Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:37:02 Player: Struisvogel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 246/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (2) ------- Beam Cannon Datajack > --- INVENTORY (8) ---- Light Ion Engine Utility Shielding Medium Armor Plating Small Laser Spread Laser Spread Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 27 | 5 22 . Power 6 | 1 5 . Engine 6 | 1 5 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 8 . Treads 3 | 2 1 . Leg 7 | . 7 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 1 7 . Energy Gun 3 | . 3 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 2 | . 2 . Parts Lost 10 | . 10 . Power 2 | . 2 . Propulsion 4 | . 4 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 87 . Engine 12 | . 12 . Treads 13 | . 13 . Leg 8 | . 8 . Storage 22 | . 22 . Protection 3 | . 3 . Energy Gun 12 | . 12 . Energy Cannon 5 | . 5 . Ballistic Gun 4 | . 4 . Launcher 2 | . 2 . Special Melee Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 15 | 9 15 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 . Average Capacity 7 | 7 8 . Most Carried 8 | 5 8 . Average Carried 5 | 2 6 . Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 714 | 250 464 . Remotely . | . . . Salvage Created 549 | . 549 . Parts 29 | . 29 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 7 | . 7 . Cannons 2 | . 2 . AOE 2 | . 2 . Classes Destroyed 6 | . 6 . Worker 3 | . 3 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 8 | . 8 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 112 | . 112 . Missed 37 | . 37 . Damage Taken 1377 | . 1377 . Core 221 | . 221 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 89 | . 89 . Core Remaining (%) 55 | 100 11 . Volleys Fired 54 | . 54 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 103 | . 103 . Gun 83 | . 83 . Cannon 12 | . 12 . Launcher 8 | . 8 . Special . | . . . Kinetic 20 | . 20 . Thermal 51 | . 51 . Explosive 8 | . 8 . Electromagnetic 24 | . 24 . Robot Hit Streak 7 | . 7 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | . 63 . Core Hits 28 | . 28 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 8 | . 8 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1148 | . 1148 . Guns 512 | . 512 . Cannons 136 | . 136 . Explosions 497 | . 497 . Melee . | . . . Ramming 3 | . 3 . Kinetic 89 | . 89 . Thermal 487 | . 487 . Explosive 398 | . 398 . Electromagnetic 171 | . 171 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 15 | . 15 . Average Corruption 11 | . 11 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 23 | . 23 . Message Errors 4 | . 4 . Matter Fused 5 | . 5 . Heat Flow Errors 3 | . 3 . Energy Discharges 4 | . 4 . Parts Rejected 1 | . 1 . Data Loss (minor) 4 | . 4 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 130 | . 130 . Shots 3 | . 3 . Rammed 1 | . 1 . Targets Rammed 3 | . 3 . Kicked 1 | . 1 . Crushed 1 | . 1 . Highest Temperature 264 | . 264 . Average Temperature 70 | . 70 . Received Heat Transfer 417 | . 417 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 971 | . 971 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 209 | . 209 . Initial 33 | . . 33 Average 69 | . 77 . Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 90 . Level 1 8 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 19 . Peak Tracking Total 4 | . 4 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . 3 . Non-combat 1 | . 1 . Combat 2 | . 2 . Robot Hacks Applied 4 | . 4 . parse_system 2 | . 2 . no_distress 1 | . 1 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1139 | 118 1021 . Spaces Moved 589 | 71 518 . Core 56 | 6 50 . Treads 317 | 65 252 . Legs 216 | . 216 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 156 | 150 157 . Slowest Speed 250 | 160 250 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . 2 . Exploration Rate (%) 21 | 5 59 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 80 | . 80 . Melee . | . . . Projectile . | . . . AOE 80 | . 80 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 696 | 80 616 . Wait . | . . . Move 585 | 70 515 . Hop . | . . . Pick Up 16 | 5 11 . Fast Attach 10 | 5 5 . Attach 9 | . 9 . Detach . | . . . Swap 8 | . 8 . Drop 1 | . 1 . Fire 54 | . 54 . Melee 8 | . 8 . Ram . | . . . Kick 1 | . 1 . Crush 2 | . 2 . Escape Stasis 2 | . 2 . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Crushed by falling debris 726 | -10/Materials | Core integrity fell below 50% 726 | -10/Materials | System corruption reached 10% 727 | -10/Materials | Crushed by falling debris 756 | -10/Materials | Lost 3 parts (1p1u1w) 906 | -10/Materials | Repaired Aluminum Leg? 963 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Core integrity fell below 20% 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1140 | -9/Materials | Self-destructed Last Messages --------------- Sneak attack on O-16 Technician. Jacked O-16 Technician... Command string: disarm_traps BYCH/Y&KGDB3UB=UMDE=JL&9ZM#RHW:XU Acquired 48 matter. Terminal unresponsive. System corrupted: Energy discharge (-27). System corrupted: Energy discharge (-43). Acquired Med. Armor Plating. System corrupted: Component data lost. Acquired Spread Laser. System corrupted: Matter fused (-7). System corrupted: Energy discharge (-47). Acquired Aluminum Leg. System corrupted: FCS attempts to trigger Beam Cannon. System corrupted: Beam Cannon misfires. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????+ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????+ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# @ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????#####?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed CouplerDroneCutter Manual? 0 Play Time 00:11:07 Cumulative 1.2 hours Start 2024.04.04 @ 14:44:03 End 2024.04.07 @ 16:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d3ac2bb-b574-4099-b242-be6e91a6b856