Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.21 @ 04:54:54 Player: Ms Vella Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (4153) 4153 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1214) 1214 TOTAL SCORE: 11747 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 184 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Battery (87) High-capacity Matter Pod (61) Advanced Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer EM Disruption Field Advanced Shield Generator Relay Coupler [Sentry] (28) Improved Proton Missile Launcher Heavy Shock Bomb Launcher Improved Remote Datajack Longsword +1 Force Lance Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Improved Terrain Scan Processor Improved Kinecellerator Improved Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Compact Ion Cannon Minigun Magnetic Acceleration Cannon > --- INVENTORY -------- High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Triangulator Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Particle Charger Thermal Shield EM Disruption Field Advanced Shield Generator Relay Coupler [Grunt] Relay Coupler [Sentry] EM Pulse Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Improved Remote Datajack Power Maul Longsword +1 Force Lance [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . . Utility 8 | . . . . . . 1 2 2 . . 2 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 92 | 1 8 5 . 1 . 19 4 5 7 17 15 10 Power 8 | . 1 2 . . . 2 . . . 1 1 1 Engine 6 | . 1 2 . . . 1 . . . . 1 1 Core 2 | . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 17 | . 2 2 . . . 5 . . 4 3 1 . Treads . | . . . . . . . . . . . . . Leg 17 | . 2 2 . . . 5 . . 4 3 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | . 2 1 . 1 . 5 4 5 3 9 11 6 Device 28 | . 1 1 . . . 1 3 . 2 6 9 5 Storage 7 | . 1 . . 1 . 1 . 4 . . . . Processor 2 | . . . . . . . . . . 1 1 . Hackware 2 | . . . . . . . 1 . . . . 1 Protection 8 | . . . . . . 3 . 1 1 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 20 | 1 3 . . . . 7 . . . 4 2 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 1 Ballistic Gun 6 | 1 . . . . . 2 . . . 1 1 1 Ballistic Cannon 11 | . 3 . . . . 5 . . . 3 . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . Parts Lost 38 | . . . . . . 7 . . 4 5 2 20 Power 3 | . . . . . . . . . . 1 . 2 Propulsion 11 | . . . . . . 3 . . 3 1 . 4 Utility 15 | . . . . . . 2 . . 1 2 . 10 Weapon 9 | . . . . . . 2 . . . 1 2 4 Highest Loss Streak 20 | . . . . . . 5 . . 2 3 2 20 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 95 100 100 100 100 98 98 90 97 92 90 87 Engine 5 | . 14 11 11 11 11 2 . . . . 3 8 Core 2 | . . . . . . 6 7 6 6 5 1 . Leg 31 | . 28 44 44 44 44 35 30 26 24 25 18 17 Device 13 | . 9 11 11 11 11 8 14 13 15 14 21 25 Storage 10 | . 14 11 11 11 11 9 7 8 13 13 10 5 Processor 2 | . . . . . . . . . . 3 9 10 Protection 4 | . . . . . . 8 7 7 15 7 3 3 Ballistic Gun 3 | . 1 . . . . 5 7 6 6 3 5 4 Ballistic Cannon 16 | . 13 22 22 22 22 21 15 13 13 15 9 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 99 | 12 30 34 34 54 54 67 71 81 88 86 87 99 Greatest Support 63 | 20 26 52 52 52 52 56 50 50 55 63 63 63 Greatest Overweight (x) 15 | . 1 . . 1 1 1 1 1 3 1 1 15 Average Overweight (x) . | . . . . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 25 20 20 20 20 Average Capacity 18 | 8 14 15 15 18 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 16 17 20 20 20 20 20 20 20 Average Carried 16 | 3 9 14 13 14 15 18 17 19 19 19 17 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 13 14 15 17 20 20 19 20 19 20 15 Class Distribution -------------------- 43% | Skirmisher 41% | Mutant 7% | Tank 3% | Scavenger-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Tank | -6/Garrison Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Matter Collected 3576 | 200 106 312 110 10 78 698 . . 465 930 646 21 Remotely 1544 | . . 28 110 . 78 . . . 369 372 566 21 Salvage Created 2959 | . 220 159 168 . 89 662 . . 378 817 265 201 Parts 167 | . 13 15 10 . 2 42 . . 15 49 11 10 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Combat Hostiles Destroyed 82 | . 8 8 5 . 1 17 . . 11 21 8 3 Guns 19 | . 3 . . . . 3 . . 5 5 1 2 Cannons 61 | . 5 8 5 . 1 14 . . 6 14 7 1 AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 13 | . 3 2 . . 2 2 . . . 4 . . Worker 7 | . . . . . . 2 . . . 5 . . Builder 3 | . 1 . . . . 1 . . . 1 . . Recycler 2 | . . . . . 1 1 . . . . . . Operator 2 | . . 2 . . . . . . . . . . Swarmer 14 | . 3 4 . . . . . . 4 . 3 . Grunt 43 | . 5 3 5 . . 12 . . 6 8 2 2 Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 9 | . . 1 . . . 4 . . . 3 1 . Specialist 4 | . . . . . . . . . . 4 . . Hunter 5 | . . . . . 1 . . . 1 3 . . Programmer 3 | . . . . . . . . . . 1 2 . Heavy 2 | . . . . . . . . . . 1 . 1 Best Kill Streak 8 | . 5 6 4 . 2 5 . . 5 8 2 3 Combat Bots Only 7 | . 5 6 4 . 1 4 . . 5 7 2 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 . . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Damage Taken 7515 | . 155 319 108 . 141 621 . . 538 2232 408 2993 Core 1586 | . 36 42 . . 27 22 . . 60 224 25 1150 Absorbed by Shields 461 | . . . . . . . . . . . 62 399 Core Remaining (%) 89 | 100 85 . . . 82 96 100 . . 66 97 . Volleys Fired 240 | . 23 26 11 . 9 43 . . 27 59 21 21 Largest 3 | . 2 2 2 . 2 3 . . 3 3 3 3 Hottest 178 | . 75 70 70 . 70 123 . . 113 141 168 178 Shots Fired 615 | . 46 52 22 . 18 121 . . 81 178 62 35 Gun 139 | . 23 . . . . 11 . . 27 48 21 9 Cannon 473 | . 23 52 22 . 18 110 . . 54 130 41 23 Launcher . | . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 559 | . 23 52 22 . 18 121 . . 81 178 51 13 Thermal 28 | . . . . . . . . . . . 11 17 Explosive . | . . . . . . . . . . . . . Electromagnetic 25 | . 23 . . . . . . . . . . 2 Robot Hit Streak 26 | . 6 11 11 . 17 20 . . 11 17 26 20 Robot Miss Streak 7 | . 3 7 2 . 1 5 . . 3 5 4 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 421 | . 29 26 13 . 15 76 . . 50 131 48 33 Core Hits 243 | . 14 10 8 . 4 36 . . 20 113 25 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . . 1 . . . 3 . . . 5 1 1 Blast 10 | . . 1 . . . 3 . . . 5 1 . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10312 | . 529 500 243 . 222 1610 . . 1127 3856 1405 820 Guns 1962 | . 203 . . . . 163 . . 425 724 308 139 Cannons 7535 | . 303 500 243 . 211 1431 . . 702 2694 777 674 Explosions 781 | . 23 . . . . . . . . 438 320 . Melee . | . . . . . . . . . . . . . Ramming 34 | . . . . . 11 16 . . . . . 7 Kinetic 8454 | . 303 500 243 . 211 1594 . . 1127 3418 779 279 Thermal 1563 | . 23 . . . . . . . . 438 626 476 Explosive . | . . . . . . . . . . . . . Electromagnetic 261 | . 203 . . . . . . . . . . 58 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . . Matter Fused 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 217 | . . . . . . 15 . . 22 83 97 . Projectiles 99 | . . . . . . 15 . . 22 38 24 . Explosions 118 | . . . . . . . . . . 45 73 . Melee . | . . . . . . . . . . . . . Knockbacks 77 | . 4 3 . . . 10 . . 5 49 6 . Impact . | . . . . . . . . . . . . . Kinetic 73 | . 4 3 . . . 10 . . 5 45 6 . Secondary 4 | . . . . . . . . . . 4 . . Self-Inflicted Damage 230 | . . . . . . . . . . 156 74 . Shots 4 | . . . . . . . . . . 3 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 1 . . . . . 1 Kicked 3 | . . . . . 1 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 505 | . 1 9 102 . 24 505 . . 86 51 14 254 Average Temperature 97 | . 1 3 35 . 11 173 . . 35 14 5 136 Received Heat Transfer 2194 | . 54 78 102 . . 450 . . 225 480 123 682 Effects 18 | . . . . . . 15 . . . . . 3 Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 9 | . . . . . . 6 . . . . . 3 Matter Decay 1 | . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1549 | . 50 . . . . . . . . 300 570 629 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Peak Influence 491 | . 200 229 175 . 30 178 . . 280 491 319 111 Initial 207 | . . . 75 . . 9 . . 5 127 207 111 Average 98 | . 44 146 85 . . 56 . . 141 131 225 89 Maximum Alert Level 2 | . 1 1 . . . . . . 1 2 1 . Low Security (%) 77 | 100 86 65 100 . 100 100 100 100 66 69 11 100 Level 1 21 | . 13 34 . . . . . . 33 25 88 . Level 2 . | . . . . . . . . . . 4 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . 2 1 . . 9 3 1 Investigation 2 | . . . . . . 2 . . . . . . Extermination 3 | . . . . . . . 1 . . 1 1 . Reinforcement 10 | . . . . . . . . . . 7 2 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Distress Signals 3 | . . 1 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 15 12 6 . 1 18 . . 14 34 14 10 Peak Tracking Total 8 | . 7 4 4 . 1 3 1 . 4 6 4 8 Tactical Retreats 3 | . 1 . . . . . . . 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Traps Triggered 6 | . . . . . . 2 . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Machines Disabled 20 | . . 4 . . . . . . 1 11 4 . Max in Single Turn 5 | . . 1 . . . . . . 1 5 2 . Garrison Access 1 | . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Machines Accessed 10 | . 2 . . 2 . 2 . 1 . 2 1 . Terminals 4 | . 2 . . . . 1 . . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 24 | . 5 . . 5 . 8 . 1 . 3 2 . Successful 17 | . . . . 5 . 8 . 1 . 2 1 . Failed 7 | . 5 . . . . . . . . 1 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 5 . . 1 . 2 . . . . . . Terminals 9 | . 5 . . . . 2 . . . 2 . . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Terminal Hacks 7 | . . . . 5 . 1 . . . 1 . . Record 4 | . . . . 4 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 3 | . . . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Botnet 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . . 2 . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . . . 3 mark_system 1 | . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . 4 . . . Attached 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Total Allies 8 | . . . 3 . . . . . . . 3 2 Largest Group 3 | . . . 3 . . . . . . . 3 2 Highest-Rated Group 94 | . . . 40 . . . . . . . 87 94 Highest-Rated Ally 47 | . . . 16 . . . . . . . 29 47 Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . . 9 . . . . . . . 33 1 Total Damage 521 | . . . 127 . . . . . . . 357 37 Kills 7 | . . . 1 . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Turns Passed 7978 | 4 499 288 652 758 838 1317 267 54 451 1426 1012 412 Spaces Moved 3674 | 1 216 169 498 485 391 588 130 21 174 503 341 157 Core 4 | . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . Legs 3670 | 1 216 169 498 485 391 588 130 21 174 503 341 153 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 190 122 192 192 190 190 190 190 Average Speed 173 | 120 188 120 120 155 190 186 192 192 200 190 190 204 Slowest Speed 800 | 120 190 120 120 190 190 193 192 192 330 190 190 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 40 19 85 92 86 37 3 1 33 14 10 5 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 124 | . . . . . . 7 . . . 80 37 . Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . . 7 . . . 10 5 . AOE 102 | . . . . . . . . . . 70 32 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Total 4827 | 5 262 202 531 493 468 724 148 34 220 855 661 224 Wait 684 | . . . 18 . 66 32 9 5 4 251 271 28 Move 3663 | . 215 168 497 484 390 587 129 21 173 502 340 157 Hop . | . . . . . . . . . . . . . Pick Up 66 | . 10 . 3 4 2 22 4 . 2 9 6 4 Fast Attach 31 | . 4 1 . . . 4 . 3 3 6 8 2 Attach 29 | . . 2 . . . 8 3 2 1 3 4 6 Detach 5 | . 2 . . . . 1 . 1 . . 1 . Swap 32 | 1 4 2 . 1 . 7 1 . 3 8 3 2 Drop 69 | 4 4 3 2 4 . 19 2 2 2 17 7 3 Fire 240 | . 23 26 11 . 9 43 . . 27 59 21 21 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . 1 1 . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x2 778 | -9/Materials | Discovered new exit (range 12) 792 | -9/Materials | Entered Mines 821 | -9/Mines | Discovered new exit (range 13) 840 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 926 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1093 | -9/Mines | Discovered new exit (range 3) 1180 | -9/Mines | Learned location of Zion (-7) 1438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1438 | -9/Mines | Discovered new exit (range 5) 1444 | -9/Mines | Entered Exiles 1465 | -9/Exiles | Discovered new exit (range 15) 1494 | -9/Exiles | Met 8R-AWN 1513 | -9/Exiles | Met EX-HEX 1546 | -9/Exiles | Met EX-BIN 1561 | -9/Exiles | Aligned with FarCom system 1562 | -9/Exiles | Given EX-Vault access code 1591 | -9/Exiles | Opened EX-Vault 1599 | -9/Exiles | Found Longsword +1 1624 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1657 | -9/Exiles | Met EX-DEC 1816 | -9/Exiles | Visited The Gauntlet 2181 | -9/Exiles | Discovered new exit (range 12) 2202 | -9/Exiles | Left Exiles lab with Longsword +1 2202 | -9/Exiles | Entered Mines 2985 | -8/Mines | Discovered new exit (range 6) 3040 | -8/Mines | Entered Materials 3040 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3351 | -8/Materials | Lost 5 parts (3n1u1w) 3708 | -8/Materials | Build established: Skirmisher 3718 | -8/Materials | Discovered new exit (range 3) 4357 | -8/Materials | Entered Factory 4357 | -7/Factory | Evolved 2 slots: Utility x2 4588 | -7/Factory | Discovered new exit (range 15) 4624 | -7/Factory | Entered another Factory area 4624 | -6/Factory | Evolved 2 slots: Utility x2 4678 | -6/Factory | Identified exit to Garrison 4678 | -6/Factory | Entered Garrison 4688 | -6/Garrison | Installed Relay Interface Framework 4754 | -6/Garrison | Triggered checkpoint 4802 | -6/Garrison | Garrison Relay disabled 4982 | -6/Garrison | Triggered checkpoint 5114 | -6/Garrison | Discovered new exit (range 8) 5129 | -6/Garrison | Entered Factory 5256 | -6/Factory | Garrison activated, responded to threat 6362 | -6/Factory | Lost 3 parts (1p1u1w) 6375 | -6/Factory | Destroyed 7 combat bots 6517 | -6/Factory | Discovered new exit (range 14) 6555 | -6/Factory | Entered another Factory area 6555 | -5/Factory | Evolved 2 slots: Utility x2 6728 | -5/Factory | Fabricated G-50 Soldier? 7430 | -5/Factory | Discovered new exit (range 18) 7567 | -5/Factory | Entered another Factory area 7567 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7957 | -4/Factory | Core integrity fell below 50% 7971 | -4/Factory | Core integrity fell below 20% 7979 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07959_ Slug penetrates Door. 07959_ Slug penetrates Wall. 07961_ K-01 Serf collects debris. 07963_ Penetrated by Slug. 07965_ K-01 Serf collects debris. 07966_ Penetrated by Slug. 07968_ K-01 Serf collects debris. 07970_ Penetrated by Slug. 07970_ Com. Ion Cannon destroyed. 07970_ G-73 Enforcer destroyed. 07970_ Penetrated by Slug. 07971_ K-01 Serf collects debris. 07973_ Slug penetrates U-05 Engineer. 07973_ U-05 Engineer destroyed. 07973_ Penetrated by Slug. 07975_ K-01 Serf collects debris. 07976_ U-05 Engineer builds a Door. 07976_ Penetrated by Slug. 07977_ Slug penetrates G-67 Veteran. 07979_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????+?? % ????????????????????? | | ???????????????????? ?! % ????????????????????? | | ?????????? ?? ? ????? ????????????????????? | | ????#???????????????? ] % ?#?#????????????????? | | ?????????????????#???# ##??? ??????????????? | | ?????? ?? ???#?###??#? * ?###? ?????????????? | | ?? ??????? ?#?#######?# #?#?#/##+###?????????? | | ????????????? ##??# # ? ?????????? | | ?? ??????? ? ##??# # ? [ ??????????? | | #???????#+?#?#+?# ##### % + ?? ??????????? | | ? ????? ??? ??# #?### #? ?????????? | | ??????? ?? ## #?### %k # ? ?????????? | | ???? ?? ? ## #####%!=[!# ? ?? ????????? | | ???? ? ??? ## ##### ]%% #? ?????????? | | ?????????" ## ##### hg # ?????#?????? | | ?? ????""" ## #####h%! # ?""""?"""??##????? | | ?#???? "?" ? ?## ##?## = # ? ? ? ??#????? | | ? ?? ? ??# ##### ####??#######?###????? | | ?? ?/##########+##### #########?###????????? | | ?s? # #g%@ # ? #?#?##??#??? | | ?? ? ? s # ! # % # """"" ##?#####???? | | ?##?#?##?s # # #?""""?? ?####???????? | | ??######s # # *%u#?""" ? ####?#?#???? | | ##??### # """ """ + =%% + ###????????? | | ?##??##? # """ Y" # !!% # #####???#??? | | +####### # """ """ # % u# ] ########???? | | #?# ?# # # ###?###????? | | " " ### ?########### #############???#????? | | " " ###?#??# """ """ # # """ #######????? | | " " ######## """ """ # # """ ###?###????? | | " " ######## """ """ + ; """ ######?????? | | " " ######## # ^ ^# #?###?##???? | | " " ######## # # #####???#??? | | " " ######## ! # # " " ####??#????? | | " " # # / # # "Y" ##?###?????? | | " " ######## # # """ #####??????? | | !################## ###########??###?????? | | ################## ##############?#?????# | | ####################### #??####?###?#?#??????? | | ## ############# ##?#########?####?#??? | | ## + ###########?#?#??????? | | ## ###############+###########?##??#?#????? | | + ##?###### T ###?#######??????? | | ## #####?### """ #####?###?##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 57 Energy Capacity 520 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Particle Charging 15 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 2 Item Schematics ----------------- Power Maul | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumReflectiveBeam Manual? 0 Play Time 01:11:53 Cumulative 900.0 hours Start 2022.04.21 @ 03:10:10 End 2022.04.21 @ 04:54:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 195 Rogue 1 Adventurer 194 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: fa2f538d-88c6-4170-a108-e303093a8967