Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 11:09:24 Player: Noggity Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2664) 2664 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 6546 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 56 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Heat Sink Improved Heat Sink Improved Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Heavy Assault Rifle Minigun High-powered Shotgun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Hacking Suite System Restoration Module Grenade Launcher Long-range Missile Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 43 | 1 3 5 1 5 8 10 10 Power 5 | . . 1 . 1 . 2 1 Engine 3 | . . . . 1 . 1 1 Core 2 | . . 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 10 | . . 2 . . 2 2 4 Treads 8 | . . . . . 2 2 4 Leg 2 | . . 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 1 . 2 2 3 3 Device 5 | 1 . . . . 1 1 2 Storage 1 | . . . . . . 1 . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 6 | . 1 1 . 2 1 1 . Artifact . | . . . . . . . . Weapon 15 | . 2 1 1 2 4 3 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 10 | . 2 1 . 2 3 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . . . . . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . . 2 . . . 1 17 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . . . 6 Utility 4 | . . 1 . . . 1 2 Weapon 9 | . . 1 . . . . 8 Highest Loss Streak 8 | . . 1 . . . 1 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | 6 7 7 8 8 7 13 12 Power 1 | 1 1 1 1 1 1 3 1 Propulsion 3 | 4 3 2 2 2 2 4 3 Utility 2 | . . 2 2 2 1 1 3 Weapon 3 | 1 2 2 2 2 1 4 3 Tool/Special . | . . . . . . . . Unused Backups 13 | . 2 2 1 1 . 4 3 Power 4 | . . 2 . . . 2 . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . . . . 2 3 Weapon 3 | . 2 . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 99 91 99 92 Engine 5 | . 14 8 . 8 9 3 7 Core 4 | . . 5 14 5 . 5 . Treads 10 | . . . . . 17 18 16 Leg 11 | . 28 28 28 28 . . . Device 6 | . 7 . . . 8 9 15 Storage 10 | . 14 14 14 14 9 9 8 Protection 14 | . 6 13 14 13 13 18 9 Ballistic Gun 29 | . 25 28 27 26 31 33 26 Ballistic Cannon 1 | . . . . . . 1 3 Peak Build Rating 34 | 7 7 10 19 19 22 31 34 Average Rating 18 | 6 6 8 10 10 18 25 29 On Entrance 14 | 6 7 7 10 10 19 22 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 9 | . . . . . . . 9 Heaviest Build 62 | 14 17 17 17 26 34 62 62 Greatest Support 40 | 20 20 20 20 20 40 40 40 Greatest Overweight (x) 2 | . . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 Average Capacity 11 | 8 8 8 8 8 8 14 14 Most Carried 15 | 6 8 8 8 8 8 15 15 Average Carried 10 | 6 7 7 8 8 7 13 12 Final Capacity 15 | 8 8 8 8 8 8 15 5 Final Carried 15 | 6 8 8 8 8 8 15 5 Class Distribution -------------------- 41% | Mutant 38% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2090 | 225 84 208 . 160 148 715 550 Remotely 96 | 38 58 . . . . . . Salvage Created 2363 | 101 191 195 . 66 73 903 834 Parts 134 | 6 12 14 . 8 10 53 31 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 48 | . 1 5 . 4 1 23 14 Guns 41 | . 1 5 . 4 1 22 8 Cannons 1 | . . . . . . 1 . AOE 6 | . . . . . . . 6 Classes Destroyed 14 | 2 3 1 . . 2 . 6 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . . . . . 1 Recycler 5 | 1 1 . . . . . 3 Mechanic 1 | . 1 . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 14 | . . 1 . 4 . 9 . Grunt 23 | . 1 4 . . . 11 7 Duelist 1 | . . . . . . . 1 Sentry 6 | . . . . . 1 3 2 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Thug 1 | . . . . . . 1 . Best Kill Streak 9 | 2 2 2 . 4 1 9 8 Combat Bots Only 9 | . 1 2 . 4 1 9 6 Max Kills in Single Turn 3 | 1 1 1 . 2 1 2 3 Gunslinging 1 | . . . . 1 . 1 . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 334 | . 5 48 . 32 2 68 179 Missed 86 | . 2 12 . 11 . 19 42 Hits 248 | . 3 36 . 21 2 49 137 Melee 5 | . . . . 2 . . 3 Projectile 243 | . 3 36 . 19 2 49 134 Critical Strikes 8 | . . . . . . 2 6 Damage Taken 3809 | . 34 452 . 293 27 625 2378 Core 661 | . . 47 . 55 . 76 483 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . . . 59 . . . Volleys Fired 168 | 5 9 30 . 10 8 68 38 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 117 | 60 40 40 . 40 91 96 117 Shots Fired 418 | 10 18 60 . 19 14 172 125 Gun 366 | 10 18 60 . 16 8 162 92 Cannon 33 | . . . . . 6 8 19 Launcher 14 | . . . . . . . 14 Special 5 | . . . . 3 . 2 . Kinetic 384 | 5 18 60 . 16 8 166 111 Thermal 15 | 5 . . . . 6 4 . Explosive 14 | . . . . . . . 14 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 4 7 4 . 11 4 8 15 Robot Miss Streak 5 | 1 1 5 . 2 1 5 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . . 1 . 5 2 Max Gunslinging Chain 2 | . . . . 1 . 2 1 Shots Hit Robots 234 | 6 14 33 . 13 5 81 82 Core Hits 108 | 3 7 11 . 4 4 38 41 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 2 Critical Strikes 3 | . . 1 . . . . 2 Destroy 3 | . . 1 . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4785 | 73 198 415 . 128 68 1383 2520 Guns 3263 | 73 198 415 . 128 68 1353 1028 Cannons 338 | . . . . . . 30 308 Explosions 1182 | . . . . . . . 1182 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 3568 | 40 198 415 . 128 68 1383 1336 Thermal 33 | 33 . . . . . . . Explosive 1182 | . . . . . . . 1182 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . . . . 11 Projectiles . | . . . . . . . . Explosions 11 | . . . . . . . 11 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 40 Shots 1 | . . . . . . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 153 | 20 . 29 . 8 . 153 81 Average Temperature 41 | 20 . 14 . 5 . 56 43 Received Heat Transfer 1173 | . 18 210 . 81 9 261 594 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 75 | 75 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . . . . . . 3 2 Low Security (%) 51 | 100 100 100 . 100 100 24 . Level 1 21 | . . . . . . 34 43 Level 2 17 | . . . . . . 21 56 Level 3 8 | . . . . . . 19 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 826 | 10 27 30 . 124 55 826 608 Initial 402 | . . . . . . 1 402 Average 255 | 3 6 10 . 30 19 420 422 Influence Increases 1903 | 10 57 150 . 164 101 875 546 Destroy 0b10 Robot/C 1020 | . 20 100 . 120 20 480 280 Destroy 0b10 Robot/NC 60 | 10 15 . . . 5 . 30 Destroy Leader 156 | . 2 20 . 20 12 20 82 Allied During Kill 16 | . . . . 9 . 7 . Successful Hack 79 | . 5 . . . 46 28 . Disable Machine 60 | . . . . . . 30 30 Anti-Garrison Action 300 | . . . . . . 300 . Destroy Structure 107 | . . . . . 3 10 94 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 90 | . 15 30 . 15 . . 30 Influence Decreases 1371 | 10 57 130 20 164 98 52 840 Entered New Map 446 | . . . 20 . . 2 424 Time Decay 665 | 10 57 110 . 144 98 . 246 Lost Part 200 | . . 20 . . . 10 170 Lost Ally 60 | . . . . 20 . 40 . Squads Dispatched 7 | . . . . . 2 . 5 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 5 | . . . . . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 7 8 . 15 2 26 25 Peak Tracking Total 7 | . 3 3 . 5 1 5 7 Tactical Retreats 5 | . 1 2 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . . . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . . . . . . 8 2 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 2 . 2 . 4 2 1 Terminals 8 | . 2 . . . 3 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 31 | . 8 . 2 . 16 2 3 Successful 17 | . 2 . 2 . 10 2 1 Failed 14 | . 6 . . . 6 . 2 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 16 | . 6 . 1 . 6 . 3 Terminals 25 | . 8 . . . 12 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 11 | . 1 . 2 . 6 2 . Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . . . . . 2 . . Emergency Access Points 1 | . . . . . . 1 . Transport Status 1 | . . . . . 1 . . Garrison Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . 3 . 1 Terminals 5 | . 1 . . . 3 . 1 Botnet 5 | . 1 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . . 3 1 1 Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 18 | . . . . . . 18 . Machine Destruction 18 | . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 3 . 3 . Largest Group 2 | . . . . 2 . 2 . Highest-Rated Group 56 | . . . . 37 . 56 . Highest-Rated Ally 31 | . . . . 27 . 31 . Initial Warlord ECA Mod 10 | . . . . . . . 10 Total Orders 2 | . . . . 2 . . . AID 2 | . . . . 2 . . . Ally Attacks 16 | . . . . 6 . 10 . Total Damage 415 | . . . . 175 . 240 . Kills 3 | . . . . 2 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 4 | . . . . 3 . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 3864 | 31 203 343 400 577 277 1494 539 Spaces Moved 1701 | 13 126 201 330 285 132 435 179 Core 20 | . . . . . . . 20 Treads 726 | . . . . . 132 435 159 Legs 955 | 13 126 201 330 285 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 160 160 50 Average Speed 168 | 120 120 120 120 152 160 237 217 Slowest Speed 320 | 120 120 120 120 190 160 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 21 41 61 78 14 63 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 118 | . . . . . 3 . 115 Melee . | . . . . . . . . Projectile 11 | . . . . . 3 . 8 AOE 107 | . . . . . . . 107 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2387 | 18 161 244 334 405 185 797 243 Wait 403 | . 13 6 . 95 26 257 6 Move 1695 | 12 125 200 329 284 132 434 179 Hop . | . . . . . . . . Pick Up 25 | . 5 1 . 1 4 12 2 Fast Attach 10 | 1 2 . 2 2 2 1 . Attach 19 | . . 2 . . 2 2 13 Detach 3 | . 1 . 1 . . 1 . Swap 32 | . 1 3 . 7 7 11 3 Drop 27 | . 5 2 2 6 4 7 1 Fire 168 | 5 9 30 . 10 8 68 38 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 10) 235 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 431 | -10/Mines | Discovered new exit (range 12) 514 | -10/Mines | Discovered new exit (range 7) 572 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 574 | -10/Mines | Discovered new exit (range 5) 578 | -10/Mines | Entered Exiles 611 | -10/Exiles | Met 8R-AWN 629 | -10/Exiles | Met EX-HEX 667 | -10/Exiles | Met EX-BIN 680 | -10/Exiles | Aligned with FarCom system 682 | -10/Exiles | Given EX-Vault access code 712 | -10/Exiles | Opened EX-Vault 719 | -10/Exiles | Found Field Lobotomy Kit 745 | -10/Exiles | Warned to stay clear of 0b10 Research branches 780 | -10/Exiles | Met EX-DEC 785 | -10/Exiles | Learned location of Zion (-6) 824 | -10/Exiles | Discovered new exit (range 10) 962 | -10/Exiles | Discovered new exit (range 15) 978 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 978 | -10/Exiles | Entered Mines 980 | -9/Mines | Assimilated B-36 Bruiser with FLK Orb 984 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1006 | -9/Mines | Learned Materials garrison access intel 1223 | -9/Mines | Learned 2 Materials zone layouts 1265 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1517 | -9/Mines | Discovered new exit (range 15) 1522 | -9/Mines | Assimilated C-30 ARC with FLK Orb 1555 | -9/Mines | Entered Materials 1555 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1556 | -8/Materials | Identified exit to Factory 1557 | -8/Materials | Loaded intel: 1 garrison access location 1832 | -8/Materials | Identified exit to Garrison 1832 | -8/Materials | Entered Garrison 1874 | -8/Garrison | Rescued a captive Derelict 1875 | -8/Garrison | Rescued a captive Derelict 1931 | -8/Garrison | Discovered new exit (range 57) 1931 | -8/Garrison | Discovered new exit (range 74) 1931 | -8/Garrison | Discovered new exit (range 57) 1976 | -8/Garrison | Garrison Relay disabled 2071 | -8/Garrison | Build established: Tank 2091 | -8/Garrison | Triggered checkpoint 2092 | -8/Garrison | Assimilated X-57 Shotgunner with FLK Orb 2098 | -8/Garrison | Triggered checkpoint 2147 | -8/Garrison | Lost 3 allies 2373 | -8/Garrison | Triggered checkpoint 2378 | -8/Garrison | Build established: Scavenger-Tank 2425 | -8/Garrison | Garrison Relay disabled 2445 | -8/Garrison | Garrison Relay disabled 2714 | -8/Garrison | Triggered checkpoint 2719 | -8/Garrison | Triggered checkpoint 2782 | -8/Garrison | Destroyed 9 combat bots 2888 | -8/Garrison | Triggered checkpoint 2934 | -8/Garrison | Garrison Relay disabled 3326 | -8/Garrison | Entered Materials 3507 | -8/Materials | Lost 3 parts (1u2w) 3794 | -8/Materials | Build established: Scavenger-Skirmisher 3805 | -8/Materials | Lost 8 parts (1p2n1u4w) 3829 | -8/Materials | Core integrity fell below 50% 3856 | -8/Materials | Released all parts (6) 3858 | -8/Materials | Core integrity fell below 20% 3865 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03855_ U-05 Engineer builds a Wall. 03855_ Penetrated by Slug. 03855_ Lgt. Treads destroyed. 03855_ U-05 Engineer builds a Door. 03856_ Released Imp. Heat Sink. 03856_ Released Lrg. Storage Unit. 03856_ Released Imp. Heat Sink. 03856_ Released Imp. Ion Engine. 03856_ Released Armor Integrity Analyzer. 03856_ Released Lrn. Missile Launcher. 03857_ The unstable cave ceiling collapses. 03858_ U-05 Engineer destroyed. 03859_ K-01 Serf collects debris. 03859_ U-05 Engineer lays Concrete. 03860_ The unstable cave ceiling collapses. 03860_ U-05 Engineer lays Concrete. 03861_ U-05 Engineer builds a Wall. 03862_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03864_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# #############?????????? | | ?????????????????????# ????????? | | ?????????????????????+ ????????? | | ?????????????????????# Y@ ????????? | | ?????????????????????# #######???????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ss#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????######## #???#??????????????????? | | ???????????????# # k#?? ##?????????????????? | | ???????????????# "" #= #? ######????????????? | | ???????????????# [ T" #% #? ?????????????? | | ???????????????# "" + u# """?????????????? | | ???????????????#! # """?????????????? | | ???????????????# h# o """ !!?????????? | | ???????????########## # ## ! ?????????? | | ???????????# ! # ?????????? | | ???????????# T #####+####??????????? | | ?????????????""" ! #???????????????????? | | ?????????????""" ]!! ### #???????????? | | ???????????# """ ** T +???????????? | | ???????????# # ## ### #???????????? | | ???????????# # # #???? #???????????? | | ???????????+ ## #??????????????????? | | ???????????######## # ###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketMobileRedistributor Manual? 0 Play Time 00:47:33 Cumulative 52.9 hours Start 2026.07.26 @ 10:20:54 End 2026.07.26 @ 11:09:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f347506-3f05-4d84-96e2-1e2766af335c