Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 17:04:16 Player: delto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (450) 450 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2400 Bonus ------- None Cogmind --------- Core Integrity 513/550 Matter 248/300 Energy 175/240 System Corruption 5% Temperature Cool (0) Movement Hovering (126) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Hover Unit Hover Unit > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Particle Charger > --- WEAPON (2) ------- Particle Cannon Flail > --- INVENTORY (5) ---- Armored Wheel Cooling System Particle Charger Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Cooling System Visual Processing Unit Improved Terrain Scanner Particle Charger > --- WEAPON ----------- Particle Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Armored Wheel Particle Charger Light Assault Rifle Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Matter Pod Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 43 | 9 . 4 19 11 Power 7 | 1 . 1 2 3 Engine 5 | 1 . 1 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 . 3 10 1 Treads 3 | 1 . . 2 . Leg 3 | . . . 3 . Wheel 2 | 1 . . 1 . Hover 5 | . . . 4 1 Flight 3 | . . 3 . . Utility 8 | 3 . . 1 4 Device 5 | 2 . . . 3 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 . . 6 3 Energy Gun 4 | 2 . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . . . 7 1 Power 2 | . . . 2 . Propulsion 4 | . . . 3 1 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 100 89 98 Engine 10 | . 14 14 10 3 Treads 5 | . 14 8 4 . Leg 6 | . . . 9 9 Wheel 3 | . 14 8 1 . Hover 9 | . . . 11 26 Flight 6 | . . 10 7 . Device 18 | . 28 28 11 21 Processor 7 | . . . 11 14 Energy Gun 17 | . 28 28 14 . Energy Cannon 2 | . . . 1 9 Ballistic Gun 3 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 18 | 10 10 10 13 18 Greatest Support 33 | 20 16 20 33 18 Greatest Overweight (x) 2 | 1 . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 4 5 4 Class Distribution -------------------- 53% | Mutant 37% | Scavenger-Mutant 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 629 | 329 . 33 198 69 Remotely . | . . . . . Salvage Created 740 | 194 . 28 449 69 Parts 61 | 19 . 6 35 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | . . 2 11 . Guns 13 | . . 2 11 . Classes Destroyed 8 | 3 . 1 4 . Worker 2 | 2 . . . . Tunneler 6 | 6 . . . . Recycler 2 | 1 . . . 1 Watcher 3 | . . . 3 . Swarmer 6 | . . 2 4 . Grunt 4 | . . . 4 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 5 | 4 . 2 5 1 Combat Bots Only 4 | . . 2 4 . Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 99 | . . 5 76 18 Missed 35 | . . 2 25 8 Damage Taken 761 | . . 26 607 128 Core 182 | . . 8 137 37 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 96 65 . Volleys Fired 76 | 25 . 2 48 1 Largest 2 | 2 . 2 2 1 Hottest 150 | 90 . 90 150 68 Shots Fired 143 | 49 . 4 89 1 Gun 138 | 49 . 4 85 . Cannon 1 | . . . . 1 Launcher . | . . . . . Special 4 | . . . 4 . Kinetic 26 | 13 . . 13 . Thermal 117 | 36 . 4 76 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 5 . 3 8 . Robot Miss Streak 2 | 2 . 1 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 86 | 29 . 3 53 1 Core Hits 36 | 10 . 2 23 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1142 | 351 . 41 677 73 Guns 1064 | 351 . 36 677 . Cannons . | . . . . . Explosions . | . . . . . Melee 73 | . . . . 73 Ramming 5 | . . 5 . . Kinetic 243 | 111 . . 132 . Thermal 821 | 240 . 36 545 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 73 | . . . . 73 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | 120 . 60 240 33 Average Temperature 56 | 32 . 30 69 18 Received Heat Transfer 225 | . . . 180 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2426 | 668 . 87 1671 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 248 | 45 49 88 248 112 Initial 76 | . 29 18 33 76 Average 83 | 20 32 41 133 86 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 87 100 Level 1 5 | . . . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 1 3 19 10 Peak Tracking Total 10 | . 1 3 4 10 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 5 3 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 . 6 4 Successful 4 | . 1 . 2 1 Failed 7 | . . . 4 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . 1 . 3 2 Terminals 8 | . 1 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 1 1 Report Inventory 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1471 | 227 80 332 648 184 Spaces Moved 1602 | 136 78 499 682 207 Core 9 | 9 . . . . Treads 30 | 1 . 2 27 . Legs 71 | . . . 71 . Wheels 395 | 126 78 190 1 . Hover 509 | . . . 302 207 Flight 588 | . . 307 281 . Fastest Speed 37 | 50 100 37 37 62 Average Speed 67 | 98 100 61 63 63 Slowest Speed 205 | 160 100 205 160 126 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 7 14 65 50 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 5 | . . . 4 1 Melee . | . . . . . Projectile 5 | . . . 4 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1821 | 175 80 514 797 255 Wait 53 | . . 6 22 25 Move 1592 | 135 77 492 681 207 Hop 3 | . . 3 . . Pick Up 29 | 5 2 2 15 5 Fast Attach 15 | 7 . . 5 3 Attach 8 | . . . 7 1 Detach 1 | . . . 1 . Swap 20 | 2 . 4 7 7 Drop 22 | 1 1 4 11 5 Fire 76 | 25 . 2 48 1 Melee 1 | . . . . 1 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 13) 228 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 354 | -10/Mines | Identified exit to Materials 553 | -10/Mines | Discovered exit to Materials (range 6) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Evolved 2 slots: Propulsion x2 938 | -9/Materials | Lost 5 parts (2p2n1w) 1134 | -9/Materials | Discovered new exit (range 5) 1211 | -9/Materials | Build established: Scavenger-Mutant 1275 | -9/Materials | Discovered new exit (range 16) 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Utility x2 1472 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Med. Armor Plating. R-06 Scavenger collects Imp. Ion Engine. Dropped Faulty Hvy. Ion Engine. System corrupted: IFF burst signal emitted. Sneak attack on R-06 Scavenger. R-06 Scavenger destroyed. Acquired 69 matter. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Particle Charger severed. Hover Unit severed. Acquired Hover Unit. Acquired Particle Charger. U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. S-10 Pest destroyed. System corrupted: Matter fused (-6). Hover Unit destroyed. 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