2 5 . Garrison Access 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 7 1 . Terminal Hacks 64 | . 7 . 6 . 1 . 5 3 . . 1 . 2 1 3 . . 1 . . 2 . . 4 . 10 1 4 1 1 . 1 . 2 8 Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 6 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Open Door 9 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . 2 1 Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Unreport Threat 6 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 20 | . 5 . . . . . . 4 . . . . . . . . . . 2 . 2 . . . . . . 4 . . . . . . 3 Scan Component 14 | . 3 . . . . . . 2 . . . . . . . . . . 2 . 2 . . . . . . 3 . . . . . . 2 Repair 6 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 5 . . . 3 . 1 . . . . 2 . . . . . . 4 . . . . 2 . . . . . . 1 2 . Insert Component 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 13 | . . . 3 . . . 3 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 2 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 38 | . 7 . 7 . . . 4 2 . . 1 . . . 2 . . 2 . . 2 . . . . 4 . 2 . 1 . 1 . . 3 Terminals 33 | . 5 . 7 . . . 3 1 . . . . . . 2 . . 2 . . 2 . . . . 4 . 2 . 1 . 1 . . 3 Botnet 33 | . 5 . 7 . . . 3 1 . . . . . . 2 . . 2 . . 2 . . . . 4 . 2 . 1 . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 8 . 8 . . . 6 4 2 . . . 3 2 6 1 . 1 3 . 6 . . . . 6 2 4 1 2 . 1 3 7 10 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . . . . . . . . . . . . 122 . . . . 64 . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . 8 . . . . . . . . . Part Studies Acquired 13 | . . . 3 . . . 3 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 2 . Parts Repaired 6 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Time 239 | . 58 . . . . . . 64 . . . . . . . . . . . . . . . . . . . 95 . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 53 | . . . . . . . . . . . . . 23 . . . . . . . . . . . . . 12 . 16 . . . 2 . . Machine Destruction 53 | . . . . . . . . . . . . . 23 . . . . . . . . . . . . . 12 . 16 . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . 7 . 10 . . . . . . . . 5 . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Total Allies 66 | . . 1 . 4 . . . 12 . 21 . . 9 . 13 . . . . . . . . 5 . . 1 . . . . . . . . Largest Group 21 | . . 1 . 4 . . . 10 9 21 21 18 12 11 16 15 13 7 . . . . . 5 5 . 1 . . . . . . . . Highest-Rated Group 583 | . . 31 . 71 . . . 187 187 531 531 444 429 429 583 552 482 193 . . . . . 253 253 . 119 . . . . . . . . Highest-Rated Ally 159 | . . 31 . 31 . . . 31 31 35 35 35 80 80 159 159 156 39 . . . . . 64 64 . 119 . . . . . . . . Initial Warlord ECA Mod 43 | . . . . . . . . . . . . . 10 19 19 19 19 19 18 18 18 18 18 18 17 17 17 27 27 34 34 43 42 41 41 Total Orders 6 | . . . . . . . . . . . . . . . . 1 2 2 . . . . . . 1 . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 682 | . . 14 . 11 . . . 87 8 108 . 71 77 1 140 61 28 37 . . . . . . 25 . 14 . . . . . . . . Total Damage 14724 | . . 253 . 140 . . . 970 64 1651 . 1154 1499 53 4578 1369 546 890 . . . . . . 1128 . 429 . . . . . . . . Kills 104 | . . 4 . 1 . . . 16 1 3 . 7 18 1 26 9 5 7 . . . . . . 3 . 3 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Active Infowar (turns) 7792 | 7 250 . . . . . . . . . . . . . . . . . . . . 568 841 . . . 3 . . 49 108 1079 1052 1938 1897 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . IFF 1391 | . . . . . . . . . . . . . . . . . . . . . . 568 823 . . . . . . . . . . . . Structural 1848 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 610 424 813 1 Seismic 257 | 7 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 6013 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . 49 108 977 1049 1915 1897 ECM 666 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666 Robot Analysis Total 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Turns Passed 28836 | 89 1355 293 1225 486 214 305 591 1288 229 486 117 259 1436 290 1348 353 148 227 491 302 1317 688 959 927 395 664 2093 975 1260 131 1003 1084 1548 1939 2321 Spaces Moved 18336 | 36 862 221 784 372 216 267 675 823 203 299 51 155 983 215 792 170 65 162 389 246 739 502 721 724 305 346 1114 554 681 112 329 693 1102 1117 1311 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 665 | . 11 . 24 42 5 . . 1 . 1 . . . . . 10 . . . . . . . . . . 2 . . . . 31 93 38 407 Legs 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 16873 | 36 851 221 760 330 211 267 . 699 203 298 51 155 983 215 792 160 65 162 389 246 739 502 721 724 305 346 1112 554 681 112 329 662 1009 1079 904 Hover 786 | . . . . . . . 675 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 95 95 130 95 95 95 95 44 48 105 120 120 95 95 110 110 110 110 110 110 110 110 120 120 120 120 122 122 120 105 105 101 104 101 119 114 Average Speed 115 | 95 119 130 106 111 98 95 49 101 108 120 120 102 106 110 110 132 110 110 110 110 119 120 120 120 120 132 138 124 110 105 114 116 129 123 129 Slowest Speed 330 | 95 240 130 240 240 240 95 108 330 120 165 120 125 110 110 110 240 110 110 110 110 120 120 120 120 120 158 250 141 135 105 120 270 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 98 49 61 83 62 46 36 66 6 95 2 83 89 5 88 68 73 15 9 83 19 65 68 90 47 11 89 17 64 3 94 19 39 34 42 Regions Visited 35 Branch Regions 14 Pre-discovered Areas 5 | . 2 . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . . . . . . 1 . . 1 . . . 1 . . 1 . 1 . 1 1 . 1 . 1 . 1 . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 . . . . . . 1 1 1 . . . . 1 . 1 . . . . . . . . 1 1 . Scrap Searched 10 | . . 1 . . . 1 . . . . . . . . . . . . . . . 2 5 . 1 . . . . . . . . . . Spaces Dug 121 | . . . . . . . 7 . . . . . 12 1 . . . 2 . . 1 . 15 . . 1 3 1 35 . 4 10 . 13 16 Terrain Destroyed 651 | . . . . 16 . 28 7 4 . . . . 24 1 . . 5 3 7 66 32 13 45 . 4 8 94 4 159 . 8 36 . 44 43 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 215 | . . . . . . . . 4 . . . . . 1 . . 5 3 7 1 19 13 13 . 4 8 11 4 34 . 8 16 . 22 42 AOE 434 | . . . . 16 . 28 7 . . . . . 24 . . . . . . 65 13 . 32 . . . 83 . 125 . . 20 . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac DSF Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Fac DSF Res Res Acc Com Total 24206 | 66 1090 224 1037 426 217 309 890 1128 210 391 107 245 1293 248 1198 280 122 205 438 260 1084 544 784 780 329 510 1532 806 1061 120 910 892 1213 1535 1722 Wait 3623 | 13 122 1 97 36 . 35 123 157 . 39 55 57 111 14 285 69 48 41 33 5 269 15 38 9 23 122 232 201 271 4 475 92 24 297 210 Move 18296 | 35 861 220 783 371 215 266 674 822 203 296 50 154 982 214 791 169 64 157 389 245 738 501 720 723 304 346 1112 553 679 111 328 692 1101 1116 1311 Hop 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Pick Up 176 | . 21 . 12 1 1 . 13 10 1 9 . 5 7 3 1 3 . 1 3 1 7 2 2 4 . 6 8 6 1 . 14 8 14 4 8 Fast Attach 98 | 1 4 . 8 . . . 2 7 . 1 . 1 . . . 3 . . . . 2 . . 3 . 2 17 6 3 . 9 9 7 6 7 Attach 64 | . 2 . 3 . . . 11 2 2 . . . . 2 . . . . 1 . 1 3 1 . . 1 6 . 3 . 3 8 5 2 8 Detach 50 | . 1 . 3 . . . 8 2 . . . . . . . . . . . . . . . 2 . . 7 . 1 . 5 8 5 1 7 Swap 340 | 2 12 . 17 4 . 2 9 14 2 1 1 3 15 2 8 12 1 . 2 1 8 4 8 2 . 5 18 10 20 2 13 22 25 35 60 Drop 271 | 3 16 1 24 2 1 . 17 13 1 13 1 9 8 1 2 12 . 1 2 1 11 1 1 2 . 7 17 12 7 1 21 13 23 10 17 Fire 958 | 12 51 2 90 12 . 6 33 90 1 31 . 8 61 12 28 12 8 3 8 7 40 18 14 1 2 20 73 17 60 2 32 38 9 63 94 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Escape Stasis 118 | . . . . . . . . . . . . 8 46 . . . . . . . 8 . . . . . 40 . 16 . . . . . . Rewire 184 | . . . . . . . . 3 . . . . 62 . 83 . . . . . . . . 34 . . 2 . . . . . . . . Trap 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 10) 1004 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 11) 1268 | -10/Materials | Discovered new exit (range 9) 1318 | -10/Materials | Repaired Imp. Ion Engine 1346 | -10/Materials | Repaired Lgt. Treads 1445 | -10/Materials | Entered Mines 1446 | -10/Mines | Met a Derelict testing a Signal Generator 1485 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -10/Mines | Learned 2 Materials zone layouts 1648 | -10/Mines | Discovered new exit (range 9) 1712 | -10/Mines | Core integrity fell below 50% 1738 | -10/Mines | Entered Materials 1738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -9/Materials | Identified exit to Mines 2097 | -9/Materials | Destroyed 7 combat bots 2491 | -9/Materials | Central database locked down 2526 | -9/Materials | Discovered new exit (range 13) 2682 | -9/Materials | Discovered new exit (range 10) 2963 | -9/Materials | Entered Mines 2997 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3055 | -9/Mines | Discovered new exit (range 12) 3154 | -9/Mines | Received a Mining Laser from a helpful Derelict 3215 | -9/Mines | Learned 2 Materials zone layouts 3228 | -9/Mines | Assembled infested the area 3254 | -9/Mines | Met 8R-AWN 3269 | -9/Mines | Lost 4 allies 3319 | -9/Mines | Discovered new exit (range 16) 3439 | -9/Mines | Discovered new exit (range 5) 3449 | -9/Mines | Entered Exiles 3480 | -9/Exiles | Welcomed by 8R-AWN 3496 | -9/Exiles | Met EX-HEX 3525 | -9/Exiles | Met EX-BIN 3537 | -9/Exiles | Aligned with FarCom system 3538 | -9/Exiles | Given EX-Vault access code 3559 | -9/Exiles | Opened EX-Vault 3567 | -9/Exiles | Found Gui. Plasma Cannon 3587 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3614 | -9/Exiles | Met EX-DEC 3653 | -9/Exiles | Discovered new exit (range 12) 3663 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3663 | -9/Exiles | Entered Mines 3923 | -8/Mines | Core integrity fell below 50% 3956 | -8/Mines | Discovered new exit (range 14) 3968 | -8/Mines | Entered Materials 3968 | -8/Materials | Evolved 2 slots: Propulsion x2 3989 | -8/Materials | Discovered new exit (range 14) 4316 | -8/Materials | Garrison activated, responded to threat 4559 | -8/Materials | Entered Storage 4689 | -8/Storage | Lost 4 parts (3n1w) 5282 | -8/Storage | Build established: Scavenger-Mutant 5408 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5597 | -8/Storage | Repaired Arm. Treads 5649 | -8/Storage | Discovered new exit (range 15) 5697 | -8/Storage | Repaired Lgt. Treads 5713 | -8/Storage | Build established: Commander-Mutant 5793 | -8/Storage | Met a pair of Derelict thieves 5847 | -8/Storage | Entered Factory 5847 | -7/Factory | Accompanied by 9 allies 5847 | -7/Factory | Evolved 2 slots: Weapon x2 6076 | -7/Factory | Sucked down chute 6076 | -7/Factory | Entered Waste 6076 | -7/Waste | Met up with 1 ally sucked down the chute earlier 6077 | -7/Waste | Met a frightened Derelict 6085 | -7/Waste | Spotted C-40 Crusher 6103 | -7/Waste | Allies destroyed C-40 Crusher 6144 | -7/Waste | Spotted C-40 Crusher 6151 | -7/Waste | 2 allies followed down the chute 6161 | -7/Waste | 6 allies followed down the chute 6161 | -7/Waste | Allies destroyed C-40 Crusher 6210 | -7/Waste | Spotted C-40 Crusher 6228 | -7/Waste | Spotted C-40 Crusher 6228 | -7/Waste | Destroyed C-40 Crusher 6236 | -7/Waste | Destroyed C-40 Crusher 6255 | -7/Waste | Spotted C-40 Crusher 6260 | -7/Waste | Spotted C-40 Crusher 6270 | -7/Waste | Allies destroyed C-40 Crusher 6282 | -7/Waste | Destroyed C-40 Crusher 6307 | -7/Waste | Lost 3 allies 6397 | -7/Waste | Warlord forces began an assault 6517 | -7/Waste | Discovered new exit (range 10) 6562 | -7/Waste | Entered Factory 6562 | -7/Factory | Accompanied by 21 allies 6607 | -7/Factory | Build established: Scavenger-Tank 6611 | -7/Factory | Identified exit to DSF 6679 | -7/Factory | Entered DSF 6679 | -7/DSF | Accompanied by 18 allies 6715 | -7/DSF | Additional patrols routed to DSF 6727 | -7/DSF | Discovered new exit (range 15) 6743 | -7/DSF | Lost 5 allies 6831 | -7/DSF | Lost 4 allies 6860 | -7/DSF | Sterilization system engaged 6880 | -7/DSF | Ambient heat levels rising (+10) 6895 | -7/DSF | Ambient heat levels rising (+10) 6910 | -7/DSF | Ambient heat levels rising (+10) 6925 | -7/DSF | Ambient heat levels rising (+10) 6938 | -7/DSF | Entered Garrison 6938 | -7/Garrison | Accompanied by 8 allies 7037 | -7/Garrison | Build established: Tank 7048 | -7/Garrison | Triggered checkpoint 7082 | -7/Garrison | Garrison Relay disabled 7143 | -7/Garrison | Triggered checkpoint 7174 | -7/Garrison | Triggered checkpoint 7208 | -7/Garrison | Discovered new exit (range 11) 7444 | -7/Garrison | Triggered checkpoint 7475 | -7/Garrison | Triggered checkpoint 7520 | -7/Garrison | Garrison Relay disabled 7576 | -7/Garrison | Discovered new exit (range 80) 7576 | -7/Garrison | Discovered new exit (range 22) 7576 | -7/Garrison | Discovered new exit (range 38) 7662 | -7/Garrison | Build established: Commander-Tank 7686 | -7/Garrison | Triggered checkpoint 7689 | -7/Garrison | Garrison Relay disabled 7762 | -7/Garrison | Triggered checkpoint 7811 | -7/Garrison | P-60 Hacker assimilated allied F9-LG7(g) 7840 | -7/Garrison | Triggered checkpoint 7858 | -7/Garrison | Garrison Relay disabled 7914 | -7/Garrison | Garrison Relay disabled 8249 | -7/Garrison | Found embedded Infiltrators 8253 | -7/Garrison | Triggered checkpoint 8286 | -7/Garrison | Garrison Relay disabled 8374 | -7/Garrison | Entered Factory 8374 | -6/Factory | Accompanied by 11 allies 8374 | -6/Factory | Evolved 2 slots: Utility x2 8415 | -6/Factory | Identified exit to Lower Caves 8415 | -6/Factory | Identified exit to Extension 8523 | -6/Factory | Central database locked down 8664 | -6/Factory | Entered Extension 8664 | -6/Extension | Accompanied by 11 allies 8733 | -6/Extension | Rescued A7 8905 | -6/Extension | Spotted B-75 Beast 8917 | -6/Extension | Spotted B-75 Beast 8920 | -6/Extension | Allies destroyed B-75 Beast 8931 | -6/Extension | Destroyed B-75 Beast 9204 | -6/Extension | Rescued a captive Derelict 9206 | -6/Extension | Rescued a captive Derelict 9225 | -6/Extension | Lost 4 allies 9364 | -6/Extension | First assault squad dispatched 9491 | -6/Extension | Lost 3 allies 9954 | -6/Extension | Discovered new exit (range 10) 9955 | -6/Extension | Discovered new exit (range 6) 10012 | -6/Extension | Entered Cetus 10012 | -6/Cetus | Accompanied by 15 allies (A7) 10017 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10038 | -6/Cetus | Spotted Cetus Guard 10038 | -6/Cetus | Spotted Cetus Guard 10041 | -6/Cetus | Spotted Cetus Guard 10042 | -6/Cetus | Spotted Cetus Guard 10051 | -6/Cetus | Allies destroyed Cetus Guard 10054 | -6/Cetus | Allies destroyed Cetus Guard 10059 | -6/Cetus | Allies destroyed Cetus Guard 10061 | -6/Cetus | Allies destroyed Cetus Guard 10141 | -6/Cetus | Cetus Manufacturing Module disabled 10165 | -6/Cetus | Failed to start Cetus Manufacturing Module 10186 | -6/Cetus | Escorted A7 to Cetus Mainframe 10200 | -6/Cetus | Discovered new exit (range 16) 10224 | -6/Cetus | Spotted Cetus Guard 10224 | -6/Cetus | Spotted Cetus Guard 10226 | -6/Cetus | Spotted Cetus Guard 10228 | -6/Cetus | Spotted Cetus Guard 10232 | -6/Cetus | Destroyed Cetus Guard 10239 | -6/Cetus | Allies destroyed Cetus Guard 10242 | -6/Cetus | Allies destroyed Cetus Guard 10251 | -6/Cetus | Allies destroyed Cetus Guard 10255 | -6/Cetus | Discovered new exit (range 16) 10263 | -6/Cetus | Met Revision 17 10365 | -6/Cetus | Entered Archives 10365 | -6/Archives | Accompanied by 13 allies (A7) 10370 | -6/Archives | Received a hacking code to weaken MAIN.C 10434 | -6/Archives | Discovered new exit (range 16) 10438 | -6/Archives | Lost 5 allies 10447 | -6/Archives | Discovered new exit (range 16) 10513 | -6/Archives | Entered Hub_04(d) 10513 | -6/Hub_04(d) | Accompanied by 7 allies 10624 | -6/Hub_04(d) | Discovered new exit (range 11) 10655 | -6/Hub_04(d) | Identified exit to Factory 10693 | -6/Hub_04(d) | Build established: Scavenger-Tank 10740 | -6/Hub_04(d) | Entered Factory 10740 | -5/Factory | Evolved 2 slots: Utility x2 11231 | -5/Factory | Sucked down chute 11231 | -5/Factory | Entered Waste 11243 | -5/Waste | Spotted C-40 Crusher 11253 | -5/Waste | Destroyed C-40 Crusher 11276 | -5/Waste | Spotted C-40 Crusher 11276 | -5/Waste | Spotted C-40 Crusher 11345 | -5/Waste | Spotted C-40 Crusher 11346 | -5/Waste | Spotted C-40 Crusher 11395 | -5/Waste | Spotted C-40 Crusher 11490 | -5/Waste | Discovered new exit (range 12) 11510 | -5/Waste | Found Broken Adv. Powered Armor 11533 | -5/Waste | Entered Factory 12248 | -5/Factory | Build established: Hacker-Tank 12451 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 12516 | -5/Factory | Fabricated Adv. Powered Armor (x1) 12559 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 12727 | -5/Factory | Identified exit to Upper Caves 12850 | -5/Factory | Entered Upper Caves 12852 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12908 | -5/Upper Caves | Met a Warlord Commander 12909 | -5/Upper Caves | Learned location of Warlord (-5) 12914 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12916 | -5/Upper Caves | Destroyed 10 combat bots 12922 | -5/Upper Caves | Found Encrypted Comm Array 13373 | -5/Upper Caves | Learned location of 1 exit from Factory 13530 | -5/Upper Caves | Discovered new exit (range 8) 13538 | -5/Upper Caves | Entered another Upper Caves area 13539 | -5/Upper Caves | Identified exit to Warlord 13638 | -5/Upper Caves | Learned Factory terminal intel 13809 | -5/Upper Caves | Spotted B-75 Beast 14078 | -5/Upper Caves | Learned Factory stockpile data 14384 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14497 | -5/Upper Caves | Entered Warlord 14541 | -5/Warlord | System corruption cleaned by Quarantine Array 14784 | -5/Warlord | Build established: Scavenger-Tank 14796 | -5/Warlord | Visited the Vortex Lab 14801 | -5/Warlord | Warlord's base attacked by MAIN.C 14810 | -5/Warlord | Found Prototype Energy Cannon 14812 | -5/Warlord | Found Prototype Energy Cannon 15151 | -5/Warlord | Warlord forces counterattacked 15164 | -5/Warlord | Met Warlord 15178 | -5/Warlord | Found Prototype Reactor 15182 | -5/Warlord | Found Prototype Processor 15182 | -5/Warlord | Identified Exp. Targeting Computer 15189 | -5/Warlord | Found Prototype Hackware 15189 | -5/Warlord | Identified Ghost Barrier 15384 | -5/Warlord | Opened side exit 15408 | -5/Warlord | Discovered new exit (range 9) 15424 | -5/Warlord | Entered Proximity Caves 15424 | -4/Proximity Caves | Accompanied by 5 allies 15447 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15464 | -4/Proximity Caves | Build established: Hacker-Tank 15493 | -4/Proximity Caves | Spotted B-86 Titan 15782 | -4/Proximity Caves | Identified exit to Factory 15819 | -4/Proximity Caves | Entered Factory 15819 | -4/Factory | Evolved 2 slots: Power x2 15819 | -4/Factory | Identified Vortex Chain Reactor 15820 | -4/Factory | Identified exit to Upper Caves 15822 | -4/Factory | Loaded intel: 26 terminal locations 15834 | -4/Factory | Found Quantum Capacitor 16200 | -4/Factory | Discovered new exit (range 12) 16269 | -4/Factory | Fabricated Adv. Powered Armor? 16483 | -4/Factory | Identified exit to Garrison 16483 | -4/Factory | Entered Garrison 16575 | -4/Garrison | Phase Generator disabled 16610 | -4/Garrison | Triggered checkpoint 16661 | -4/Garrison | Garrison Relay disabled 16791 | -4/Garrison | Triggered checkpoint 16863 | -4/Garrison | Spotted B-86 Titan 17032 | -4/Garrison | Identified Vortex Cannon (x2) 17048 | -4/Garrison | Destroyed B-86 Titan 17392 | -4/Garrison | Garrison Relay disabled 17472 | -4/Garrison | Discovered new exit (range 15) 17508 | -4/Garrison | Rewired Executioner 17552 | -4/Garrison | Triggered checkpoint 17621 | -4/Garrison | Triggered checkpoint 17659 | -4/Garrison | Build established: Scavenger-Tank 17708 | -4/Garrison | Garrison Relay disabled 17783 | -4/Garrison | Discovered new exit (range 11) 17921 | -4/Garrison | Triggered checkpoint 18057 | -4/Garrison | Triggered checkpoint 18283 | -4/Garrison | Triggered checkpoint 18323 | -4/Garrison | Found Exp. Targeting Computer 18330 | -4/Garrison | Found Prototype Processor 18330 | -4/Garrison | Identified Exp. Core Analyzer 18424 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18576 | -4/Garrison | Entered Factory 18696 | -4/Factory | Discovered exit to Upper Caves (range 11) 18871 | -4/Factory | Repaired Broken Adv. Powered Armor 19431 | -4/Factory | Discovered new exit (range 16) 19517 | -4/Factory | Identified exit to Garrison 19551 | -4/Factory | Entered Garrison 19661 | -4/Garrison | Triggered checkpoint 19851 | -4/Garrison | Garrison Relay disabled 20128 | -4/Garrison | Triggered checkpoint 20128 | -4/Garrison | Spotted B-86 Titan 20196 | -4/Garrison | Destroyed B-86 Titan 20365 | -4/Garrison | Discovered new exit (range 14) 20394 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20514 | -4/Garrison | Phase Generator disabled 20529 | -4/Garrison | Build established: Scavenger-Gunner 20549 | -4/Garrison | Garrison Relay disabled 20625 | -4/Garrison | Garrison Relay disabled 20755 | -4/Garrison | Triggered checkpoint 20769 | -4/Garrison | Garrison Relay disabled 20794 | -4/Garrison | Discovered new exit (range 15) 20811 | -4/Garrison | Entered Factory 20942 | -4/Factory | Identified exit to DSF 20942 | -4/Factory | Entered DSF 20983 | -4/DSF | Additional patrols routed to DSF 21070 | -4/DSF | System corruption reached 10% 21808 | -4/DSF | Found Adv. Powered Armor 21810 | -4/DSF | Found Adv. Powered Armor 21814 | -4/DSF | Found Adv. Powered Armor 21817 | -4/DSF | Found Adv. Powered Armor 21834 | -4/DSF | Sterilization system engaged 21854 | -4/DSF | Ambient heat levels rising (+10) 21869 | -4/DSF | Ambient heat levels rising (+10) 21884 | -4/DSF | Ambient heat levels rising (+10) 21899 | -4/DSF | Ambient heat levels rising (+10) 21905 | -4/DSF | Discovered new exit (range 14) 21914 | -4/DSF | Ambient heat levels rising (+10) 21929 | -4/DSF | Ambient heat levels rising (+10) 21944 | -4/DSF | Ambient heat levels rising (+10) 21945 | -4/DSF | Entered Research 21945 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22113 | -3/Research | Found Prototype Processor 22113 | -3/Research | Identified Exp. Signal Interpreter 22129 | -3/Research | Found Exp. Signal Interpreter 22212 | -3/Research | Build established: Scavenger-Tank 22527 | -3/Research | Identified exit to Research 22802 | -3/Research | Build established: Scavenger-Gunner 23028 | -3/Research | System corruption reached 10% 23029 | -3/Research | Entered another Research area 23029 | -2/Research | Warlord forces began assault on 0b10 23029 | -2/Research | Evolved 2 slots: Utility x2 23045 | -2/Research | Lost 4 parts (1p1n1u1w) 23054 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 23054 | -2/Research | Distinguished unit "The Professionals" dispatched to help 23139 | -2/Research | Research machine network offline 23194 | -2/Research | Spotted B-90 Cyclops 23196 | -2/Research | Destroyed B-90 Cyclops 23226 | -2/Research | Lost 5 allies 23232 | -2/Research | Build established: Scavenger-Tank 23294 | -2/Research | Found Fusion Bomb Launcher 23451 | -2/Research | Borebot progress halted 23519 | -2/Research | Found Prototype Device 23519 | -2/Research | Identified Adv. Kinecellerator 23759 | -2/Research | Borebot progress halted 23760 | -2/Research | Build established: Hacker-Tank 23821 | -2/Research | Found Prototype Launcher 23821 | -2/Research | Identified Hellfire Missile Launcher 23971 | -2/Research | Borebot progress halted 24049 | -2/Research | Spotted Striker 24081 | -2/Research | Spotted Executioner 24102 | -2/Research | Found Exp. Core Analyzer 24151 | -2/Research | Found Prototype Launcher 24151 | -2/Research | Identified Enh. Gamma Bomb Array 24447 | -2/Research | Discovered new exit (range 15) 24489 | -2/Research | Spotted Executioner 24495 | -2/Research | Spotted Executioner 24506 | -2/Research | Destroyed Executioner 24531 | -2/Research | Given Cave Seal Controls access code 24577 | -2/Research | Entered Access 24577 | -1/Access | Evolved 2 slots: Utility x2 24887 | -1/Access | Build established: Scavenger-Tank 25313 | -1/Access | Build established: Scavenger-Gunner 25983 | -1/Access | Destroyed 7 combat bots 26509 | -1/Access | Discovered new exit (range 6) 26516 | -1/Access | Entered Command 27599 | -1/Command | System corruption reached 10% 27883 | -1/Command | Repaired Adv. Powered Armor 28169 | -1/Command | Disengaged cave seal 28169 | -1/Command | Derelicts emerged from the dark tunnel 28170 | -1/Command | Welcomed Warlord to Command 28333 | -1/Command | Build established: Hacker-Gunner 28353 | -1/Command | Disengaged cave seal 28353 | -1/Command | Derelicts emerged from the dark tunnel 28649 | -1/Command | Combat Programmer assimilated allied TM-ZEZ(L) 28649 | -1/Command | Spotted TM-ZEZ(L) 28650 | -1/Command | Spotted Combat Programmer 28650 | -1/Command | Spotted M Guard 28651 | -1/Command | Spotted OK-67G(L) 28652 | -1/Command | Spotted M Guard 28653 | -1/Command | Spotted Combat Programmer 28662 | -1/Command | Warlord commented on Warlord statues 28669 | -1/Command | Combat Programmer assimilated allied LW-4B7(i) 28687 | -1/Command | Combat Programmer assimilated allied SS-DQ3(g) 28689 | -1/Command | Destroyed Combat Programmer 28689 | -1/Command | All MAIN.C guards destroyed 28720 | -1/Command | Lost 32 allies 28760 | -1/Command | Met MAIN.C 28761 | -1/Command | Hacked MAIN.C using A7's code 28774 | -1/Command | 0b10 Conduit disabled 28789 | -1/Command | Destroyed MAIN.C Shell 28792 | -1/Command | MAIN.C activated Command garrisons 28837 | *** | Establishing Free Derelict Territories! Last Messages --------------- 28832_ MAIN.C suffers critical hit (Destroy). 28832_ MAIN.C reaction time slowed by virus. 28832_ MAIN.C knocked back. 28833_ 0b10 Conduit collapses. 28833_ MAIN.C reaction time slowed by virus. 28834_ 0b10 Conduit collapses. 28834_ HV Slug penetrates MAIN.C. 28834_ MAIN.C suffers critical hit (Destroy). 28834_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 28834_ MAIN.C destroyed. 28835_ XA-XFK(p) resets 7S-12R(K), system corruption cleaned. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######################????????????? | | ???????????????"""""" #????????????? | | ???????????????"" #????????????? | | ?????????????????""" ############## | | ???????????????"""""" + | | ??????????????#" " @ BB + | | ???????????????"" "" BB + | | ????????????????" "" Mm % ############## | | ????????????????" "" #????????????? | | ????????????????" h hM% ! % #????????????? | | ????????????????" h BB *%! % #????????????? | | ????????????????"""" g pmBBBB= #????????????? | | ????????????????" K l g BB #????????????? | | ???????????????? $ gW #????????????? | | ???????????????? gp #????????????? | | ???????????????? %% #????????????? | | ??????????????? " #????????????? | | ???????????????? """ #????????????? | | ?????????????????? " ? #????????????? | | ?????????????????????""""""" ????#????????????? | | ????????????????????????????""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 88 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 1600 Weapon Shielding 66 Point Defense Rating 480 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Adv. Powered Armor | -5/Factory | Scanalyzed Hvy. Reactive Plating | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x1 | -5/Factory | Preloaded Adv. Powered Armor | x1 | -5/Factory | Authchip Adv. Powered Armor | x1 | -4/Factory Repaired ---------- Imp. Ion Engine | 74% | -10/Materials Lgt. Treads | 77% | -10/Materials Arm. Treads | 72% | -8/Storage Lgt. Treads | 80% | -8/Storage Adv. Powered Armor | 4% | -4/Factory | Broken Adv. Powered Armor | 2% | -1/Command Studied --------- Com. Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Rocket Launcher | -7/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Centrium Wheel | -2/Research | Hacked Adv. Remote Datajack | -1/Access | Hacked Adv. Heavy Siege Treads | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Warlord Forever! void main() Challenges ------------ None Game ------ Seed HypervelocityBattleFist Manual? 0 Play Time 05:51:12 Cumulative 192.0 hours Start 2026.04.19 @ 22:22:31 End 2026.04.20 @ 14:00:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type 7 Total 6 Types 3/0/1/1/0/0/0/1/0/0 Lore% 64 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 321577f2-7878-43a1-b172-77554e5b722e