Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.05 @ 17:31:43 Player: Koritus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (2540) 2540 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 10527 Bonus ------- Follower Combat Kills 162 Cogmind --------- Core Integrity 0/1600 Matter 35/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Centrium Wheel Dispersion Rifle Enhanced Hardcell Cannon Katana Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Centrium Wheel Centrium Wheel Centrium Wheel Improved Diametric Drive Dispersion Rifle [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Improved Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . 2 . . 2 2 2 Power 3 | . . . . . 1 . . . 1 . . . 1 . Propulsion 5 | . . 1 . . 1 1 1 . . . . . . 1 Utility 9 | . . 1 . 1 . 1 1 . 1 . . 2 1 1 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 106 | 4 5 6 4 15 5 2 2 11 19 1 3 3 24 2 Power 21 | 1 1 . 1 2 1 . . 6 3 . 2 . 4 . Engine 5 | 1 1 . . 1 . . . . 2 . . . . . Core 12 | . . . 1 1 1 . . 6 1 . 2 . . . Reactor 4 | . . . . . . . . . . . . . 4 . Propulsion 48 | 2 2 1 . 9 1 1 1 3 8 . . 1 17 2 Treads 11 | 2 2 1 . 2 . . . . 1 . . . 3 . Leg 6 | . . . . 4 . . . . . . . . . 2 Wheel 6 | . . . . . . . . . . . . . 6 . Hover 12 | . . . . 3 1 1 1 2 4 . . . . . Flight 13 | . . . . . . . . 1 3 . . 1 8 . Utility 24 | . 1 5 1 2 1 1 1 . 8 1 1 2 . . Device 10 | . . 1 . 1 1 1 . . 2 1 1 2 . . Storage 3 | . 1 2 . . . . . . . . . . . . Processor 6 | . . . . . . . . . 6 . . . . . Hackware 2 | . . . . 1 . . 1 . . . . . . . Protection 3 | . . 2 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 1 1 . 2 2 2 . . 2 . . . . 3 . Energy Gun 2 | . . . 1 . . . . . . . . . 1 . Energy Cannon 2 | . . . . 1 . . . . . . . . 1 . Ballistic Gun 3 | 1 1 . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . 1 1 . Parts Lost 46 | . 2 . . . . . . 15 4 4 . 4 11 6 Power 7 | . . . . . . . . 4 . 1 . 1 1 . Propulsion 23 | . . . . . . . . 7 3 3 . 1 5 4 Utility 13 | . 2 . . . . . . 3 1 . . 1 5 1 Weapon 3 | . . . . . . . . 1 . . . 1 . 1 Highest Loss Streak 7 | . 1 . . . . . . 7 2 3 . 3 5 3 To Critical Strikes 2 | . . . . . . . . . 1 1 . . . . Average Backups 6 | 2 4 5 9 8 8 7 8 9 3 2 3 2 3 4 Power . | . 1 1 1 . . . . . . . . . . 1 Propulsion 1 | 1 2 2 2 2 4 3 2 . . . . . 2 1 Utility 2 | . . 1 4 3 3 2 3 5 3 2 2 1 . . Weapon 1 | . 1 . . 1 1 2 2 3 . . 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 1 1 . 5 . . . . 2 . . . . 3 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 3 . . . . . . . . . . Utility 4 | . . . . 2 . . . . 2 . . . . . Weapon 4 | . 1 1 . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 88 88 100 93 82 84 86 72 52 60 56 45 42 11 Engine 5 | . 13 11 10 3 . . . . 2 3 . . . . Core 2 | . . . . 5 10 13 11 8 . . 9 5 . . Treads 12 | . 26 24 33 12 . . . . . . . . 3 . Leg 1 | . . . . 10 . . . . . . . . . . Hover 7 | . . . . 4 30 33 35 27 5 12 5 2 . . Flight 1 | . . . . . . . . . 7 2 . . 6 2 Device 5 | . . 9 . 8 10 17 17 11 3 8 10 10 2 . Storage 5 | . 5 11 11 9 7 6 5 5 . . . . . . Processor 4 | . . . . . . . . . 21 21 21 19 13 2 Hackware 3 | . . . . 8 7 6 9 10 5 5 5 4 3 . Protection 6 | . 14 10 21 8 . 1 . . . . . . . . Energy Gun 2 | . . . 10 7 . . . . . . . . . . Ballistic Gun 8 | . 26 22 11 9 6 . . . . . . . . . Impact Weapon 1 | . . . . . 6 6 5 1 5 5 5 3 . . Peak Build Rating 90 | 4 9 14 26 40 43 47 58 67 54 56 43 59 90 51 Average Rating 33 | 3 7 11 23 32 39 46 55 52 38 49 40 34 69 24 On Entrance 28 | . 4 8 14 26 33 39 47 58 10 52 35 40 20 44 Avg Prop Armor Cover (%) 12 | . . . . 6 . . . 11 7 4 . . 21 13 Naked Turns 90 | . . . . . . . . . . . . . . 90 Heaviest Build 47 | 7 17 25 41 44 30 36 27 47 16 17 17 20 36 11 Greatest Support 80 | 40 46 66 66 66 43 51 50 50 42 42 20 20 80 56 Greatest Overweight (x) 4 | 2 . . . 2 . . . 4 . . . 4 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 25 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 5 7 10 10 10 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 4 5 7 10 10 9 8 9 10 7 3 3 5 5 5 Average Carried 6 | 2 4 5 9 8 8 7 8 9 3 2 3 2 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 5 7 10 9 9 8 9 8 3 3 3 5 5 5 Class Distribution -------------------- 45% | Mutant 35% | Hacker-Mutant 11% | Hacker-Sprinter 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Matter Collected 1386 | 236 27 126 217 293 20 . 77 132 185 25 20 . . 28 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3196 | . 156 126 121 788 100 . 77 1208 363 112 . . 121 24 Parts 141 | . 22 10 9 35 6 . 2 31 10 2 . . 11 3 Haulers Intercepted 4 | . . 1 . 3 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 53 | . 7 . 3 10 4 . 1 15 8 2 . . 3 . Melee 26 | . . . . . 3 . . 13 6 1 . . 3 . Guns 17 | . 7 . 3 7 . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . Classes Destroyed 14 | . 3 2 . 2 . . . 2 2 1 . . 1 1 Worker 2 | . . . . . . . . . 2 . . . . . Builder 2 | . . . . . . . . 2 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 4 | . . 1 . 3 . . . . . . . . . . Recycler 3 | . . . . 1 . . . 2 . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 7 | . 1 2 . 2 . . . 2 . . . . . . Swarmer 16 | . 6 . . . 4 . . 2 4 . . . . . Cutter 3 | . . . . . . . . . . . . . 3 . Grunt 15 | . 1 . 3 6 . . . 5 . . . . . . Sentry 9 | . . . . 4 . . 1 2 2 . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . Programmer 2 | . . . . . . . . . 2 . . . . . Thug 3 | . . . . . . . . 3 . . . . . . Butcher 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 6 | . 4 2 3 5 2 . 1 6 4 2 . . 3 1 Combat Bots Only 5 | . 4 . 3 3 2 . 1 5 4 2 . . 3 . Max Kills in Single Turn 2 | . 2 1 2 1 1 . 1 1 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Hostile Shots Fired 879 | . 25 . 5 37 14 . 5 185 65 41 . 42 236 224 Missed 348 | . 11 . 1 9 7 . 3 62 24 16 . 20 104 91 Hits 531 | . 14 . 4 28 7 . 2 123 41 25 . 22 132 133 Melee 9 | . . . . . . . . 3 . . . . 6 . Projectile 522 | . 14 . 4 28 7 . 2 120 41 25 . 22 126 133 AOE 6 | . . . . . . . . . . . . . 2 4 Critical Strikes 34 | . . . . . . . 1 5 2 2 . 1 10 13 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 8827 | . 78 . 41 327 82 . 39 2045 613 370 . 283 2641 2308 Core 3432 | . 18 . . 37 23 . 39 601 211 114 . 141 648 1600 Absorbed by Shields 38 | . . . . . . . . 38 . . . . . . Ignored by Resistances 2440 | . 29 . 11 93 24 . 10 570 172 102 . 78 717 634 Core Remaining (%) 83 | 100 92 . 100 93 96 100 . 36 . . 71 89 55 . Volleys Fired 70 | . 14 16 4 34 2 . . . . . . . . . Largest 3 | . 2 2 2 3 1 . . . . . . . . . Hottest 168 | . 40 40 108 168 28 . . . . . . . . . Shots Fired 142 | . 28 32 8 72 2 . . . . . . . . . Gun 117 | . 28 32 8 47 2 . . . . . . . . . Cannon 25 | . . . . 25 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 93 | . 28 32 4 27 2 . . . . . . . . . Thermal 49 | . . . 4 45 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 8 10 9 17 . . . . . . . . . . Robot Miss Streak 4 | . 4 3 2 4 . . . . . . . . . . Penetration Max 1 | . . . 1 1 . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 211 | . 16 24 7 54 5 . 5 58 25 7 . . 9 1 Core Hits 95 | . 10 11 5 35 3 . . 18 6 1 . . 5 1 Critical Kills 3 | . . . . . 1 . . 1 1 . . . . . Critical Parts Destroyed 10 | . . . . . . . 1 2 6 1 . . . . Critical Strikes 17 | . . . . . 1 . 1 4 8 1 . . 1 1 Smash 14 | . . . . . 1 . 1 3 8 1 . . . . Sever 1 | . . . . . . . . 1 . . . . . . Impale 2 | . . . . . . . . . . . . . 1 1 Melee Attacks 136 | . . . . . 10 1 5 66 29 13 . . 11 1 Impact 76 | . . . . . 10 1 5 18 29 13 . . . . Slashing 48 | . . . . . . . . 48 . . . . . . Piercing 12 | . . . . . . . . . . . . . 11 1 Sneak Attacks 19 | . . . . . . . . 16 2 . . . . 1 Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7226 | . 166 259 196 1304 224 . 226 2987 1107 321 . . 343 93 Guns 1478 | . 166 259 183 870 . . . . . . . . . . Cannons 434 | . . . . 434 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 5301 | . . . . . 224 . 226 2987 1107 321 . . 343 93 Ramming 13 | . . . 13 . . . . . . . . . . . Kinetic 883 | . 166 259 85 373 . . . . . . . . . . Thermal 1029 | . . . 98 931 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 3040 | . . . . . 224 . 226 1162 1107 321 . . . . Slashing 1825 | . . . . . . . . 1825 . . . . . . Piercing 436 | . . . . . . . . . . . . . 343 93 Highest Corruption 8 | . . . . . . . . . 3 3 . . 6 8 Average Corruption 2 | . . . . . . . . . 1 2 . . 4 4 Corruption Purged 3 | . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 3 . . . 3 3 Message Errors 1 | . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . . . . 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1150 | . . . . . 35 . 72 493 437 110 . . 3 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1150 | . . . . . 35 . 72 493 437 110 . . 3 . Knockbacks 5 | . . . . . . . . 3 . 2 . . . . Impact 5 | . . . . . . . . 3 . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 442 | . 8 8 306 442 2 7 23 34 158 . . 290 287 . Average Temperature 137 | . 3 3 152 204 2 4 4 5 99 . . 153 105 . Received Heat Transfer 1837 | . 6 . 30 162 . . 27 624 36 . . . 934 18 Effects 11 | . . . . 11 . . . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 . 1 5 2 1 . . . . Combat Hostiles 7 | . . . . . 1 . 1 2 2 1 . . . . Parts Fried 14 | . . . . . . . . 5 6 3 . . . . Impact Corruptions 35 | . . . . . 1 . 2 14 15 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 3 . . . . 1 . . . . . Heat Transferred 2053 | . . . 225 1828 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 100 100 100 100 100 78 100 . . 100 100 100 Level 1 2 | . . . . . . . . 21 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 251 | . 100 18 79 142 146 44 30 251 188 . . . 170 65 Initial 63 | . . . . 19 39 44 10 . 55 . . . . 63 Average 46 | . 21 1 3 78 101 37 7 115 123 . . . 32 30 Influence Increases 2210 | . 182 47 79 321 158 1 30 593 307 65 . . 281 146 Destroy 0b10 Robot/C 1160 | . 140 . 60 200 80 . 20 400 160 40 . . 60 . Destroy 0b10 Robot/NC 100 | . 5 20 . 30 . . . 30 10 . . . . 5 Destroy Leader 222 | . 32 6 10 60 10 . 10 34 40 10 . . 10 . Allied During Kill 27 | . . . . . . . . 27 . . . . . . Successful Hack 118 | . 5 21 . 12 21 . . 12 16 . . . 10 21 Disable Machine 27 | . . . 9 18 . . . . . . . . . . Destroy Structure 16 | . . . . 1 2 1 . . 6 . . . 6 . Partial Spotted 105 | . . . . . . . . 15 45 . . . 30 15 Lose Combat Pursuer 435 | . . . . . 45 . . 75 30 15 . . 165 105 Influence Decreases 2175 | . 182 47 20 279 152 83 55 460 298 207 . . 160 232 Entered New Map 380 | . . . . 40 62 63 15 . 78 64 . . . 58 Time Decay 1415 | . 162 47 20 239 90 20 40 290 180 113 . . 70 144 Lost Part 360 | . 20 . . . . . . 150 40 30 . . 90 30 Lost Ally 20 | . . . . . . . . 20 . . . . . . Squads Dispatched 15 | . 1 1 1 1 . . . . 3 . . . 5 3 Investigation 5 | . 1 . 1 . . . . . 1 . . . 1 1 Extermination 4 | . . . . . . . . . 2 . . . 1 1 Reinforcement 5 | . . 1 . 1 . . . . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Distress Signals 11 | . 1 . . 4 . . . . 2 . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 159 | . 8 5 3 18 7 . 2 33 17 3 . 10 30 23 Peak Tracking Total 18 | . 4 2 3 5 4 . 1 18 6 2 . 10 12 13 Tactical Retreats 14 | . . . . . 1 . . 4 1 1 . . 4 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Traps Triggered 9 | . 6 . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Machines Disabled 3 | . . . 1 2 . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Machines Accessed 41 | . 5 6 1 6 2 2 . 3 7 . . 1 3 5 Terminals 22 | . 3 3 . 4 1 1 . 3 4 . . . . 3 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 3 | . 1 1 . . . . . . 1 . . . . . Recycling Units 5 | . 1 1 . 1 . 1 . . . . . . 1 . Scanalyzers 4 | . . 1 . . 1 . . . . . . . 1 1 Garrison Access 4 | . . . . 1 . . . . . . . 1 1 1 Total Hacks 102 | . 12 20 1 15 4 7 . 3 22 . . 1 6 11 Successful 47 | . 4 13 1 7 2 3 . 3 10 . . 1 1 2 Failed 54 | . 8 6 . 8 2 4 . . 12 . . . 5 9 Catastrophic 10 | . . . . 1 1 1 . . 2 . . . 1 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . . Terminals 62 | . 8 10 . 12 1 4 . 3 16 . . . . 8 Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 7 | . 2 2 . . . . . . 3 . . . . . Recycling Units 10 | . 2 3 . 1 . 3 . . . . . . 1 . Scanalyzers 12 | . . 5 . . 3 . . . . . . . 2 2 Garrison Access 7 | . . . . 2 . . . . . . . 1 3 1 Terminal Hacks 31 | . 2 7 1 5 1 3 . 3 8 . . . . 1 Record 2 | . . 1 . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . 1 . 1 . 1 . . . . . . . . Open Door 4 | . . . 1 . . . . 3 . . . . . . Open DSF 3 | . . . . . 1 . . . 2 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 5 | . 1 1 . 1 . 1 . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . 1 . . . . 1 . . . . . Registered Prototypes 2 | . . . . 1 . . . . 1 . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . 1 1 . . . . . . . . . . . . Refit 2 | . 1 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 3 . 1 . . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . . . . . . Scanalyzer 5 | . . 2 . . 1 . . . . . . . 1 1 Retrieve Study 5 | . . 2 . . 1 . . . . . . . 1 1 Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 6 . 2 2 2 . 1 7 . . . 3 5 Full Trace Events 3 | . . . . . . . . . 1 . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 2 . . 1 . . . . . . . 1 1 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . . Recycled Matter 25 | . . 25 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . 4 . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Total Allies 5 | . . . 1 . . . . 4 . . . . . . Largest Group 4 | . . . 1 . . . . 4 . . . . . . Highest-Rated Group 246 | . . . 31 . . . . 246 . . . . . . Highest-Rated Ally 159 | . . . 31 . . . . 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . . . . . . Total Damage 373 | . . . . . . . . 373 . . . . . . Kills 5 | . . . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Active Infowar (turns) 1543 | . . 530 39 30 6 34 158 602 . . 105 38 1 . Sensors 569 | . . 530 39 . . . . . . . . . . . IFF 794 | . . . . . . 34 158 602 . . . . . . ECM 197 | . . . . 30 6 . 17 . . . 105 38 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Turns Passed 5067 | 57 540 593 767 520 196 45 158 615 366 264 115 71 432 328 Spaces Moved 5194 | 34 298 301 457 344 288 106 185 674 619 444 183 104 507 650 Core 396 | 10 2 . . . . . . 2 54 . . 69 13 246 Treads 1180 | 24 296 301 457 99 . . . . 3 . . . . . Legs 80 | . . . . 63 . . . . . . . . . 17 Wheels 119 | . . . . . . . . . . . . . 116 3 Hover 2310 | . . . . 182 288 106 185 642 245 444 183 35 . . Flight 1109 | . . . . . . . . 30 317 . . . 378 384 Fastest Speed 24 | 50 50 160 160 45 40 36 31 30 29 45 60 50 24 37 Average Speed 72 | 142 159 160 160 95 40 36 31 38 38 46 60 61 56 49 Slowest Speed 270 | 160 160 160 160 270 40 36 31 250 170 60 60 250 135 110 Overloaded Moves 14 | . . . . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 54 25 90 41 7 2 6 69 15 70 23 3 21 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . . . . . 1 1 . . . Spaces Dug 14 | . . . . . 3 1 . . 4 4 . . 2 . Terrain Destroyed 16 | . . . . 2 3 1 . . 4 4 . . 2 . Melee 13 | . . . . . 2 1 . . 4 4 . . 2 . Projectile 3 | . . . . 2 1 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Upp Upp Res Res Acc Total 6138 | 41 334 382 483 477 349 110 276 933 689 476 186 112 635 655 Wait 451 | . 1 53 8 51 39 . 83 138 10 18 . . 50 . Move 5180 | 33 297 300 456 343 287 105 184 673 618 443 182 103 506 650 Hop . | . . . . . . . . . . . . . . . Pick Up 53 | 4 5 4 3 11 1 . 2 5 2 1 . 1 13 1 Fast Attach 85 | 4 11 3 4 7 2 1 1 6 18 . 3 1 22 2 Attach 38 | . 3 . . 4 4 2 1 8 2 1 . 2 10 1 Detach 16 | . . . 1 2 3 1 . 3 . . 1 3 2 . Swap 8 | . . 3 . 5 . . . . . . . . . . Drop 72 | . 3 3 4 20 1 . . 8 10 . . 2 21 . Fire 70 | . 14 16 4 34 2 . . . . . . . . . Melee 136 | . . . . . 10 1 5 66 29 13 . . 11 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 22 . . . . . . Rewire 4 | . . . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 658 | -9/Materials | Central database locked down 1167 | -9/Materials | Discovered new exit (range 15) 1191 | -9/Materials | Entered Mines 1212 | -9/Mines | Met a Derelict shopkeep closing up shop 1231 | -9/Mines | Found Powered Armor 1348 | -9/Mines | Discovered new exit (range 10) 1425 | -9/Mines | Received a Mining Laser from a helpful Derelict 1556 | -9/Mines | Learned location of 1 exit from Materials 1783 | -9/Mines | Identified exit to Materials 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1959 | -8/Materials | Identified exit to Factory 2334 | -8/Materials | Build established: Hacker-Tank 2410 | -8/Materials | Discovered exit to Factory (range 16) 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2657 | -7/Factory | Discovered new exit (range 8) 2674 | -7/Factory | Entered another Factory area 2674 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2690 | -6/Factory | Discovered new exit (range 5) 2706 | -6/Factory | Build established: Hacker-Mutant 2719 | -6/Factory | Entered another Factory area 2719 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2872 | -5/Factory | Discovered new exit (range 15) 2877 | -5/Factory | Entered Extension 3018 | -5/Extension | Build established: Hacker-Sprinter 3139 | -5/Extension | Rescued A7 3224 | -5/Extension | Rescued a captive Derelict 3244 | -5/Extension | Rescued a captive Derelict 3244 | -5/Extension | Rescued a captive Derelict 3283 | -5/Extension | Spotted B-75 Beast 3365 | -5/Extension | Build established: Hacker-Mutant 3391 | -5/Extension | Spotted B-75 Beast 3431 | -5/Extension | Discovered new exit (range 16) 3431 | -5/Extension | Discovered new exit (range 16) 3446 | -5/Extension | Lost 7 parts (2p2n2u1w) 3477 | -5/Extension | Disrupted transfer network 3481 | -5/Extension | Disrupted transfer network 3488 | -5/Extension | Core integrity fell below 50% 3492 | -5/Extension | Entered Factory 3492 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3517 | -4/Factory | Lost 3 parts (2n1u) 3617 | -4/Factory | Spotted B-86 Titan 3829 | -4/Factory | Discovered new exit (range 4) 3858 | -4/Factory | Entered Upper Caves 3864 | -4/Upper Caves | Spotted B-86 Titan 3923 | -4/Upper Caves | Encountered a Warlord checkpoint 4012 | -4/Upper Caves | Discovered new exit (range 12) 4018 | -4/Upper Caves | Learned location of Testing (-2) 4094 | -4/Upper Caves | Lost 3 parts (1p2n) 4122 | -4/Upper Caves | Entered another Upper Caves area 4150 | -4/Upper Caves | Identified exit to Warlord 4212 | -4/Upper Caves | Discovered new exit (range 14) 4237 | -4/Upper Caves | Entered Research 4237 | -3/Research | Evolved 2 slots: Utility x2 4297 | -3/Research | Lost 3 parts (1p1n1u) 4299 | -3/Research | Discovered new exit (range 13) 4308 | -3/Research | Entered another Research area 4308 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4526 | -2/Research | Spotted B-90 Cyclops 4547 | -2/Research | Spotted B-90 Cyclops 4660 | -2/Research | Lost 3 parts (1n2u) 4736 | -2/Research | Discovered new exit (range 8) 4740 | -2/Research | Entered Access 4740 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4759 | -1/Access | Lost 5 parts (1p3n1u) 4857 | -1/Access | Spotted B-99 Colossus 4951 | -1/Access | Lost 3 parts (2n1u) 4989 | -1/Access | Spotted B-99 Colossus 5007 | -1/Access | Core integrity fell below 50% 5034 | -1/Access | Core integrity fell below 20% 5038 | -1/Access | Build established: Mutant 5068 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates P-80 Master. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Energy discharge (-19). Emergency Access malfunctions. Fabricator disabled. System corrupted: Matter fused (-8). Wave Collapse Detector explodes. Spectral Interrupter explodes. System corrupted: Energy discharge (-39). P-80 Master resets P-80 Master, system corruption cleaned. ALERT: Security rotation in progress. Slug penetrates Wall. Connecting with Terminal... ALERT: Suspicious activity at Terminal A005. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????########????????????????????????????? | | ?????????????? = #????????????????????????????? | | ###??????????? !#????????????????????????????? | | #???????????? ?????????????????????????????? | | !!#???????????? ?????????????????????????????? | | ! #????????????? ??????????????????????????????? | | #????????????? ??????????????????????????????? | | ###############+############???????????????????? | | # + p ! #???????????????????? | | # ###### ### #???????????????????? | | # "" #??### ### "" #???????????????????? | | # """ #??# # """#???????????????????? | | # "R #### # T"#???????????????????? | | #= """ + #!! @"""#???????????????????? | | ! # """ #### #! "" #???????????????????? | | ###[ #??# # #???????????????????? | | ## #??### ### Y #??????????????????? | | ######+####????# #?#####+#####??????????????????? | | #??????# ??????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | " "?????????????????????????? | | """ "?????????????????????????? | | ###### G ??????????????????????????? | | ?????### """ ? ??????????????????????????? | | ???????? " ?? ??????????????????????????????? | | ???????? ????????????????????????????????? | | ???????? ?????????????????????????????????? | | ????????### ????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 65 Melee Accuracy 23 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -4/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Gravmag System | -7/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Lance | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Fitting Room GoHome() Part-time Excavator Prison Break Challenges ------------ None Game ------ Seed PowerVoltaicNanosword Manual? 0 Play Time 01:37:46 Cumulative 13.7 hours Start 2026.07.05 @ 15:56:42 End 2026.07.05 @ 17:31:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f84cd40d-a56d-410d-9fe4-f7c7ad3b379e