Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 17:09:35 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (453) 453 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2233 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON (3) ------- Medium Laser Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Subdweller Monowheel Disposable Heat Sink High-capacity Storage Unit Beam Rifle Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Subdweller Monowheel Disposable Heat Sink High-capacity Storage Unit Beam Rifle Grenade Launcher Multitool [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 22 | 8 9 4 1 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads 5 | 2 2 . 1 Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 4 2 . Energy Gun 3 | 1 1 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . . 1 . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 7 | 1 7 9 7 Power . | . 1 . . Propulsion 1 | . 1 2 2 Utility 1 | . 1 2 2 Weapon 3 | . 3 3 1 Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 99 94 85 Engine 3 | . 4 3 9 Core 10 | . 9 10 . Treads 26 | . 25 28 27 Leg 1 | . 2 . . Device 14 | . 14 14 15 Storage 13 | . 14 14 9 Energy Gun 3 | . 2 3 9 Energy Cannon 3 | . . 8 9 Ballistic Gun 19 | . 25 11 6 Peak Build Rating 14 | 7 10 11 14 Average Rating 9 | 5 9 10 13 On Entrance 7 | . 7 10 11 Avg Prop Armor Cover (%) 7 | . 7 . . Naked Turns . | . . . . Heaviest Build 26 | 12 21 26 26 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 3 10 10 8 Average Carried 7 | 1 7 9 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 9 7 Class Distribution -------------------- 57% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 804 | 303 373 128 . Remotely . | . . . . Salvage Created 669 | 104 426 139 . Parts 37 | 5 25 7 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 10 3 . Guns 8 | . 7 1 . Cannons 1 | . . 1 . AOE 3 | . 3 . . Classes Destroyed 7 | 2 4 1 . Worker 2 | . 2 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 7 | . 7 . . Subdweller 3 | . . 3 . Best Kill Streak 4 | 2 4 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 92 | . 68 24 . Missed 24 | . 16 8 . Hits 68 | . 52 16 . Projectile 68 | . 52 16 . Damage Taken 1050 | . 700 350 . Core 139 | . 85 54 . Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 84 | 14 59 11 . Largest 2 | 2 2 2 . Hottest 130 | 40 85 130 . Shots Fired 164 | 28 113 23 . Gun 148 | 28 108 12 . Cannon 11 | . . 11 . Launcher 5 | . 5 . . Special . | . . . . Kinetic 119 | 28 80 11 . Thermal 40 | . 28 12 . Explosive 5 | . 5 . . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 9 14 . Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | 18 76 17 . Core Hits 36 | 4 27 5 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . 1 . . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1723 | 201 1182 340 . Guns 1269 | 201 968 100 . Cannons 240 | . . 240 . Explosions 187 | . 187 . . Melee . | . . . . Ramming 27 | . 27 . . Kinetic 967 | 201 666 100 . Thermal 542 | . 302 240 . Explosive 187 | . 187 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 8 9 . Message Errors 5 | . 2 3 . Matter Fused 2 | . 1 1 . Heat Flow Errors 4 | . 2 2 . Energy Discharges 3 | . 2 1 . Data Loss (minor) 2 | . 1 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 8 | . 8 . . Targets Rammed 9 | . 9 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 211 | . 211 156 . Average Temperature 86 | . 91 46 . Received Heat Transfer 420 | . 327 93 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . 1 3 . Heat Transferred 1184 | . 851 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 5 102 . . Initial . | . . . . Average 16 | 1 19 . . Influence Increases 346 | 15 311 15 5 Destroy 0b10 Robot/C 200 | . 200 . . Destroy 0b10 Robot/NC 35 | 15 20 . . Destroy Leader 54 | . 54 . . Successful Hack 21 | . 16 . 5 Destroy Structure 21 | . 21 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 341 | 15 311 15 . Time Decay 331 | 15 301 15 . Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 25 5 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 5 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 13 . 4 Successful 8 | . 5 . 3 Failed 9 | . 8 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 7 . 1 Terminals 17 | . 13 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2064 | 51 1379 608 26 Seismic 2064 | 51 1379 608 26 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2360 | 169 1379 785 27 Spaces Moved 1184 | 72 706 392 14 Core 2 | 2 . . . Treads 1182 | 70 706 392 14 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 156 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 91 29 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 28 | . 27 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE 27 | . 27 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1482 | 100 837 527 18 Wait 152 | 2 35 115 . Move 1181 | 71 705 391 14 Hop . | . . . . Pick Up 20 | 3 12 4 1 Fast Attach 7 | 6 1 . . Attach 9 | 2 1 3 3 Detach 1 | 1 . . . Swap 12 | 1 10 1 . Drop 7 | . 5 2 . Fire 84 | 14 59 11 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . 9 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 4) 906 | -10/Materials | Discovered new exit (range 14) 1035 | -10/Materials | Discovered new exit (range 16) 1104 | -10/Materials | Build established: Scavenger-Mutant 1308 | -10/Materials | Discovered new exit (range 14) 1378 | -10/Materials | Discovered new exit (range 14) 1538 | -10/Materials | Discovered new exit (range 7) 1549 | -10/Materials | Entered Subcaves 1550 | -10/Subcaves | Approached by a straggling Scientist 1581 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1624 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1636 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2145 | -10/Subcaves | Core integrity fell below 50% 2287 | -10/Subcaves | Discovered new exit (range 15) 2334 | -10/Subcaves | Entered Materials 2334 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2361 | -8/Materials | Self-destructed Last Messages --------------- 02189_ Acquired Disposable Heat Sink. 02287_ EXIT=FOUND 02290_ <9>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Branch) No branch access points found. >>Prototypes Downloading prototype IDs... Prc. Beam Rifle Hvy. Ion Engine Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????##########??? | | ???????????????##### #??? | | ???????????????# # """"" #??? | | ???????????????# # """"" #??? | | ???????????????# # """"" #??? | | ???????????????# + #??? | | ???????????????# # ! ""#??? | | ???????????????# # @T"#??? | | ???????????????# # ""#??? | | ???????????????# #! #??? | | ???????????????# ##########??? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# ????????????? | | ???????????????# ????????????? | | ???????????????# ????????????? | | ???????????????? ????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunCompactDevice Manual? 0 Play Time 00:12:52 Cumulative 189.5 hours Start 2025.10.26 @ 16:56:40 End 2025.10.26 @ 17:09:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 65 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc581bcc-516a-403f-b420-9a9f57bab156