Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 02:35:04 Player: BobDABuilder9001 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (916) 916 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 3611 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 314 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 221/265 System Corruption 0% Temperature Cool (45) Movement Rolling (95) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (2) ------ Signal Interpreter Improved Power Shielding > --- WEAPON (3) ------- Heavy Riot Gun Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Sensor Array Experimental Sensor Array Shield Generator Spear Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Signal Interpreter Improved Power Shielding > --- WEAPON ----------- Heavy Riot Gun Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Flexi-carbon Leg Sensor Array Experimental Sensor Array Shield Generator Spear [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 41 | 5 7 11 6 3 9 Power 8 | 1 . 4 3 . . Engine 8 | 1 . 4 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 2 1 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 2 . 3 2 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 5 . 1 . 2 Device 5 | . 3 . 1 . 1 Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 2 4 . 2 6 Energy Gun 6 | 2 . 1 . . 3 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 4 | . . 1 . 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 13 | . 2 5 . . 6 Power 3 | . . 2 . . 1 Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 8 | . 2 1 . . 5 Highest Loss Streak 3 | . 1 3 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 92 92 80 100 86 Engine 14 | . 14 19 6 22 11 Wheel 22 | . 28 21 21 22 21 Device 9 | . 19 9 7 11 3 Processor 9 | . 3 11 11 11 11 Protection 2 | . . . . . 7 Energy Gun 10 | . 9 7 11 8 13 Energy Cannon 6 | . . 1 11 13 4 Ballistic Gun 6 | . . 10 11 11 3 Ballistic Cannon 2 | . . . . . 8 Launcher 2 | . 12 7 . . . Special Weapon 1 | . 4 3 . . . Naked Turns . | . . . . . . Heaviest Build 30 | 7 10 17 26 30 30 Greatest Support 28 | 20 20 20 26 28 28 Greatest Overweight (x) 2 | . . 1 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 5 Average Carried 3 | . 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 4 5 5 5 Class Distribution -------------------- 21% | Scavenger-Skirmisher 20% | Mutant 19% | Derelict-Tank 11% | Derelict-Skirmisher 6% | Skirmisher 5% | Scavenger-Bomber 5% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Bomber | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Derelict-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 899 | 250 105 298 87 20 139 Remotely 398 | . 105 293 . . . Salvage Created 975 | 50 166 566 176 . 17 Parts 75 | 2 12 49 10 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | 1 3 18 4 . 1 Guns 9 | 1 1 6 1 . . Cannons 5 | . . 1 3 . 1 AOE 13 | . 2 11 . . . Classes Destroyed 9 | 1 2 4 2 . . Worker 4 | . . 4 . . . Builder 1 | . 1 . . . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 9 | . . 8 . . 1 Grunt 10 | 1 3 4 2 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 6 | . . 6 . . . Best Kill Streak 7 | 1 1 7 2 . 1 Combat Bots Only 6 | 1 1 6 2 . 1 Max Kills in Single Turn 3 | 1 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 152 | 2 14 51 5 . 80 Missed 57 | . 5 23 1 . 28 Damage Taken 1702 | 21 169 531 89 . 892 Core 460 | . 53 133 42 . 232 Absorbed by Shields 55 | . . . . . 55 Redirected to Shielding 2 | . . . . . 2 Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 94 | 2 22 45 8 . 17 Largest 3 | 2 2 3 3 . 3 Hottest 193 | 80 80 150 144 . 193 Shots Fired 189 | 4 31 93 24 . 37 Gun 129 | 4 27 71 16 . 11 Cannon 39 | . . 5 8 . 26 Launcher 20 | . 4 16 . . . Special 1 | . . 1 . . . Kinetic 61 | . . 41 8 . 12 Thermal 76 | . . 36 16 . 24 Explosive 20 | . 4 16 . . . Electromagnetic 32 | 4 27 . . . 1 Robot Hit Streak 13 | 2 4 8 13 . 5 Robot Miss Streak 5 | 1 2 5 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 110 | 2 10 58 17 . 23 Core Hits 71 | 1 6 47 8 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 2 | . . 1 . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2648 | 28 405 1420 260 . 535 Guns 871 | 28 123 453 137 . 130 Cannons 609 | . . 81 123 . 405 Explosions 1143 | . 282 861 . . . Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 453 | . . 224 51 . 178 Thermal 979 | . 91 334 209 . 345 Explosive 1052 | . 191 861 . . . Electromagnetic 163 | 28 123 . . . 12 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 5 1 . Message Errors 2 | . . . 2 . . Matter Fused 3 | . . . 2 1 . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 100 | . 13 87 . . . Projectiles . | . . . . . . Explosions 100 | . 13 87 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 206 | . 45 161 . . . Shots 7 | . 3 4 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 431 | 48 186 338 300 . 431 Average Temperature 111 | 27 76 93 144 . 148 Received Heat Transfer 289 | 12 57 123 12 . 85 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2050 | . 100 864 444 . 642 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 789 | 20 138 789 255 . . Initial 235 | . 13 12 235 . . Average 220 | 2 70 446 194 . . Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 49 | 100 100 8 32 . . Level 1 34 | . . 37 67 . . Level 2 11 | . . 40 . . . Level 3 3 | . . 13 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 21 | . . 1 . . 20 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | 1 6 23 4 . 15 Peak Tracking Total 5 | 1 2 5 2 . 5 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 2 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 2 2 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 1 5 . . . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 5 14 . . . Successful 9 | . 2 7 . . . Failed 10 | . 3 7 . . . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 5 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 6 . . . Record 6 | . 2 4 . . . Emergency Access Points 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 5 . . . Full Trace Events 4 | . . 4 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . 6 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 560 | . . . . . 560 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3539 | 54 538 474 590 770 1113 Spaces Moved 2851 | 54 492 391 452 611 851 Core 17 | 17 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2834 | 37 492 391 452 611 851 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 90 95 Average Speed 90 | 70 80 80 89 97 96 Slowest Speed 120 | 80 80 95 95 110 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 6 69 49 66 64 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 6 | . . . 1 3 2 Spaces Dug 10 | . 8 . . . 2 Terrain Destroyed 134 | . 32 100 . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 132 | . 32 100 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3658 | 65 603 475 622 784 1109 Wait 602 | . 77 8 148 159 210 Move 2846 | 53 491 390 451 610 851 Hop . | . . . . . . Pick Up 48 | 5 6 14 7 6 10 Fast Attach . | . . . . . . Attach 25 | 5 4 6 4 . 6 Detach . | . . . . . . Swap 16 | . 3 5 2 3 3 Drop 19 | . . 6 2 6 5 Fire 94 | 2 22 45 8 . 17 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 55 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Identified exit to Mines 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 875 | -9/Materials | Discovered new exit (range 10) 886 | -9/Materials | Identified exit to Materials 1062 | -9/Materials | Discovered new exit (range 7) 1066 | -9/Materials | Identified exit to Mines 1067 | -9/Materials | Entered Mines 1072 | -9/Mines | Lost 3 parts (2p1u) 1120 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1245 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1250 | -9/Mines | Found Prototype Device 1299 | -9/Mines | Discovered exit to Materials (range 5) 1653 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1656 | -9/Mines | Identified exit to Zion 1657 | -9/Mines | Entered Zion 1712 | -7/Zion | System corruption cleaned by Quarantine Array 1764 | -7/Zion | Build established: Scavenger-Skirmisher 1813 | -7/Zion | Learned location of Data Miner (-6) 1842 | -7/Zion | Learned Factory stockpile data 1858 | -7/Zion | Given A8's code to call for help 1937 | -7/Zion | Imprinted 1939 | -7/Zion | Declared Zion's savior 2153 | -7/Zion | Learned location of Recycling (-7) 2165 | -7/Zion | Learned location of 1 exit from Factory 2390 | -7/Zion | Discovered new exit (range 10) 2400 | -7/Zion | Identified exit to Proximity Caves 2427 | -7/Zion | Entered Proximity Caves 2427 | -6/Proximity Caves | Accompanied by 4 allies 2528 | -6/Proximity Caves | Build established: Derelict-Skirmisher 2589 | -6/Proximity Caves | Spotted B-75 Beast 2619 | -6/Proximity Caves | Core integrity fell below 50% 2629 | -6/Proximity Caves | Allies destroyed B-75 Beast 3321 | -6/Proximity Caves | Build established: Derelict-Tank 3454 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3454 | -6/Proximity Caves | Core integrity fell below 20% 3540 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Acquired 6 matter. Dropped Com. Wheel. Dropped Unknown Leg. Acquired Unknown Leg. Dropped Unknown Leg. Acquired Com. Wheel. Acquired Unknown Leg. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 90. Field strength at 80. Field strength at 70. Field strength at 60. Field strength at 50. Field strength at 34. Field strength at 24. Field strength at 14. Stasis field depleted. 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"" ####???#### #??????? | | ????? """" #??## ##??????? | | ?????# "" #?## ##??????? | | ?????# "" #??# #??????? | | ###??# """" #?## ### #??????? | | #### """" #?# #?# ## ##?????? | | ## ## """" ### ## ### #?????? | | ## ###### #??# #?????? | | #??###???# ##?????? | | ### ##???????## ##??????? | | ##### #?????#### ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 50 Item Schematics ----------------- Imp. Component Analysis Suite | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Party Time Robot Respite The One Tourist Use The Force Challenges ------------ None Game ------ Seed ShockOpticalRedirector Manual? 0 Play Time 00:53:31 Cumulative 1.3 hours Start 2024.04.01 @ 01:38:33 End 2024.04.01 @ 02:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 176add0b-e4f0-4ecd-a239-e54bd8818336