Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.23 @ 19:32:44 Player: Avari3l Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (227) 1135 Value Destroyed (9776) 9776 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3001) 3001 TOTAL SCORE: 21352 Bonus ------- High Alert Combat Kills 2158 Follower Combat Kills 315 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -72 Cogmind --------- Core Integrity 679/1300 Matter 213/300 Energy 52/100 System Corruption 3% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- High-powered Shotgun Coil Gun > --- INVENTORY (18) --- Medium Treads Improved Cryofiber Web Advanced Coolant Injector Advanced Coolant Injector Improved Target Analyzer Advanced Core Analyzer Component Analysis Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced ECM Suite Improved Phase Shifter > --- WEAPON ----------- Gamma Rifle Gamma Rifle Railgun Linear Accelerator > --- INVENTORY -------- Particle Reactor Particle Reactor Advanced Heavy Treads Advanced Heavy Treads Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Improved Target Analyzer Advanced Core Analyzer Component Analysis Suite High-powered Shotgun Mini Grenade Launcher Makeshift Hammer [Rating: 151] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Core Analyzer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . 1 1 . Utility 7 | . . . . . 2 . 1 2 . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . . . 1 Parts Attached 358 | 7 5 3 3 10 22 31 34 34 2 11 . 17 23 79 77 Power 31 | 1 1 . 1 . 2 3 2 4 . . . 1 . 10 6 Engine 11 | 1 1 . 1 . 1 1 1 4 . . . 1 . . . Core 13 | . . . . . 1 2 1 . . . . . . 8 1 Reactor 7 | . . . . . . . . . . . . . . 2 5 Propulsion 79 | 2 . . . 1 8 7 5 5 . 3 . 2 4 21 21 Treads 15 | 2 . . . 1 . 6 . 1 . . . . . . 5 Leg 62 | . . . . . 7 1 5 4 . 3 . 2 4 21 15 Wheel 2 | . . . . . 1 . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 100 | 1 2 . 1 2 4 9 10 12 1 5 . 6 14 16 17 Device 52 | . . . . . 2 2 4 2 1 4 . 4 8 12 13 Storage 12 | 1 1 . 1 . . 2 2 1 . . . . 1 1 2 Processor 5 | . . . . . 1 . . . . . . . 1 2 1 Hackware . | . . . . . . . . . . . . . . . . Protection 31 | . 1 . . 2 1 5 4 9 . 1 . 2 4 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 148 | 3 2 3 1 7 8 12 17 13 1 3 . 8 5 32 33 Energy Gun 50 | 3 2 2 1 3 3 1 3 7 . . . . 1 8 16 Energy Cannon 19 | . . . . . 1 5 1 1 . . . 3 2 5 1 Ballistic Gun 22 | . . . . . . . 1 . . 1 . . 1 14 5 Ballistic Cannon 19 | . . . . . 3 2 6 1 . 2 . 1 . . 4 Launcher 15 | . . 1 . 2 1 2 1 . 1 . . 4 . 2 1 Special Weapon 2 | . . . . 2 . . . . . . . . . . . Impact Weapon 11 | . . . . . . 2 . . . . . . 1 3 5 Slashing Weapon 10 | . . . . . . . 5 4 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 2 2 . . . . . . 2 1 Parts Lost 137 | . 2 . . 9 3 17 7 6 . 2 . 11 3 29 48 Power 12 | . . . . . 1 1 1 . . . . 1 . 2 6 Propulsion 46 | . . . . 2 . 9 2 3 . 2 . 5 . 11 12 Utility 32 | . . . . 2 1 5 2 2 . . . 4 2 4 10 Weapon 47 | . 2 . . 5 1 2 2 1 . . . 1 1 12 20 Highest Loss Streak 21 | . 1 . . 4 2 10 3 3 . 2 . 6 2 12 21 Average Slot Usage (%) 91 | . 92 100 99 90 85 82 84 92 100 99 100 86 88 93 88 Engine 5 | . 14 14 13 14 8 1 5 5 6 6 6 6 5 . . Core 1 | . . . . . . 7 1 . . . . . . 5 3 Treads 5 | . 28 28 28 28 2 10 . . . . . . . . 1 Leg 20 | . . . . . 33 20 18 23 26 25 26 19 25 29 21 Device 11 | . . . . . 5 8 12 15 13 12 13 13 24 16 15 Storage 10 | . 22 14 14 14 9 8 9 9 13 13 13 13 6 7 9 Processor 3 | . . . . . 3 . . . . . . . 2 11 15 Protection 10 | . 3 14 14 14 6 8 13 17 20 20 20 13 4 2 . Energy Gun 6 | . 23 27 28 8 5 . 5 7 6 1 . . 1 2 7 Energy Cannon 2 | . . . . . . 7 1 2 6 3 . 3 4 1 . Ballistic Gun 2 | . . . . . . . 1 . . 5 6 3 3 8 . Ballistic Cannon 4 | . . . . . 9 7 8 7 1 8 13 9 3 . 5 Launcher 1 | . . . . 9 . . . . 4 . . 2 . . . Naked Turns 69 | . . . . . . 54 15 . . . . . . . . Heaviest Build 118 | 12 28 28 28 29 45 49 43 61 58 64 61 75 91 98 118 Greatest Support 210 | 40 40 40 40 40 55 60 72 70 61 64 64 64 87 145 210 Greatest Overweight (x) 37 | . . . . 1 3 2 1 1 . 1 . 3 3 1 37 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 30 | 6 12 10 10 10 10 30 8 12 12 12 12 12 16 16 22 Average Capacity 12 | 5 10 10 10 10 10 21 6 9 12 12 12 12 12 14 16 Most Carried 19 | 4 10 10 10 10 10 19 8 12 12 12 12 12 12 16 18 Average Carried 10 | 2 7 9 9 8 9 13 5 8 11 11 12 10 11 12 14 Final Capacity 18 | 6 10 10 10 10 10 4 8 12 12 12 12 12 12 16 18 Final Carried 15 | 4 10 10 10 10 10 4 5 12 12 12 12 10 12 15 8 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Mutant 14% | Tank 9% | Scavenger-Gunner 8% | Scavenger-Tank 4% | Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 7286 | 252 43 75 . 290 411 481 336 603 171 579 . 246 418 1889 1492 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9047 | . 298 109 . 351 279 605 581 616 127 635 . 328 384 2899 1835 Parts 491 | . 10 10 . 30 28 39 53 28 7 19 . 17 12 152 86 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 Recyclers Shooed 9 | . . . . . . 3 1 . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 5 16 . 14 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 177 | . 6 5 . 12 9 15 13 12 3 11 . 19 4 40 28 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 56 | . 5 2 . 1 1 . 2 5 . 6 . . 1 25 8 Cannons 51 | . . . . . 4 9 5 7 . 4 . 2 2 4 14 AOE 64 | . 1 3 . 11 4 6 6 . 3 1 . 17 . 9 3 Classes Destroyed 18 | . 2 1 . 4 3 1 2 1 1 . . . . 1 2 Worker 19 | . . . . . 2 1 4 . . . . . 1 9 2 Builder 17 | . . . . 2 2 1 5 1 . . . . . 6 . Tunneler 5 | . . . . 3 1 . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . 1 Recycler 8 | . . . . 1 . 1 1 . . . . . 1 3 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 . Swarmer 42 | . . 3 . . 4 4 4 . 3 . . 13 . 8 3 Grunt 65 | . 6 2 . 8 4 3 4 7 . 10 . 3 . 13 5 Brawler 4 | . . . . . . . . 1 . 1 . 2 . . . Duelist 2 | . . . . . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 21 | . . . . . . 8 1 3 . . . 1 1 3 4 Hunter 16 | . . . . . 1 . 1 . . . . . . 6 8 Programmer 22 | . . . . . . . 2 1 . . . . 3 10 6 Decomposer 1 | . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . Best Kill Streak 11 | . 6 3 . 5 7 5 8 4 3 5 . 5 2 11 4 Combat Bots Only 6 | . 6 3 . 2 4 5 4 4 3 5 . 5 1 6 4 Max Kills in Single Turn 7 | . 1 2 . 4 7 2 5 1 3 1 . 3 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 1 4 2 2 . 3 1 . 3 . 3 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Damage Taken 25390 | . 328 160 . 754 588 2575 1751 1144 15 805 . 1428 1043 6520 8279 Core 2394 | . 59 38 . 83 44 390 150 179 . 82 . 126 117 505 621 Absorbed by Shields 371 | . . . . . . . . . . . . . . 120 251 Core Remaining (%) 60 | 100 . . . 28 . 21 78 . . . . 54 88 56 . Volleys Fired 510 | . 20 11 . 36 41 42 27 39 6 32 . 32 20 117 87 Largest 4 | . 2 2 . 2 2 2 3 3 2 3 . 3 3 3 4 Hottest 333 | . 90 80 . 150 95 143 173 218 170 200 . 186 210 178 333 Shots Fired 1127 | . 33 19 . 43 51 69 63 101 12 93 . 44 50 317 232 Gun 629 | . 33 16 . 11 14 . 26 61 5 45 . 2 19 278 119 Cannon 416 | . . . . . 36 60 33 40 5 48 . 20 31 33 110 Launcher 76 | . . 3 . 26 1 9 4 . 2 . . 22 . 6 3 Special 6 | . . . . 6 . . . . . . . . . . . Kinetic 584 | . . . . . 36 24 32 39 . 59 . 19 17 237 121 Thermal 346 | . 25 8 . 13 14 36 14 62 10 34 . 3 33 34 60 Explosive 76 | . . 3 . 26 1 9 4 . 2 . . 22 . 6 3 Electromagnetic 121 | . 8 8 . 4 . . 13 . . . . . . 40 48 Robot Hit Streak 20 | . 6 11 . 5 9 10 7 16 15 20 . 13 5 14 14 Robot Miss Streak 5 | . 2 1 . 5 3 3 3 2 . 4 . 3 4 5 4 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 . 1 1 Secondary Targets 4 | . . . . . . . . . . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 Shots Hit Robots 740 | . 25 14 . 16 36 44 37 71 9 64 . 25 27 210 162 Core Hits 469 | . 14 8 . 28 22 34 38 29 7 21 . 32 13 128 95 Critical Hits 85 | . . . . . 1 3 1 5 . 4 . 1 1 56 13 Critical Kills 29 | . . . . . . 1 1 4 . 2 . . 1 15 5 Critical Parts Destroyed 50 | . . . . . 1 . . 1 . 2 . 1 . 37 8 Melee Attacks 110 | . . . . . . 3 32 8 . . . . 4 40 23 Impact 55 | . . . . . . 3 . . . . . . 4 40 8 Slashing 55 | . . . . . . . 32 8 . . . . . . 15 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26883 | . 510 364 . 1326 1086 1803 2238 1775 424 1703 . 2497 1062 6534 5561 Guns 8428 | . 293 116 . 61 120 . 449 882 96 704 . 75 342 3195 2095 Cannons 8613 | . . . . . 606 919 390 824 164 999 . 638 633 936 2504 Explosions 8681 | . 217 247 . 1211 360 750 1399 69 164 . . 1784 69 2080 331 Melee 863 | . . . . . . 99 . . . . . . . 310 454 Ramming 250 | . . 1 . 6 . 35 . . . . . . 18 13 177 Kinetic 9192 | . . . . . 606 392 429 787 . 848 . 602 277 2597 2654 Thermal 7397 | . 435 64 . 97 120 527 534 919 260 855 . 111 698 1659 1118 Explosive 7171 | . . 247 . 1211 360 750 1121 69 164 . . 1784 . 1134 331 Electromagnetic 2010 | . 75 52 . 12 . . 154 . . . . . 69 821 827 Impact 409 | . . . . . . 99 . . . . . . . 310 . Slashing 454 | . . . . . . . . . . . . . . . 454 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 3 7 7 5 . 2 10 5 3 Average Corruption 3 | . . . . . . 1 2 4 6 2 . 1 7 2 1 Corruption Purged 21 | . . . . . . . . . 2 5 . 2 5 4 3 Effects 149 | . . . . . . . 7 28 32 18 . 6 20 19 19 Message Errors 44 | . . . . . . . 2 6 13 7 . 4 2 4 6 Matter Fused 35 | . . . . . . . 2 10 7 5 . . 4 3 4 Heat Flow Errors 13 | . . . . . . . . 4 4 1 . 1 1 2 . Energy Discharges 9 | . . . . . . . 1 . 2 . . . 1 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 3 3 1 . . 2 1 1 Data Loss (major) 4 | . . . . . . . . . 2 . . . 2 . . Misfires 3 | . . . . . . . . . 1 . . . 2 . . Misdirections 1 | . . . . . . . . . . . . . 1 . . Targeting Errors 24 | . . . . . . . 2 3 . 4 . . 5 5 5 Weapon Failures 4 | . . . . . . . . 2 . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 737 | . 12 . . 93 3 17 84 30 22 14 . 105 8 263 86 Projectiles 131 | . . . . . 3 . . 30 22 14 . . 8 11 43 Explosions 589 | . 12 . . 93 . 17 84 . . . . 105 . 237 41 Melee 17 | . . . . . . . . . . . . . . 15 2 Knockbacks 55 | . . . . . 10 3 6 4 . 3 . . . . 29 Impact 4 | . . . . . . . . . . . . . . . 4 Kinetic 47 | . . . . . 9 3 5 4 . 3 . . . . 23 Secondary 4 | . . . . . 1 . 1 . . . . . . . 2 Self-Inflicted Damage 1009 | . 64 . . 200 . 30 203 . . . . 87 34 385 6 Shots 30 | . 2 . . 10 . 1 4 . . . . 3 3 7 . Rammed 12 | . . 1 . 2 . 8 . . . . . . . . 1 Targets Rammed 30 | . . 1 . 2 . 11 . . . . . . 2 1 13 Kicked 18 | . . . . . . 3 . . . . . . 2 1 12 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 430 | . 235 279 . 354 63 180 342 374 208 430 . 352 246 199 199 Average Temperature 115 | . 118 141 . 148 31 54 124 128 89 169 . 206 103 70 96 Received Heat Transfer 4012 | . 147 78 . 228 171 738 276 462 . 318 . 285 18 495 796 Effects 9 | . 1 . . 1 . . . 1 . 6 . . . . . Shutdowns 2 | . . . . . . . . 1 . 1 . . . . . Energy Bleed 3 | . 1 . . 1 . . . . . 1 . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Parts Fried 8 | . 1 . . . . . . . . . . . . 6 1 Impact Corruptions 3 | . . . . . . . . . . . . . . 2 1 Robots Melted 2 | . . . . . . . . . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 13 | . . . . . . 1 . 1 1 1 . . 3 3 3 Heat Transferred 9995 | . 832 150 . 248 259 925 657 1493 398 1307 . 75 619 1466 1566 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . 2 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Peak Influence 1448 | . 176 125 . 205 238 579 242 530 . . . . 165 1448 1128 Initial 749 | . . 5 . . 76 42 49 111 . . . . 63 7 749 Average 345 | . 24 88 . 41 111 225 99 316 . . . . 46 660 897 Maximum Alert Level 4 | . . . . 1 1 2 1 2 . . . . . 4 4 Low Security (%) 54 | 100 100 100 . 99 85 44 92 21 . . . . 100 23 . Level 1 9 | . . . . . 14 37 7 29 . . . . . 3 . Level 2 12 | . . . . . . 17 . 49 . . . . . 28 . Level 3 18 | . . . . . . . . . . . . . . 19 97 Level 4 4 | . . . . . . . . . . . . . . 24 2 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . 2 3 10 6 5 . . . . 1 11 12 Investigation 3 | . . . . . . . . 2 . . . . . 1 . Extermination 12 | . . . . . . . 2 2 . . . . 1 4 3 Reinforcement 20 | . 2 . . 2 3 1 4 1 . . . . . 3 4 Assault 10 | . . . . . . 3 . . . . . . . 3 4 Garrison 7 | . . . . . . 6 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . 2 1 . 2 . . . . . . 2 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 24 | . . . . 1 3 6 2 . . . . . 1 8 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 335 | . 13 7 . 16 18 62 26 15 2 22 . 20 7 64 63 Peak Tracking Total 15 | . 5 6 . 4 5 15 7 5 3 7 . 6 3 9 12 Tactical Retreats 37 | . . 1 . 3 2 7 2 1 . 5 . . 1 6 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 15 | . . . . . 1 . 2 2 . . . . 1 5 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 65 | . . . . . 1 5 3 19 . . . . 6 30 1 Max in Single Turn 6 | . . . . . 1 1 1 5 . . . . 6 5 1 Garrison Access 3 | . . . . . . 1 . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 58 | . 5 . 2 1 5 7 5 8 2 3 4 . 3 10 3 Terminals 30 | . 4 . . . 4 5 3 4 . . . . . 7 3 Fabricators 3 | . . . . . . . . 1 . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 1 1 2 . . . . 1 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . . 1 1 . Total Hacks 147 | . 20 . 2 1 12 14 8 17 2 4 22 . 9 32 4 Successful 80 | . 8 . 2 1 5 8 2 8 2 4 22 . 4 14 . Failed 67 | . 12 . . . 7 6 6 9 . . . . 5 18 4 Catastrophic 15 | . . . . . 2 1 1 4 . . . . . 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 10 . 1 . 5 8 2 7 . . . . . 10 3 Terminals 82 | . 18 . . . 11 10 4 9 . . . . . 26 4 Fabricators 7 | . . . . . . . . 2 . . . . 3 2 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . . 1 2 2 3 . . . . 4 3 . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . Garrison Access 7 | . . . . . . 2 2 . . . . . 2 1 . Terminal Hacks 57 | . 6 . 2 1 3 6 . 1 2 4 22 . . 10 . Record 14 | . . . 1 . . . . . . 2 8 . . 3 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 6 | . . . . 1 . 1 . . 2 2 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . 1 . Alert Level 6 | . 1 . . . 2 1 . . . . . . . 2 . Unreport Threat 5 | . . . . . . 3 . . . . . . . 2 . Locate Traps 4 | . 1 . . . 1 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . 1 2 . Load Schematic 3 | . . . . . . . . 1 . . . . 1 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . . 1 2 2 2 . . . . 2 1 . Report Inventory 2 | . . . . . . 1 . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . 1 1 . . . . 1 . . Retrieve Components 6 | . 1 . . . 1 1 1 1 . . . . . 1 . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . . . 1 . . 1 . . . . . 1 . Terminals 3 | . 1 . . . 1 . . 1 . . . . . . . Assimilate 2 | . . . . . 1 . . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . . . 4 6 4 7 . . . . 1 8 3 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . Matter 190 | . . . . . . . . . . . . . . 190 . Time 95 | . . . . . . . . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . 3 . . . 3 3 2 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 17 | . . . . . . 12 . 1 . . . 1 . . 3 Largest Group 10 | . . . . . . 10 . 1 . . . 1 . . 3 Highest-Rated Group 173 | . . . . . . 173 . 10 . . . 94 . . 138 Highest-Rated Ally 94 | . . . . . . 31 . 10 . . . 94 . . 46 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . 83 . . . . . 9 . . 9 Total Damage 1715 | . . . . . . 1105 . . . . . 423 . . 187 Kills 10 | . . . . . . 8 . . . . . 1 . . 1 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total 2 | . 1 . . . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 3 . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 15773 | 81 685 347 776 667 988 959 1398 1282 1209 1536 111 978 1059 1926 1771 Spaces Moved 9365 | 43 357 186 478 338 536 496 912 739 983 1149 93 523 631 1030 871 Core 127 | 2 . . . . . 95 29 . . . . . . . 1 Treads 1631 | 41 357 186 478 338 . 188 . . . . . . . . 43 Legs 7597 | . . . . . 526 213 883 739 983 1149 93 523 631 1030 827 Wheels 10 | . . . . . 10 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 50 50 120 120 120 120 120 120 120 120 Average Speed 130 | 154 160 160 160 160 121 123 120 124 120 120 120 165 132 120 127 Slowest Speed 1900 | 160 160 160 160 180 123 200 150 150 120 150 120 210 210 150 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 58 42 90 53 47 85 20 21 93 94 74 61 13 32 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . 2 1 . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . . . . Scrap Searched 9 | . . 1 . 1 . . . . 1 5 . 1 . . . Spaces Dug 112 | . . . . 28 . 2 31 8 8 . . . 4 23 8 Terrain Destroyed 1032 | . 6 25 . 243 11 62 70 49 20 11 . 147 12 317 59 Melee 76 | . . . . . . 2 31 8 . . . . 4 23 8 Projectile 90 | . . . . . 3 6 9 5 . 11 . 1 8 10 37 AOE 866 | . 6 25 . 243 8 54 30 36 20 . . 146 . 284 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Res Total 11774 | 54 439 215 492 408 818 760 1095 1003 1002 1230 92 588 816 1465 1297 Wait 1105 | . 41 13 1 14 199 144 62 146 4 28 . 11 111 137 194 Move 9350 | 42 356 185 477 337 535 495 911 738 982 1148 92 522 630 1029 871 Hop . | . . . . . . . . . . . . . . . . Pick Up 150 | 4 11 1 4 7 10 17 16 19 4 6 . 4 11 23 13 Fast Attach 136 | 6 3 . 1 1 7 7 14 13 . 1 . . 11 37 35 Attach 94 | . 1 . . 6 6 9 9 5 . 2 . 8 6 16 26 Detach 22 | . . . . . . 5 1 . . . . 2 4 5 5 Swap 128 | 1 1 3 2 3 9 15 11 16 2 8 . 9 6 26 16 Drop 137 | 1 6 1 7 2 11 10 12 19 4 5 . . 11 34 14 Fire 510 | . 20 11 . 36 41 42 27 39 6 32 . 32 20 117 87 Melee 110 | . . . . . . 3 32 8 . . . . 4 40 23 Ram 6 | . . . . . . 6 . . . . . . . . . Kick 19 | . . . . . . 3 . . . . . . 2 1 13 Crush 5 | . . 1 . 2 . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Discovered new exit (range 10) 767 | -10/Materials | Entered Mines 770 | -10/Mines | Met a Derelict bent on vengeance 994 | -10/Mines | Discovered new exit (range 3) 1087 | -10/Mines | Assembled infested the area 1092 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1108 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1108 | -10/Mines | Discovered new exit (range 5) 1114 | -10/Mines | Entered Exiles 1182 | -10/Exiles | Discovered new exit (range 15) 1201 | -10/Exiles | Met 8R-AWN 1223 | -10/Exiles | Met EX-HEX 1308 | -10/Exiles | Met EX-DEC 1335 | -10/Exiles | Visited The Gauntlet 1530 | -10/Exiles | Learned location of Zion (-7) 1587 | -10/Exiles | Met EX-BIN 1610 | -10/Exiles | Aligned with FarCom system 1611 | -10/Exiles | Given EX-Vault access code 1653 | -10/Exiles | Opened EX-Vault 1667 | -10/Exiles | Found Lightpack 2.0 1703 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1873 | -10/Exiles | Discovered new exit (range 14) 1890 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1890 | -10/Exiles | Entered Mines 2028 | -9/Mines | Excavation squad dispatched 2028 | -9/Mines | A large section of the Mines collapsed 2066 | -9/Mines | Core integrity fell below 50% 2117 | -9/Mines | Lost 4 parts (1u3w) 2128 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2271 | -9/Mines | Found the Drone Emporium 2278 | -9/Mines | Excavation squad dispatched 2278 | -9/Mines | Found Prototype Device 2286 | -9/Mines | Learned location of 1 exit from Lower Caves 2528 | -9/Mines | Excavation squad dispatched 2544 | -9/Mines | Discovered new exit (range 9) 2557 | -9/Mines | Entered Materials 2557 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3112 | -8/Materials | Identified Decoy Drone Bay 3213 | -8/Materials | Discovered new exit (range 4) 3218 | -8/Materials | Identified exit to Factory 3337 | -8/Materials | Build established: Scavenger-Mutant 3444 | -8/Materials | Discovered new exit (range 16) 3472 | -8/Materials | Identified exit to Storage 3545 | -8/Materials | Entered Storage 3818 | -8/Storage | Garrison activated, responded to threat 3844 | -8/Storage | Lost 6 parts (1p2n1u2w) 3881 | -8/Storage | Build established: Hauler-Mutant 4103 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4179 | -8/Storage | Garrison activated, responded to threat 4328 | -8/Storage | Met a pair of Derelict thieves 4475 | -8/Storage | Core integrity fell below 50% 4481 | -8/Storage | Lost 10 parts (7n3u) 4496 | -8/Storage | Discovered exit to Factory (range 16) 4504 | -8/Storage | Entered Factory 4504 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5840 | -7/Factory | Discovered new exit (range 9) 5902 | -7/Factory | Entered another Factory area 5902 | -6/Factory | Evolved 2 slots: Utility x2 5926 | -6/Factory | Lost 3 parts (1n1u1w) 6064 | -6/Factory | Lost 3 parts (1n2u) 6581 | -6/Factory | Build established: Scavenger-Tank 7085 | -6/Factory | Discovered new exit (range 5) 7139 | -6/Factory | Found Prototype Processor 7184 | -6/Factory | Entered Lower Caves 7185 | -6/Lower Caves | Identified exit to Lower Caves 7244 | -6/Lower Caves | Identified Exp. Targeting Computer 7337 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7388 | -6/Lower Caves | Learned 4 Factory zone layouts 7775 | -6/Lower Caves | Build established: Scavenger-Mutant 8393 | -6/Lower Caves | Entered another Lower Caves area 8494 | -6/Lower Caves | Discovered new exit (range 13) 9014 | -6/Lower Caves | Build established: Tank 9284 | -6/Lower Caves | Discovered new exit (range 7) 9725 | -6/Lower Caves | Learned Armory emergency access door positions 9929 | -6/Lower Caves | Entered Data Miner 9929 | -6/Data Miner | Discovered new exit (range 7) 9958 | -6/Data Miner | Met Data Miner 9993 | -6/Data Miner | Learned location of Section 7 (-3) 9993 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10012 | -6/Data Miner | Received God Mode back door access code from Data Miner 10040 | -6/Data Miner | Entered Proximity Caves 10041 | -5/Proximity Caves | Identified exit to Factory 10386 | -5/Proximity Caves | Escorted by Enhanced Grunt 10519 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10641 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 10741 | -5/Proximity Caves | Lost 6 parts (3n3u) 10994 | -5/Proximity Caves | Build established: Mutant 11018 | -5/Proximity Caves | Entered Factory 11018 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11019 | -5/Factory | Identified exit to Factory 11755 | -5/Factory | System corruption reached 10% 12077 | -5/Factory | Entered another Factory area 12077 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12078 | -4/Factory | Identified exit to Research 12406 | -4/Factory | Fabricated Arm. Leg? 13243 | -4/Factory | Identified exit to Upper Caves 13243 | -4/Factory | Identified exit to Extension 13243 | -4/Factory | Identified exit to Armory 13577 | -4/Factory | First assault squad dispatched 13604 | -4/Factory | Incoming assault squad redirected 13606 | -4/Factory | Lost 12 parts (2p5n1u4w) 13857 | -4/Factory | Lost 7 parts (2n2u3w) 14003 | -4/Factory | Entered Research 14003 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14070 | -3/Research | Build established: Scavenger-Mutant 14188 | -3/Research | Allied Derelicts emerged from ambush trap array 14288 | -3/Research | First assault squad dispatched 14318 | -3/Research | Incoming assault squad redirected 14371 | -3/Research | Lost 5 parts (2p1n2w) 14520 | -3/Research | Incoming assault squad redirected 14792 | -3/Research | Lost 4 parts (2n1u1w) 14886 | -3/Research | Lost 5 parts (1n1u3w) 15308 | -3/Research | Garrison activated, responded to threat 15342 | -3/Research | Lost 3 parts (1n2w) 15472 | -3/Research | Lost 6 parts (2n1u3w) 15774 | -3/Research | Self-destructed Last Messages --------------- 15752_ Mak. Hammer destroyed. 15753_ ALERT: Significant disruption in Zone 1Y, assault force dispatched. 15753_ Power Sword destroyed. 15753_ Penetrated by Slug. 15753_ Particle Reactor destroyed. 15753_ Slug penetrates Wall. 15756_ R-10 Processor collects Myomer Leg. 15756_ Slug penetrates Wall. 15756_ Slug penetrates Potential Refractor. 15758_ Acquired Coil Gun. 15759_ Adv. Coolant Injector destroyed. 15759_ R-10 Processor collects Imp. Remote Force Field. 15760_ Penetrated by Slug. 15760_ Particle Reactor destroyed. 15761_ Acquired Hpw. Shotgun. 15766_ Adv. ECM Suite destroyed. 15772_ Slug penetrates Wall. 15772_ Penetrated by Slug. 15772_ Slug penetrates Wall. 15772_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????##### ?????????????? | | ? + ""??????????????? | | ???#######+#+################# ""??????????????? | | ????# #???????????????????????????????? | | ????# = #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ???## #???????????????????????????????? | | + #???????????????????????????????? | | ##### #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????#######"######???????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????###+###?????????????????????? | | ??????????# #????# #?????????????????????? | | ??????????# #????# #?????????????????????? | | ??????????# #????+ #?????????????????????? | | ??????????# + ???# @ #?????????????????????? | | ???###+#### # ?# #?????????????????????? | | ???# #"+##### ### ###?????????????????????? | | #### g ########## ####????????????????????? | | g g g g ##%#####????????????????? | | #### g g## ==!#????????????????? | | ???# ##!=!!!#????????????????? | | ##### """""" h ##=!!= #????????????????? | | # """""" ggw%%%! #????????????????? | | +! """"""g /!!! #????????????????? | | #%! " #!! #????????????????? | | # ! ## =#????????????????? | | # ########????????????????? | | # #???????????????????????? | | ##### #???????????????????????? | | ##### # #???????????????????????? | | ########### ##########??????????????? | | # #??# # #??????????????? | | + | #??# # #??????????????? | | # #### # "" #??????????????? | | # ## # """#??????????????? | | ###### = + / F"#??????????????? | | ##???# ## # """#??????????????? | | ##???# ## ##+### "" #??????????????? | | #######+###### ?????# ! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 180 Energy Generation 41 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 825 Resistance: TH 25 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Arm. Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Arm. Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Release The Drones! Challenges ------------ None Game ------ Seed AerolevHeartSabre Manual? 0 Play Time 05:10:06 Cumulative 63.2 hours Start 2022.01.21 @ 22:05:06 End 2022.01.23 @ 19:32:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de82914d-417c-4167-ac59-2c3b12f46617