Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 23:57:54 Player: David Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1600) 1600 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 5987 Bonus ------- High Alert Combat Kills 22 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Targeting Computer System Shield > --- WEAPON (4) ------- Makeshift Axe > --- INVENTORY (4) ---- Makeshift Hacking Suite Heart of Steel Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Hacking Suite Hacking Suite System Shield Heart of Steel > --- WEAPON ----------- Beamcaster Phase Cannon > --- INVENTORY -------- Hardened Heavy Armor Plating [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Utility Hacking Suite Device Heart of Steel Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . 1 2 . 2 . . . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 81 | 5 4 8 17 21 4 11 7 4 . Power 12 | 1 . 2 4 3 . 1 1 . . Engine 5 | 1 . 1 1 1 . 1 . . . Core 7 | . . 1 3 2 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 1 3 8 . 3 1 1 . Treads . | . . . . . . . . . . Leg 7 | . . . . 3 . 3 1 . . Wheel 10 | 2 . 1 3 4 . . . . . Hover 2 | . . . . 1 . . . 1 . Flight . | . . . . . . . . . . Utility 24 | . 2 1 5 2 3 5 4 2 . Device 10 | . . . 1 2 . 4 1 2 . Storage . | . . . . . . . . . . Processor 4 | . 1 . . . 1 . 2 . . Hackware 5 | . . 1 2 . 2 . . . . Protection 5 | . 1 . 2 . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 2 2 4 5 8 1 2 1 1 . Energy Gun 2 | 1 . . . . . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 16 | 1 2 4 5 4 . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 3 | . . . . 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . Parts Lost 22 | . . . 3 4 4 5 2 . 4 Power 2 | . . . . . . . 1 . 1 Propulsion 5 | . . . . . 1 1 1 . 2 Utility 9 | . . . 2 1 3 2 . . 1 Weapon 6 | . . . 1 3 . 2 . . . Highest Loss Streak 6 | . . . 2 2 3 4 6 . 4 Average Slot Usage (%) 72 | . 94 99 95 90 57 38 36 58 52 Engine 2 | . 14 4 7 1 . 2 . . . Core 3 | . . 6 1 5 1 . 1 6 6 Leg 3 | . . . . 3 . 8 1 6 5 Wheel 8 | . 28 22 18 11 9 . . . . Hover 1 | . . . . . . . . 4 6 Device 3 | . . . 2 6 . 1 5 5 . Processor 8 | . 12 11 9 7 9 . 11 13 13 Hackware 17 | . . 10 18 23 33 21 13 13 13 Protection 3 | . 10 11 12 . . . . 1 . Ballistic Gun 11 | . 22 32 26 15 . . . . . Ballistic Cannon 1 | . . . . 4 . . . . . Launcher 1 | . . . . 6 4 . . . . Slashing Weapon 1 | . . . . . . . 1 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 9 14 19 22 31 9 31 13 18 8 Greatest Support 54 | 3 26 32 32 54 40 54 34 17 17 Greatest Overweight (x) 3 | 2 . . . 1 2 3 2 1 . Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 3 3 3 3 3 3 2 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 3 4 4 3 4 4 4 Class Distribution -------------------- 52% | Hacker-Mutant 24% | Hacker-Gunner 8% | Gunner 6% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Matter Collected 2311 | 250 138 387 653 302 13 327 241 . . Remotely . | . . . . . . . . . . Salvage Created 1795 | . 140 409 894 196 13 . 143 . . Parts 98 | . 11 27 49 10 . . 1 . . Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 2 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 36 | . 3 10 15 7 1 . . . . Guns 32 | . 3 10 15 4 . . . . . Cannons 3 | . . . . 2 1 . . . . AOE 1 | . . . . 1 . . . . . Classes Destroyed 10 | . 2 2 3 2 1 . . . . Hauler 2 | . . . 2 . . . . . . Operator 2 | . 1 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 3 | . . . . 3 . . . . . Grunt 18 | . 3 7 8 . . . . . . Duelist 2 | . . 2 . . . . . . . Sentry 10 | . . 1 6 3 . . . . . Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . 1 . . . . . Assembled 1 | . . . . . 1 . . . . Best Kill Streak 3 | . 2 3 3 2 1 . . . . Combat Bots Only 3 | . 2 3 3 2 1 . . . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Damage Taken 4670 | . 142 353 1030 1290 426 642 110 . 677 Core 1384 | . 35 74 158 255 255 139 71 . 397 Absorbed by Shields 317 | . . . 62 255 . . . . . Core Remaining (%) 80 | 100 86 81 71 63 . . . . . Volleys Fired 130 | . 14 25 55 34 2 . . . . Largest 3 | . 2 3 3 3 1 . . . . Hottest 97 | . 46 69 74 97 48 . . . . Shots Fired 335 | . 28 75 152 78 2 . . . . Gun 307 | . 28 75 152 52 . . . . . Cannon 22 | . . . . 20 2 . . . . Launcher 6 | . . . . 6 . . . . . Special . | . . . . . . . . . . Kinetic 329 | . 28 75 152 72 2 . . . . Thermal . | . . . . . . . . . . Explosive 6 | . . . . 6 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 4 10 12 13 2 . . . . Robot Miss Streak 7 | . 5 3 3 7 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 253 | . 20 58 108 55 1 . 4 . 7 Core Hits 115 | . 10 27 42 28 6 . 2 . . Critical Hits 3 | . . 1 2 . . . . . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Melee Attacks 16 | . . . . . . . 4 . 12 Impact . | . . . . . . . . . . Slashing 16 | . . . . . . . 4 . 12 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4509 | . 260 812 1396 1078 85 . 427 . 451 Guns 3103 | . 260 812 1370 661 . . . . . Cannons 245 | . . . . 191 54 . . . . Explosions 236 | . . . 26 210 . . . . . Melee 878 | . . . . . . . 427 . 451 Ramming 47 | . . . . 16 31 . . . . Kinetic 3348 | . 260 812 1370 852 54 . . . . Thermal . | . . . . . . . . . . Explosive 210 | . . . . 210 . . . . . Electromagnetic 26 | . . . 26 . . . . . . Impact . | . . . . . . . . . . Slashing 878 | . . . . . . . 427 . 451 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 . Average Corruption 2 | . . . . . 2 2 2 2 . Corruption Purged . | . . . . . . . . . . Effects 13 | . . . . . . 7 6 . . Message Errors 6 | . . . . . . 3 3 . . Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 2 | . . . . . . 1 1 . . Data Loss (minor) 2 | . . . . . . 1 1 . . Targeting Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 147 | . . . . 8 . . 108 . 31 Projectiles 5 | . . . . 5 . . . . . Explosions 3 | . . . . 3 . . . . . Melee 139 | . . . . . . . 108 . 31 Knockbacks 3 | . . . . 2 1 . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . 2 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 48 | . . . 26 9 13 . . . . Shots 2 | . . . 1 1 . . . . . Rammed 17 | . . 1 . 6 10 . . . . Targets Rammed 17 | . . 1 . 6 10 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 166 | . 15 67 104 60 27 166 . . . Average Temperature 23 | . 8 27 20 22 12 86 . . . Received Heat Transfer 1397 | . 54 165 315 245 297 36 36 . 249 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Peak Influence 423 | . 100 247 423 211 35 . . . . Average Influence 112 | . 34 148 217 89 25 . . . . Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 78 | 100 100 55 47 91 100 . . . . Level 1 20 | . . 44 49 8 . . . . . Level 2 . | . . . 3 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 10 2 . . . . Investigation 2 | . . . 1 1 . . . . . Extermination 2 | . . . . 2 . . . . . Reinforcement 7 | . 1 . 2 2 2 . . . . Assault . | . . . . . . . . . . Garrison 5 | . . . . 5 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 10 17 24 14 16 13 5 . 10 Peak Tracking Total 8 | . 5 4 4 7 8 8 4 . 5 Tactical Retreats 17 | . 1 2 2 . 3 4 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Traps Triggered 3 | . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Machines Disabled 3 | . . . 3 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Machines Accessed 22 | . 1 3 2 12 2 2 . . . Terminals 12 | . 1 1 2 5 2 1 . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 49 | . 2 6 3 33 3 2 . . . Successful 40 | . . 5 3 28 2 2 . . . Failed 9 | . 2 1 . 5 1 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 2 2 3 12 3 1 . . . Fabricators 7 | . . . . 7 . . . . . Repair Stations 9 | . . . . 9 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . 4 . 3 . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 18 | . . 1 3 10 2 2 . . . Record 7 | . . . . 5 1 1 . . . Part Schematic 3 | . . . . 2 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 7 | . . . . 7 . . . . . Load Schematic 2 | . . . . 2 . . . . . Build 5 | . . . . 5 . . . . . Repair Station Hacks 8 | . . . . 8 . . . . . Scan Component 4 | . . . . 4 . . . . . Repair 4 | . . . . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . 4 . 2 . . . . . Insert Component 3 | . . 2 . 1 . . . . . Analyze 3 | . . 2 . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Coupler Status 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 1 1 11 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . 3 1 . . . . Parts Built 5 | . . . . 5 . . . . . Matter 548 | . . . . 548 . . . . . Time 136 | . . . . 136 . . . . . Total Part Build Rating 25 | . . . . 25 . . . . . Parts Repaired 4 | . . . . 4 . . . . . Time 108 | . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Turns Passed 6028 | 68 309 496 699 1542 264 844 366 1337 103 Spaces Moved 5164 | 43 249 351 419 1034 317 938 599 1100 114 Core 1393 | 43 . . . . 135 667 544 . 4 Treads . | . . . . . . . . . . Legs 680 | . . . . 59 . 271 55 295 . Wheels 2176 | . 249 351 419 975 182 . . . . Hover 915 | . . . . . . . . 805 110 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 93 50 50 50 70 50 Average Speed 92 | 134 90 96 90 97 76 84 57 117 69 Slowest Speed 200 | 150 90 100 100 150 150 200 150 140 70 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 38 23 38 26 7 90 79 86 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 4 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 4 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 44 | . . . 1 43 . . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . 1 2 . . . . . AOE 41 | . . . . 41 . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Total 6150 | 53 306 453 620 1505 337 989 613 1148 126 Wait 634 | . 29 59 115 371 . 29 . 31 . Move 5153 | 42 248 350 418 1033 316 935 598 1099 114 Hop 1 | . . . . . . 1 . . . Pick Up 52 | 6 7 4 4 18 2 3 3 5 . Fast Attach 32 | . 2 2 6 9 . 6 5 2 . Attach 38 | 5 2 3 4 11 4 5 2 2 . Detach 8 | . . . . 1 2 4 . 1 . Swap 11 | . . 3 7 1 . . . . . Drop 58 | . 4 6 11 21 1 6 1 8 . Fire 130 | . 14 25 55 34 2 . . . . Melee 16 | . . . . . . . 4 . 12 Ram 17 | . . 1 . 6 10 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 69 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 680 | -9/Materials | Build established: Gunner 865 | -9/Materials | Discovered new exit (range 10) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x2 1559 | -8/Materials | Discovered new exit (range 14) 1573 | -8/Materials | Entered Factory 1573 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1690 | -7/Factory | Fabricated Adv. Shield Generator (x2) 1735 | -7/Factory | Fabricated Hacking Suite (x1) 1813 | -7/Factory | Build established: Hacker-Gunner 1876 | -7/Factory | Repaired Gauss Rifle 2153 | -7/Factory | Fabricated Remote Shield (x2) 2247 | -7/Factory | Repaired Grenade Launcher 2286 | -7/Factory | Repaired Hpw. Shotgun 2326 | -7/Factory | Garrison activated, responded to threat 2677 | -7/Factory | Discovered new exit (range 5) 2820 | -7/Factory | Repaired Arm. Huge Wheel 3012 | -7/Factory | Garrison activated, responded to threat 3115 | -7/Factory | Entered another Factory area 3115 | -6/Factory | Evolved 2 slots: Utility x2 3201 | -6/Factory | Discovered new exit (range 19) 3280 | -6/Factory | Build established: Hacker-Mutant 3294 | -6/Factory | Assembled infested ambush trap array 3335 | -6/Factory | Lost 3 parts (1n2u) 3379 | -6/Factory | Entered Lower Caves 3429 | -6/Lower Caves | Found Prototype Device 3429 | -6/Lower Caves | Identified Heart of Steel 3608 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3623 | -6/Lower Caves | Encountered a Warlord checkpoint 3802 | -6/Lower Caves | Discovered new exit (range 5) 4223 | -6/Lower Caves | Entered another Lower Caves area 4227 | -6/Lower Caves | Encountered a Warlord checkpoint 4227 | -6/Lower Caves | Core integrity fell below 50% 4253 | -6/Lower Caves | Learned Factory stockpile data 4256 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 4426 | -6/Lower Caves | Discovered new exit (range 11) 4589 | -6/Lower Caves | Entered Zion 4628 | -6/Zion | System corruption cleaned by Quarantine Array 4907 | -6/Zion | Learned Factory terminal intel 5086 | -6/Zion | Visited the Megawrench Repair Shop 5086 | -6/Zion | Megawrench repaired 7 parts 5835 | -6/Zion | Found Relay Coupler [Programmer] 5849 | -6/Zion | Discovered new exit (range 15) 5926 | -6/Zion | Entered Proximity Caves 6021 | -5/Proximity Caves | Core integrity fell below 20% 6029 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05836_ Dropped Heart of Steel. 05836_ Dropped Relay Coupler [Programmer]. 05837_ Dropped Mak. Hacking Suite. 05837_ Dropped Mak. Salvage Targeting Computer. 05838_ Acquired Heart of Steel. 05839_ Dropped Imp. Shield Generator. 05840_ Acquired Mak. Hacking Suite. 05849_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05933_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 05977_ Sneak attack on G-50 Soldier. 05977_ Destroyed Carbon-fiber Leg. 05982_ Destroyed Hvy. Laser. 06003_ Sneak attack on A-15 Conveyor. 06019_ Carbon-fiber Leg destroyed. 06020_ Mak. Hover Unit destroyed. 06021_ Lgt. Nuclear Core destroyed. 06028_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????#######???? | | ??????????????????????############# #???? | | ??????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????# ######## ###???? | | ??????????????????????# #??????## #?????# | | ????????????????###???# #???????## ##???# | | ???????????????## ##??# #????????# #### | | ??????????????## #??#A #????????# | | ??????????????# #?## #????????## | | ??????????###?## ### #?????????## | | ?????????## ### ## #??????????# # | | ?????????# ## ##?????????## # | | ?????????# ## ##????????## # | | ?????????# ## g g ######???# # | | ?????????# ####g @ g #???# # | | ?????????####?# ## ##### ###### # | | ??????????????# g### ##??## #### # | | ??????????????# #?###???# # | | ??????????????## ##???????# # | | ???????????????## ###????????# ### # | | ????????????????###??????????## ##?? | | ??????????????????????????????# #####???# | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????# | | ??????????????????????????????# #??????# | | ??????????????????????????????# #????? | | ??????????????????????????????# ###### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????####### | | ????????????????????????????????????? ### | | ??????????????????????????????????????#####?? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 6 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Remote Shield | -7/Factory | Hacked Force Field | -7/Factory | Hacked HERF Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Remote Shield | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicDisruptorSystem Manual? 0 Play Time 01:11:02 Cumulative 51.3 hours Start 2020.03.09 @ 20:25:44 End 2020.03.09 @ 23:57:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35fae370-70ca-4bcd-ad90-5b12d0704835