Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.12 @ 13:01:44 Player: s0lid Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (4406) 4406 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 9993 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 77 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 309/310 System Corruption 9% Temperature Cool (9) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Improved Treads > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Hacking Suite Improved System Shield > --- WEAPON (4) ------- Gauss Rifle Plasma Sword > --- INVENTORY (10) --- Advanced Heat Sink Improved Energy Well (600) Advanced Sensor Array Advanced Melee Analysis Suite Improved Target Analyzer Faulty Precision Energy Filter Gauss Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Heavy Proton Cannon Heavy Proton Cannon Plasma Sword > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Advanced Sensor Array Energy Filter Hacking Suite Improved System Shield Long-range Proton Cannon Mini Assault Cannon Precision Grenade Launcher Plasma Sword Plasma Sword [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 6 | . . 2 . 1 . . 1 2 Weapon 2 | . . . 2 . . . . . Parts Attached 142 | 7 3 26 11 17 1 1 19 57 Power 15 | 1 . 2 2 1 . . 4 5 Engine 10 | 1 . 2 2 1 . . 3 1 Core 5 | . . . . . . . 1 4 Reactor . | . . . . . . . . . Propulsion 30 | 2 . 9 . 5 . . 1 13 Treads 5 | . . . . 2 . . . 3 Leg 11 | 2 . 5 . . . . . 4 Wheel 12 | . . 3 . 2 . . 1 6 Hover 1 | . . . . 1 . . . . Flight 1 | . . 1 . . . . . . Utility 45 | 2 3 9 3 6 . . 6 16 Device 15 | . 1 3 2 3 . . 3 3 Storage 11 | 2 1 1 . . . . 1 6 Processor 6 | . . 1 1 . . . 2 2 Hackware 2 | . . . . . . . . 2 Protection 11 | . 1 4 . 3 . . . 3 Artifact . | . . . . . . . . . Weapon 52 | 2 . 6 6 5 1 1 8 23 Energy Gun 9 | 2 . 3 . 1 . . . 3 Energy Cannon 21 | . . . 5 1 1 . 6 8 Ballistic Gun 5 | . . 3 . . . . . 2 Ballistic Cannon 6 | . . . . 3 . . . 3 Launcher 6 | . . . 1 . . 1 2 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 2 . . 2 4 Parts Lost 37 | . . 4 1 3 1 . 2 26 Power 3 | . . 1 . . . . . 2 Propulsion 9 | . . . . . . . . 9 Utility 8 | . . . . 2 . . 2 4 Weapon 17 | . . 3 1 1 1 . . 11 Highest Loss Streak 10 | . . 2 1 3 1 . 1 10 Average Slot Usage (%) 89 | . 100 90 99 91 91 92 85 87 Engine 6 | . 14 10 9 6 7 7 6 1 Treads 1 | . . . . 1 7 7 . 1 Leg 3 | . 28 11 . . . . . 3 Wheel 9 | . . 10 18 9 7 7 13 8 Device 10 | . 7 4 9 7 15 15 15 11 Storage 9 | . 19 13 9 7 7 7 9 7 Processor 9 | . . 4 8 7 7 7 9 17 Protection 7 | . 1 13 9 13 7 7 3 3 Energy Gun 3 | . 28 12 . 1 . . . . Energy Cannon 14 | . . . 35 20 14 9 19 11 Ballistic Gun 1 | . . 9 . . . . . . Ballistic Cannon 5 | . . . . 7 15 15 6 3 Slashing Weapon 1 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 95 | 13 13 55 76 77 66 66 81 95 Greatest Support 75 | 20 20 20 20 38 28 28 56 75 Greatest Overweight (x) 14 | . . 2 3 3 2 2 1 14 Average Overweight (x) 1 | . . 1 3 1 2 2 1 1 Largest Inventory Capacity 18 | 6 6 14 12 12 12 12 12 18 Average Capacity 10 | 5 6 9 12 12 12 12 12 11 Most Carried 14 | 6 6 14 12 12 12 11 12 12 Average Carried 10 | 5 5 8 11 11 11 11 11 10 Final Capacity 12 | 6 6 12 12 12 12 12 12 10 Final Carried 12 | 6 6 12 12 11 11 11 12 8 Class Distribution -------------------- 60% | Mutant 15% | Gunner 10% | Tank 6% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2789 | 270 10 365 142 487 50 60 459 946 Remotely . | . . . . . . . . . Salvage Created 5323 | 194 194 747 376 949 57 116 498 2192 Parts 295 | 11 14 52 29 45 7 4 30 103 Haulers Intercepted 12 | . 1 2 3 4 . . . 2 Recyclers Shooed 3 | . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . 6 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 87 | . 5 12 4 9 3 3 11 40 Melee 3 | . . . . . . . . 3 Guns 23 | . 5 12 . . . . . 6 Cannons 44 | . . . 3 8 3 . 8 22 AOE 14 | . . . 1 . . 3 3 7 Classes Destroyed 14 | 3 4 2 . 1 . . 3 1 Worker 11 | 4 . 2 . 1 . . . 4 Builder 3 | . . 1 1 . . . . 1 Tunneler 3 | 2 . . 1 . . . . . Hauler 12 | . 1 2 3 4 . . . 2 Recycler 6 | 1 . 1 . 3 . . . 1 Operator 2 | . . . . . . . 1 1 Watcher 6 | . 1 . . 2 . . 1 2 Swarmer 27 | . 3 3 . . 3 . 4 14 Grunt 30 | . 2 4 1 4 . 3 3 13 Brawler 1 | . . . . . . . . 1 Duelist 3 | . . . . . . . 2 1 Sentry 12 | . . 5 3 3 . . . 1 Hunter 3 | . . . . . . . 1 2 Programmer 11 | . . . . 2 . . 1 8 Best Kill Streak 12 | 5 4 4 7 8 3 3 4 12 Combat Bots Only 5 | . 4 3 2 3 3 3 4 5 Max Kills in Single Turn 4 | 1 1 2 4 3 1 3 2 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . 1 . . 3 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Damage Taken 7520 | . 250 624 207 1309 317 . 301 4512 Core 1800 | . 91 72 48 513 32 . 36 1008 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 63 82 91 . . 22 95 . Volleys Fired 281 | 13 21 54 9 45 7 2 32 98 Largest 4 | 2 2 2 4 4 2 1 4 4 Hottest 300 | 90 90 90 276 243 111 33 254 300 Shots Fired 563 | 26 42 95 20 100 12 2 64 202 Gun 200 | 26 42 95 . 5 . . . 32 Cannon 349 | . . . 20 95 12 . 60 162 Launcher 14 | . . . . . . 2 4 8 Special . | . . . . . . . . . Kinetic 198 | . . 48 . 43 10 . 29 68 Thermal 213 | 26 42 47 2 9 . . 24 63 Explosive 14 | . . . . . . 2 4 8 Electromagnetic 138 | . . . 18 48 2 . 7 63 Robot Hit Streak 14 | 6 8 11 12 14 1 3 11 12 Robot Miss Streak 7 | 2 4 3 1 7 7 . 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 368 | 16 26 68 15 57 2 2 34 148 Core Hits 198 | 8 10 32 9 26 3 7 23 80 Critical Hits 12 | . . . . . . . 1 11 Critical Kills 5 | . . . . . . . 1 4 Critical Parts Destroyed 7 | . . . . . . . . 7 Melee Attacks 33 | . . . . . . . . 33 Impact . | . . . . . . . . . Slashing 33 | . . . . . . . . 33 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 8 Damage Inflicted 11510 | 213 287 864 488 1691 103 232 1307 6325 Guns 2081 | 213 287 860 . 56 . . . 665 Cannons 5907 | . . . 305 1635 103 . 995 2869 Explosions 2391 | . . . 183 . . 232 312 1664 Melee 1127 | . . . . . . . . 1127 Ramming 4 | . . 4 . . . . . . Kinetic 2278 | . . 427 . 587 80 . 279 905 Thermal 3994 | 213 287 433 208 149 . . 569 2135 Explosive 1409 | . . . . . . 232 282 895 Electromagnetic 2698 | . . . 280 955 23 . 177 1263 Impact . | . . . . . . . . . Slashing 1127 | . . . . . . . . 1127 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 3 3 3 1 9 Average Corruption 3 | . . . . 2 3 3 1 5 Corruption Purged . | . . . . . . . . . Effects 38 | . . . . 18 6 1 . 13 Message Errors 8 | . . . . 6 . . . 2 Matter Fused 11 | . . . . 6 2 1 . 2 Heat Flow Errors 7 | . . . . 4 2 . . 1 Energy Discharges 2 | . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . 1 Targeting Errors 6 | . . . . 2 . . . 4 Overload Shots 4 | . . . . . . . . 4 Overflow Damage 266 | . . . 12 17 . . . 237 Projectiles 68 | . . . . 17 . . . 51 Explosions 158 | . . . 12 . . . . 146 Melee 40 | . . . . . . . . 40 Knockbacks 13 | . . . . 8 . . 2 3 Impact . | . . . . . . . . . Kinetic 12 | . . . . 7 . . 2 3 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 169 | . . . 130 . . . . 39 Shots 4 | . . . 2 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 972 | 294 218 99 207 972 110 . 588 847 Average Temperature 161 | 141 94 26 72 269 60 . 155 161 Received Heat Transfer 1668 | . 48 282 27 411 . . 36 864 Effects 43 | . . . . 24 . . 2 17 Shutdowns 9 | . . . . 6 . . 1 2 Energy Bleed 4 | . . . . 2 . . . 2 Interference 4 | . . . . 4 . . . . Matter Decay 4 | . . . . 1 . . 1 2 Short Circuit 3 | . . . . 1 . . . 2 Damage (minor) 7 | . . . . 4 . . . 3 Damage (major) 7 | . . . . 2 . . . 5 Damage (core) 5 | . . . . 4 . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . 2 Combat Hostiles 3 | . . . . 1 . . . 2 Parts Fried 27 | . . . 2 11 . . 1 13 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | 2 3 3 . . . . 3 5 Heat Transferred 6262 | 582 756 1115 237 222 . . 900 2450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Peak Influence 939 | 35 171 296 365 270 . . 337 939 Initial 165 | . 22 72 116 165 . . 79 113 Average 268 | 10 127 160 214 128 . . 212 570 Maximum Alert Level 3 | . . 1 1 1 . . 1 3 Low Security (%) 53 | 100 100 79 60 68 . . 44 13 Level 1 26 | . . 20 39 31 . . 55 12 Level 2 9 | . . . . . . . . 34 Level 3 11 | . . . . . . . . 39 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 2 . 3 . . 1 8 Investigation 1 | . . . . . . . . 1 Extermination 6 | . . . . 2 . . 1 3 Reinforcement 6 | . 1 2 . 1 . . . 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Distress Signals 5 | . . 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 8 22 7 20 3 3 14 57 Peak Tracking Total 7 | . 4 4 4 6 3 3 4 7 Tactical Retreats 6 | . . . . 3 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 4 | . . . . . . . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 29 | . . . 2 2 . . 9 16 Max in Single Turn 11 | . . . 2 1 . . 3 11 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 12 | . . 1 2 3 . . 3 3 Terminals 5 | . . . 1 2 . . . 2 Fabricators 2 | . . . . . . . 1 1 Repair Stations 2 | . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 25 | . . 2 5 7 . . 5 6 Successful 13 | . . . 3 5 . . 3 2 Failed 12 | . . 2 2 2 . . 2 4 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 7 | . . 2 1 2 . . 1 1 Terminals 8 | . . . 2 2 . . . 4 Fabricators 3 | . . . . . . . 1 2 Repair Stations 7 | . . . . 5 . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . 2 3 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 1 . . . 2 Prototype ID Bank 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 4 . . 1 . Scan Component 3 | . . . . 2 . . 1 . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . Insert Component 2 | . . . 1 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 11 | . . 1 2 3 . . 2 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 91 | . . . . 91 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 1 Highest-Rated Group 93 | . . . . . . . 93 26 Highest-Rated Ally 31 | . . . . . . . 31 26 Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . . . . 25 . Total Damage 438 | . . . . . . . 438 . Kills 3 | . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Turns Passed 5921 | 348 211 754 266 1187 641 92 972 1450 Spaces Moved 3837 | 257 111 468 173 718 510 73 735 792 Core 24 | 23 . . . . . . . 1 Treads . | . . . . . . . . . Legs 665 | 234 111 201 . . . . . 119 Wheels 3148 | . . 267 173 718 510 73 735 672 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 80 110 100 120 120 110 80 Average Speed 113 | 113 120 108 110 111 120 120 110 114 Slowest Speed 750 | 120 120 120 110 120 120 120 110 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 11 23 40 20 12 64 9 18 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . . . 2 3 Terrain Destroyed 197 | . . . 35 8 1 19 25 109 Melee . | . . . . . . . . . Projectile 47 | . . . . 8 1 . 11 27 AOE 150 | . . . 35 . . 19 14 82 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total 4921 | 284 147 627 230 1012 527 75 864 1155 Wait 455 | . 8 26 28 210 9 . 57 117 Move 3829 | 256 110 467 172 717 509 72 734 792 Hop . | . . . . . . . . . Pick Up 80 | 7 2 22 4 8 1 . 9 27 Fast Attach 52 | 7 3 8 2 9 . . 4 19 Attach 33 | . . 4 2 4 1 . 2 20 Detach 14 | . . 5 1 1 . . 2 5 Swap 57 | . . 14 7 4 . 1 13 18 Drop 86 | 1 3 26 5 14 . . 11 26 Fire 281 | 13 21 54 9 45 7 2 32 98 Melee 25 | . . . . . . . . 25 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 349 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 4) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x2 1049 | -9/Materials | Discovered new exit (range 12) 1289 | -9/Materials | Discovered new exit (range 15) 1314 | -9/Materials | Entered another Materials area 1314 | -8/Materials | Evolved 2 slots: Weapon x2 1553 | -8/Materials | Discovered new exit (range 16) 1579 | -8/Materials | Identified exit to Factory 1580 | -8/Materials | Entered Factory 1580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -7/Factory | Discovered new exit (range 16) 2538 | -7/Factory | Core integrity fell below 50% 2543 | -7/Factory | Lost 3 parts (2u1w) 2664 | -7/Factory | Repaired Broken EM Pulse Cannon 2766 | -7/Factory | Identified exit to Lower Caves 2767 | -7/Factory | Entered Lower Caves 3158 | -7/Lower Caves | Identified exit to Lower Caves 3408 | -7/Lower Caves | Entered another Lower Caves area 3430 | -7/Lower Caves | Discovered new exit (range 13) 3451 | -7/Lower Caves | Identified exit to Factory 3500 | -7/Lower Caves | Entered Factory 3500 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4126 | -6/Factory | Allied Derelicts emerged from ambush trap array 4453 | -6/Factory | Discovered new exit (range 3) 4455 | -6/Factory | Identified exit to Factory 4472 | -6/Factory | Entered another Factory area 4472 | -5/Factory | Accompanied by 1 ally 4472 | -5/Factory | Evolved 2 slots: Utility x2 4534 | -5/Factory | Build established: Gunner 5072 | -5/Factory | First assault squad dispatched 5548 | -5/Factory | Lost 7 parts (1p2n4w) 5553 | -5/Factory | Core integrity fell below 50% 5589 | -5/Factory | Lost 5 parts (3n1u1w) 5905 | -5/Factory | Core integrity fell below 20% 5922 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05875_ U-05 Engineer destroyed. 05881_ Acquired Imp. Light Armor Plating. 05882_ System corrupted: Matter fused (-10). 05885_ Acquired Rnf. Fission Core. 05887_ B-60 Warrior Imp. Treads severed. 05889_ Flexi-carbon Leg destroyed. 05889_ System corrupted by crushing effect (+2). 05889_ Knocked back. 05892_ B-60 Warrior destroyed. 05897_ Mni. Assault Cannon destroyed. 05897_ System corrupted by crushing effect (+2). 05899_ System corrupted: Plasma Sword targeting data glitched. 05903_ Imp. Light Armor Plating destroyed. 05904_ System corrupted: Plasma Sword targeting data glitched. 05904_ B-60 Warrior destroyed. 05908_ System corrupted: Tesla Rifle targeting data glitched. 05908_ Slug penetrates Wall. 05911_ Tesla Rifle destroyed. 05911_ Slug penetrates G-67 Veteran. 05921_ Acquired Imp. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????# # #|#?? | | ?????????????????????????# ####!##? | | ?????????????????????????# ###![=#? | | ?????????????????????????# % =%! #? | | ?????????????????????????# ############!= #? | | ????????????????????####?# ##????????###+### | | ????????????????????? # ##????????# | | ?????????????????????? # % ##????????# | | ???????????????????????? + ##????????# ! | | ?????????????????????????# ##????????# | | ?????????????????????????# ##????????# | | ?????????????????????????# #?????????# ] | | ?????????????????????????# #?????????####### | | ?????????????????????????# #???????????????? | | ????????????????########## #???????????????? | | ????????????????# % #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# %! #???????????????? | | ????????????????# #???????????????? | | ????????????##### =%| #???????????????? | | ????? #???????????????? | | ????? ########+#############???????????????? | | ??????????????# g**#?????????????????????? | | ??????????????# g%*#?????????????????????? | | ??????????????# g@%#?????????????????????? | | ??????????????# m #?????????????????????? | | ??????????????# | #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 19 Energy Capacity 910 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: TH 10 Resistance: EX 25 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperTargetingMagmablaster Manual? 0 Play Time 01:42:41 Cumulative 111.9 hours Start 2021.09.11 @ 11:55:09 End 2021.09.12 @ 13:01:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 55 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9327e2d1-1f06-4563-942b-4bc946f3c28c