Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 19:45:54 Player: Andru7428 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (221) 1105 Value Destroyed (7690) 7690 Prototype IDs (72) 1440 Alien Tech Used (11) 2200 Bonus (17944) 17944 TOTAL SCORE: 41079 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 1026 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 568 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -171 Cogmind --------- Core Integrity 828/1600 Matter 199/300 Energy 118/420 System Corruption 0% Temperature Cool (61) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Neutrino Core Quantum Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Experimental Power Amplifier Medium Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Antimatter Reactor Stasis Canceller Terrabomb Spacefold Activator Enhanced Nova Cannon Core Cannon Micro-nuke Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Cloaking Device Experimental Propulsion Shielding Centrium Light Armor Plating Advanced Hacking Suite System Mapper Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Core Cannon Plasma Lance > --- INVENTORY -------- Quantum Reactor Stasis Canceller Improved Reaction Control System Advanced Phase Shifter Terrabomb Spacefold Activator Micro-nuke Launcher Advanced Datajack [Rating: 209] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Cargo Legs Flight Unit Cooled Impulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 11 | . . . 3 1 . . . . . . . . . 1 . . . . 1 . . . . . . 2 2 . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 463 | 7 9 25 31 61 2 2 11 5 39 3 3 . 1 19 2 3 12 1 59 . 2 . 2 10 2 39 46 17 13 14 23 Power 34 | 1 1 1 3 1 . . . . 1 . 1 . . . . . . . 4 . 2 . . . . 3 2 4 1 1 8 Engine 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 20 | . . . 3 1 . . . . 1 . 1 . . . . . . . 3 . 2 . . . . 3 1 2 1 . 2 Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 6 Propulsion 49 | 2 . 5 4 5 . . . 3 5 . . . . 1 . . 3 . 3 . . . . 4 . 2 7 1 1 2 1 Treads 10 | 2 . 1 . 3 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . . . 1 3 . . . . 1 . . 3 . 3 . . . . 4 . 2 7 1 1 2 1 Utility 202 | 2 4 5 10 16 1 . 7 2 14 1 . . . 6 2 1 9 1 30 . . . 2 3 . 19 30 7 10 10 10 Device 126 | 1 2 2 8 7 1 . 1 2 7 . . . . 3 2 1 8 1 27 . . . 2 2 . 11 20 5 5 1 7 Storage 5 | 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Processor 26 | . . . . 3 . . 5 . 3 1 . . . . . . . . 1 . . . . . . 2 7 1 . 3 . Hackware 11 | . . . . 1 . . . . 2 . . . . 3 . . 1 . 2 . . . . . . 2 . . . . . Protection 28 | . 1 3 2 5 . . 1 . . . . . . . . . . . . . . . . 1 . 4 2 1 3 4 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Weapon 178 | 2 4 14 14 39 1 2 4 . 19 2 2 . 1 12 . 2 . . 22 . . . . 3 2 15 7 5 1 1 4 Energy Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 3 Ballistic Gun 75 | 1 3 1 7 19 . 1 1 . 4 1 1 . . 6 . 1 . . 13 . . . . 3 1 9 3 . . . . Ballistic Cannon 19 | . 1 8 3 1 . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 4 2 1 . 1 . . . 1 . . . . . 1 . . 1 . . . . . 1 2 . . . . . Special Weapon 16 | . . . 1 4 . . . . 4 . . . . 3 . . . . 2 . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 37 | . . 1 1 13 1 . . . 8 . 1 . 1 3 . . . . 6 . . . . . . 2 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unidentified Prototypes 43 | . . 1 . 2 . . 5 . 1 . . . . 1 . 1 5 . 2 . . . . 2 . 4 10 2 7 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Lost 24 | . . 4 3 1 . . . . . . . . . . . . . . 5 . . . . . . 5 . . 3 1 2 Power 4 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . 3 1 2 Weapon 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Highest Loss Streak 3 | . . 1 1 1 . . . . . . . . . . . . . . 2 . . . . . . 3 . . 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 85 78 95 100 100 99 100 88 77 72 72 72 70 80 80 80 80 77 76 76 76 76 74 94 91 94 91 89 86 88 Engine 2 | . 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 7 7 7 7 7 7 5 5 4 5 5 5 5 5 5 5 3 4 4 4 4 4 5 3 4 4 4 4 4 Treads 10 | . 28 13 . 13 23 23 23 23 19 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 6 16 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 4 11 11 11 11 9 10 10 10 10 13 14 14 14 14 17 31 28 26 26 26 24 23 Device 12 | . 11 11 19 12 7 7 6 7 7 11 11 11 11 12 15 15 14 15 13 14 14 14 14 14 15 12 15 15 16 12 16 Storage 7 | . 14 12 8 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 4 4 4 4 4 4 Processor 11 | . . . . 8 15 15 15 15 18 27 27 27 27 25 25 25 20 20 18 14 14 14 14 12 10 11 15 14 11 14 11 Hackware 4 | . . . . . . . . . 2 5 5 5 5 5 5 5 9 10 10 14 14 14 14 12 10 12 13 13 13 12 12 Protection 6 | . 2 6 9 15 15 15 15 15 7 . . . . . . . . . . . . . . . . 1 3 4 3 7 5 Ballistic Gun 7 | . 24 . 9 14 7 12 8 . 2 11 5 5 2 5 10 9 10 10 6 4 4 4 4 1 10 9 6 . . . . Ballistic Cannon 5 | . 1 11 6 3 7 7 14 23 11 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 4 3 2 . . 1 . . . 2 2 5 5 5 5 3 4 4 4 4 4 5 3 2 . . . . Peak Build Rating 209 | 7 9 30 47 55 47 48 55 56 101 100 99 95 96 126 127 127 137 133 149 139 139 139 140 139 130 148 168 179 179 185 209 Average Rating 80 | 5 7 18 42 48 46 46 50 54 76 99 95 95 95 109 126 126 131 133 137 139 138 139 139 126 130 138 160 163 167 175 187 On Entrance 100 | . 7 9 29 44 47 47 46 53 55 101 98 95 95 96 126 127 127 133 133 139 139 139 139 139 130 130 139 160 165 158 180 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 15 31 33 52 64 60 58 63 67 86 30 27 27 27 40 42 41 40 40 45 36 36 36 36 42 42 47 48 48 48 45 59 Greatest Support 118 | 40 40 55 70 75 60 60 60 70 118 30 30 30 30 40 40 40 40 40 50 50 40 40 40 48 63 63 49 60 70 64 67 Greatest Overweight (x) 2 | . . 2 . 1 . . 1 1 . . . . . . 1 1 1 . 1 . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 10 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 15 15 15 15 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 Average Carried 12 | 5 9 14 14 14 15 15 14 14 15 10 9 10 10 9 9 10 9 9 9 10 9 10 10 9 9 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 15 15 15 15 15 15 15 15 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 9 Class Distribution -------------------- 34% | Mutant 19% | Tank 14% | Hacker-Scout 10% | Hacker-Ninja 8% | Scout 4% | Hacker-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Matter Collected 10564 | 309 648 1079 907 1269 393 96 152 152 799 40 185 . 10 423 81 174 248 34 1168 . 24 24 54 135 61 729 746 150 107 . 367 Remotely 533 | . . . 533 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9727 | 165 786 417 827 977 224 49 . 109 1153 44 132 . 34 558 73 183 238 . 1771 . 24 . . 347 61 822 101 296 . 67 269 Parts 519 | 14 38 33 53 49 11 2 . 6 51 4 4 . 2 30 6 9 8 . 106 . 5 . . 4 5 44 6 11 . 5 13 Haulers Intercepted 12 | . 2 . 4 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . . Recyclers Shooed 8 | . 2 . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 8 . . . 4 . 6 . 1 4 . . . 3 8 . . . . . . . 1 2 . . . . . . Prevented 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 129 | . 11 21 15 17 . 1 . 3 8 3 2 . . 4 . 6 6 . 14 . . . . . 3 12 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 70 | . 11 . 8 11 . 1 . . 5 . 2 . . 4 . 3 6 . 11 . . . . . . 7 1 . . . . Cannons 20 | . . 2 6 5 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . 1 AOE 38 | . . 19 1 1 . . . . . 3 . . . . . 3 . . 3 . . . . . 3 5 . . . . . Classes Destroyed 18 | 3 4 4 2 1 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Worker 17 | 1 . . 3 3 . . . . 1 . . . . 2 . . . . 5 . . . . . . 2 . . . . . Builder 13 | . 2 . . 3 . . . . 1 . . . . . . . . . 4 . 1 . . . . 2 . . . . . Tunneler 5 | 3 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 2 . 4 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . . Recycler 24 | 1 2 . 2 5 . . . . 5 . . . . 1 . . . . 5 . . . . . . . . 2 . . 1 Minesweeper 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Operator 4 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Watcher 13 | . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 2 . 2 2 Swarmer 37 | . . 7 5 . . . . 2 . 3 . . . . . 5 3 . 4 . . . . . 3 4 1 . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 35 | . 11 . 1 9 . 1 . . 6 . 1 . . . . . 2 . . . . . . . . 4 . . . . . Sentry 12 | . . 1 6 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . 3 . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . Programmer 19 | . . . . 4 . . . . 2 . . . . 4 . 1 1 . 4 . . . . . . 3 . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Samaritan 7 | . . . . . 5 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 5 6 4 3 6 . 1 . 2 3 4 1 . . 3 1 4 4 . 8 . 1 . . . 3 5 1 1 . 2 1 Combat Bots Only 6 | . 6 4 3 2 . 1 . 2 3 3 1 . . 2 . 4 4 . 5 . . . . . 3 4 1 . . . 1 Max Kills in Single Turn 5 | 1 1 3 2 5 1 1 . 1 1 3 1 . 1 1 1 2 2 . 3 . 1 . . . 3 4 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 1 1 . . . . . 3 . . . . . 2 . . 3 . . . . . 3 4 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Hostile Shots Fired 958 | . 45 70 96 166 . 3 . 3 32 3 9 . . 25 . 7 19 . 261 . . . . . 4 95 6 . 54 23 37 Missed 425 | . 9 33 23 36 . 3 . 1 10 1 4 . . 11 . 4 10 . 136 . . . . . 4 58 6 . 35 13 28 Damage Taken 9945 | . 514 1023 793 1327 . . . 58 406 59 82 . . 289 . 47 99 . 2213 . 188 11 . . . 1212 . . 409 215 1000 Core 1197 | . 84 122 70 45 . . . . . . . . . . . . 17 . 142 . 78 . . . . 205 . . 79 108 247 Absorbed by Shields 561 | . . . 100 364 . . . . . . . . . . . . 97 . . . . . . . . . . . . . . Redirected to Shielding 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . 16 158 Ignored by Resistances 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 6 22 Regen/Repaired (Parts) 949 | . . . . . . . 676 . . . . . . . . . . . 182 . . . . . . . 91 . . . . Core Remaining (%) 79 | 100 . 17 87 . . . . 93 . . . . 100 . . . . 98 . . . . . . 80 84 . . 87 . 51 Volleys Fired 549 | 15 68 63 68 48 . 5 . 6 29 2 17 . . 25 5 12 16 3 45 . 2 . 11 . 1 36 19 2 5 27 19 Largest 3 | 2 2 2 2 3 . 3 . 3 3 2 2 . . 2 2 2 2 2 3 . 1 . 1 . 1 3 2 1 1 1 1 Hottest 300 | 60 60 78 78 98 . 98 . 140 149 66 66 . . 66 66 66 66 66 103 . 35 . 35 . 49 100 120 120 120 120 300 Shots Fired 1041 | 30 136 65 133 142 . 13 . 18 67 3 27 . . 48 10 22 32 6 111 . 2 . 11 . 1 83 28 2 5 27 19 Gun 741 | 30 136 5 57 115 . 8 . . 28 2 27 . . 48 10 20 32 6 110 . 2 . 11 . . 77 17 . . . . Cannon 237 | . . 12 73 27 . 4 . 18 39 . . . . . . . . . . . . . . . . . 11 2 5 27 19 Launcher 63 | . . 48 3 . . 1 . . . 1 . . . . . 2 . . 1 . . . . . 1 6 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 898 | 15 135 17 130 142 . 12 . 18 67 2 27 . . 48 10 20 32 6 110 . 2 . 11 . . 77 17 . . . . Thermal 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 5 27 19 Explosive 63 | . . 48 3 . . 1 . . . 1 . . . . . 2 . . 1 . . . . . 1 6 . . . . . Electromagnetic 16 | 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 14 14 11 9 . 10 . 4 13 1 7 . . 9 9 15 20 3 15 . . . . . . 15 5 . . . 4 Robot Miss Streak 6 | 2 3 3 5 6 . 1 . 4 3 1 2 . . 2 . . 1 2 2 . . . . . 1 4 4 . . . 1 Penetration Max 2 | . . . 1 . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . 1 . . . . 2 Secondary Targets 6 | . 1 . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Shots Hit Robots 743 | 18 92 32 72 114 8 10 . 9 49 1 20 . 1 46 10 10 30 3 101 . 3 . . 5 . 53 17 12 6 3 18 Core Hits 384 | 5 40 31 38 58 3 6 . 5 24 6 4 . . 20 5 13 15 . 52 . 1 . . 3 3 31 6 5 1 2 7 Critical Kills 19 | . . . . . . . . . 5 . 2 . . 4 . . 1 . 5 . . . . . . 1 1 . . . . Critical Parts Destroyed 36 | . 2 . 2 1 . 1 . . 4 1 5 . . 2 . 1 6 . 7 . . . . . . 1 . . . . 3 Critical Strikes 76 | . 2 . 5 6 . 1 . . 15 1 7 . . 6 . 1 7 . 14 . . . . . . 2 1 . . . 8 Destroy 59 | . 2 . 2 1 . 1 . . 9 1 7 . . 6 . 1 7 . 12 . . . . . . 2 1 . . . 7 Blast 13 | . . . 3 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 438 | . . 1 2 48 8 1 . . 29 . 1 . 2 24 3 7 5 4 118 . 12 3 6 5 . 35 19 32 26 27 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 331 | . . 1 2 48 8 1 . . 29 . 1 . 2 24 3 7 5 4 118 . 12 3 6 5 . 35 17 . . . . Piercing 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 32 21 27 19 Sneak Attacks 58 | . . . . 7 8 . . . 7 . . . 1 3 1 2 . . 11 . 2 . . . . 3 1 3 4 1 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26622 | 251 1188 2288 1541 3664 568 225 . 304 1480 175 136 . 101 1307 280 680 1084 76 3345 . 273 . . 502 282 2834 645 836 114 238 2205 Guns 9451 | 231 1182 35 532 1723 . 139 . . 131 6 136 . . 594 216 162 1084 76 1665 . . . . . . 1341 198 . . . . Cannons 4247 | . . 76 890 551 . 54 . 304 652 . . . . . . . . . . . . . . . . . 320 . . . 1400 Explosions 5026 | 20 . 2177 71 784 . 32 . . . 169 . . . . . 260 . . 218 . . . . . 282 1013 . . . . . Melee 7834 | . . . . 596 568 . . . 697 . . . 101 713 64 258 . . 1462 . 273 . . 502 . 480 127 836 114 238 805 Ramming 64 | . 6 . 48 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11835 | 110 1160 111 1422 2274 . 193 . 304 783 6 136 . . 594 216 162 1084 76 1665 . . . . . . 1341 198 . . . . Thermal 2269 | 20 . . . 445 . . . . . . . . . . . . . . 84 . . . . . . . 320 . . . 1400 Explosive 4477 | . . 2177 71 339 . 32 . . . 169 . . . . . 260 . . 134 . . . . . 282 1013 . . . . . Electromagnetic 143 | 121 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5714 | . . . . 596 568 . . . 697 . . . 101 713 64 258 . . 1462 . 273 . . 502 . 480 . . . . . Piercing 2120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 836 114 238 805 Highest Corruption 23 | . 1 1 2 4 4 4 4 . . . . . . 1 1 1 1 . 11 20 23 23 23 18 18 4 7 . . 1 1 Average Corruption 4 | . 1 1 2 3 4 4 4 . . . . . . 1 1 1 1 . 9 15 22 23 19 18 18 3 5 . . 1 1 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 7 . . . 1 Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Effects 241 | . 7 25 14 29 12 22 4 . . . . . . 5 . 2 . . 53 4 10 7 21 2 2 9 8 . . 3 2 Message Errors 71 | . 2 7 7 12 4 7 1 . . . . . . . . 1 . . 11 . 2 1 5 . 1 4 4 . . . 2 Matter Fused 52 | . . 8 2 3 4 5 1 . . . . . . 3 . . . . 13 . . 1 4 1 1 2 2 . . 2 . Heat Flow Errors 19 | . 1 2 . 3 1 2 . . . . . . . . . . . . 6 . 3 . 1 . . . . . . . . Energy Discharges 22 | . 2 3 . 4 1 3 1 . . . . . . . . . . . 1 1 1 . 3 . . 1 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 33 | . . 4 3 5 . 2 1 . . . . . . . . 1 . . 7 . 1 1 6 1 . . . . . 1 . Data Loss (major) 12 | . 2 . . . 1 1 . . . . . . . 1 . . . . 2 . 1 2 1 . . 1 . . . . . Misfires 6 | . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Alerts 5 | . . 1 . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . 7 3 2 2 1 . . . . . . . . Weapon Failures 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2694 | . . 113 . 270 292 . . . 113 . . . 85 83 . 86 . . 446 . 102 . . 171 . 150 1 207 . 47 528 Projectiles 179 | . . 14 . 14 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 150 Explosions 269 | . . 99 . 83 . . . . . . . . . . . . . . . . . . . . . 87 . . . . . Melee 2246 | . . . . 173 292 . . . 113 . . . 85 83 . 86 . . 446 . 102 . . 171 . 63 . 207 . 47 378 Knockbacks 14 | . . 1 4 3 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 1 4 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 716 | . 58 222 15 394 . . . . . 27 . . . . . . . . . . . . . . . . . . . . . Shots 18 | . 1 11 1 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 2 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 7 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 150 246 112 275 82 183 228 224 426 . . . . 32 20 39 51 32 240 . 247 . 280 . 40 393 378 64 354 120 421 Average Temperature 81 | . 22 108 32 68 47 64 120 92 134 . . . . 13 13 16 20 16 65 . 111 . 168 . 40 119 84 61 110 40 144 Received Heat Transfer 998 | . 285 84 148 242 . . . 12 27 . . . . . . 27 14 . 63 . . . . . . 51 . . 9 . 36 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 3 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 647 | . . . . 350 . . . . . . . . . . . . . . 150 . . . . . . . 147 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Peak Influence 995 | 25 218 . 295 651 . . . . 217 . . . . 178 . . . . 995 245 448 . . . . 859 591 442 650 525 685 Initial 483 | . 16 . . 91 . . . . . . . . . . . . . . 150 230 171 . . . . 47 483 226 154 274 240 Average 283 | 10 72 . 124 291 . . . . 104 . . . . 69 . . . . 530 238 413 . . . . 422 464 345 409 416 560 Maximum Alert Level 3 | . 1 . 1 2 . . . . 1 . . . . . . . . . 3 1 2 . . . . 3 2 2 2 2 3 Low Security (%) 49 | 100 98 . 81 53 . . . . 92 . . . . 100 . . . . 2 . 2 . . . . 23 . . 9 . . Level 1 14 | . 1 . 18 5 . . . . 7 . . . . . . . . . 32 100 28 . . . . 16 9 72 30 46 8 Level 2 31 | . . . . 41 . . . . . . . . . . . . . . 41 . 68 . . . . 42 90 27 60 53 85 Level 3 4 | . . . . . . . . . . . . . . . . . . . 23 . . . . . . 17 . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . . 10 . . . . 9 . . . . 5 . . . . 12 . 4 . . . . 6 1 . 7 2 7 Investigation 20 | . 1 . . 3 . . . . 4 . . . . 2 . . . . 3 . 3 . . . . 2 1 . . 1 . Extermination 14 | . . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . . . 1 . . 1 . 2 Reinforcement 26 | . 2 . . 2 . . . . 3 . . . . 1 . . . . 3 . 1 . . . . 3 . . 6 1 4 Assault 6 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Distress Signals 32 | . 1 . 3 1 . . . . . . . . . . . . . . 6 . . . . . . 5 7 . 4 1 4 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 42 . . 2 Distress Signals 47 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 42 . . 2 Times Spotted 482 | . 27 26 31 31 . 1 . 5 19 5 2 . . 15 . 7 37 1 69 4 2 . 1 . 6 38 18 7 70 15 45 Peak Tracking Total 13 | . 5 4 4 5 . 1 . 3 4 3 1 . . 4 . 3 13 1 8 4 2 . 1 . 3 10 7 2 12 4 7 Tactical Retreats 38 | . . 1 3 3 . . . . 1 . . . . 2 . 2 . . 15 . . . 1 . . 8 2 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Traps Triggered 14 | . 3 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 4 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 1 6 . 2 . . . 1 . . 1 . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 2 2 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Disabled 46 | . 1 4 . 12 . . . . 3 . . . . 2 . 1 . . 8 . . . . . . . . 4 8 . 3 Max in Single Turn 8 | . 1 2 . 8 . . . . 1 . . . . 2 . 1 . . 3 . . . . . . . . 1 1 . 2 Garrison Access 8 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Accessed 135 | . 4 3 10 8 1 1 . . 10 1 2 3 . 11 1 1 3 . 23 . 3 . . 4 . 8 4 9 12 5 8 Terminals 86 | . 4 . 9 6 1 1 . . 6 . . . . 6 . . . . 14 . 1 . . . . 6 . 8 11 5 8 Fabricators 14 | . . . . 2 . . . . 3 . . . . 5 . . . . 2 . 1 . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Garrison Access 9 | . . . . . . . . . 1 . . . . . . . . . 4 . 1 . . . . . 3 . . . . Total Hacks 326 | . 9 6 31 20 1 1 . . 17 1 5 26 . 23 1 1 4 . 60 . 6 . . 17 . 19 6 21 24 15 12 Successful 224 | . 7 6 14 11 1 1 . . 6 1 5 26 . 15 1 1 4 . 46 . 3 . . 17 . 9 5 18 15 6 6 Failed 101 | . 2 . 17 9 . . . . 11 . . . . 8 . . . . 13 . 3 . . . . 10 1 3 9 9 6 Catastrophic 19 | . . . 2 1 . . . . 4 . . . . . . . . . 3 . 2 . . . . 3 . . 2 . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 150 | . 9 . 25 17 . . . . 12 . . . . 11 . . 1 . 29 . 4 . . . . 12 . 9 11 4 6 Terminals 197 | . 9 . 29 14 1 1 . . 8 . . . . 10 . . . . 44 . 2 . . . . 14 . 16 22 15 12 Fabricators 37 | . . . . 6 . . . . 8 . . . . 13 . . . . 5 . 2 . . . . 3 . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 11 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . 5 2 . . Garrison Access 11 | . . . . . . . . . 1 . . . . . . . . . 4 . 2 . . . . . 4 . . . . Terminal Hacks 131 | . . 6 5 2 1 1 . . 2 1 5 26 . 3 1 1 4 . 21 . . . . 17 . 5 . 10 11 5 4 Record 31 | . . 4 . . 1 1 . . . . 4 6 . . . 1 4 . . . . . . 5 . . . 5 . . . Part Schematic 26 | . . . 1 1 . . . . 2 . . 13 . 1 . . . . 2 . . . . 4 . 2 . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . 3 . . . . . . 1 . . . . 4 . . . . . . . Open Door 10 | . . 1 . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . 4 . 2 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Locate Traps 8 | . . . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 18 | . . . . 3 . . . . 2 . . . . 8 . . . . 3 . 1 . . . . 1 . . . . . Load Schematic 12 | . . . . 2 . . . . 2 . . . . 5 . . . . 2 . . . . . . 1 . . . . . Build 6 | . . . . 1 . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . . . Insert Component 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . . . . Unauthorized Hacks 54 | . 7 . 8 6 . . . . 2 . . . . 4 . . . . 12 . 2 . . . . 2 . 4 4 1 2 Terminals 42 | . 7 . 8 5 . . . . . . . . . 1 . . . . 10 . . . . . . 2 . 3 3 1 2 Track 6 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 Assimilate 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 1 . Botnet 18 | . 3 . 4 3 . . . . . . . . . 1 . . . . 4 . . . . . . . . 1 1 . 1 Disrupt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Skim 9 | . 4 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . 1 . . . . 2 . . . . 3 . . . . 2 . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 6 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 . 9 4 . 1 . . 5 . . . . 6 . . . . 14 . 2 . . . . 7 1 2 7 5 4 Full Trace Events 9 | . . . . 2 . . . . 2 . . . . . . . . . 2 . 1 . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 1 1 . . . . 2 . . 13 . 1 . . . . 3 . . . . 4 . 2 . . 2 . . Parts Built 10 | . . . . 2 . . . . . . . . . 5 . . . . 1 . 2 . . . . . . . . . . Authchips 5 | . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Time 557 | . . . . 95 . . . . . . . . . 217 . . . . 128 . 117 . . . . . . . . . . Total Part Build Rating 62 | . . . . 10 . . . . . . . . . 30 . . . . 8 . 14 . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Time 195 | . . . . . . . . . . . . . . . . . . . 133 . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total Allies 21 | . . . . . . . 6 . . . . . . . . . 5 . 1 . . . . . . . . 2 5 1 1 Largest Group 6 | . . . . . . . 6 6 2 . . . . . . . 5 . 1 . . . . . . . . 2 4 1 1 Highest-Rated Group 367 | . . . . . . . 165 165 70 . . . . . . . 269 . 10 . . . . . . . . 36 367 45 219 Highest-Rated Ally 219 | . . . . . . . 39 39 39 . . . . . . . 65 . 10 . . . . . . . . 26 219 45 219 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 157 | . . . . . . . . 29 29 . . . . . . . 23 . . . . . . . . . . . 58 . 18 Total Damage 5225 | . . . . . . . . 371 428 . . . . . . . 1072 . . . . . . . . . . . 1816 . 1538 Kills 35 | . . . . . . . . 2 12 . . . . . . . 8 . . . . . . . . . . . 11 . 2 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 2 . . 2 . 2 2 . 2 2 . 1 . . . . 3 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Turns Passed 23388 | 207 1466 3195 1347 2486 686 776 1587 574 1789 187 301 33 216 823 200 405 414 250 1743 32 191 125 518 90 68 695 1028 462 430 297 767 Spaces Moved 28963 | 97 743 2066 815 1246 385 436 774 252 1933 432 594 85 558 1434 425 758 532 498 2714 87 385 264 607 188 272 1557 3342 1532 1384 732 1836 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4747 | 89 743 911 . 605 385 436 774 252 552 . . . . . . . . . . . . . . . . . . . . . . Legs 2611 | . . 1155 815 641 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21585 | . . . . . . . . . 1381 432 594 85 558 1434 425 758 532 498 2714 87 385 264 607 188 272 1557 3342 1532 1384 728 1828 Fastest Speed 5 | 50 160 130 125 125 170 170 170 166 37 37 37 37 37 37 39 39 39 39 24 29 39 39 39 21 5 5 21 6 6 13 7 Average Speed 61 | 150 160 144 125 154 170 170 202 177 74 37 37 37 37 38 39 39 39 39 36 36 39 39 39 31 20 20 21 19 17 18 16 Slowest Speed 260 | 160 160 260 130 250 170 170 250 250 167 37 37 37 37 39 99 99 90 39 90 39 39 39 39 105 21 21 21 21 22 19 94 Overloaded Moves 541 | . . . . . . . . . . . . . . . . . . . 158 24 . . . . 6 79 . 15 197 16 46 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 106 | . . . . . . . . . 5 1 . . . 9 . . 5 . 18 . . . . . . 12 8 3 12 5 28 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Teleports 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 29 72 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 60 | 5 81 90 63 40 59 60 78 44 46 65 70 77 78 45 57 89 60 59 69 74 16 55 77 57 53 41 63 80 89 24 57 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . . 1 . . . . 2 . . . . . . 3 . . . . . . . Known Exits Taken 21 | . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Scrap Searched 38 | . . 12 . . 2 1 4 . . 2 7 . 1 . . 2 . 2 . . . 1 4 . . . . . . . . Spaces Dug 433 | . . 24 20 35 . 1 . . 18 . 1 . 1 11 2 49 5 3 99 . 11 3 10 . . 33 19 12 19 46 11 Terrain Destroyed 1268 | 6 11 321 31 97 . 19 . 6 26 28 2 . 1 13 3 73 5 5 191 . 11 3 10 . 20 148 24 12 19 48 135 Melee 295 | . . . 2 35 . 1 . . 18 . 1 . 1 11 2 2 5 3 96 . 9 3 6 . . 27 18 10 16 21 8 Projectile 174 | . . . 3 5 . 2 . 6 8 . . . . 2 1 11 . 2 15 . 2 . 4 . . 18 6 2 3 27 57 AOE 797 | 6 11 321 26 57 . 16 . . . 28 . . . . . 60 . . 79 . . . . . 20 103 . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total 32803 | 124 888 2205 1001 1601 403 457 799 363 2174 452 645 85 563 1613 442 836 700 542 3184 86 405 280 867 207 280 1784 3605 1647 1519 814 2232 Wait 2085 | . 32 20 54 159 7 14 1 97 93 16 30 1 1 102 7 56 111 35 236 . 1 14 241 . 6 114 145 44 91 18 339 Move 28735 | 96 742 2065 814 1245 384 435 773 251 1922 429 593 84 557 1415 424 757 522 497 2682 86 384 263 606 187 271 1531 3328 1525 1364 718 1785 Hop 81 | . . . . . . . . . 5 1 . . . 9 . . 4 . 14 . . . . . . 12 5 3 7 5 16 Pick Up 145 | 6 20 12 10 14 1 . 3 2 17 . . . 1 7 1 . 2 1 9 . 2 . . 1 . 6 13 9 2 . 6 Fast Attach 93 | 7 . 2 5 3 . . 6 . 6 1 . . . 3 . 1 8 . 7 . . . 1 5 . 8 9 5 8 6 2 Attach 83 | . . 5 5 5 . . . . 18 . 1 . . 7 . . . . 12 . . . . 3 . 5 5 1 2 3 11 Detach 69 | . . 2 2 1 . . 5 . 15 1 1 . . 4 . . 2 . 7 . . . . 2 . 3 8 1 2 3 10 Swap 296 | . 9 18 21 53 2 2 5 5 15 2 2 . 1 9 2 3 4 1 40 . 2 . 1 3 2 26 32 11 9 6 10 Drop 177 | . 15 17 14 20 1 . 6 2 21 . . . 1 5 . . 8 1 8 . 2 . 1 1 . 4 21 14 3 1 11 Fire 549 | 15 68 63 68 48 . 5 . 6 29 2 17 . . 25 5 12 16 3 45 . 2 . 11 . 1 36 19 2 5 27 19 Melee 438 | . . 1 2 48 8 1 . . 29 . 1 . 2 24 3 7 5 4 118 . 12 3 6 5 . 35 19 32 26 27 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rewire 22 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 1 . . . 3 Trap 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Miscellaneous 15 | . . . 1 3 . . . . 4 . . . . 3 . . . . 2 . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Discovered new exit (range 10) 628 | -10/Materials | Discovered new exit (range 13) 994 | -10/Materials | Discovered new exit (range 6) 1660 | -10/Materials | Discovered new exit (range 10) 1674 | -10/Materials | Entered Subcaves 1676 | -10/Subcaves | Ambushed by Subdweller buried in earth 1791 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1827 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1978 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2306 | -10/Subcaves | Discovered new exit (range 12) 2782 | -10/Subcaves | Learned location of 1 exit from Materials 2829 | -10/Subcaves | Core integrity fell below 50% 3244 | -10/Subcaves | A Subdweller sparked back to life 3244 | -10/Subcaves | A Subdweller sparked back to life 3244 | -10/Subcaves | A Subdweller sparked back to life 3332 | -10/Subcaves | Found Prototype Leg 3332 | -10/Subcaves | Identified Cargo Legs 3334 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3701 | -10/Subcaves | Visited Clippyterm 3705 | -10/Subcaves | Learned Factory trap positions 3802 | -10/Subcaves | Ambushed by Subdweller buried in earth 3807 | -10/Subcaves | Core integrity fell below 20% 3838 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3952 | -10/Subcaves | Discovered new exit (range 11) 4064 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4204 | -10/Subcaves | Discovered new exit (range 8) 4208 | -10/Subcaves | Learned location of Zion (-7) 4208 | -10/Subcaves | Met a Zionite searching for "candidates" 4222 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4558 | -10/Subcaves | Learned 2 Materials zone layouts 4641 | -10/Subcaves | Visited 4L-MR0's lab 4656 | -10/Subcaves | Found Flightbrick 4869 | -10/Subcaves | Entered Materials 4869 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4870 | -8/Materials | Identified exit to Factory 5430 | -8/Materials | Discovered exit to Factory (range 9) 6216 | -8/Materials | Entered Factory 6216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6217 | -7/Factory | Loaded intel: 127 trap records 6932 | -7/Factory | Discovered new exit (range 7) 7340 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 8202 | -7/Factory | Found Prototype Launcher 8202 | -7/Factory | Identified Rocket Array 8616 | -7/Factory | First assault squad dispatched 8678 | -7/Factory | Identified exit to Storage 8678 | -7/Factory | Identified exit to Lower Caves 8702 | -7/Factory | Entered Lower Caves 8985 | -7/Lower Caves | Build established: Tank 9140 | -7/Lower Caves | Found DCF Scrap (14 items) 9206 | -7/Lower Caves | Learned Factory stockpile data 9284 | -7/Lower Caves | Learned location of Extension (-4) 9356 | -7/Lower Caves | Build established: Mutant 9362 | -7/Lower Caves | Discovered new exit (range 12) 9388 | -7/Lower Caves | Entered another Lower Caves area 9424 | -7/Lower Caves | Discovered new exit (range 5) 9929 | -7/Lower Caves | Build established: Tank 10150 | -7/Lower Caves | Discovered new exit (range 6) 10164 | -7/Lower Caves | Entered Zion 10175 | -7/Zion | Learned location of 1 exit from Factory 10217 | -7/Zion | Discovered new exit (range 16) 10275 | -7/Zion | System corruption cleaned by Quarantine Array 10316 | -7/Zion | Visited the Megawrench Repair Shop 10482 | -7/Zion | Gained Derelict followers 10538 | -7/Zion | Found Prototype Processor 10538 | -7/Zion | Identified Exp. Core Analyzer 10542 | -7/Zion | Found Prototype Processor 10542 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10547 | -7/Zion | Found Prototype Processor 10547 | -7/Zion | Identified Exp. Target Analyzer 10551 | -7/Zion | Found Prototype Processor 10551 | -7/Zion | Identified Exp. Terrain Scan Processor 10665 | -7/Zion | Learned location of 1 exit from Factory 10821 | -7/Zion | Received a hallucinogenic algorithm 10856 | -7/Zion | Given A8's code to call for help 10904 | -7/Zion | Gained Derelict followers 11506 | -7/Zion | Megawrench repaired 11 parts 11751 | -7/Zion | Entered Proximity Caves 11751 | -6/Proximity Caves | Accompanied by 6 allies 11812 | -6/Proximity Caves | Spotted B-75 Beast 11828 | -6/Proximity Caves | Destroyed B-75 Beast 11903 | -6/Proximity Caves | Learned Factory emergency access door positions 12099 | -6/Proximity Caves | Learned Factory emergency access door positions 12109 | -6/Proximity Caves | Discovered new exit (range 22) 12248 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12325 | -6/Proximity Caves | Entered Factory 12325 | -6/Factory | Accompanied by 2 allies 12325 | -6/Factory | Evolved 2 slots: Propulsion x2 12326 | -6/Factory | Identified exit to Factory 12326 | -6/Factory | Identified exit to Lower Caves 13241 | -6/Factory | Discovered exit to Factory (range 20) 13385 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 13613 | -6/Factory | Discovered exit to Lower Caves (range 12) 13708 | -6/Factory | Build established: Scavenger-Scout 13735 | -6/Factory | Discovered exit to Factory (range 7) 14114 | -6/Factory | Entered Lower Caves 14146 | -6/Lower Caves | Learned location of 1 exit from Factory 14257 | -6/Lower Caves | Learned Factory terminal intel 14292 | -6/Lower Caves | Discovered new exit (range 11) 14295 | -6/Lower Caves | Identified exit to Lower Caves 14299 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14301 | -6/Lower Caves | Entered another Lower Caves area 14348 | -6/Lower Caves | Learned Factory non-interactive machine intel 14407 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14454 | -6/Lower Caves | Discovered exit to Factory (range 11) 14474 | -6/Lower Caves | Learned Research terminal intel 14495 | -6/Lower Caves | Learned Factory security intel 14594 | -6/Lower Caves | Discovered new exit (range 6) 14602 | -6/Lower Caves | Identified exit to Data Miner 14602 | -6/Lower Caves | Entered Data Miner 14602 | -6/Data Miner | Discovered new exit (range 6) 14607 | -6/Data Miner | Met Data Miner 14620 | -6/Data Miner | Build established: Scout 14621 | -6/Data Miner | Learned location of Section 7 (-2) 14621 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14626 | -6/Data Miner | Received God Mode back door access code from Data Miner 14634 | -6/Data Miner | Identified exit to Proximity Caves 14635 | -6/Data Miner | Entered Proximity Caves 14719 | -5/Proximity Caves | Learned 4 Factory zone layouts 14721 | -5/Proximity Caves | Spotted B-75 Beast 14821 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14851 | -5/Proximity Caves | Entered Factory 14851 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14852 | -5/Factory | Identified exit to Factory 14856 | -5/Factory | Loaded intel: 228 non-interactive machine locations 14857 | -5/Factory | Loaded intel: 26 terminal locations 14864 | -5/Factory | Identified exit to Upper Caves 15166 | -5/Factory | Fabricated Impulse Thruster Array? 15220 | -5/Factory | Fabricated Weapon Mount? 15502 | -5/Factory | Fabricated Imp. Weapon Cycler? 15674 | -5/Factory | Entered Upper Caves 15775 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15776 | -5/Upper Caves | Identified exit to Warlord 15832 | -5/Upper Caves | Discovered new exit (range 16) 15858 | -5/Upper Caves | Identified exit to Upper Caves 15874 | -5/Upper Caves | Entered another Upper Caves area 15921 | -5/Upper Caves | Found Alien Artifact 15921 | -5/Upper Caves | Identified Dimensional Node Initializer 15921 | -5/Upper Caves | Initialized slip node 16178 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16272 | -5/Upper Caves | Discovered exit to Warlord (range 15) 16279 | -5/Upper Caves | Entered Warlord 16293 | -5/Warlord | System corruption cleaned by Quarantine Array 16320 | -5/Warlord | Met Warlord 16324 | -5/Warlord | Opened Warlord's prototype stash 16339 | -5/Warlord | Found Prototype Hackware 16339 | -5/Warlord | Identified System Mapper 16345 | -5/Warlord | Warlord's base attacked by MAIN.C 16346 | -5/Warlord | Found Prototype Device 16346 | -5/Warlord | Identified System Purifier 16355 | -5/Warlord | Found Prototype Device 16355 | -5/Warlord | Identified Exp. Phase Shifter 16405 | -5/Warlord | Spotted B-86 Titan 16405 | -5/Warlord | Spotted B-75 Beast 16418 | -5/Warlord | Learned location of Armory (-3) 16418 | -5/Warlord | Learned location of Testing (-3) 16419 | -5/Warlord | Learned 4 Command zone layouts 16419 | -5/Warlord | Learned Armory terminal intel 16551 | -5/Warlord | Warlord forces counterattacked 16581 | -5/Warlord | P-70 Sage assimilated allied MH-RX8(g) 16615 | -5/Warlord | Lost 4 allies 16618 | -5/Warlord | Discovered new exit (range 12) 16621 | -5/Warlord | Identified exit to Proximity Caves 16645 | -5/Warlord | Spotted Executioner 16693 | -5/Warlord | Entered Proximity Caves 16708 | -4/Proximity Caves | Spotted B-86 Titan 16723 | -4/Proximity Caves | Lost 11 allies 16752 | -4/Proximity Caves | Build established: Hacker-Scout 16857 | -4/Proximity Caves | Spotter reported a threat 16882 | -4/Proximity Caves | Learned location of 1 exit from Research 16943 | -4/Proximity Caves | Entered Factory 16943 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17131 | -4/Factory | Repaired Imp. KE Penetrator? 17296 | -4/Factory | Identified exit to Upper Caves 17296 | -4/Factory | Identified exit to Extension 17410 | -4/Factory | Crushed by falling debris 17659 | -4/Factory | Repaired Imp. KE Penetrator 17693 | -4/Factory | First assault squad dispatched 17787 | -4/Factory | Incoming investigation squad redirected 17870 | -4/Factory | Fabricated Impulse Thruster Array? 17874 | -4/Factory | System corruption reached 10% 17967 | -4/Factory | Incoming assault squad redirected 17968 | -4/Factory | Incoming assault squad redirected 17970 | -4/Factory | Incoming investigation squad redirected 18084 | -4/Factory | Discovered new exit (range 4) 18091 | -4/Factory | Identified exit to Research 18190 | -4/Factory | Discovered exit to Research (range 5) 18222 | -4/Factory | Central database locked down 18686 | -4/Factory | Manually triggered Chute Trap 18686 | -4/Factory | Sucked down chute 18686 | -4/Factory | Entered Waste 18689 | -4/Waste | Spotted C-40 Crusher 18695 | -4/Waste | Spotted C-40 Crusher 18699 | -4/Waste | Spotted C-40 Crusher 18700 | -4/Waste | Spotted C-40 Crusher 18701 | -4/Waste | EMP discharged 18710 | -4/Waste | Spotted C-40 Crusher 18712 | -4/Waste | Discovered new exit (range 14) 18717 | -4/Waste | Identified exit to Factory 18718 | -4/Waste | Entered Factory 18878 | -4/Factory | Discovered exit to Upper Caves (range 9) 18909 | -4/Factory | Entered Upper Caves 18946 | -4/Upper Caves | Encountered a Warlord checkpoint 19031 | -4/Upper Caves | Discovered new exit (range 6) 19033 | -4/Upper Caves | Identified exit to Upper Caves 19034 | -4/Upper Caves | Entered another Upper Caves area 19038 | -4/Upper Caves | Discovered exit to Research (range 10) 19056 | -4/Upper Caves | Spotted B-86 Titan 19094 | -4/Upper Caves | Learned Research trap positions 19551 | -4/Upper Caves | Discovered new exit (range 5) 19552 | -4/Upper Caves | Identified exit to Zhirov 19552 | -4/Upper Caves | Entered Zhirov 19552 | -4/Zhirov | Discovered new exit (range 3) 19560 | -4/Zhirov | Met Zhirov 19567 | -4/Zhirov | Learned location of Quarantine (-2) 19567 | -4/Zhirov | Learned location of Command (-1) 19571 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19576 | -4/Zhirov | Found Alien Artifact 19576 | -4/Zhirov | Identified Integrated Reactor 19576 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19642 | -4/Zhirov | Entered Proximity Caves 19701 | -3/Proximity Caves | Discovered exit to Research (range 21) 19710 | -3/Proximity Caves | Entered Research 19710 | -3/Research | Evolved 2 slots: Utility x2 19711 | -3/Research | Identified exit to Armory 19712 | -3/Research | Identified exit to Testing 19713 | -3/Research | Loaded intel: 77 trap records 19714 | -3/Research | Loaded intel: 23 terminal locations 19825 | -3/Research | Spotted B-86 Titan 19832 | -3/Research | Adv. Hacking Suite fried by hacking feedback 19862 | -3/Research | Incoming investigation squad redirected 19883 | -3/Research | Lost 3 parts (2u1w) 19885 | -3/Research | Crushed by falling debris 19918 | -3/Research | Discovered new exit (range 13) 19948 | -3/Research | Build established: Hacker-Sprinter 19962 | -3/Research | Discovered new exit (range 14) 20402 | -3/Research | Identified exit to Research 20405 | -3/Research | Entered another Research area 20405 | -2/Research | Warlord forces began assault on 0b10 20405 | -2/Research | Evolved 2 slots: Utility x2 20406 | -2/Research | Identified exit to Quarantine 20426 | -2/Research | Spotted B-90 Cyclops 20508 | -2/Research | Repaired Micro-nuke Launcher 20515 | -2/Research | Research machine network offline 20530 | -2/Research | Met up with Warlord 20673 | -2/Research | Spotted B-90 Cyclops 20717 | -2/Research | Build established: Hacker-Ninja 20765 | -2/Research | Discovered exit to Quarantine (range 8) 20823 | -2/Research | Spotted Striker 20895 | -2/Research | Borebot progress halted 20930 | -2/Research | Borebot progress halted 20994 | -2/Research | Spotted Striker 20996 | -2/Research | Spotted Striker 21087 | -2/Research | Found Prototype Processor 21087 | -2/Research | Identified Exp. Targeting Computer 21137 | -2/Research | Spotted Striker 21183 | -2/Research | Met DD-05H 21188 | -2/Research | Found Prototype Processor 21188 | -2/Research | Identified Exp. Melee Analysis Suite 21208 | -2/Research | Discovered new exit (range 12) 21214 | -2/Research | Found Prototype Processor 21214 | -2/Research | Identified Spectral Analyzer 21216 | -2/Research | Found Spectral Analyzer 21287 | -2/Research | Spotted B-90 Cyclops 21294 | -2/Research | Spotted Striker 21330 | -2/Research | Spotted C7-TZA(L) 21333 | -2/Research | Spotted Striker 21335 | -2/Research | Spotted Executioner 21413 | -2/Research | Warlord invited to help at Command 21433 | -2/Research | Entered Quarantine 21448 | -2/Quarantine | Found Sigix Corpse 21466 | -2/Quarantine | Found Alien Energy Cannon 21466 | -2/Quarantine | Identified Core Cannon 21518 | -2/Quarantine | Lost 3 allies 21647 | -2/Quarantine | Found Alien Artifact 21664 | -2/Quarantine | Identified Subatomic Replicator 21673 | -2/Quarantine | Discovered new exit (range 10) 21675 | -2/Quarantine | Identified exit to Access 21708 | -2/Quarantine | Found Alien Artifact 21723 | -2/Quarantine | Identified Terrabomb 21728 | -2/Quarantine | Found Alien Artifact 21732 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 21837 | -2/Quarantine | Found Alien Artifact 21853 | -2/Quarantine | Identified Core Reset Matrix 21877 | -2/Quarantine | Spotted Fortress 21894 | -2/Quarantine | Discovered new exit (range 5) 21895 | -2/Quarantine | Identified exit to Section 7 21895 | -2/Quarantine | Entered Section 7 21898 | -2/Section 7 | Spotted S7 Guard 21908 | -2/Section 7 | Found Alien Artifact 21908 | -2/Section 7 | Identified Integrated Dissipator 21908 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21920 | -2/Section 7 | Found Alien Artifact 21920 | -2/Section 7 | Identified Navigation Efficiency Matrix 21920 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 21948 | -2/Section 7 | Found Alien Artifact 21948 | -2/Section 7 | Identified Spacefold Activator 21997 | -2/Section 7 | Found Integrated Reactor 21997 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22034 | -2/Section 7 | Spotted S7 Guard 22053 | -2/Section 7 | Found Alien Artifact 22053 | -2/Section 7 | Identified Core Physics Calibrator 22075 | -2/Section 7 | Spotted S7 Guard 22078 | -2/Section 7 | Spotted Executioner 22078 | -2/Section 7 | Spotted Executioner 22087 | -2/Section 7 | Spotted B-99 Colossus 22094 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 22095 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 22103 | -2/Section 7 | Found Alien Artifact 22103 | -2/Section 7 | Identified Transdimensional Reconstructor 22103 | -2/Section 7 | Warped through subspace 22116 | -2/Section 7 | Found Terrabomb 22124 | -2/Section 7 | Spotted Striker 22124 | -2/Section 7 | Spotted Striker 22159 | -2/Section 7 | Found Alien Artifact 22159 | -2/Section 7 | Identified LRC Insulator 22159 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22160 | -2/Section 7 | Found Alien Artifact 22160 | -2/Section 7 | Identified LRC Inertial Stabilizer 22160 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 22175 | -2/Section 7 | Search patrols dispatched 22178 | -2/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 22193 | -2/Section 7 | Spotted Executioner 22193 | -2/Section 7 | Spotted Executioner 22214 | -2/Section 7 | Spotted Alpha 7 22248 | -2/Section 7 | Spotted Alpha 7 22249 | -2/Section 7 | Spotted S7 Guard 22272 | -2/Section 7 | Spotted B-90 Cyclops 22325 | -2/Section 7 | Entered Access 22325 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22392 | -1/Access | Spotted B-99 Colossus 22466 | -1/Access | Identified exit to Surface 22480 | -1/Access | Warped through subspace 22545 | -1/Access | Identified exit to Command 22575 | -1/Access | Search patrols dispatched 22622 | -1/Access | Entered Command 22640 | -1/Command | Disengaged cave seal 22640 | -1/Command | Derelicts emerged from the dark tunnel 22641 | -1/Command | Welcomed Warlord to Command 22690 | -1/Command | Phase Generator disabled 22730 | -1/Command | Disengaged cave seal 22730 | -1/Command | Derelicts emerged from the dark tunnel 22755 | -1/Command | Spotted B-99 Colossus 22774 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 23161 | -1/Command | First assault squad dispatched 23198 | -1/Command | Spotted M Guard 23198 | -1/Command | Spotted M Guard 23198 | -1/Command | Spotted Combat Programmer 23198 | -1/Command | Spotted Combat Programmer 23206 | -1/Command | Destroyed Combat Programmer 23218 | -1/Command | Combat Programmer assimilated allied AV-XOR(s) 23222 | -1/Command | Warlord commented on Warlord statues 23261 | -1/Command | Allies destroyed M Guard 23261 | -1/Command | All MAIN.C guards destroyed 23265 | -1/Command | Lost 24 allies 23336 | -1/Command | 0b10 Conduit disabled 23338 | -1/Command | Met MAIN.C 23340 | -1/Command | Warlord shut down involuntarily 23349 | -1/Command | MAIN.C activated Command garrisons 23354 | -1/Command | Discovered exit to Surface (range 11) 23389 | *** | Escaped! Last Messages --------------- 23352_ Navigation matrix triggers involuntary quantum shift. 23353_ Penetrated by Slug. 23353_ Slug penetrates Wall. 23354_ EXIT=FOUND: SURFACE 23356_ Navigation matrix triggers involuntary quantum shift. 23357_ K-01 Serf destroyed. 23360_ Operations Mainframe disabled. 23360_ Navigation matrix triggers involuntary quantum shift. 23362_ K-01 Serf collects debris. 23363_ Navigation matrix triggers involuntary quantum shift. 23370_ Beam penetrates Wall. 23377_ Navigation matrix triggers involuntary quantum shift. 23379_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 23382_ Beam penetrates Reinforced Barrier. 23382_ Beam penetrates Earth. 23384_ Overheating: Energy bleed (-16). 23385_ Navigation matrix triggers involuntary quantum shift. 23388_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ?????????##### #?????????????????????????????? | | ?????????# # #?????????????????????????????? | | ?????????# + #?????????????????????????????? | | ?????????# # #??###############????????????? | | ########## # #??# ######???????? | | # #??# # ######### | | # #### ] = / | | + " " " | | ########## """ """ # ######### | | #####????????# """T""" ## ##????#### | | #????????????################ ??????#[]] | | T"#?????????????????????????# ??????#]]] | | ""#?????????????????????????# ??????#!!! | | ###?????????????????????????# ??????##!!! | | #??????????????????????????? ????##""## | | #??????????????????k???????? ????# ##? | | #???????????????k?????k???? ???## ##?? | | #????????????????????####+##* ??## #??? | | #????????????????????# ] ## #?# ##??? | | #????????????????????# #? #?# ##???? | | #????????????????????# #? ## #????? | | #????????????????????# +? # ##????? | | #????????????????????# ! #? # #??????? | | #?????????????######?# #?# " ???????? | | #?????????????# ### * #?# "#???????? | | ##????????????# @ #?#######?# #????????? | | ?????????????# #?????????" #????????? | | ######+###???????????### #???????? " #????????? | | #??? ??????????????# #???????# # #????????? | | #??? ??????????????# #??????? # #????????? | | #??? ???????????????# #?????? "## ###??????? | | #??? ????????????????# #######"# #??????? | | #???#/#####+##?????????# #??????? | | ##### #?????????# Y #??????? | | *%+ ! #?????????# Y ! #??????? | | =# ########### ######## #??????? | | # "" ## #??????## ##??????? | | # """" +p #???????# #???????? | | # """" ## #???????# #???????? | | #### # "" ## #???????# #???????? | | ???# # ## #???????# #???##??? | | ???# # ## ! #???????# #??? #??? | | ???# # ## #???????# #?? #??? | | ???# # ## !! #???????+ #?? #??? | | ???/ #"" # !! #???????# #? #??? | | ???# #"" + #???????# #? #??? | | ???# #"T # #???????# # #??? | | ???? #"" # #???????# # #??? | | ???? #"" ###############???????# + #??? | | ???? #? #?????????????????????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 72 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 40 EM Shielding 3 Corruption Block 20 Armor Coverage 450 Resistance: EM 25 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 36 Melee Accuracy 5 Target Analysis 9 Core Analysis 8 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Imp. Weapon Cycler | -5/Factory | Hacked Lgt. Neutrino Core | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Railgun | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Signal Interpreter | -3/Research | Hacked Exp. Sensor Array | -3/Research | Hacked Tactical Quantum Warhead | -2/Section 7 | Archive Energy Mantle | -2/Section 7 | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Authchip Impulse Thruster Array | x1 | -5/Factory | Authchip Weapon Mount | x2 | -5/Factory | Authchip Imp. Weapon Cycler | x2 | -5/Factory | Authchip Impulse Thruster Array | x1 | -4/Factory | Authchip Railgun | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Cannon Integrated Dissipator Navigation Efficiency Matrix Spacefold Activator Core Physics Calibrator Transdimensional Reconstructor LRC Insulator LRC Inertial Stabilizer High-powered Transdimensional Reconstructor Achievements -------------- Nope Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed DamperDecoderGuard Manual? 0 Play Time 06:14:55 Cumulative 284.5 hours Start 2024.09.07 @ 12:01:00 End 2024.09.07 @ 19:45:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f567655-582c-4ebc-b810-7efcd25d51f9