Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 00:04:31 Player: Johnny5001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (34) 170 Value Destroyed (1067) 1067 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 6666 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 58 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Shield Generator > --- WEAPON ----------- Firepult Scythe > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Small Storage Unit EM Pulse Gun Lightning Gun Small Laser Scythe [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Firepult Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Slots Evolved 8 | . . . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . Utility 4 | . . . . . 2 1 . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 58 | 5 3 . 5 1 12 7 . 4 11 4 6 . Power 5 | 1 . . 1 . 1 1 . . 1 . . . Engine 4 | 1 . . 1 . 1 1 . . . . . . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 2 . 2 . 7 1 . 1 3 2 2 . Treads 9 | 2 . . 2 . 3 . . . . . 2 . Leg 9 | . . . . . 4 1 . 1 2 1 . . Wheel 4 | . 2 . . . . . . . 1 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 13 | 1 . . 1 1 3 2 . 1 3 1 . . Device 6 | . . . . . 1 2 . 1 1 1 . . Storage 4 | 1 . . 1 1 . . . . 1 . . . Processor 1 | . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 1 1 . 1 . 1 3 . 2 4 1 4 . Energy Gun 8 | 1 1 . . . . 2 . 2 1 . 1 . Energy Cannon 3 | . . . 1 . . . . . 1 . 1 . Ballistic Gun 1 | . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 26 | . . . . . 3 2 . 5 9 4 3 . Power 2 | . . . . . 1 . . . 1 . . . Propulsion 11 | . . . . . 2 . . 2 5 2 . . Utility 5 | . . . . . . 1 . 1 1 . 2 . Weapon 8 | . . . . . . 1 . 2 2 2 1 . Highest Loss Streak 7 | . . . . . 3 2 . 4 7 4 3 . To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 79 85 89 85 78 76 84 86 88 65 21 . Engine 7 | . 14 14 14 14 8 6 7 7 1 . . . Treads 12 | . 6 . 9 28 15 15 15 11 5 . 3 . Leg 8 | . . . . . 10 9 15 14 20 6 . . Wheel 4 | . 21 28 18 . . . . . 1 5 . . Device 8 | . . . . . 2 10 15 21 17 13 4 . Storage 11 | . 14 14 23 28 12 7 7 7 11 6 . . Processor 4 | . . . . . 7 7 7 7 6 6 5 . Protection 1 | . . . . . 5 1 . . . . . . Energy Gun 5 | . 22 28 19 . . 1 . 2 7 5 . . Energy Cannon 5 | . . . 4 14 9 7 7 4 3 . . . Ballistic Gun 1 | . . . . . 7 1 . . . . . . Slashing Weapon 2 | . . . . . . 3 7 7 5 5 . . Naked Turns 90 | . . . . . . . . . . . 24 66 Heaviest Build 54 | 10 12 12 34 39 52 54 41 43 40 26 10 . Greatest Support 62 | 40 40 26 40 40 60 49 49 49 62 20 30 3 Greatest Overweight (x) 5 | . . . . . 1 1 . . 2 5 . . Average Overweight (x) . | . . . . . . . . . . 2 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 8 8 8 10 10 10 10 10 10 5 5 Most Carried 10 | 7 7 7 8 8 10 10 9 9 7 6 6 1 Average Carried 7 | 5 6 7 6 6 8 9 9 6 4 5 4 1 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 7 7 7 6 8 10 9 9 5 7 6 1 1 Class Distribution -------------------- 74% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Matter Collected 798 | 238 42 . . 15 135 55 . 64 32 184 33 . Remotely . | . . . . . . . . . . . . . Salvage Created 1190 | . 157 . . 149 488 154 . 194 24 . 24 . Parts 57 | . 9 . . 3 20 13 . 7 3 . 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Combat Hostiles Destroyed 26 | . 3 . . 3 8 5 . 6 . . 1 . Melee 1 | . . . . . . . . . . . 1 . Guns 4 | . 3 . . . . 1 . . . . . . Cannons 2 | . . . . . 1 . . 1 . . . . AOE 18 | . . . . 3 7 4 . 4 . . . . Classes Destroyed 9 | . 2 . . . 4 1 . . 1 . 1 . Worker 3 | . . . . . 2 1 . . . . . . Builder 1 | . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 12 | . . . . . 3 4 . 5 . . . . Cutter 1 | . . . . . . . . . . . 1 . Grunt 9 | . 3 . . 3 3 . . . . . . . Sentry 3 | . . . . . 2 . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 8 | . 4 . . 3 8 3 . 4 2 . 1 . Combat Bots Only 4 | . 3 . . 3 4 3 . 4 . . 1 . Max Kills in Single Turn 4 | . 1 . . 3 4 3 . 4 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 3 . 3 . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Hostile Shots Fired 405 | . 6 3 . . 66 49 . 137 17 2 123 2 Missed 137 | . . 1 . . 16 11 . 68 7 . 34 . Damage Taken 3876 | . 66 23 . . 771 579 . 735 536 110 1020 36 Core 1079 | . 11 12 . . 132 41 . 33 65 42 707 36 Absorbed by Shields 133 | . . . . . . 51 . 82 . . . . Core Remaining (%) 88 | 100 . . . 90 76 . . 89 . . . . Volleys Fired 62 | . 9 . . 1 15 17 . 6 8 . 6 . Largest 2 | . 2 . . 1 2 2 . 1 1 . 2 . Hottest 290 | . 80 . . 250 270 290 . 250 75 . 106 . Shots Fired 78 | . 18 . . 1 20 18 . 6 8 . 7 . Gun 46 | . 18 . . . 9 16 . . . . 3 . Cannon 25 | . . . . 1 11 2 . 6 1 . 4 . Launcher 7 | . . . . . . . . . 7 . . . Special . | . . . . . . . . . . . . . Kinetic 20 | . . . . . 9 8 . . . . 3 . Thermal 23 | . . . . 1 11 2 . 6 . . 3 . Explosive 7 | . . . . . . . . . 7 . . . Electromagnetic 28 | . 18 . . . . 8 . . 1 . 1 . Robot Hit Streak 7 | . 4 . . 3 3 6 . 7 5 . 7 . Robot Miss Streak 7 | . 3 . . 1 7 2 . 5 3 . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 43 | . 8 . . 1 7 14 . 5 6 . 2 . Core Hits 62 | . 5 . . 6 19 10 . 9 8 . 5 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . . 1 . Melee Attacks 15 | . . . . . . 2 . 4 1 8 . . Impact . | . . . . . . . . . . . . . Slashing 15 | . . . . . . 2 . 4 1 8 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2464 | . 160 . . 152 709 435 . 486 430 . 92 . Guns 353 | . 160 . . . 40 143 . . . . 10 . Cannons 336 | . . . . 33 69 47 . 125 . . 62 . Explosions 1630 | . . . . 119 600 184 . 361 366 . . . Melee 125 | . . . . . . 61 . . 64 . . . Ramming 20 | . . . . . . . . . . . 20 . Kinetic 180 | . . . . . 40 78 . . . . 62 . Thermal 1548 | . . . . 152 669 231 . 486 . . 10 . Explosive 366 | . . . . . . . . . 366 . . . Electromagnetic 225 | . 160 . . . . 65 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 125 | . . . . . . 61 . . 64 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . 17 21 21 Average Corruption 15 | . . . . . . . . . . 8 17 21 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . 5 8 2 Message Errors 3 | . . . . . . . . . . . 2 1 Matter Fused 3 | . . . . . . . . . . 1 2 . Heat Flow Errors 4 | . . . . . . . . . . 1 2 1 Energy Discharges 3 | . . . . . . . . . . 2 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 139 | . . . . . . . . . 139 . . . Projectiles . | . . . . . . . . . . . . . Explosions 105 | . . . . . . . . . 105 . . . Melee 34 | . . . . . . . . . 34 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . . 35 53 . 65 111 . 8 . Shots 17 | . . . . . 7 2 . 6 2 . . . Rammed 7 | . . . . . . . . . . . 7 . Targets Rammed 7 | . . . . . . . . . . . 7 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 762 | . 102 . . 210 762 206 . 236 . 229 262 145 Average Temperature 148 | . 37 . . 107 227 96 . 100 . 127 118 89 Received Heat Transfer 720 | . 36 12 . . 252 . . 246 36 . 138 . Effects 10 | . . . . . 10 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 25 | . . . . 2 13 4 . 6 . . . . Heat Transferred 6735 | . . . . 720 3200 470 . 2320 . . 25 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Peak Influence 450 | . 117 76 . 66 450 135 . . 177 58 58 52 Initial 52 | . . 45 . . 25 52 . . 18 41 12 52 Average 88 | . 44 52 . 58 259 36 . . 107 40 30 52 Maximum Alert Level 2 | . . . . . 2 . . . . . . . Low Security (%) 89 | 100 100 100 . 100 42 100 . . 100 100 100 100 Level 1 5 | . . . . . 28 . . . . . . . Level 2 5 | . . . . . 29 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 3 1 . . . 2 . 1 2 . 2 . Investigation 4 | . 2 . . . . 1 . . . . 1 . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 3 | . 1 . . . . . . . 1 . 1 . Assault 2 | . . 1 . . . . . 1 . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Distress Signals 3 | . 1 . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 58 | . 6 5 . . 12 6 . 12 4 4 7 2 Peak Tracking Total 8 | . 3 4 . . 8 4 . 7 4 3 5 . Tactical Retreats 7 | . . . . . 1 . . 4 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Traps Triggered 3 | . . . . . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Machines Disabled 11 | . . . . . 5 . . . 6 . . . Max in Single Turn 5 | . . . . . 2 . . . 5 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Machines Accessed 16 | . 1 . 3 . 4 3 . . 2 . 2 1 Terminals 12 | . 1 . . . 4 3 . . 2 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 43 | . 1 . 18 . 12 4 . . 3 . 4 1 Successful 25 | . . . 18 . 4 1 . . 1 . 1 . Failed 18 | . 1 . . . 8 3 . . 2 . 3 1 Catastrophic 7 | . 1 . . . 1 2 . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 2 . 1 . 7 4 . . 4 . 2 . Terminals 23 | . 1 . . . 12 4 . . 3 . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 22 | . . . 18 . 3 1 . . . . . . Record 17 | . . . 17 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 . . . 1 . . . Terminals 2 | . . . . . 1 . . . 1 . . . Track 2 | . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 3 3 . . 2 . 2 1 Full Trace Events 3 | . 1 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . 2 . . 9 . . . . . . . Total Damage 107 | . . 43 . . 64 . . . . . . . Kills 2 | . . 1 . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Turns Passed 4235 | 79 133 158 561 228 555 1101 301 467 289 121 176 66 Spaces Moved 2725 | 43 92 176 525 140 228 565 183 290 151 80 151 101 Core 198 | 3 . . . . . . . . . 7 87 101 Treads 1447 | 40 22 . 112 140 187 565 183 134 . . 64 . Legs 349 | . . . . . 41 . . 156 151 1 . . Wheels 731 | . 70 176 413 . . . . . . 72 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 160 160 165 165 120 120 110 50 50 Average Speed 141 | 152 106 90 104 160 215 180 165 140 166 120 96 50 Slowest Speed 300 | 160 160 90 160 160 250 245 165 165 260 300 160 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 29 22 90 62 28 15 43 52 6 69 6 23 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 42 | . . . . . 28 1 . 4 . 8 1 . Terrain Destroyed 175 | . . . . 4 80 7 . 4 71 8 1 . Melee 13 | . . . . . . 1 . 4 . 8 . . Projectile 6 | . . . . 1 4 . . . . . 1 . AOE 156 | . . . . 3 76 6 . . 71 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Gar Total 2991 | 54 107 175 536 143 273 626 182 336 178 92 173 116 Wait 77 | . 3 . . . 9 31 . 33 . . 1 . Move 2715 | 42 91 175 524 139 227 564 182 289 151 79 151 101 Hop . | . . . . . . . . . . . . . Pick Up 27 | 7 1 . 2 2 5 2 . . 7 1 . . Fast Attach 17 | 5 . . . . 4 2 . . 2 2 2 . Attach 28 | . 1 . 2 . 7 3 . 4 5 2 4 . Detach 6 | . . . 1 . 4 1 . . . . . . Swap 13 | . 2 . 3 1 1 2 . . 4 . . . Drop 7 | . . . 3 . 1 2 . . . . 1 . Fire 62 | . 9 . . 1 15 17 . 6 8 . 6 . Melee 15 | . . . . . . 2 . 4 1 8 . . Ram 8 | . . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire 1 | . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 213 | -10/Materials | Entered Mines 232 | -10/Mines | Met a Derelict testing a Signal Generator 276 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 358 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 358 | -10/Mines | Discovered new exit (range 5) 371 | -10/Mines | Entered Exiles 371 | -10/Exiles | Accompanied by 1 ally 394 | -10/Exiles | Met 8R-AWN 409 | -10/Exiles | Met EX-HEX 435 | -10/Exiles | Met EX-BIN 447 | -10/Exiles | Aligned with FarCom system 448 | -10/Exiles | Given EX-Vault access code 522 | -10/Exiles | Met EX-DEC 611 | -10/Exiles | Visited The Gauntlet 740 | -10/Exiles | Opened EX-Vault 752 | -10/Exiles | Found Firepult 787 | -10/Exiles | Warned to stay clear of 0b10 Research branches 918 | -10/Exiles | Discovered new exit (range 10) 932 | -10/Exiles | Left Exiles lab with Firepult 932 | -10/Exiles | Entered Mines 932 | -9/Mines | Accompanied by 1 ally 982 | -9/Mines | Found a hidden stash of uninstalled traps 1051 | -9/Mines | Learned Materials terminal intel 1152 | -9/Mines | Discovered new exit (range 5) 1160 | -9/Mines | Entered Materials 1160 | -8/Materials | Accompanied by 1 ally 1160 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1161 | -8/Materials | Loaded intel: 12 terminal locations 1306 | -8/Materials | Lost 3 parts (1p2n) 1565 | -8/Materials | Build established: Skirmisher 1696 | -8/Materials | Discovered new exit (range 9) 1715 | -8/Materials | Entered Factory 1715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2577 | -7/Factory | Build established: Mutant 2798 | -7/Factory | Discovered new exit (range 11) 2816 | -7/Factory | Entered Lower Caves 3099 | -7/Lower Caves | Discovered new exit (range 9) 3117 | -7/Lower Caves | Entered another Lower Caves area 3257 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3375 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3428 | -7/Lower Caves | Lost 4 parts (2n2w) 3567 | -7/Lower Caves | Discovered new exit (range 15) 3584 | -7/Lower Caves | Entered Factory 3584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3852 | -6/Factory | Garrison activated, responded to threat 3873 | -6/Factory | Sucked down chute 3873 | -6/Factory | Entered Waste 3888 | -6/Waste | EMP discharged 3896 | -6/Waste | Lost 7 parts (4n1u2w) 3896 | -6/Waste | Spotted C-40 Crusher 3899 | -6/Waste | Spotted C-40 Crusher 3908 | -6/Waste | Spotted C-40 Crusher 3964 | -6/Waste | Spotted C-40 Crusher 3970 | -6/Waste | Discovered new exit (range 16) 3980 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3983 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3988 | -6/Waste | EMP discharged 3988 | -6/Waste | System corruption reached 10% 3994 | -6/Waste | Entered Factory 4014 | -6/Factory | Lost 4 parts (2n2w) 4144 | -6/Factory | Core integrity fell below 50% 4153 | -6/Factory | Core integrity fell below 20% 4170 | -6/Factory | Identified exit to Garrison 4170 | -6/Factory | Entered Garrison 4176 | -6/Garrison | Lost 3 parts (2u1w) 4208 | -6/Garrison | Triggered checkpoint 4236 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. IWQULZAUHFP,B0IITECFD&8OTMQ0SCWF/ Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Connecting with Garrison Terminal... 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