Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.24 @ 00:41:01 Player: xack Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (218) 1090 Value Destroyed (12171) 12171 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (4599) 4599 TOTAL SCORE: 26800 Bonus ------- High Alert Combat Kills 1950 Follower Combat Kills 1101 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 80/100 System Corruption 52% Temperature Cool (-200) Movement Walking (270) Ox2 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced VSS Leg > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Experimental Heat Sink Experimental Energy Well (600) Advanced Weapon Cycler Improved Shock Absorption System Antimissile System Long-range Tractor Beam Transdimensional Reconstructor PL-3XN's Ring of Power Disassembled Obliterator Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Targeting Computer Experimental Weapon Cycler Heavy Regenerative Plating VL-GR5's Exoskeleton "Deathgrip" > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Armored Medium Treads Advanced Cryofiber Web Experimental Heat Sink Experimental Energy Well Advanced Sensor Array Advanced Weapon Cycler Advanced Transmission Jammer Superdense Plating Graphene Brace Improved Shock Absorption System Antimissile System Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor Helical Railgun Fusion Bomb Launcher [Rating: 211] Favorites ----------- Power Fusion Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Falx Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . . 8 . . . . 2 . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . Utility 6 | . . . . . . 3 . . . . 2 . . . 1 . . . . . . Weapon 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . Parts Attached 268 | 8 11 1 8 1 9 18 1 . 4 2 29 2 1 1 26 5 13 6 5 20 97 Power 26 | 1 1 . 1 . 1 2 . . 1 . 1 . . . 2 . 2 1 . 1 12 Engine 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . Core 8 | . 1 . . . 1 1 . . 1 . . . . . 1 . 1 . . 1 1 Reactor 15 | . . . . . . . . . . . 1 . . . 1 . 1 1 . . 11 Propulsion 55 | 2 3 . 1 1 3 5 . . . . 5 1 . . 5 . 5 . 1 2 21 Treads 45 | . 2 . 1 1 3 5 . . . . 5 1 . . 5 . 5 . 1 2 14 Leg 10 | 2 1 . . . . . . . . . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 2 4 1 3 . 3 3 1 . . 1 11 1 1 . 13 4 4 5 3 8 30 Device 55 | 1 . 1 . . 1 1 . . . 1 4 . 1 . 9 3 2 3 1 6 21 Storage 9 | 1 2 . . . 2 . . . . . 1 . . . . . . 1 1 . 1 Processor 11 | . . . . . . 1 . . . . . . . . 3 1 2 . . . 4 Hackware 5 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . Protection 18 | . 2 . 3 . . . 1 . . . 4 1 . . 1 . . 1 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 3 3 . 3 . 2 8 . . 3 1 12 . . 1 6 1 2 . 1 9 34 Energy Gun 43 | 2 1 . . . . . . . 1 . 4 . . 1 2 . 2 . . 9 21 Energy Cannon 6 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 3 Ballistic Gun 17 | 1 1 . 1 . 2 4 . . . . 2 . . . 2 . . . . . 4 Ballistic Cannon 7 | . . . 1 . . 1 . . . . . . . . 1 . . . 1 . 3 Launcher 6 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . 1 Special Weapon 7 | . 1 . . . . 1 . . 1 1 1 . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . 1 . . 2 . 3 . . . . . . 4 . 1 12 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 18 | . . . . . . . . . . . . . . . . . . . 18 . . Parts Lost 129 | . 1 1 1 1 . 2 . . . . 15 . . . 15 3 12 . 1 2 75 Power 16 | . . . . . . 1 . . . . 1 . . . 2 . 2 . . . 10 Propulsion 32 | . . . . . . . . . . . 8 . . . 1 . 4 . . . 19 Utility 35 | . . 1 1 1 . . . . . . 5 . . . 5 1 3 . . 1 17 Weapon 46 | . 1 . . . . 1 . . . . 1 . . . 7 2 3 . 1 1 29 Highest Loss Streak 19 | . 1 1 1 1 . 1 . . . . 6 . . . 5 2 6 . 1 2 19 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 16 | 4 12 15 14 14 14 15 17 18 17 17 17 18 18 19 17 18 17 20 19 18 15 Power 1 | . 1 2 2 1 . 1 2 2 1 1 2 2 2 1 . 1 1 1 1 . . Propulsion 2 | 1 2 2 3 3 4 2 3 3 3 3 1 . 1 1 2 5 3 4 1 . 1 Utility 7 | . 5 7 5 4 5 7 6 7 6 6 6 9 9 9 9 9 9 12 14 13 10 Weapon 3 | 1 3 3 3 6 4 3 4 5 5 6 6 6 5 6 3 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 86 | 1 2 . 1 . 17 11 . . 3 . 14 . 3 1 8 . . 5 2 3 15 Power 13 | . . . . . 3 4 . . 1 . 2 . . 1 1 . . . . . 1 Propulsion 14 | . . . . . 4 3 . . . . 1 . 1 . 1 . . 2 2 . . Utility 41 | 1 2 . 1 . 4 3 . . 1 . 5 . 1 . 6 . . 3 . 3 11 Weapon 17 | . . . . . 6 1 . . 1 . 6 . 1 . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 97 100 98 100 92 99 100 83 80 81 88 88 88 87 90 91 82 92 92 78 Engine 1 | . 13 14 14 2 . . 6 6 . . . . . . . . . . . . . Core 4 | . . . . 12 14 5 . . 5 6 2 . . . . 5 1 2 . 3 . Reactor 2 | . . . . . . . . . . . 2 5 5 5 4 . 3 2 5 4 7 Treads 23 | . 8 28 28 28 28 32 33 33 33 33 22 17 17 17 17 21 25 26 26 23 15 Leg 1 | . 19 . . . . . . . . . . . . . . . . . . . 1 Device 12 | . 6 8 2 6 14 7 6 6 6 6 14 11 11 11 18 13 13 14 5 11 20 Storage 8 | . 14 14 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 Processor 3 | . . . . . . 5 6 6 6 6 2 . . . 2 9 14 15 15 9 2 Hackware 4 | . . . . . . 4 6 6 6 6 7 11 11 11 10 6 5 5 5 8 . Protection 3 | . 7 2 12 6 . . 5 6 6 6 7 11 11 11 3 5 . . 4 . 2 Energy Gun 6 | . 14 14 3 . . . . . 4 6 6 11 11 11 5 5 11 . 8 11 16 Ballistic Gun 10 | . 12 14 19 14 22 20 25 26 4 . 4 11 11 5 8 2 . . . . 2 Ballistic Cannon 2 | . . . 4 14 5 1 . . . . . . . . 3 2 . . 4 3 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 4 2 5 5 5 5 4 . Peak Build Rating 211 | 7 10 8 10 12 23 54 53 51 60 62 94 98 98 98 114 105 103 105 106 143 211 Average Rating 69 | 5 7 7 9 11 15 47 50 51 58 60 78 97 97 97 104 98 96 96 104 130 154 On Entrance 62 | . 7 8 8 10 12 17 53 51 51 60 60 93 98 98 98 103 93 101 99 103 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 12 29 29 35 33 55 74 75 75 79 79 93 93 93 93 101 101 85 79 100 112 236 Greatest Support 210 | 20 40 40 40 40 52 112 110 110 110 110 162 168 168 168 170 146 153 150 150 190 210 Greatest Overweight (x) 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 12 14 14 14 16 17 19 20 19 19 19 19 19 20 18 19 17 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 14 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 11 Class Distribution -------------------- 35% | Mutant 27% | Scavenger-Tank 11% | Scavenger-Gunner 9% | Gunner 5% | Scavenger-Mutant 5% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Skirmisher | -3/Research Scavenger-Executioner | -3/Armory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 8507 | 263 308 16 310 103 70 509 60 . 89 40 762 81 10 32 1007 350 300 107 333 453 3304 Remotely 851 | . . . . . . . . . . . . . . . . 121 . . . . 730 Salvage Created 10450 | 66 439 60 142 167 . 508 11 . . 73 1319 138 . 48 1421 361 383 376 314 436 4188 Parts 481 | 15 27 2 8 6 . 25 . . . 2 55 11 . 7 73 12 12 5 13 36 172 Haulers Intercepted 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 7 | 1 1 . . 3 . 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . 9 . . . 4 . . 10 . 3 . 4 . 12 5 2 5 . . Prevented 10 | . . . . . . . . . . 3 . 1 . . . 6 . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 189 | . 6 1 5 2 . 8 1 . . 2 18 1 . 2 29 9 9 . 10 6 80 Melee 7 | . . . . . . . . . . . . . . . . . 1 . . 4 2 Guns 94 | . 6 1 2 2 . 5 . . . 2 14 1 . 2 10 3 4 . . 1 41 Cannons 34 | . . . . . . 2 . . . . . . . . 13 2 . . . 1 16 AOE 45 | . . . 3 . . 1 1 . . . 3 . . . 5 1 4 . 10 . 17 Classes Destroyed 27 | 1 6 . 2 3 . 3 . . . . 1 2 . 1 2 . 1 . . . 5 Worker 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Builder 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . Recycler 4 | . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 Operator 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . Watcher 8 | . 3 . . . . . . . . . . . . . 2 . . . . . 3 Swarmer 36 | . 2 . . . . 3 1 . . 1 . . . . 4 5 . . 5 . 15 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 47 | . 4 1 . . . 1 . . . . 7 . . . 5 1 . . 5 . 23 Brawler 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Duelist 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 14 | . . . . 1 . 1 . . . . 3 . . . 4 1 . . . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hunter 13 | . . . . . . 1 . . . 1 . . . . 2 2 2 . . 2 3 Programmer 41 | . . . . . . 2 . . . . 7 1 . . 9 . 1 . . 4 17 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . 5 . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 2 . . . . Butcher 3 | . . . . . . . . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 2 2 1 2 2 . 4 1 . . 1 11 1 . 1 5 4 4 . 5 3 13 Combat Bots Only 13 | . 2 1 2 1 . 4 1 . . 1 8 1 . 1 5 4 4 . 5 2 13 Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 1 . . 1 2 1 . 1 2 2 1 . 3 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 Exploded 3 | . . . 2 . . 1 1 . . . 1 . . . 1 1 1 . 3 . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 2259 | . 59 5 86 4 . 77 3 . . 33 155 4 . . 270 79 145 . 21 99 1219 Missed 648 | . 15 1 37 2 . 25 2 . . 7 39 1 . . 90 30 52 . 9 22 316 Damage Taken 31513 | . 515 59 620 54 . 607 17 . . 476 2477 61 232 . 2921 780 1655 . 261 1333 19445 Core 2228 | . 126 . 46 . . 96 . . . 68 114 . . . 204 62 182 . 24 63 1243 Absorbed by Shields 668 | . . . . . . . . . . . . . . . 188 . 82 . . 199 199 Reduced by Siege Mode 836 | . . . . . . . . . . . . . . . . . . . . . 836 Redirected to Shielding 103 | . . . . . . . . . . . 34 . . . . . . . . . 69 Ignored by Resistances 1081 | . . . . . . . . . . . 49 . . . 104 46 142 . . . 740 Regen/Repaired (Parts) 1417 | . 15 . . . 260 . . . . . . . 74 . 389 . . . . . 679 Core Remaining (%) 71 | 100 . . . . 31 . . . . 80 . . . 88 . . . . 58 . . Volleys Fired 594 | 10 51 6 32 10 . 22 1 . . 6 64 6 . 8 63 20 38 . 7 9 241 Largest 8 | 2 2 2 2 2 . 4 1 . . 1 4 4 . 3 4 4 4 . 1 4 8 Hottest 575 | 60 100 60 60 55 . 167 36 . . 250 250 228 . 202 277 248 254 . 80 290 575 Shots Fired 1593 | 20 99 12 59 20 . 67 1 . . 6 96 25 . 22 204 55 54 . 7 35 811 Gun 1248 | 20 96 12 40 10 . 59 . . . 6 80 25 . 22 140 27 35 . . 28 648 Cannon 273 | . . . 14 10 . 6 . . . . 7 . . . 57 26 10 . . 7 136 Launcher 64 | . . . 5 . . 1 1 . . . 8 . . . 6 2 9 . 7 . 25 Special 8 | . 3 . . . . 1 . . . . 1 . . . 1 . . . . . 2 Kinetic 583 | 10 48 6 50 20 . 63 . . . . 33 13 . 8 121 16 . . . 7 188 Thermal 806 | 8 3 . . . . 2 . . . 6 54 12 . 14 76 37 45 . . . 549 Explosive 64 | . . . 5 . . 1 1 . . . 8 . . . 6 2 9 . 7 . 25 Electromagnetic 135 | 2 48 6 4 . . . . . . . . . . . . . . . . 28 47 Robot Hit Streak 36 | 6 9 9 8 9 . 8 . . . 4 9 12 . 2 14 9 6 . 2 4 36 Robot Miss Streak 28 | 2 4 2 3 1 . 4 . . . 26 28 6 . 9 5 2 2 . . 8 11 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 Secondary Targets 14 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 11 Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 973 | 13 51 8 41 15 . 41 . . . 4 72 11 . 5 127 33 37 6 2 26 481 Core Hits 521 | 4 23 4 17 5 . 22 1 . . 5 71 8 . 2 68 11 32 4 24 14 206 Critical Kills 5 | . . . . . . . . . . . . . . . 1 3 . . . 1 . Critical Parts Destroyed 11 | . . . . . . . . . . . 1 . . . 6 . . . . 1 3 Critical Strikes 51 | . 2 . . . . . . . . . 2 1 . . 11 6 3 . . 7 19 Burn 17 | . . . . . . . . . . . 1 1 . . 2 2 2 . . . 9 Meltdown 4 | . . . . . . . . . . . . . . . 1 3 . . . . . Destroy 12 | . . . . . . . . . . . 1 . . . 6 . . . . 2 3 Blast 9 | . . . . . . . . . . . . . . . 2 1 . . . . 6 Corrupt 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 Sever 6 | . . . . . . . . . . . . . . . . . 1 . . 5 . Melee Attacks 61 | . . . . . . . . . 1 . 7 . . 1 4 . 7 6 . 34 1 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . 7 . . 1 4 . 7 6 . 34 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38183 | 142 680 84 1118 267 . 777 121 . . 294 4164 306 . 200 4602 1155 2142 515 1341 960 19315 Guns 20997 | 142 655 84 366 123 . 553 . . . 294 3189 306 . 104 2398 444 360 . . 233 11746 Cannons 6004 | . . . 120 144 . 111 . . . . . . . . 1388 534 248 . . 81 3378 Explosions 9544 | . 25 . 632 . . 113 121 . . . 974 . . . 732 177 1238 . 1341 . 4191 Melee 1637 | . . . . . . . . . . . . . . 96 84 . 296 515 . 646 . Ramming 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 8583 | 47 293 31 465 267 . 639 . . . . 721 141 . . 2252 150 . . . 81 3496 Thermal 16952 | 68 25 . . . . 25 . . . 294 2468 165 . 104 1534 828 608 . . . 10833 Explosive 9519 | . . . 632 . . 113 121 . . . 974 . . . 732 177 1238 . 1341 . 4191 Electromagnetic 1491 | 27 362 53 21 . . . . . . . . . . . . . . . . 233 795 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1637 | . . . . . . . . . . . . . . 96 84 . 296 515 . 646 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . . . . . . . . . 13 13 13 . 5 5 4 4 22 11 52 Average Corruption 13 | . . . . . . . . . . . 9 13 13 . 1 2 2 4 12 7 28 Corruption Purged 11 | . . . . . . . . . . . . . . . . 4 . . . 5 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 355 | . . . . . . . . . . . 39 9 3 . 9 9 12 5 19 42 208 Message Errors 62 | . . . . . . . . . . . 5 2 . . 3 1 5 1 3 9 33 Matter Fused 74 | . . . . . . . . . . . 12 1 . . 1 3 3 . 5 10 39 Heat Flow Errors 43 | . . . . . . . . . . . 7 . 1 . 1 . . 2 1 6 25 Energy Discharges 42 | . . . . . . . . . . . 6 2 1 . 2 2 1 2 6 4 16 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 Parts Fused 7 | . . . . . . . . . . . . . . . . 1 . . 2 . 4 Data Loss (minor) 31 | . . . . . . . . . . . 5 2 1 . 1 1 . . 1 4 16 Data Loss (major) 15 | . . . . . . . . . . . 1 1 . . 1 . 1 . 1 6 4 Misfires 11 | . . . . . . . . . . . . 1 . . . 1 1 . . 2 6 Alerts 7 | . . . . . . . . . . . 2 . . . . . . . . 1 4 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 55 | . . . . . . . . . . . 1 . . . . . . . . . 54 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 602 | . . . . . . 30 8 . . . 28 . . 74 29 . . 128 48 25 232 Projectiles 97 | . . . . . . 12 . . . . . . . . 29 . . . . . 56 Explosions 278 | . . . . . . 18 8 . . . 28 . . . . . . . 48 . 176 Melee 227 | . . . . . . . . . . . . . . 74 . . . 128 . 25 . Knockbacks 34 | . . . . 8 . 1 . . . . . . . . 9 2 . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . 7 . 1 . . . . . . . . 8 2 . . . . 13 Secondary 3 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 Self-Inflicted Damage 642 | . . . 24 . . . . . . . . . . . 65 28 90 . . . 435 Shots 18 | . . . 1 . . . . . . . . . . . 2 1 3 . . . 11 Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 542 | 40 88 76 8 60 . 78 . . . 304 333 180 312 189 378 337 93 186 201 366 542 Average Temperature 98 | 20 29 36 3 28 . 17 . . . 125 68 77 183 71 91 129 31 98 104 135 138 Received Heat Transfer 5156 | . 240 54 198 . . 18 . . . 9 486 . . . 418 69 270 . 30 . 3364 Effects 21 | . . . . . . . . . . . . . . . 2 . . . . 3 16 Shutdowns 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Interference 10 | . . . . . . . . . . . . . . . . . . . . 2 8 Matter Decay 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 218 | . . . . . . . . . . . . . . . . . . . . . 218 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . 56 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 13 | . . . . . . . . . . . . 1 . . . . . . . 1 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . 1 . . . 1 3 . . . . 2 Combat Hostiles 7 | . . . . . . . . . . . 1 . . . 1 3 . . . . 2 Parts Melted 52 | . . . . . . . . . . 4 11 5 . . 2 6 . . . . 24 Heat Transferred 22807 | 150 50 . . . . 37 . . . 425 3516 333 . 148 2222 1221 1073 . . . 13632 Parts Sabotaged 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 4 | . . . . . . . . . . . 2 . . . 2 . . . . . 4 Low Security (%) 58 | 100 100 100 . 100 . 100 . . . . 48 . . . . . . . . 100 31 Level 1 20 | . . . . . . . . . . . 47 . . . 75 . . . . . 7 Level 2 5 | . . . . . . . . . . . 4 . . . 24 . . . . . 5 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . 40 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1300 | 5 57 30 . 25 . 152 . . . . 449 . . . 530 . . . . 82 1300 Initial 450 | . . 4 . 19 . . . . . . 84 . . . 450 . . . . 47 5 Average 273 | . 12 9 . 5 . 56 . . . . 187 . . . 374 . . . . 17 637 Influence Increases 7522 | 20 302 43 145 50 . 419 77 . . 310 1124 27 59 10 1315 200 80 10 220 280 2831 Destroy 0b10 Robot/C 4000 | . 120 20 40 40 . 240 60 . . 180 620 20 40 . 480 180 60 . 200 120 1580 Destroy 0b10 Robot/NC 200 | 20 35 . . 5 . 15 . . . . 35 5 . 10 30 . . 10 . 5 30 Destroy Leader 828 | . 40 10 . . . 82 10 . . 40 146 . . . 124 20 20 . 20 40 276 Allied During Kill 226 | . . . . . . 30 7 . . 90 81 2 4 . . . . . . . 12 Successful Hack 170 | . 26 13 . 5 . 16 . . . . 56 . . . 5 . . . . 40 9 Disable Machine 390 | . . . . . . 15 . . . . 30 . . . 60 . . . . 15 270 Destroy Structure 628 | . 6 . . . . 6 . . . . 126 . . . 106 . . . . 30 354 Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 600 | . 75 . 105 . . 15 . . . . 30 . 15 . 60 . . . . 15 285 Influence Decreases 5620 | 20 291 47 103 69 . 380 101 . . 175 781 80 59 10 836 380 177 10 150 316 1635 Time Decay 3809 | 20 244 40 93 59 . 277 101 . . 135 577 80 39 10 526 350 107 10 140 306 695 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . . . Lost Part 1214 | . 7 7 10 10 . 20 . . . . 140 . . . 150 30 70 . 10 10 750 Lost Ally 194 | . . . . . . 20 . . . 40 64 . 20 . 10 . . . . . 40 Purge Threat 253 | . 40 . . . . 63 . . . . . . . . . . . . . . 150 Squads Dispatched 40 | . 1 . . . . 5 . . . . 9 . . . 6 . . . . 2 17 Investigation 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 Extermination 16 | . . . . . . 1 . . . . 3 . . . 3 . . . . 2 7 Reinforcement 13 | . 1 . . . . 2 . . . . 3 . . . 2 . . . . . 5 Assault 5 | . . . . . . . . . . . 1 . . . . . . . . . 4 Garrison 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 10 | . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 6 Communications Jammed 53 | . . . . . . . . . . . . . . . . . . . . . 53 Distress Signals 53 | . . . . . . . . . . . . . . . . . . . . . 53 Times Spotted 327 | . 22 2 10 2 . 17 3 . . 9 37 1 14 3 51 9 10 . 10 8 119 Peak Tracking Total 12 | . 3 2 3 1 . 4 3 . . 5 5 1 5 1 12 4 6 . 5 2 9 Tactical Retreats 27 | . 5 . 4 . . 1 . . . . 1 . 1 . 4 . . . . 1 10 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 6 | . 1 . . . . . . . . . . . 1 . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 29 | . . . 1 . . 1 . . . . 2 . . . 4 . . . . 1 20 Max in Single Turn 3 | . . . 1 . . . . . . . 1 . . . 1 . . . . 1 3 Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 58 | . 8 1 . 6 4 4 1 . . . 9 . 3 . 5 . 1 6 . 4 6 Terminals 29 | . 6 1 . 3 . 2 . . . . 7 . . . 3 . . . . 3 4 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . Recycling Units 6 | . 1 . . 3 . . . . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . Total Hacks 150 | . 23 4 . 14 9 10 1 . . . 19 . 10 . 10 . 1 19 . 18 12 Successful 94 | . 15 3 . 8 9 3 1 . . . 7 . 10 . 6 . 1 19 . 7 5 Failed 56 | . 8 1 . 6 . 7 . . . . 12 . . . 4 . . . . 11 7 Catastrophic 14 | . 3 . . 1 . 2 . . . . 2 . . . 1 . . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 7 3 . 2 . 4 . . . . 7 . . . 4 . . . . 6 6 Terminals 83 | . 19 4 . 8 . 6 . . . . 15 . . . 6 . . . . 17 8 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Repair Stations 6 | . 2 . . . . 2 . . . . . . . . 2 . . . . . . Recycling Units 12 | . 2 . . 6 . . . . . . 2 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . 2 . . . . 1 . Terminal Hacks 71 | . 10 1 . 4 9 2 1 . . . 5 . 10 . 1 . 1 19 . 4 4 Record 21 | . . . . . 8 . . . . . 1 . 4 . . . . 7 . 1 . Part Schematic 6 | . 1 . . . . . . . . . . . . . . . . 4 . 1 . Robot Analysis 7 | . 1 . . . . . . . . . . . . . 1 . . 4 . 1 . Prototype ID Bank 12 | . 2 . . 1 . . . . . . . . 5 . . . . 4 . . . Open Door 5 | . . . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Emergency Access Points 3 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . 2 . . . . . . . . . . . . . . . . 1 Retrieve Components 4 | . 1 . . 2 . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 13 | . 2 2 . 2 . 1 . . . . 2 . . . 2 . . . . 2 . Terminals 13 | . 2 2 . 2 . 1 . . . . 2 . . . 2 . . . . 2 . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 12 | . 2 1 . 2 . 1 . . . . 2 . . . 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 8 1 . 6 . 4 . . . . 8 . . . 3 . . . . 3 6 Full Trace Events 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . . . . . 16 . . . . . . . . 4 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Time 82 | . 26 . . . . . . . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . 1 . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 2 Relay Couplers Released 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . Machine Destruction 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 18 | . . . . . 1 2 . . 7 . 2 . . . 1 . 2 . . . 3 Largest Group 9 | . . . . . 1 2 2 2 9 9 4 1 1 . 1 . 2 . . . 1 Highest-Rated Group 243 | . . . . . 57 64 58 58 243 243 114 64 64 . 10 . 79 . . . 42 Highest-Rated Ally 64 | . . . . . 57 57 48 48 48 48 64 64 64 . 10 . 41 . . . 42 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 1 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 233 | . . . . . . 36 2 . . 72 89 2 26 . . . 3 . . . 3 Total Damage 5283 | . . . . . . 802 57 . . 1350 2144 63 682 . . . 58 . . . 127 Kills 33 | . . . . . . 5 2 . . 8 14 . 3 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 16466 | 25 621 86 105 153 5692 169 585 485 1270 387 985 . . . 597 799 1071 328 485 1397 1226 Optics 3827 | . . . . . . . . . . . . . . . . 476 1071 328 485 1384 83 Sensors 2012 | . . . . . . . . . . . . . . . . . . . . 1141 871 Seismic 10563 | 25 621 86 105 153 5692 169 585 485 1270 387 985 . . . . . . . . . . Machine Analysis 4760 | . . . . . . . . . . . . . . . 597 799 1071 328 485 1397 83 Cloaking 133 | . . . . . . . . . . . . . . . . . . . . . 133 Jamming 1407 | . . . . . . . . . . . 883 . . . . . 2 . . 114 408 ECM 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Robot Analysis Total 7 | . 1 . . . . . . . . . . . . . 1 . . 4 . 1 . Derelict Logs Recovered 13 | . . . 2 . 4 . 1 1 2 1 . 1 . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 24350 | 158 1318 133 760 341 5714 970 592 485 1270 451 1766 176 1222 455 1474 799 1071 328 485 1397 2985 Spaces Moved 12194 | 94 604 70 400 185 2887 520 358 300 770 251 861 95 659 266 647 392 591 194 297 642 1111 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 11650 | . 208 70 400 185 2887 520 358 300 770 251 861 95 659 266 647 392 591 194 297 642 1057 Legs 541 | 91 396 . . . . . . . . . . . . . . . . . . . 54 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 159 162 162 162 162 152 155 160 160 155 156 145 145 145 147 152 Average Speed 167 | 117 174 160 160 160 194 161 162 162 162 162 157 159 160 160 158 156 147 145 145 152 169 Slowest Speed 330 | 120 190 160 160 160 240 162 162 162 162 162 162 160 160 160 160 156 156 145 145 155 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 94 20 22 44 90 12 53 60 80 49 18 15 86 47 13 52 68 63 43 17 51 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 5 | . . . . . 1 . . . 1 . . . . . . . . 3 . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 . . 1 1 . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 1 1 . . Scrap Searched 24 | . . 1 . . 7 . 1 . 4 1 . . . 2 . 1 2 . 5 . . Spaces Dug 61 | . 3 . . . . . . . . . 14 . . . 3 18 9 . . 13 1 Terrain Destroyed 585 | . 6 . 36 . . 4 17 . . . 47 12 . 7 49 42 79 . 47 15 224 Melee 23 | . . . . . . . . . . . 7 . . . 3 . . . . 13 . Projectile 172 | . 3 . . . . . . . . . 19 12 . 7 33 14 5 . . 2 77 AOE 390 | . 3 . 36 . . 4 17 . . . 21 . . . 13 28 74 . 47 . 147 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 14880 | 119 765 80 465 212 2996 613 369 299 795 279 1122 106 829 279 955 540 728 233 341 973 1782 Wait 1029 | . 70 3 2 12 32 10 . . 7 11 68 2 163 . 159 114 22 . 15 217 122 Move 12171 | 93 603 69 399 184 2886 519 357 299 769 250 858 94 658 265 646 391 590 193 296 641 1111 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 248 | 6 16 1 9 1 32 20 4 . 3 3 35 1 3 1 24 3 14 6 3 12 51 Fast Attach 122 | 7 1 . 1 . 2 3 . . 3 2 15 . . . 9 . 4 7 1 12 55 Attach 147 | . 3 1 2 1 2 10 2 . . . 26 1 . . 16 4 13 1 2 7 56 Detach 36 | . . . . . . . . . . . 7 . . . 3 1 1 1 2 2 19 Swap 179 | 2 13 . 10 2 9 13 2 . 2 2 8 1 1 2 14 5 2 4 11 16 60 Drop 237 | 1 8 . 9 2 32 16 3 . 10 5 32 1 4 2 17 2 2 15 4 23 49 Fire 594 | 10 51 6 32 10 . 22 1 . . 6 64 6 . 8 63 20 38 . 7 9 241 Melee 61 | . . . . . . . . . 1 . 7 . . 1 4 . 7 6 . 34 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . 2 Rewire 48 | . . . . . . . . . . . . . . . . . 34 . . . 14 Trap 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [Mat] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Discovered new exit (range 3) 889 | -10/Materials | Repaired Seismic Detector 1072 | -10/Materials | Discovered new exit (range 15) 1304 | -10/Materials | Discovered new exit (range 16) 1391 | -10/Materials | Discovered new exit (range 16) 1477 | -10/Materials | Entered Mines 1478 | -10/Mines | Core integrity fell below 50% 1484 | -10/Mines | Discovered new exit (range 13) 1504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1594 | -10/Mines | Discovered new exit (range 10) 1610 | -10/Mines | Entered Subcaves 1611 | -10/Subcaves | Approached by a straggling Scientist 1612 | -10/Subcaves | Learned Materials emergency access door positions 2281 | -10/Subcaves | Discovered new exit (range 10) 2370 | -10/Subcaves | Entered Recycling 2662 | -8/Recycling | Scanned before Scraplab entrance 2697 | -8/Recycling | Entered Scraplab 2710 | -8/Recycling | Discovered new exit (range 2) 2711 | -8/Recycling | Entered Scraptown 2795 | -8/Scraptown | Visited The Evicted 2827 | -8/Scraptown | Visited CR-KLE's Repair Center 2885 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2888 | -8/Scraptown | Learned location of Armory (-3) 2890 | -8/Scraptown | Learned Research garrison access intel 2891 | -8/Scraptown | Learned Factory emergency access door positions 2893 | -8/Scraptown | Learned Factory non-interactive machine intel 2909 | -8/Scraptown | Discovered new exit (range 13) 3021 | -8/Scraptown | Visited IN-MT5's Study 3040 | -8/Scraptown | Visited Cyclists 3069 | -8/Scraptown | Visited UFD Registry 3069 | -8/Scraptown | Registered with UFD as "Steamnade" 3139 | -8/Scraptown | Visited Scrapoid Pod Storage 3162 | -8/Scraptown | Visited Derelict Rescue Squad 3175 | -8/Scraptown | Found DRS Beacon 3408 | -8/Scraptown | Visited LU-1G1's Boring Crew 3492 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3609 | -8/Scraptown | Visited Botcube Research 3621 | -8/Scraptown | Found Botcube 3649 | -8/Scraptown | Visited Supply Room 3696 | -8/Scraptown | Visited Chapter 10 3737 | -8/Scraptown | Visited Cartography Club 4771 | -8/Scraptown | Visited Artisan Demo Area 4836 | -8/Scraptown | Visited Assassins FH 4862 | -8/Scraptown | Visited Junk Repository 5041 | -8/Scraptown | Visited Science Guys 5344 | -8/Scraptown | Found DCF Scrap (29 items) 5476 | -8/Scraptown | Visited Abandonware Association 5500 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5716 | -8/Scraptown | Discovered new exit (range 3) 5964 | -8/Scraptown | Warned about trapping Scraptown 7027 | -8/Scraptown | Found Scrap Suit 7851 | -8/Scraptown | Botcube activated 7871 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 7980 | -8/Scraptown | CR-KLE repaired 6 parts 8373 | -8/Scraptown | Found Scrap Suit 8425 | -8/Scraptown | Entered Factory 8425 | -6/Factory | Accompanied by 1 ally 8425 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 8427 | -6/Factory | Loaded intel: 235 non-interactive machine locations 8636 | -6/Factory | Garrison activated, responded to threat 8703 | -6/Factory | Botcube activated 8721 | -6/Factory | Botcube completed mutation into wheeled form, armed with 2 guns. 8771 | -6/Factory | Garrison activated, responded to threat 9158 | -6/Factory | Discovered new exit (range 5) 9258 | -6/Factory | Identified exit to Lower Caves 9261 | -6/Factory | Build established: Scavenger-Gunner 9395 | -6/Factory | Entered Lower Caves 9395 | -6/Lower Caves | Accompanied by 2 allies 9545 | -6/Lower Caves | Encountered a Warlord checkpoint 9850 | -6/Lower Caves | Discovered new exit (range 8) 9884 | -6/Lower Caves | Learned Factory security intel 9987 | -6/Lower Caves | Entered another Lower Caves area 9987 | -6/Lower Caves | Accompanied by 2 allies 10237 | -6/Lower Caves | Learned Factory stockpile data 10444 | -6/Lower Caves | Discovered new exit (range 16) 10472 | -6/Lower Caves | Entered Zion 10472 | -6/Zion | Accompanied by 2 allies 10538 | -6/Zion | Given A8's code to call for help 10604 | -6/Zion | Learned Factory terminal intel 10604 | -6/Zion | Discovered new exit (range 16) 10643 | -6/Zion | Gained Derelict followers 10698 | -6/Zion | Found Prototype Energy Gun 10698 | -6/Zion | Identified Storm Laser 10981 | -6/Zion | Build established: Gunner 11359 | -6/Zion | Found Prototype Special Weapon 11359 | -6/Zion | Identified RU-N14's Throwing Claymores 11742 | -6/Zion | Entered Proximity Caves 11742 | -5/Proximity Caves | Accompanied by 9 allies 11903 | -5/Proximity Caves | Spotted B-75 Beast 11924 | -5/Proximity Caves | Allies destroyed B-75 Beast 12153 | -5/Proximity Caves | Discovered new exit (range 12) 12193 | -5/Proximity Caves | Entered Factory 12193 | -5/Factory | Accompanied by 4 allies 12193 | -5/Factory | Evolved 2 slots: Utility x2 12196 | -5/Factory | Loaded intel: 28 terminal locations 12706 | -5/Factory | Identified exit to Factory 13049 | -5/Factory | Lost 3 parts (3n) 13157 | -5/Factory | Discovered new exit (range 6) 13182 | -5/Factory | System corruption reached 10% 13248 | -5/Factory | Destroyed 8 combat bots 13257 | -5/Factory | Lost 6 parts (2n3u1w) 13278 | -5/Factory | Found Botcube 13291 | -5/Factory | Botcube activated 13309 | -5/Factory | Botcube completed mutation into hovering form, armed with 2 guns. 13474 | -5/Factory | Build established: Scavenger-Tank 13683 | -5/Factory | Identified exit to Upper Caves 13683 | -5/Factory | Identified exit to Extension 13781 | -5/Factory | Found Prototype Launcher 13781 | -5/Factory | Identified Mni. Smartbomb Launcher 13785 | -5/Factory | Found Mni. Smartbomb Launcher 13959 | -5/Factory | Entered Upper Caves 13959 | -5/Upper Caves | Accompanied by 1 ally 13995 | -5/Upper Caves | Learned Factory stockpile data 14134 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14135 | -5/Upper Caves | Entered Warlord 14135 | -5/Warlord | Accompanied by 1 ally 14189 | -5/Warlord | System corruption cleaned by Quarantine Array 14916 | -5/Warlord | Warlord's base attacked by MAIN.C 14938 | -5/Warlord | Rebuked by Warlord 15206 | -5/Warlord | Warlord forces counterattacked 15248 | -5/Warlord | P-70 Sage assimilated allied 08-9EX(g) 15290 | -5/Warlord | Lost 22 allies 15312 | -5/Warlord | Opened side exit 15346 | -5/Warlord | Discovered new exit (range 9) 15357 | -5/Warlord | Entered Proximity Caves 15479 | -4/Proximity Caves | Spotter reported a threat 15510 | -4/Proximity Caves | Spotter reported a threat 15658 | -4/Proximity Caves | Spotter reported a threat 15792 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15812 | -4/Proximity Caves | Entered Factory 15812 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16062 | -4/Factory | Search patrols dispatched 16132 | -4/Factory | Spotted B-86 Titan 16425 | -4/Factory | Lost 5 parts (1p2u2w) 16843 | -4/Factory | Repaired Hvy. Treads 17179 | -4/Factory | Discovered new exit (range 11) 17235 | -4/Factory | Lost 3 parts (1p2w) 17285 | -4/Factory | Identified exit to Upper Caves 17286 | -4/Factory | Entered Upper Caves 17870 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18063 | -4/Upper Caves | Discovered new exit (range 14) 18085 | -4/Upper Caves | Entered another Upper Caves area 18090 | -4/Upper Caves | Activated DRS Beacon 18094 | -4/Upper Caves | Attacked by a faux Warlord 18185 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 18209 | -4/Upper Caves | Discovered new exit (range 16) 18531 | -4/Upper Caves | Learned 4 Research zone layouts 18853 | -4/Upper Caves | Lost 6 parts (1p2n1u2w) 19143 | -4/Upper Caves | Discovered new exit (range 7) 19156 | -4/Upper Caves | Entered Zhirov 19158 | -4/Zhirov | Discovered new exit (range 3) 19184 | -4/Zhirov | Met Zhirov 19213 | -4/Zhirov | Learned location of Quarantine (-2) 19213 | -4/Zhirov | Learned location of Testing (-3) 19213 | -4/Zhirov | Learned location of Command (-1) 19238 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19269 | -4/Zhirov | Found Alien Artifact 19269 | -4/Zhirov | Identified Integrated Reactor 19269 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19290 | -4/Zhirov | Found Alien Artifact 19484 | -4/Zhirov | Entered Proximity Caves 19514 | -3/Proximity Caves | System corruption reached 10% 19836 | -3/Proximity Caves | Build established: Scavenger-Gunner 19936 | -3/Proximity Caves | Discovered new exit (range 15) 19969 | -3/Proximity Caves | Entered Research 19969 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 19971 | -3/Research | Loaded intel: 4 garrison access locations 20249 | -3/Research | Build established: Scavenger-Mutant 20275 | -3/Research | System corruption reached 10% 20373 | -3/Research | Found Prototype Device 20373 | -3/Research | Identified Exp. ECM Suite 20751 | -3/Research | Discovered new exit (range 12) 20961 | -3/Research | Build established: Hacker-Skirmisher 21083 | -3/Research | Identified exit to Armory 21083 | -3/Research | Identified exit to Testing 21366 | -3/Research | Entered Armory 21367 | -3/Armory | Met VL-GR5, who suggested a friendly competition 21405 | -3/Armory | Build established: Scavenger-Skirmisher 21476 | -3/Armory | Found Prototype Device 21476 | -3/Armory | Identified Exp. Thermal Shield 21550 | -3/Armory | Found Fusion Bomb Launcher 21719 | -3/Armory | Build established: Scavenger-Tank 21921 | -3/Armory | Found Prototype Reactor 21921 | -3/Armory | Identified Zero-point Reactor 21927 | -3/Armory | Found Prototype Device 21927 | -3/Armory | Identified Adv. Particle Accelerator 21931 | -3/Armory | Found Prototype Protection 21931 | -3/Armory | Identified Hvy. Regenerative Plating 21941 | -3/Armory | Found Prototype Device 21941 | -3/Armory | Identified VL-GR5's Exoskeleton "Deathgrip" 21943 | -3/Armory | Attached VL-GR5's Exoskeleton "Deathgrip", gained temporary slots: Weapon x3 21960 | -3/Armory | Found Prototype Processor 21960 | -3/Armory | Identified VL-GR5's Timing Chip 21965 | -3/Armory | Found Prototype Processor 21965 | -3/Armory | Identified Exp. Targeting Computer 22207 | -3/Armory | Build established: Scavenger-Executioner 22368 | -3/Armory | Destroyed 8 combat bots 22589 | -3/Armory | Destroyed 13 combat bots 22616 | -3/Armory | First assault squad dispatched 22767 | -3/Armory | Spotted Armor Guard 22767 | -3/Armory | Spotted Armor Guard 22783 | -3/Armory | Destroyed Armor Guard 22795 | -3/Armory | Destroyed Armor Guard 22823 | -3/Armory | Lost 4 parts (1p2n1u) 22824 | -3/Armory | Found Unknown Protection 22844 | -3/Armory | Found Prototype Device 22844 | -3/Armory | Identified Exp. Weapon Cycler 22871 | -3/Armory | Spotted Armor Guard 22871 | -3/Armory | Spotted Armor Guard 22894 | -3/Armory | Identified Superdense Plating 22933 | -3/Armory | System corruption reached 30% 22943 | -3/Armory | Lost 7 parts (1n1u5w) 22993 | -3/Armory | Destroyed Armor Guard 23020 | -3/Armory | Destroyed Armor Guard 23091 | -3/Armory | Found Quantum Capacitor 23316 | -3/Armory | Lost 9 parts (1p1n2u5w) 23401 | -3/Armory | Lost 3 parts (2p1n) 23449 | -3/Armory | Core integrity fell below 50% 23518 | -3/Armory | Found PL-3XN's Ring of Power 23529 | -3/Armory | Found Disassembled Obliterator 23788 | -3/Armory | Lost 19 parts (2p4n5u8w) 23965 | -3/Armory | Destroyed 7 combat bots 24192 | -3/Armory | Build established: Scavenger-Tank 24230 | -3/Armory | Core integrity fell below 20% 24282 | -3/Armory | Lost 3 parts (3w) 24351 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24330_ Gamma Rifle melted. 24330_ Sml. Battery melted. 24330_ P-80 Master destroyed. 24332_ Penetrated by Slug. 24335_ Hvy. Laser destroyed. 24336_ Imp. Core Shielding destroyed. 24337_ Acquired 57 matter. 24339_ Flexi-carbon Leg destroyed. 24339_ Penetrated by Slug. 24340_ System corrupted: Heat flow error (+277). 24342_ Slug penetrates Wall. 24342_ Flexi-carbon Leg destroyed. 24342_ Antimatter Reactor destroyed. 24343_ Acquired 27 matter. 24346_ Slug penetrates Wall. 24348_ Quantum Capacitor destroyed. 24351_ Slug penetrates Wall. 24351_ Flexi-carbon Leg destroyed. 24351_ Acquired Unknown Leg. 24351_ Identified Adv. VSS Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????? ????????????????????????????? | | ????????# ???? ??????????????????????? | | ????????# ???? #??????????????????????? | | ????????# ???? ##?????????????????????? | | ????????# ????^ ?????????????????????? | | ????????# #### ?????????????????????? | | ????????; ??????????????????????? | | ????????# #####??????????????????? | | ????????# ; ???????????????????? | | ????????# ????????????????????? | | ????????# % % ?????????????????????? | | ????????# *;??????????????????????? | | ????????# [ #??????????????????????? | | ????????# % [#??????????????????????? | | ######??# % #??????????????????????? | | # #??# % #??????????????????????? | | # !! #??# % %#??????????????????????? | | # !! #??# ##"#@#??????????????????????? | | # !! #### # =# ##?????????????????????? | | # ! + #% # ;#?????????????????????? | | # !! # #=%; ;#?????????????????????? | | # !! # #[ %!####???????????????????? | | # # # = =# ##??????????????????? | | # # # p ##??????????????????? | | ###### # ##??????????????????? | | ?????# # #??????????????????? | | ?????# # ##??????????????????? | | ?????# ## "#??????????????????? | | ?????# ## " ?????????????????? | | ?????# ####;###"###?????????????###? | | ?????# ########################## #? | | ?????# + """ #"## | | ?????# ##+############# """ ""F " " | | ?????# ## #?????# """ " # | | ????## ## #?????# """ " ! | | ????# # #?????# " | | ????# # #?????############"!= | | ????# # #??????????????# " % | | ????##+##########???????????######## | | ????? ????????????????????## # ^^^ | | ?????" ????????????????????# = ! !% | | ?????" "???????????????????# %=!! = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 400 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 50 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked EM Disruption Field | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Mass Driver | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Focal Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Heavy Siege Treads | -3/Research | Hacked Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Hvy. Treads | 22% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Executioner What Is This Thing? Challenges ------------ None Game ------ Seed DispersionStasisPick Manual? 0 Play Time 04:39:44 Cumulative 148.5 hours Start 2025.02.23 @ 18:43:48 End 2025.02.24 @ 00:41:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0383444f-162e-4fa0-a05b-ea35e16ec2b6