Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.16 @ 00:18:27 // AFD2020/Player2 Player: Shin Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (90) 90 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 1884 Bonus ------- Follower Combat Kills 167 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Utility Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Nuclear Core Nuclear Core Light Fission Core Light Treads Light Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Terrain Scanner Light Armor Plating Supersonic Drone Bay (1/1) Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Utility Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Nuclear Core Nuclear Core Light Fission Core Light Treads Light Treads High-capacity Matter Pod Terrain Scanner Light Armor Plating Supersonic Drone Bay Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 8 | . 7 1 . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 3 . . . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 4 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 92 100 100 100 Engine 12 | . 12 12 12 12 Leg 25 | . 25 25 25 25 Device 1 | . 3 . . . Storage 12 | . 12 12 12 12 Processor 8 | . 4 12 12 12 Protection 12 | . 12 12 12 12 Ballistic Gun 20 | . 16 21 25 25 Slashing Weapon 2 | . 3 3 . . Naked Turns . | . . . . . Heaviest Build 51 | 20 51 50 49 49 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 10 20 20 20 20 Average Capacity 19 | 10 19 20 20 20 Most Carried 12 | 7 10 7 12 12 Average Carried 8 | 7 7 6 10 12 Final Capacity 20 | 10 20 20 20 20 Final Carried 12 | 7 7 7 12 12 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 549 | 200 276 18 55 . Remotely . | . . . . . Salvage Created 250 | . 196 54 . . Parts 19 | . 16 3 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 3 | . 3 . . . Guns 3 | . 3 . . . Classes Destroyed 6 | . 5 1 . . Worker 2 | . 2 . . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 2 | . 2 . . . Grunt 1 | . 1 . . . Best Kill Streak 2 | . 2 1 . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 2 | . 2 1 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 138 | . 65 19 . 54 Core 40 | . 20 13 . 7 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 25 | . 19 2 . 4 Largest 2 | . 2 2 . 2 Hottest 60 | . 60 40 . 40 Shots Fired 38 | . 26 4 . 8 Gun 38 | . 26 4 . 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 35 | . 23 4 . 8 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 14 | . 11 14 . 4 Robot Miss Streak 3 | . 1 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 29 | . 22 3 . 4 Core Hits 12 | . 8 2 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 9 | . 9 . . . Impact . | . . . . . Slashing 9 | . 9 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 313 | . 233 31 . 49 Guns 313 | . 233 31 . 49 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 290 | . 210 31 . 49 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 23 | . 23 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . 12 . . . Average Temperature 7 | . 7 . . . Received Heat Transfer 74 | . 54 . . 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 187 | . 187 52 . . Initial 2 | . . 2 . . Average 31 | . 31 35 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 18 2 . 17 Peak Tracking Total 16 | . 5 2 . 16 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 12 | . 10 . 2 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 28 . 5 . Successful 26 | . 21 . 5 . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 24 | . 23 . 1 . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 12 . 5 . Record 4 | . . . 4 . Robot Analysis 6 | . 6 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 5 | . 5 . . . Track 1 | . 1 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Search 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies 2 | . 1 1 . . Largest Group 2 | . 1 2 1 1 Highest-Rated Group 89 | . 58 89 58 58 Highest-Rated Ally 58 | . 58 58 58 58 Total Orders . | . . . . . Ally Attacks 51 | . 34 2 . 15 Total Damage 504 | . 375 41 . 88 Kills 12 | . 10 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 6 | . 6 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 3907 | 12 1951 351 1542 51 Spaces Moved 1504 | 11 755 132 591 15 Core . | . . . . . Treads . | . . . . . Legs 1504 | 11 755 132 591 15 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 260 260 260 Average Speed 252 | 120 246 260 260 260 Slowest Speed 260 | 120 260 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 96 26 89 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 5 | . 5 . . . Melee 5 | . 5 . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1570 | 10 804 138 599 19 Wait . | . . . . . Move 1500 | 10 754 131 590 15 Hop . | . . . . . Pick Up 17 | . 8 2 7 . Fast Attach . | . . . . . Attach 2 | . 2 . . . Detach . | . . . . . Swap 6 | . 5 1 . . Drop 11 | . 7 2 2 . Fire 25 | . 19 2 . 4 Melee 9 | . 9 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 3) 13 | -11/Junkyard | Entered Materials 13 | -10/Materials | Evolved 1 slot: Utility x1 229 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered exit to Mines (range 16) 313 | -10/Materials | Build established: Hacker-Mutant 760 | -10/Materials | Identified exit to Materials 760 | -10/Materials | Discovered exit to Materials (range 5) 1268 | -10/Materials | Discovered exit to Materials (range 7) 1567 | -10/Materials | Discovered exit to Materials (range 13) 1964 | -10/Materials | Entered Mines 1967 | -10/Mines | Received a Mining Laser from a helpful Derelict 2050 | -10/Mines | Discovered exit to Materials (range 15) 2300 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2302 | -10/Mines | Identified exit to Exiles 2302 | -10/Mines | Discovered exit to Exiles (range 5) 2315 | -10/Mines | Entered Exiles 2362 | -10/Exiles | Identified exit to Mines 2362 | -10/Exiles | Discovered exit to Mines (range 15) 2393 | -10/Exiles | Met 8R-AWN 2529 | -10/Exiles | Met EX-HEX 2656 | -10/Exiles | Met EX-DEC 2669 | -10/Exiles | Learned location of Zion (-6) 2826 | -10/Exiles | Visited The Gauntlet 3148 | -10/Exiles | Met EX-BIN 3322 | -10/Exiles | Aligned with FarCom system 3325 | -10/Exiles | Given EX-Vault access code 3408 | -10/Exiles | Opened EX-Vault 3436 | -10/Exiles | Found Supersonic Drone Bay 3495 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3818 | -10/Exiles | Discovered exit to Mines (range 14) 3857 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3857 | -10/Exiles | Entered Mines 3858 | -9/Mines | Met a Derelict bent on vengeance 3869 | -9/Mines | Assembled infested the area 3874 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3893 | -9/Mines | Core integrity fell below 50% 3901 | -9/Mines | Core integrity fell below 20% 3908 | -9/Mines | Core destroyed Last Messages --------------- squad. Player 2: "Quick, hide!" 03874_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03881_ TO-UAK(h) destroyed. 03887_ Player 2 system corrupted by crushing effect. 03889_ Player 2 attaches Beam Cannon. 03890_ Player 2 removes Lrg. Matter Pod. 03890_ as-12595 destroyed. 03890_ Player 2 attaches Flight Unit. 03891_ Player 2 attaches Lrg. Matter Pod. 03893_ K-01 Serf collects debris. 03896_ as-07205 sneak attacks. 03896_ K-01 Serf destroyed. 03898_ Player 2 system corrupted by crushing effect. 03901_ Player 2 removes Lrg. Matter Pod. 03901_ Player 2 attaches Flight Unit. 03902_ Player 2 attaches Lrg. Matter Pod. 03904_ Player 2 system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????##### ##?????????????????????????? | | ???????############## #??????????????????????????? | | ???? % %!a a a@# #############??????????????? | | ???? ]% a aaa #??????????????? | | ???????????######## aa @ #?????????????? | | ??????????????????############ #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | . 7 3 . 5 Parts Lost 10 | . . 1 . 9 Damage Taken 678 | . 152 9 . 517 Core 238 | . 50 . . 188 Player 2/Cogmind (%) 85 | . 71 . . 96 Absorbed by Shields . | . . . . . Damage Inflicted 504 | . 375 41 . 88 Player 2/Cogmind (%) 61 | . 61 56 . 64 Combat Hostiles Destroyed 11 | . 9 2 . . Player 2/Cogmind (%) 78 | . 75 100 . . Game ------ Seed DerelictTractorRifle Manual? 0 Play Time 00:24:34 Cumulative 139.9 hours Start 2023.03.15 @ 23:54:19 End 2023.03.16 @ 00:18:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 97 Rogue 93 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 445cca4f-bcfd-47a2-a190-d790d80ea496