Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 16:43:36 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1652) 1652 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4487 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 471/700 Matter 137/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Micro Nuclear Core Improved Cooling System Huge Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Improved Sensor Array Improved Terrain Scanner Light Armor Plating Hardlight Generator Improved Shield Generator Gatling Laser Light Assault Rifle Heavy Assault Rifle Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Huge Storage Unit Medium Matter Pod High-capacity Matter Pod Sensor Array Improved Terrain Scanner Light Armor Plating Hardlight Generator Improved Shield Generator Gatling Laser Light Assault Rifle Heavy Assault Rifle Rocket Launcher Power Maul [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 48 | . 1 3 13 20 11 Power 3 | . . . 2 . 1 Engine 3 | . . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . . . 4 6 2 Treads . | . . . . . . Leg 9 | . . . 4 5 . Wheel 3 | . . . . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 1 . 4 5 4 Device 6 | . 1 . . 2 3 Storage 2 | . . . 1 1 . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 19 | . . 3 3 9 4 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 2 4 . Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . 2 . 2 1 Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . . . 1 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . . . 1 6 9 Power 2 | . . . 1 . 1 Propulsion 8 | . . . . 4 4 Utility 3 | . . . . 1 2 Weapon 3 | . . . . 1 2 Highest Loss Streak 7 | . . . 1 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 91 100 96 92 96 Engine 11 | . 14 14 10 9 14 Leg 24 | . 28 28 32 26 13 Wheel 4 | . . . . 2 13 Device 7 | . 5 14 3 4 14 Storage 9 | . 14 14 11 9 7 Processor 4 | . . . 13 4 . Protection 6 | . . . 2 8 6 Energy Gun 4 | . 14 2 . . 13 Ballistic Gun 8 | . 14 6 13 9 2 Ballistic Cannon 1 | . . . . 3 . Launcher 4 | . . 11 2 5 3 Impact Weapon 5 | . . . 5 8 2 Naked Turns . | . . . . . . Heaviest Build 99 | 11 12 14 94 99 63 Greatest Support 48 | 20 20 20 30 48 25 Greatest Overweight (x) 6 | . . . 3 4 6 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 25 | . 8 8 25 25 15 Average Capacity 14 | . 8 8 12 15 15 Most Carried 15 | . 8 8 8 15 15 Average Carried 12 | . 7 8 7 13 13 Final Capacity 25 | 8 8 8 25 15 15 Final Carried 15 | 6 8 8 8 15 15 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1535 | 200 10 . 195 930 200 Remotely . | . . . . . . Salvage Created 1791 | . 42 49 213 913 574 Parts 98 | . 8 3 17 48 22 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 38 | . 2 2 8 15 11 Melee 2 | . . . 2 . . Guns 21 | . 2 . 6 7 6 Cannons 4 | . . . . 4 . AOE 6 | . . 2 . 1 3 Classes Destroyed 9 | . 2 1 2 4 . Worker 8 | . . . 1 5 2 Builder 3 | . . . . 2 1 Hauler 2 | . . . . 2 . Watcher 4 | . 1 . . 1 2 Swarmer 7 | . 2 . 5 . . Grunt 20 | . . 2 2 9 7 Duelist 1 | . . . . 1 . Sentry 9 | . . . 1 4 4 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 2 2 4 5 5 Combat Bots Only 5 | . 2 2 3 3 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 3015 | . 28 161 317 1287 1222 Core 424 | . 7 17 38 133 229 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . . . 4 . Core Remaining (%) 88 | 100 . 90 90 75 . Volleys Fired 169 | . 8 8 19 92 42 Largest 3 | . 2 2 2 3 3 Hottest 240 | . 70 100 40 84 240 Shots Fired 286 | . 16 15 30 135 90 Gun 225 | . 16 10 30 97 72 Cannon 33 | . . . . 33 . Launcher 27 | . . 4 . 5 18 Special 1 | . . 1 . . . Kinetic 175 | . 8 7 30 130 . Thermal 84 | . 8 4 . . 72 Explosive 22 | . . 4 . . 18 Electromagnetic 5 | . . . . 5 . Robot Hit Streak 23 | . 2 7 9 10 23 Robot Miss Streak 4 | . 3 1 2 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 198 | . 7 11 25 106 49 Core Hits 109 | . 4 5 14 43 43 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Destroy 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks 15 | . . . 6 9 . Impact 15 | . . . 6 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4028 | . 93 212 290 1995 1438 Guns 2312 | . 93 65 181 845 1128 Cannons 617 | . . . . 617 . Explosions 724 | . . 147 . 267 310 Melee 375 | . . . 109 266 . Ramming . | . . . . . . Kinetic 1688 | . 17 28 181 1462 . Thermal 1241 | . 76 37 . . 1128 Explosive 457 | . . 147 . . 310 Electromagnetic 267 | . . . . 267 . Impact 375 | . . . 109 266 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 62 | . . . . 42 20 Projectiles 12 | . . . . 12 . Explosions 20 | . . . . . 20 Melee 30 | . . . . 30 . Knockbacks 6 | . . . . 6 . Impact . | . . . . . . Kinetic 5 | . . . . 5 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 207 | . . . . . 207 Shots 14 | . . . . . 14 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . 90 115 6 220 108 Average Temperature 55 | . 39 62 5 72 36 Received Heat Transfer 1005 | . . 90 93 513 309 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 5 | . . . . 5 . Impact Corruptions 2 | . . . . 2 . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 12 | . . . . . 12 Heat Transferred 2908 | . 222 111 . . 2575 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 267 | . 92 116 267 216 246 Initial 95 | . . 35 44 . 95 Average 101 | . 27 101 136 95 99 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 93 | . 100 100 82 96 94 Level 1 6 | . . . 17 3 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . . 2 8 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison 5 | . . . . 1 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 5 2 10 23 17 Peak Tracking Total 4 | . 3 2 4 4 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 12 | . 1 . 6 1 4 Terminals 7 | . 1 . 6 . . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 28 | . 2 . 14 1 11 Successful 14 | . 1 . 7 1 5 Failed 14 | . 1 . 7 . 6 Catastrophic 4 | . . . 1 . 3 Database Lockouts . | . . . . . . Manual 9 | . . . 9 . . Terminals 16 | . 2 . 14 . . Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 3 | . . . . 1 2 Terminal Hacks 3 | . 1 . 2 . . Part Schematic 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 5 | . . . 5 . . Terminals 5 | . . . 5 . . Track 1 | . . . 1 . . Botnet 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 3 . 4 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 83 | . . . 83 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 2454 | . 102 130 441 1116 665 Spaces Moved 1257 | 1 63 84 230 494 385 Core . | . . . . . . Treads . | . . . . . . Legs 677 | 1 63 84 230 295 4 Wheels 580 | . . . . 199 381 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 120 120 120 110 Average Speed 146 | 120 120 120 154 166 124 Slowest Speed 330 | 120 120 120 330 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 10 20 33 50 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 1 1 . . Terrain Destroyed 36 | . . 23 1 6 6 Melee 1 | . . . 1 . . Projectile 7 | . . 1 . 6 . AOE 28 | . . 22 . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1592 | . 75 97 284 652 484 Wait 47 | . . . 3 6 38 Move 1252 | . 62 83 229 493 385 Hop . | . . . . . . Pick Up 29 | . 3 1 4 17 4 Fast Attach 11 | . 1 . 4 5 1 Attach 9 | . . . . 5 4 Detach 3 | . . . 1 1 1 Swap 28 | . . 3 9 10 6 Drop 29 | . 1 2 9 14 3 Fire 169 | . 8 8 19 92 42 Melee 15 | . . . 6 9 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 16) 103 | -10/Materials | Entered Mines 106 | -10/Mines | Learned Materials machine intel 142 | -10/Mines | Received a Mining Laser from a helpful Derelict 219 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 224 | -10/Mines | Discovered new exit (range 5) 233 | -10/Mines | Entered Materials 233 | -9/Materials | Accompanied by 1 ally 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -9/Materials | Loaded intel: 62 machine locations 301 | -9/Materials | Build established: Mutant 509 | -9/Materials | Discovered new exit (range 10) 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 805 | -8/Materials | Lost 3 parts (2n1w) 1045 | -8/Materials | Garrison activated, responded to threat 1120 | -8/Materials | Build established: Scavenger-Mutant 1771 | -8/Materials | Discovered new exit (range 9) 1790 | -8/Materials | Entered Factory 1790 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2337 | -7/Factory | Build established: Tank 2455 | -7/Factory | Self-destructed Last Messages --------------- 02436_ Slug penetrates Wall. 02437_ U-05 Engineer lays Concrete. 02437_ Rnf. Ion Engine destroyed. 02437_ Destroyed Rnf. Ion Engine. 02438_ U-05 Engineer lays Concrete. 02440_ Penetrated by Slug. 02440_ Hrd. Medium Armor Plating destroyed. 02441_ U-05 Engineer lays Concrete. 02442_ Y-54 Guardian emerges from the garrison. 02442_ U-05 Engineer lays Concrete. 02445_ Imp. Cooling System destroyed. 02445_ U-05 Engineer lays Concrete. 02447_ Y-54 Guardian destroyed. 02447_ U-05 Engineer lays Concrete. 02451_ Penetrated by Slug. 02451_ Gatling Laser destroyed. 02453_ Carbon-fiber Leg destroyed. 02453_ Destroyed Carbon-fiber Leg. 02454_ Penetrated by Slug. 02454_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ?? ?? ????????????? | | ?????????????????" ??" "?? "???????????? | | ????????????+ ??"" """ ""? ""??????????? | | ????????????# """ """ ""? 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"??? """ #??????# !! # " | | ????????" "??? S" #??????# # " | | ???????"?????? "?? #??????# ""Y"" # " | | ?????????????? ????#??????# """"" # | | ?????????????? ???????????# # | | ???????????##########?????#######+### " | | ???????????# #????????# " | | ???????????# """ #????????# " | | ???????????# """ #????????# " | | ???????????# """ ########## | | ???????????#"" + | | ???????????#"F """ #################### | | ???????????#""" """ #?# | | ???????????#""" """ ### | | ???????????# + + | | ???????????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Proton Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticGrapheneFlakker Manual? 0 Play Time 00:28:35 Cumulative 97.3 hours Start 2023.04.14 @ 16:09:17 End 2023.04.14 @ 16:43:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 143 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d285e4f2-50d9-4d5b-b891-3fa0f1f8b3a9