Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 22:25:22 Player: Struisvogel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1489) 1489 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 3550 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 328/550 Matter 395/450 Energy 265/265 System Corruption 0% Temperature Hot (239) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Compact Matter Pod > --- WEAPON (3) ------- Beam Rifle Precision Beam Rifle Faulty Advanced Beam Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Treads Improved Treads Armored Treads Medium Storage Unit Large Matter Pod (0) High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Matter Pod > --- WEAPON ----------- Beam Rifle Ion Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Treads Armored Treads Medium Storage Unit Large Matter Pod High-capacity Matter Pod [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 34 | 6 5 7 16 Power 7 | 1 . 2 4 Engine 5 | 1 . 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 9 | 2 . 3 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 1 | . . . 1 Storage 6 | 1 4 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 5 | 1 . 1 3 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . . 5 14 Power 6 | . . 1 5 Propulsion 6 | . . 2 4 Utility . | . . . . Weapon 7 | . . 2 5 Highest Loss Streak 5 | . . 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 91 98 88 Engine 14 | . 14 22 8 Core 1 | . . . 3 Treads 28 | . 28 32 25 Device 2 | . . . 5 Storage 19 | . 19 22 18 Energy Gun 11 | . 14 11 8 Energy Cannon 1 | . . . 3 Ballistic Gun 2 | . 1 . 5 Launcher 9 | . 12 9 8 Peak Build Rating 28 | 6 8 13 28 Average Rating 13 | 3 7 11 21 On Entrance 6 | . 6 8 13 Naked Turns . | . . . . Heaviest Build 36 | 10 21 24 36 Greatest Support 66 | 40 40 66 66 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 6 10 9 10 Average Carried 7 | 2 8 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 8 7 Class Distribution -------------------- 69% | Mutant 30% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1145 | 132 109 368 536 Remotely . | . . . . Salvage Created 1414 | . 152 393 869 Parts 122 | . 18 45 59 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 8 14 16 Guns 12 | . 1 5 6 Cannons 3 | . . . 3 AOE 22 | . 7 9 6 Classes Destroyed 13 | . 4 5 4 Worker 2 | . . . 2 Builder 7 | . . 3 4 Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Recycler 4 | . 1 . 3 Operator 1 | . . 1 . Watcher 9 | . 2 2 5 Swarmer 16 | . 6 7 3 Grunt 12 | . 2 2 8 Brawler 2 | . . 2 . Sentry 5 | . . 3 2 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 6 | . 5 6 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 215 | . 15 47 153 Missed 58 | . 5 12 41 Damage Taken 3246 | . 145 951 2150 Core 492 | . 41 229 222 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 83 42 . Volleys Fired 92 | . 12 26 54 Largest 3 | . 2 2 3 Hottest 146 | . 70 85 146 Shots Fired 194 | . 23 45 126 Gun 123 | . 15 28 80 Cannon 16 | . . . 16 Launcher 55 | . 8 17 30 Special . | . . . . Kinetic 35 | . 3 . 32 Thermal 102 | . 12 26 64 Explosive 55 | . 8 17 30 Electromagnetic 2 | . . 2 . Robot Hit Streak 12 | . 1 7 12 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 92 | . 6 21 65 Core Hits 99 | . 15 32 52 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3882 | . 598 867 2417 Guns 809 | . 57 186 566 Cannons 231 | . . . 231 Explosions 2835 | . 538 681 1616 Melee . | . . . . Ramming 7 | . 3 . 4 Kinetic 132 | . . . 132 Thermal 893 | . 57 171 665 Explosive 2835 | . 538 681 1616 Electromagnetic 15 | . . 15 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 3 | . . 3 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 92 | . 16 4 72 Projectiles 22 | . . . 22 Explosions 70 | . 16 4 50 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 474 | . 63 119 292 Shots 19 | . 4 3 12 Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 269 | . 27 128 269 Average Temperature 49 | . 11 35 70 Received Heat Transfer 759 | . 12 81 666 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1944 | . 125 375 1444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 564 | . 243 517 564 Initial 157 | . . 61 157 Average 237 | . 110 305 324 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 47 | 100 73 35 25 Level 1 37 | . 26 49 41 Level 2 15 | . . 14 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 14 18 29 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 4 1 2 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 242 | . 242 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1739 | 95 518 554 572 Spaces Moved 872 | 52 290 295 235 Core 3 | 3 . . . Treads 869 | 49 290 295 235 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 153 160 160 163 Slowest Speed 170 | 160 160 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 32 | 4 59 35 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 344 | . 76 105 163 Melee . | . . . . Projectile . | . . . . AOE 344 | . 76 105 163 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1043 | 67 322 332 322 Wait . | . . . . Move 869 | 51 289 294 235 Hop . | . . . . Pick Up 40 | 10 11 5 14 Fast Attach . | . . . . Attach 30 | 6 2 7 15 Detach 1 | . . . 1 Swap 4 | . 3 . 1 Drop 5 | . 4 . 1 Fire 92 | . 12 26 54 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 3) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 616 | -9/Materials | Discovered new exit (range 15) 843 | -9/Materials | Crushed by falling debris 869 | -9/Materials | Core integrity fell below 50% 905 | -9/Materials | Lost 5 parts (1p2n2w) 971 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Entered another Materials area 1168 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1339 | -8/Materials | Lost 4 parts (2p1n1w) 1464 | -8/Materials | Build established: Gunner 1544 | -8/Materials | Lost 3 parts (1p2w) 1740 | -8/Materials | Self-destructed Last Messages --------------- 01685_ K-01 Serf collects debris. 01686_ Recycling unit begins recycling process. 01689_ K-01 Serf collects debris. 01714_ Mni. Grenade Launcher destroyed. 01716_ Imp. Treads destroyed. 01719_ Identified Adv. Beam Cannon. 01719_ Faulty integration damages Imp. Heat Sink (-8). 01720_ G-47 Trooper suffers critical hit (Burn). 01724_ G-47 Trooper overheating. 01726_ Destroyed Aluminum Leg. 01727_ G-47 Trooper critical meltdown. 01728_ Ion Cannon destroyed. 01730_ Overheating: System interference. 01730_ Beam Rifle temporarily disabled. 01731_ Identified Prc. Beam Rifle. 01732_ S-10 Pest destroyed. 01734_ Imp. Ion Engine destroyed. 01738_ Scanalyzer disabled. 01738_ G-47 Trooper destroyed. 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" | | ??????????????????????????????????????# " " | | ??????????????????????????????????????# "R" | | ??????????????????????????????????????# """ [ | | ??????????????????????????????????????# | | ??????????????????????????????????????#######+#### | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ??? | | ????????????????????????????????????????????###??# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 405 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryBoreSpiker Manual? 0 Play Time 00:17:33 Cumulative 2.8 hours Start 2024.08.09 @ 19:14:37 End 2024.08.26 @ 22:25:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e11312b-0319-481e-b276-12eea1b75748