Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 20:48:19 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (358) 358 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1733 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Compact Matter Pod (150) Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Compact Matter Pod Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Stasis Trap Stasis Trap Stasis Trap [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 20 | 6 2 5 7 . Power 3 | 1 . 1 1 . Engine 2 | 1 . 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . 3 3 . Treads . | . . . . . Leg 8 | 2 . 3 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 2 . 1 2 . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . . . Average Slot Usage (%) 93 | . 88 100 84 100 Engine 10 | . 14 14 5 . Core 1 | . . . 5 11 Leg 28 | . 28 28 27 33 Storage 13 | . 14 14 11 11 Processor 11 | . 3 14 11 11 Energy Gun 9 | . 12 14 1 . Ballistic Gun 16 | . 14 14 20 22 Naked Turns . | . . . . . Heaviest Build 30 | 11 27 25 30 30 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 3 | 3 1 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 1 1 10 10 10 Average Carried 5 | . 1 5 8 10 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 1 1 7 10 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 704 | 260 55 241 148 . Remotely . | . . . . . Salvage Created 544 | . 150 111 269 14 Parts 32 | . 6 12 11 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 11 | . 4 4 3 . Guns 11 | . 4 4 3 . Classes Destroyed 7 | . 1 2 3 1 Worker 1 | . . 1 . . Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Recycler 1 | . . . 1 . Swarmer 3 | . . 3 . . Grunt 7 | . 4 1 2 . Sentry 1 | . . . 1 . Best Kill Streak 4 | . 2 2 4 1 Combat Bots Only 2 | . 2 2 1 . Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 679 | . 268 160 202 49 Core 165 | . 98 23 29 15 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 51 . . Volleys Fired 45 | . 15 12 17 1 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 70 46 46 Shots Fired 90 | . 30 24 34 2 Gun 90 | . 30 24 34 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 63 | . 15 12 34 2 Thermal 27 | . 15 12 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 10 8 . Robot Miss Streak 4 | . 3 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | . 21 16 21 . Core Hits 24 | . 9 7 7 1 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 861 | . 258 202 389 12 Guns 861 | . 258 202 389 12 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 636 | . 121 114 389 12 Thermal 225 | . 137 88 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 99 | . 96 99 3 . Average Temperature 39 | . 46 33 1 . Received Heat Transfer 309 | . 147 60 102 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 666 | . 407 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 175 | . 100 79 175 72 Initial 67 | . . 34 25 67 Average 59 | . 56 47 89 67 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 7 6 9 4 Peak Tracking Total 16 | . 2 3 4 16 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1018 | 61 152 466 301 38 Spaces Moved 572 | 44 72 267 160 29 Core 8 | 8 . . . . Treads . | . . . . . Legs 564 | 36 72 267 160 29 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 140 | 118 140 150 133 120 Slowest Speed 200 | 200 150 150 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 17 51 20 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 694 | 50 92 309 213 30 Wait 36 | . 3 15 18 . Move 568 | 43 71 266 159 29 Hop . | . . . . . Pick Up 13 | 1 . 7 5 . Fast Attach 12 | 6 2 . 4 . Attach 1 | . . 1 . . Detach . | . . . . . Swap 7 | . . 4 3 . Drop 12 | . 1 4 7 . Fire 45 | . 15 12 17 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Entered Mines 226 | -10/Mines | Learned Materials stockpile data 239 | -10/Mines | Met a Derelict shopkeep closing up shop 311 | -10/Mines | Build established: Mutant 317 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 488 | -10/Mines | Found a hidden stash of uninstalled traps 623 | -10/Mines | Learned Materials security intel 637 | -10/Mines | Discovered new exit (range 15) 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -9/Materials | Discovered new exit (range 12) 981 | -9/Materials | Entered Mines 1008 | -9/Mines | Assembled infested the area 1019 | -9/Mines | Self-destructed Last Messages --------------- 00887_ Acquired Hacking Suite. 00891_ Dropped Rocket Launcher. 00892_ Dropped Hrd. Medium Armor Plating. 00894_ Acquired Hacking Suite. 00898_ R-06 Scavenger collects Aluminum Leg. 00902_ Material Processor disabled. 00904_ R-06 Scavenger collects Hrd. Medium Armor Plating. 00928_ K-01 Serf collects debris. 00929_ Y-45 Defender destroyed. 00933_ Acquired 58 matter. 00937_ K-01 Serf collects debris. 00937_ R-06 Scavenger collects Lgt. Treads. 00940_ K-01 Serf collects debris. 00946_ Acquired Lgt. Armor Plating. 00946_ K-01 Serf collects debris. 00957_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01008_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01016_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ????????????#####??????????????????????????? | | ???????????## ##???##????????????????????? | | ???????????# #### ##???????????????????? | | ???????????# #???????????????????? | | ???????????# #????????????????????? | | ???????????# ###????????????????????? | | ???????????# ##??????????????????????? | | ??????????## #########???????????????? | | ??????????# #???????????????? | | ?????????## #### #???????????????? | | ????????## ## #????????????????????? | | ????????# ## #????????????????????? | | ????????# ### #????##??????????????? | | ????????## ###@ #??? ##?????????????? | | ?????????## ### ##?# #?????????????? | | ??????????## ##?# ## ##????????????? | | ???????????####??## a #????????????? | | ??????????????????## ! #????????????? | | ???????????????????# %= ##????????????? | | ???????????????????#aa ##?????????????? | | ??????????????????# ###??????????????? | | ????????????????? ##????????????????? | | ??????????????? ##?????????????????? | | ?????????????# #??????????????????? | | ?????????????# ??????????????????? | | ?????????????# ?????????????????? | | ?????????????# ### ????????????????? | | ?????????????# ####?? ????????????????? | | ?????????????# ##??????? ???????????????? | | ????????????? #?????????? ??????????????? | | ???????????? ??????????? ??????????????? | | ???????????? ??????????????????????????? | | ?????????????? ???????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedVortexCompactor Manual? 0 Play Time 00:08:28 Cumulative 124.1 hours Start 2021.04.06 @ 18:56:28 End 2021.04.06 @ 20:48:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 135 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74b55ce0-a3c4-46d0-9f4c-8c953a040a5f