Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 13:48:50 // Halloween2020/ForbiddenLore Player: Vine Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (3013) 3013 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8648 Bonus ------- None Cogmind --------- Core Integrity 1150/1150 Matter 205/300 Energy 550/550 System Corruption 0% Temperature Cool (0) Movement Core (1050) Ox20 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Large Storage Unit Visual Processing Unit Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Focal Shield Dynamic Insulation System > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (10) --- Antimatter Reactor Antimatter Reactor Compact Battery (300) Improved Core Analyzer Improved Kinecellerator Makeshift System Restoration Module Makeshift System Restoration Module Improved Field Recycling Unit (0) KE Penetrator Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Sensor Array Improved Armor Integrity Analyzer Matter Filter Improved Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Improved Focal Shield Shock Absorption System Dynamic Insulation System > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Compact Battery Improved Core Analyzer Improved Kinecellerator Makeshift System Restoration Module Makeshift System Restoration Module Improved Field Recycling Unit KE Penetrator Improved Grenade Launcher [Rating: 76] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . 2 2 2 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 9 | . . . 1 2 2 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 120 | 6 7 1 17 29 6 7 17 14 . 12 4 Power 12 | 1 1 . 1 3 . 1 1 2 . 2 . Engine 10 | 1 1 . 1 3 . 1 1 2 . . . Core . | . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 . Propulsion 25 | 2 . . 10 9 1 1 1 1 . . . Treads 24 | 2 . . 10 9 1 1 1 . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 1 3 . 2 10 2 3 14 7 . 6 2 Device 34 | . 1 . . 5 1 2 13 7 . 3 2 Storage 3 | 1 1 . . . . . . . . 1 . Processor 3 | . . . . 1 1 . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 10 | . 1 . 2 4 . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 3 1 4 7 3 2 1 4 . 4 2 Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 20 | 2 2 . 3 4 2 . 1 2 . 3 1 Ballistic Cannon 7 | . 1 . 1 2 . 2 . 1 . . . Launcher 4 | . . . . 1 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 29 | . . 1 . 4 1 . 3 13 . 1 6 Power 2 | . . . . . . . . 2 . . . Propulsion 6 | . . . . 1 . . 1 3 . . 1 Utility 15 | . . . . 3 . . 2 4 . 1 5 Weapon 6 | . . 1 . . 1 . . 4 . . . Highest Loss Streak 5 | . . 1 . 2 1 . 2 5 . 1 4 Average Slot Usage (%) 86 | . 95 93 100 93 99 99 99 83 76 83 70 Engine 5 | . 14 14 11 8 7 6 5 4 5 . . Reactor 2 | . . . . . . . . . . 9 10 Treads 13 | . 28 28 33 26 23 19 16 3 . . . Wheel 1 | . . . . . . . . 3 5 5 1 Device 26 | . 7 14 11 15 23 33 40 41 41 36 26 Storage 7 | . 14 14 11 9 7 6 5 5 5 7 5 Processor 8 | . . . . 6 15 13 11 11 11 10 10 Protection 4 | . 2 . 11 9 7 6 4 . . 2 4 Ballistic Gun 10 | . 19 4 6 13 14 6 5 6 . 7 9 Ballistic Cannon 3 | . 8 14 11 4 . 6 5 2 5 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 12 26 27 39 45 47 54 54 63 59 84 79 Greatest Support 67 | 40 40 40 63 64 64 64 67 67 16 16 16 Greatest Overweight (x) 24 | 1 . . . . . . 1 16 3 5 24 Average Overweight (x) 1 | . . . . . . . . 2 3 4 8 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 9 9 10 10 10 10 10 10 6 10 10 Average Carried 8 | 2 5 8 8 8 8 9 9 7 6 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 10 10 10 10 10 6 6 10 10 Class Distribution -------------------- 62% | Mutant 30% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Matter Collected 3748 | 211 398 31 529 1061 279 200 181 592 . 76 190 Remotely . | . . . . . . . . . . . . Salvage Created 3302 | . 370 31 429 1049 398 154 181 419 . 76 195 Parts 176 | . 37 3 32 56 23 6 5 10 . 3 1 Haulers Intercepted 6 | . 1 . 3 1 1 . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled 17 | . . . . . . . . 17 . . . Retrieved Matter 105 | . . . . . . . . 105 . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 69 | . 11 3 9 22 6 4 3 6 . 1 4 Guns 47 | . 10 . 3 15 6 3 3 4 . 1 2 Cannons 20 | . 1 3 6 7 . 1 . 2 . . . AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 10 | . 4 . 1 3 . . . 2 . . . Worker 1 | . . . . 1 . . . . . . . Hauler 6 | . 1 . 3 1 1 . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . Swarmer 12 | . 6 3 . . . 3 . . . . . Grunt 32 | . 5 . 5 15 4 . . 3 . . . Brawler 2 | . . . . 1 . . . 1 . . . Sentry 17 | . . . 4 5 2 1 3 1 . 1 . Hunter 1 | . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Samaritan 4 | . . . . . . . . 4 . . . Thug 1 | . . . . . . . . . . . 1 Savage 3 | . . . . . . . . . . . 3 Best Kill Streak 5 | . 5 3 3 4 2 2 1 3 . 1 4 Combat Bots Only 5 | . 5 3 3 4 2 2 1 3 . 1 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Damage Taken 5816 | . 522 73 746 1460 540 174 485 1199 . 141 476 Core 445 | . 66 8 42 97 60 . 37 135 . . . Absorbed by Shields 363 | . . . . 187 . 65 67 44 . . . Core Remaining (%) 87 | 100 . 70 89 82 91 100 . . 82 . . Volleys Fired 337 | . 65 6 47 79 34 12 21 51 . 4 18 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 Hottest 81 | . 55 55 75 72 53 76 76 81 . 66 69 Shots Fired 641 | . 130 11 91 158 62 24 42 89 . 8 26 Gun 443 | . 107 5 47 114 60 12 21 50 . 8 19 Cannon 189 | . 23 6 44 44 . 12 21 39 . . . Launcher 9 | . . . . . 2 . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 616 | . 130 11 75 158 60 24 42 89 . 8 19 Thermal . | . . . . . . . . . . . . Explosive 9 | . . . . . 2 . . . . . 7 Electromagnetic 16 | . . . 16 . . . . . . . . Robot Hit Streak 25 | . 18 2 13 25 20 6 21 11 . 9 9 Robot Miss Streak 7 | . 7 4 3 3 4 3 2 3 . 1 1 Penetration Max 1 | . . . . 1 1 . 1 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 448 | . 80 6 63 123 44 12 34 66 . 7 13 Core Hits 173 | . 28 3 21 49 17 6 9 24 . 4 12 Critical Hits 10 | . . . . 1 . . . 6 . . 3 Critical Kills 3 | . . . . . . . . 1 . . 2 Critical Parts Destroyed 6 | . . . . 1 . . . 5 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8904 | . 772 70 987 2163 1134 279 727 1692 . 158 922 Guns 5553 | . 579 20 459 1485 1039 144 380 850 . 158 439 Cannons 2656 | . 193 50 506 678 . 135 347 747 . . . Explosions 673 | . . . . . 95 . . 95 . . 483 Melee . | . . . . . . . . . . . . Ramming 22 | . . . 22 . . . . . . . . Kinetic 8067 | . 772 70 823 2163 1039 279 727 1597 . 158 439 Thermal 95 | . . . . . . . . 95 . . . Explosive 578 | . . . . . 95 . . . . . 483 Electromagnetic 142 | . . . 142 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 . . 3 . . 11 Average Corruption 7 | . . . . . 1 . . 2 . . 8 Corruption Purged 14 | . . . . . . . . 3 . . 11 Effects 38 | . . . . . . . . 2 . . 36 Message Errors 8 | . . . . . . . . 2 . . 6 Matter Fused 11 | . . . . . . . . . . . 11 Heat Flow Errors 7 | . . . . . . . . . . . 7 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . 6 Data Loss (major) 2 | . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 122 | . . . . 6 23 . . 93 . . . Projectiles 35 | . . . . 6 . . . 29 . . . Explosions 87 | . . . . . 23 . . 64 . . . Melee . | . . . . . . . . . . . . Knockbacks 13 | . 1 . 4 5 . . . 3 . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 11 | . 1 . 3 4 . . . 3 . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . . . 21 Shots 1 | . . . . . . . . . . . 1 Rammed 2 | . . . 2 . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 305 | . 57 28 179 305 82 72 279 285 . 73 229 Average Temperature 58 | . 15 13 57 56 28 35 110 78 . 41 95 Received Heat Transfer 1526 | . 102 . 333 485 132 . 96 291 . 27 60 Effects 3 | . . . . . . . 1 2 . . . Interference 3 | . . . . . . . 1 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 80 | . . . . . . . . 80 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Peak Influence 409 | . 225 71 169 409 346 223 92 . . 35 . Initial 185 | . . 11 27 9 185 120 51 . . . . Average 120 | . 61 51 69 234 232 109 57 . . 21 . Maximum Alert Level 2 | . 1 . . 2 1 1 . . . . . Low Security (%) 73 | 100 90 100 100 31 34 77 100 . . 100 . Level 1 25 | . 9 . . 65 65 22 . . . . . Level 2 . | . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 3 2 2 . . . 1 . Investigation 5 | . 1 . 1 1 1 1 . . . . . Extermination 2 | . . . . . 1 . . . . 1 . Reinforcement 3 | . . . . 2 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Distress Signals 5 | . 1 . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 27 3 19 39 12 8 5 9 . 1 8 Peak Tracking Total 6 | . 5 3 5 6 4 3 2 4 . 1 4 Tactical Retreats 14 | . 1 . 1 5 3 1 . 3 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Traps Triggered 6 | . 1 . 1 . 1 2 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Machines Disabled 4 | . 1 . . . 1 . . 2 . . . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Machines Accessed 8 | . 2 . . 2 1 1 . 2 . . . Terminals 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . 1 1 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . 4 . . 8 2 3 . 2 . . . Successful 16 | . 2 . . 8 2 2 . 2 . . . Failed 3 | . 2 . . . . 1 . . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 15 | . 3 . . 7 2 3 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . 2 . . . Record 1 | . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . 1 . . 7 2 2 . . . . . Scan Component 7 | . 1 . . 4 1 1 . . . . . Repair 5 | . . . . 3 1 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 1 1 . . . . . Full Trace Events 3 | . 1 . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . 3 1 1 . . . . . Time 184 | . . . . 102 44 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Turns Passed 12889 | 69 1482 206 888 1549 627 707 801 2673 50 334 3503 Spaces Moved 5492 | 40 768 105 352 644 317 410 406 1459 39 198 754 Core 205 | 10 . . . . . . . 42 . . 153 Treads 3455 | 30 768 105 352 644 317 410 406 423 . . . Legs . | . . . . . . . . . . . . Wheels 1832 | . . . . . . . . 994 39 198 601 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 150 150 130 130 130 140 Average Speed 184 | 141 160 160 160 154 150 150 150 160 130 140 365 Slowest Speed 1250 | 160 160 160 160 160 150 150 165 850 130 150 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 86 13 30 43 12 8 7 96 6 4 55 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 5 . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 81 | . . . 1 8 14 2 . 17 . . 39 Melee . | . . . . . . . . . . . . Projectile 23 | . . . 1 8 1 2 . 9 . . 2 AOE 58 | . . . . . 13 . . 8 . . 37 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Total 7748 | 53 913 133 590 1068 432 491 572 1724 38 249 1485 Wait 1598 | . 44 21 146 250 68 48 117 186 . 11 707 Move 5481 | 39 767 104 351 643 316 409 405 1458 38 197 754 Hop . | . . . . . . . . . . . . Pick Up 119 | 8 18 1 11 36 5 9 5 10 . 16 . Fast Attach 3 | . . . . 1 . . 2 . . . . Attach 47 | 6 1 1 2 8 3 4 6 10 . 4 2 Detach 5 | . . . . . . . 3 . . . 2 Swap 70 | . 6 . 15 20 3 3 9 4 . 8 2 Drop 86 | . 12 . 16 31 3 6 4 5 . 9 . Fire 337 | . 65 6 47 79 34 12 21 51 . 4 18 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 10) 337 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 501 | -10/Materials | Discovered new exit (range 15) 913 | -10/Materials | Discovered new exit (range 14) 1552 | -10/Materials | Entered Mines 1642 | -10/Mines | Discovered new exit (range 7) 1678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1758 | -10/Mines | Entered Materials 1758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -9/Materials | Build established: Scavenger-Mutant 2619 | -9/Materials | Discovered new exit (range 15) 2646 | -9/Materials | Entered another Materials area 2646 | -8/Materials | Evolved 2 slots: Utility x2 2924 | -8/Materials | Repaired Autogun 2959 | -8/Materials | Repaired Imp. Ion Engine 3059 | -8/Materials | Repaired Adv. Sensor Array 4122 | -8/Materials | Discovered new exit (range 7) 4195 | -8/Materials | Entered Factory 4195 | -7/Factory | Evolved 2 slots: Utility x2 4438 | -7/Factory | Repaired Gauss Rifle 4742 | -7/Factory | Discovered new exit (range 18) 4822 | -7/Factory | Entered another Factory area 4822 | -6/Factory | Evolved 2 slots: Utility x2 4930 | -6/Factory | Repaired Adv. Treads 5105 | -6/Factory | Spotted B-75 Beast 5161 | -6/Factory | Build established: Mutant 5442 | -6/Factory | Discovered new exit (range 18) 5529 | -6/Factory | Entered another Factory area 5529 | -5/Factory | Evolved 2 slots: Utility x2 5862 | -5/Factory | Build established: Scavenger-Mutant 6300 | -5/Factory | Discovered new exit (range 6) 6330 | -5/Factory | Entered Upper Caves 6850 | -5/Upper Caves | Lost 5 parts (2n3u) 6894 | -5/Upper Caves | Learned location of 1 exit from Factory 7124 | -5/Upper Caves | Build established: Mutant 7269 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7322 | -5/Upper Caves | Lost 3 parts (1n2w) 7918 | -5/Upper Caves | Spotted B-75 Beast 8017 | -5/Upper Caves | Build established: Derelict-Mutant 8542 | -5/Upper Caves | Destroyed B-75 Beast 8560 | -5/Upper Caves | Lost 5 parts (2p1u2w) 8827 | -5/Upper Caves | Build established: Mutant 8947 | -5/Upper Caves | Encountered a Warlord checkpoint 8954 | -5/Upper Caves | Discovered new exit (range 11) 9003 | -5/Upper Caves | Entered another Upper Caves area 9016 | -5/Upper Caves | Discovered new exit (range 15) 9053 | -5/Upper Caves | Entered Factory 9053 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9054 | -4/Factory | Identified exit to Research 9162 | -4/Factory | Discovered new exit (range 9) 9387 | -4/Factory | Entered Upper Caves 10239 | -4/Upper Caves | Ambushed by wild Derelicts 10277 | -4/Upper Caves | System corruption reached 10% 10307 | -4/Upper Caves | Lost 4 parts (1n3u) 10447 | -4/Upper Caves | Encountered a Warlord checkpoint 12890 | -4/Upper Caves | Self-destructed Last Messages --------------- 11152_ SG:XMO/EMNJN7Z9|&3OPKZ LCYIKN62=F 11178_ System corrupted: Heat flow error (+250). 11220_ System corrupted: Heat flow error (+235). 11223_ Mak. System Restoration Module purges 1% of system corruption (6%). 11255_ System corrupted: Matter fused (-10). 11292_ Mak. System Restoration Module purges 1% of system corruption (5%). 11308_ Mak. System Restoration Module purges 1% of system corruption (4%). 11358_ Mak. System Restoration Module purges 1% of system corruption (3%). 11452_ Mak. System Restoration Module purges 1% of system corruption (2%). 11471_ Mak. System Restoration Module purges 1% of system corruption (1%). 11489_ Mak. System Restoration Module purges 1% of system corruption (0%). 12615_ Acquired 4 matter. 12640_ Acquired 1 matter. 12728_ Acquired 3 matter. 12740_ Acquired 5 matter. 12765_ Acquired 3 matter. 12778_ Acquired 1 matter. 12815_ Acquired 4 matter. 12885_ Shock Absorption System destroyed. 12885_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# | | ????????????????????????????????????# | | ??????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## ## | | ?????????????????????????????????????????##### ## | | ???????????????????????????########??????# # | | ???????????????????????????? #?????# | | ?????????????????????????????# #?????## | | ?????????????????????? ??????? #??????## | | ??????????????????????#"????????# ####????# | | ?????????????????????##" ????????# ######### | | ??????????????????????"" ???#???# | | ?????????? ???????????" =??X#### | | ?????????? #???????#" %% ## # ###### | | ??????????? ????? 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"" %## # #?????? | | ???????????????? ???"" %## #%% #????? | | ??????????????????# g ???""""""## ##### #????? | | ??????????????????# g gg###### #???% ###????? | | ??????????????????# $ @ #?? ##??????? | | ?????????????# ##? ???????? | | ?????????????# ###### # #######? ???????? | | ???????????????????# ##%%#??????# ???????? | | ???????????????????# ##?#% #??????# #???????? | | ???????????????????# #???# #??????# ????????? | | ???????????????????##????# #??????## ????????? | | ?????????????????????????#% #???????# ????????? | | ?????????????????????????# #??????? ????????? | | ?????????????????????????# ???????? ????????? | | ?????????????????????????# ??????????% ????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Heat Shielding 75 Armor Coverage 300 Resistance: KI 25 Resistance: EX 25 Resistance: EM 15 Weapon Cycling 30 Evasion (%) 40 Armor Integrity Analysis 50 Recoil Reduction 7 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed PointSwarmMeganuke Manual? 0 Play Time 01:55:07 Cumulative 11.1 hours Start 2020.11.03 @ 11:48:46 End 2020.11.03 @ 13:48:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1f7c4b2-543e-4238-8349-39c65e1da844