Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 01:29:59 Player: PE-P51 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (186) 930 Value Destroyed (4970) 4970 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 9596 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 328 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (3) ------ Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Wheel Scrap Suit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Target Analyzer > --- WEAPON ----------- Shock Rifle Improved Medium Laser Improved Medium Laser Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Scrap Suit [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 1 | . . . 1 . . . . . Weapon 3 | . . . . . 2 1 . . Parts Attached 127 | . 17 2 27 1 46 3 . 31 Power 10 | . 2 . 2 . 3 . . 3 Engine 8 | . 2 . 2 . 3 . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 46 | . 7 1 10 . 17 . . 11 Treads 29 | . 6 1 10 . 12 . . . Leg 13 | . 1 . . . 5 . . 7 Wheel 3 | . . . . . . . . 3 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 25 | . 3 1 4 1 7 . . 9 Device 12 | . . . 2 . 4 . . 6 Storage 3 | . 2 1 . . . . . . Processor 3 | . 1 . . . 1 . . 1 Hackware 2 | . . . . . . . . 2 Protection 5 | . . . 2 1 2 . . . Artifact . | . . . . . . . . . Weapon 46 | . 5 . 11 . 19 3 . 8 Energy Gun 18 | . 1 . . . 10 . . 7 Energy Cannon 3 | . . . 1 . 2 . . . Ballistic Gun 22 | . 4 . 9 . 6 3 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . . 1 Corrupted Parts 4 | . . . . . . . . 4 System Corruption 12 | . . . . . . . . 12 Parts Lost 50 | . . . 2 . 25 2 5 16 Power 4 | . . . 1 . 1 . . 2 Propulsion 16 | . . . . . 10 1 1 4 Utility 8 | . . . 1 . 4 . . 3 Weapon 22 | . . . . . 10 1 4 7 Highest Loss Streak 13 | . . . 1 . 8 2 5 13 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 20 | . 14 21 24 24 23 23 16 3 Power 2 | . 3 3 2 2 2 3 2 1 Propulsion 3 | . 4 6 3 3 3 3 1 . Utility 6 | . 2 4 6 8 10 10 7 1 Weapon 7 | . 3 6 11 9 5 6 4 . Tool/Special . | . . . . . . . . . Unused Backups 37 | . 7 2 8 1 6 . 12 1 Power 3 | . . 1 . . . . 2 . Propulsion 10 | . 3 . 5 . 2 . . . Utility 13 | . 1 1 . . 4 . 6 1 Weapon 10 | . 3 . 3 1 . . 3 . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 94 | . 96 100 97 100 94 99 67 65 Engine 10 | . 13 14 10 11 9 7 5 . Treads 25 | . 20 28 33 33 22 29 19 2 Leg 2 | . 6 . . . 3 . . 14 Device 4 | . . . 2 10 8 15 10 9 Storage 10 | . 14 14 11 11 9 7 5 . Processor 8 | . 6 14 11 11 5 . . 4 Protection 3 | . 4 . 6 . 2 . . . Energy Gun 5 | . 1 . . . 16 15 4 18 Ballistic Gun 19 | . 25 28 21 22 13 21 19 . Peak Build Rating 38 | . 13 14 23 20 36 33 31 38 Average Rating 19 | . 10 13 17 19 27 31 20 24 On Entrance 15 | 6 6 13 14 20 20 30 31 1 Avg Prop Armor Cover (%) 6 | . . . . . 5 . . 6 Naked Turns 95 | . . . . . . . 57 38 Heaviest Build 114 | 13 54 93 99 98 114 109 108 28 Greatest Support 80 | 20 40 40 60 60 60 80 80 40 Greatest Overweight (x) 11 | . 1 2 1 1 11 1 2 6 Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 25 | . 20 25 25 25 25 25 25 5 Average Capacity 21 | . 16 23 25 25 25 25 18 5 Most Carried 25 | . 20 22 25 25 25 25 23 5 Average Carried 20 | . 14 21 24 24 24 24 17 4 Final Capacity 25 | 8 20 25 25 25 25 25 5 5 Final Carried 25 | 6 20 22 25 25 25 23 5 4 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Mutant 18% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 4101 | 200 605 77 1433 48 995 . . 743 Remotely . | . . . . . . . . . Salvage Created 6956 | . 933 171 2177 51 2388 116 . 1120 Parts 398 | . 61 15 141 6 111 6 . 58 Haulers Intercepted 8 | . 2 . 4 . 2 . . . Recyclers Shooed 9 | . 3 . 5 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 130 | . 13 6 41 2 48 5 . 15 Melee 1 | . . . . . 1 . . . Guns 104 | . 13 6 37 2 33 2 . 11 Cannons 11 | . . . . . 8 . . 3 AOE 8 | . . . 4 . . 3 . 1 Classes Destroyed 16 | . 8 . 4 . 2 1 . 1 Worker 14 | . 4 . 5 . 2 . . 3 Builder 9 | . 1 . 3 . 1 . . 4 Tunneler 2 | . . . 1 . . . . 1 Hauler 8 | . 2 . 4 . 2 . . . Recycler 10 | . 2 . 3 . 3 . . 2 Mechanic 1 | . . . 1 . . . . . Operator 3 | . 1 . 1 . . . . 1 Watcher 8 | . 3 . 5 . . . . . Swarmer 34 | . 3 3 11 1 13 3 . . Grunt 67 | . 10 3 18 1 23 . . 12 Brawler 3 | . . . 2 . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 19 | . . . 10 . 9 . . . Specialist 1 | . . . . . 1 . . . Hunter 3 | . . . . . . 2 . 1 Programmer 3 | . . . . . . . . 3 Best Kill Streak 17 | . 4 3 6 1 17 5 . 6 Combat Bots Only 14 | . 3 3 5 1 14 5 . 4 Max Kills in Single Turn 3 | . 1 2 3 1 2 2 . 2 Gunslinging 1 | . . 1 1 . 1 1 . . Exploded 3 | . . . 3 . . 1 . 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 885 | . 73 23 162 24 351 45 6 201 Missed 262 | . 26 10 55 5 84 12 . 70 Hits 623 | . 47 13 107 19 267 33 6 131 Melee 9 | . . . . . 3 . 6 . Projectile 614 | . 47 13 107 19 264 33 . 131 Critical Strikes 29 | . . 1 5 . 16 1 3 3 Damage Taken 8533 | . 522 115 1297 167 3875 520 278 1759 Core 1337 | . 103 25 167 17 304 32 192 497 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 454 | . . . 80 . 374 . . . Core Remaining (%) 61 | 100 . 48 . 54 44 . . . Volleys Fired 432 | . 81 10 167 3 107 8 6 50 Largest 5 | . 2 2 2 2 4 5 5 5 Hottest 276 | . 70 46 46 46 276 203 161 271 Shots Fired 1080 | . 152 20 331 6 361 27 29 154 Gun 1003 | . 152 20 329 6 311 24 29 132 Cannon 72 | . . . . . 50 . . 22 Launcher 5 | . . . 2 . . 3 . . Special . | . . . . . . . . . Kinetic 717 | . 145 20 329 6 154 17 24 22 Thermal 321 | . 7 . . . 202 7 5 100 Explosive 5 | . . . 2 . . 3 . . Electromagnetic 37 | . . . . . 5 . . 32 Robot Hit Streak 29 | . 8 6 21 2 29 6 14 10 Robot Miss Streak 6 | . 4 2 3 1 5 4 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 17 | . 1 1 3 1 9 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 Shots Hit Robots 688 | . 84 15 218 4 248 15 23 81 Core Hits 302 | . 39 10 91 2 98 13 3 46 Critical Kills 4 | . 1 . 1 . 2 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . Critical Strikes 21 | . 3 . 2 . 9 . . 7 Burn 13 | . 2 . . . 5 . . 6 Meltdown 2 | . . . . . 2 . . . Destroy 5 | . 1 . 2 . 2 . . . Blast 1 | . . . . . . . . 1 Melee Attacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12754 | . 1279 277 3787 80 4331 500 404 2096 Guns 10385 | . 1257 243 3430 64 3454 185 404 1348 Cannons 1133 | . . . . . 824 . . 309 Explosions 919 | . . . 233 . . 315 . 371 Melee . | . . . . . . . . . Ramming 317 | . 22 34 124 16 53 . . 68 Kinetic 7109 | . 1195 243 3430 64 1446 115 307 309 Thermal 4335 | . 62 . . . 2801 70 97 1305 Explosive 548 | . . . 233 . . 315 . . Electromagnetic 445 | . . . . . 31 . . 414 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . . . 1 1 . 1 13 27 Average Corruption 3 | . . . 1 1 . 1 9 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 116 | . . . 35 8 . 2 6 65 Message Errors 26 | . . . 8 2 . . 1 15 Matter Fused 26 | . . . 8 2 . 1 2 13 Heat Flow Errors 14 | . . . 4 . . . 1 9 Energy Discharges 9 | . . . 5 . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 16 | . . . 5 3 . . . 8 Data Loss (major) 6 | . . . 2 . . . . 4 Misfires 2 | . . . 1 . . . . 1 Alerts 4 | . . . . . . . . 4 Misdirections 4 | . . . . . . . 2 2 Weapon Failures 7 | . . . 2 . . 1 . 4 Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . . . 2 2 . 11 Projectiles 2 | . . . . . 2 . . . Explosions 13 | . . . . . . 2 . 11 Melee . | . . . . . . . . . Knockbacks 8 | . 1 . 1 . 1 . . 5 Impact 4 | . 1 . 1 . 1 . . 1 Kinetic 3 | . . . . . . . . 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 78 | . . . . . . . . 78 Shots 2 | . . . . . . . . 2 Rammed 38 | . 3 7 15 3 7 . . 3 Targets Rammed 49 | . 5 7 15 3 8 . . 11 Kicked 10 | . 2 . . . . . . 8 Crushed 1 | . . . . . 1 . . . Highest Temperature 384 | . 36 2 201 . 384 84 63 364 Average Temperature 84 | . 10 2 22 . 128 40 36 86 Received Heat Transfer 3318 | . 234 24 519 6 1908 . . 627 Effects 7 | . . . . . 4 . . 3 Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 5 | . . . . . 2 . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . 6 . . . Combat Hostiles 6 | . . . . . 6 . . . Parts Melted 29 | . . . 1 . 19 . . 9 Heat Transferred 9477 | . 333 . . . 5869 148 185 2942 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . . 2 . 2 1 . 1 Low Security (%) 64 | . 100 100 37 100 26 44 100 91 Level 1 27 | . . . 57 . 39 55 . 8 Level 2 7 | . . . 5 . 34 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 574 | . 85 70 477 108 574 273 95 262 Initial 256 | . . 12 . 87 . 256 95 . Average 153 | . 29 6 247 17 312 208 39 67 Influence Increases 4404 | . 433 140 1315 167 1441 167 . 741 Destroy 0b10 Robot/C 2860 | . 260 120 840 120 1040 100 . 380 Destroy 0b10 Robot/NC 285 | . 65 . 115 5 40 . . 60 Destroy Leader 674 | . 80 20 218 20 244 20 . 72 Allied During Kill 72 | . . . 8 22 28 . . 14 Successful Hack 161 | . 25 . 31 . 6 38 . 61 Disable Machine 135 | . . . 30 . 30 . . 75 Destroy Structure 52 | . 3 . 13 . 8 9 . 19 Lose Combat Pursuer 165 | . . . 60 . 45 . . 60 Influence Decreases 4233 | . 401 172 1090 392 877 458 273 570 Entered New Map 644 | . . 20 . 138 . 308 178 . Time Decay 2634 | . 401 152 750 254 567 130 50 330 Lost Part 475 | . . . 20 . 250 20 25 160 Lost Ally 180 | . . . 20 . 60 . 20 80 Purge Threat 300 | . . . 300 . . . . . Squads Dispatched 35 | . 3 . 5 . 13 2 . 12 Investigation 14 | . 2 . 3 . 4 2 . 3 Extermination 2 | . . . . . . . . 2 Reinforcement 11 | . 1 . 2 . 3 . . 5 Assault . | . . . . . . . . . Garrison 8 | . . . . . 6 . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 3 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 16 | . 2 . 3 . 10 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 228 | . 21 6 61 7 82 6 6 39 Peak Tracking Total 9 | . 4 3 6 4 9 5 6 8 Tactical Retreats 7 | . . . 2 . 3 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 5 | . 1 . . . 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 9 | . . . 2 . 2 . . 5 Max in Single Turn 1 | . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 34 | . 9 . 12 . 3 3 . 7 Terminals 19 | . 6 . 7 . 1 1 . 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 6 | . 1 . 2 . 2 1 . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 4 | . . . 2 . . 1 . 1 Garrison Access . | . . . . . . . . . Total Hacks 109 | . 30 . 35 . 12 9 . 23 Successful 49 | . 13 . 16 . 7 3 . 10 Failed 57 | . 16 . 18 . 5 6 . 12 Catastrophic 14 | . 2 . 6 . . . . 6 Database Lockouts 3 | . 1 . 1 . . . . 1 Manual 45 | . 20 . 15 . 4 . . 6 Terminals 59 | . 22 . 19 . 2 3 . 13 Fabricators 9 | . . . . . . . . 9 Repair Stations 23 | . 2 . 8 . 10 3 . . Recycling Units 9 | . 6 . 3 . . . . . Scanalyzers 9 | . . . 5 . . 3 . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 5 . 6 . . 1 . 4 Part Schematic 2 | . . . . . . . . 2 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 4 | . 3 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . 2 . . . . . Unreport Threat 2 | . . . 2 . . . . . Transport Status 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 Fabricator Hacks 5 | . . . . . . . . 5 Load Schematic 3 | . . . . . . . . 3 Build 2 | . . . . . . . . 2 Repair Station Hacks 12 | . 1 . 4 . 6 1 . . Scan Component 7 | . . . 3 . 3 1 . . Repair 4 | . . . 1 . 3 . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . . Retrieve Components 4 | . 3 . 1 . . . . . Scanalyzer 4 | . . . 3 . . 1 . . Insert Component 1 | . . . 1 . . . . . Retrieve Study 3 | . . . 2 . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 4 . 2 . 1 . . 1 Terminals 6 | . 4 . 2 . . . . . Botnet 5 | . 3 . 2 . . . . . Operators 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 Prioritize 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Patch 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 33 | . 9 . 12 . 3 3 . 6 Full Trace Events 14 | . 5 . 3 . 1 2 . 3 Feedback Events 2 | . . . 1 . . 1 . . Corruption 2 | . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built 4 | . . . . . . . . 4 Authchips 1 | . . . . . . . . 1 Time 167 | . . . . . . . . 167 Total Robot Build Rating 16 | . . . . . . . . 16 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . 1 . . Parts Repaired 4 | . . . 1 . 3 . . . Time 110 | . . . 32 . 78 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . 4 . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 10 | . . 1 . 3 . . 1 5 Largest Group 3 | . . 1 1 3 3 . 1 2 Highest-Rated Group 74 | . . 31 31 40 40 . 31 74 Highest-Rated Ally 37 | . . 31 31 16 16 . 31 37 Total Orders . | . . . . . . . . . Ally Attacks 65 | . . . 9 12 16 . 12 16 Total Damage 961 | . . . 40 108 161 . 210 442 Kills 15 | . . . 1 5 4 . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Active Infowar (turns) 1 | . . . 1 . . . . . Sensors 1 | . . . 1 . . . . . Robot Analysis Total 4 | . 3 . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 14071 | . 2050 1610 4534 1655 2508 278 173 1263 Spaces Moved 5503 | 1 894 517 1609 679 702 103 162 836 Core 473 | . . . . . . . 116 357 Treads 4197 | . 571 517 1609 679 665 103 46 7 Legs 783 | 1 323 . . . 37 . . 422 Wheels 40 | . . . . . . . . 40 Hover 10 | . . . . . . . . 10 Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 240 200 50 50 Average Speed 218 | 120 196 299 240 240 270 237 93 113 Slowest Speed 890 | 120 240 320 240 240 890 240 240 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 2 99 88 97 100 52 5 95 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 26 | . . . 6 . 1 10 . 9 Melee 1 | . . . . . 1 . . . Projectile 6 | . . . . . . . . 6 AOE 19 | . . . 6 . . 10 . 3 Terrain Rammed 3 | . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 6632 | . 1035 547 1959 696 1079 119 167 1030 Wait 345 | . 1 1 95 5 155 . . 88 Move 5496 | . 893 516 1608 678 701 103 161 836 Hop . | . . . . . . . . . Pick Up 62 | . 22 6 14 2 17 . . 1 Fast Attach 42 | . 3 . 3 . 19 . . 17 Attach 23 | . 1 . 3 . 12 4 . 3 Detach 2 | . . . 1 . 1 . . . Swap 95 | . 14 2 25 2 34 4 . 14 Drop 83 | . 15 5 28 3 24 . . 8 Fire 432 | . 81 10 167 3 107 8 6 50 Melee 1 | . . . . . 1 . . . Ram 5 | . . . . . . . . 5 Kick 10 | . 2 . . . . . . 8 Crush 36 | . 3 7 15 3 8 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 335 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 4) 1102 | -10/Materials | Discovered new exit (range 16) 1323 | -10/Materials | Discovered new exit (range 9) 1544 | -10/Materials | Discovered new exit (range 3) 1789 | -10/Materials | Central database locked down 2051 | -10/Materials | Entered Mines 2150 | -10/Mines | Learned location of 1 exit from Materials 2272 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2278 | -10/Mines | Found Prototype Device 2280 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2364 | -10/Mines | Discovered new exit (range 11) 2551 | -10/Mines | Discovered new exit (range 4) 2716 | -10/Mines | Core integrity fell below 50% 2728 | -10/Mines | Escorted by a lone wolf Derelict 3425 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3428 | -10/Mines | Discovered new exit (range 5) 3633 | -10/Mines | Discovered new exit (range 9) 3661 | -10/Mines | Entered Materials 3661 | -9/Materials | Accompanied by 1 ally 3661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3662 | -9/Materials | Identified exit to Materials 3662 | -9/Materials | Identified Exp. Sensor Array 4270 | -9/Materials | Discovered exit to Materials (range 6) 5261 | -9/Materials | Build established: Scavenger-Mutant 5635 | -9/Materials | Discovered new exit (range 11) 5878 | -9/Materials | Discovered new exit (range 12) 5905 | -9/Materials | Identified exit to Mines 6051 | -9/Materials | Discovered exit to Materials (range 15) 6878 | -9/Materials | Central database locked down 7721 | -9/Materials | Repaired Rnf. Ion Engine 8195 | -9/Materials | Entered Mines 8325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8341 | -9/Mines | Discovered exit to Materials (range 14) 8573 | -9/Mines | Discovered exit to Materials (range 7) 8768 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 8788 | -9/Mines | Found Scrap Suit 8837 | -9/Mines | Learned location of Storage (-7) 9850 | -9/Mines | Entered Materials 9850 | -8/Materials | Accompanied by 3 allies 9850 | -8/Materials | Evolved 2 slots: Weapon x2 10076 | -8/Materials | Repaired Lgt. Treads 10142 | -8/Materials | Build established: Scavenger-Gunner 10379 | -8/Materials | Garrison activated, responded to threat 10432 | -8/Materials | Lost 3 allies 10530 | -8/Materials | Lost 5 parts (2n3w) 10544 | -8/Materials | Destroyed 14 combat bots 10690 | -8/Materials | Garrison activated, responded to threat 10785 | -8/Materials | Lost 8 parts (1p4n1u2w) 10788 | -8/Materials | Destroyed 8 combat bots 10974 | -8/Materials | Lost 4 parts (1n1u2w) 11320 | -8/Materials | Build established: Scavenger-Tank 11705 | -8/Materials | Lost 3 parts (1u2w) 11784 | -8/Materials | Core integrity fell below 50% 12011 | -8/Materials | Build established: Scavenger-Gunner 12015 | -8/Materials | Discovered new exit (range 12) 12106 | -8/Materials | Repaired Lgt. Treads 12133 | -8/Materials | Repaired Lgt. Treads 12171 | -8/Materials | Sterilization system engaged 12171 | -8/Materials | Non-combat units ordered to evacuate 12271 | -8/Materials | Combat units ordered to evacuate 12358 | -8/Materials | Entered Factory 12358 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12636 | -7/Factory | Sucked down chute 12636 | -7/Factory | Entered Waste 12637 | -7/Waste | Met a frightened Derelict 12651 | -7/Waste | EMP discharged 12673 | -7/Waste | Spotted C-40 Crusher 12675 | -7/Waste | Spotted C-40 Crusher 12693 | -7/Waste | Spotted C-40 Crusher 12703 | -7/Waste | Spotted C-40 Crusher 12731 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12733 | -7/Waste | Spotted C-40 Crusher 12733 | -7/Waste | Spotted C-40 Crusher 12746 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12749 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12751 | -7/Waste | EMP discharged 12751 | -7/Waste | System corruption reached 10% 12752 | -7/Waste | Released all parts (4) 12780 | -7/Waste | Lost 5 parts (1n4w) 12804 | -7/Waste | Discovered new exit (range 12) 12809 | -7/Waste | Entered Factory 13058 | -7/Factory | Build established: Mutant 13172 | -7/Factory | Fabricated P-60 Hacker (x2) 13492 | -7/Factory | Build established: Scavenger-Gunner 13522 | -7/Factory | Central database locked down 13909 | -7/Factory | Garrison activated, responded to threat 13918 | -7/Factory | Core integrity fell below 50% 14007 | -7/Factory | Core integrity fell below 20% 14022 | -7/Factory | Fabricated P-60 Hacker? 14046 | -7/Factory | Lost 13 parts (2p4n2u5w) 14066 | -7/Factory | Lost 3 allies 14072 | -7/Factory | Core destroyed Last Messages --------------- 14031_ W-25 Informer sends out distress signal. 14034_ K-01 Serf collects debris. 14034_ U-05 Engineer works on Construction Platform. 14040_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14047_ Acquired Arm. Huge Wheel. 14060_ Triggered Proton Bomb Trap. 14060_ A bubble of electromagnetic force engulfs the area. 14060_ Imp. Heat Sink destroyed. 14060_ Proton Bomb Trap short circuited. 14060_ A bubble of electromagnetic force engulfs the area. 14060_ Assembly Bed disabled. 14060_ Proton Bomb Trap short circuited. 14060_ A bubble of electromagnetic force engulfs the area. 14060_ Assembly Bed disabled. 14068_ Triggered Proton Bomb Trap. 14068_ A bubble of electromagnetic force engulfs the area. 14069_ System corrupted: Matter fused (-9). 14070_ Slammed into Wall. 14072_ Destabilizing: Core damaged (-28). Map ----- +----------------------------------------------------+ | #??????# %!#### #?????????????? | | #??????# =%+ # #?????????????? | | #??????# """""" #### """" """" #?????????????? | | #??????# """""" #??# """" """" #?????????????? | | #??????# """""" #??# """" """" #??????????#### | | #??????# """""" #??# """" """" #??????????# | | ###??????# #??# """" """" #??????????# | | #???????# """T""" #??# """" """" #??????????# " | | ###################??# """" """" #??????????# " | | ? ? #????????# #??????????# " | | #### """""" #????????# #??????????# " | | #??# """""" #????????# ! #??????????# " | | #??# """""" #????????##############??????????# " | | #??# """""" #??????????##############????????# " | | ##### """""" #??????????# #????????# " | | ## """""" #??????????# #????????# " | | T" ## """""" ##########?# #????????# | | ## """""" # #?# #????????#### | | ## """""" # """ #?# #???????????? | | ## # """"" #?# "" #???????????? | | ## # """"" #?# " #???????????? | | " ## # #?# Y """" #???????????? | | " ## # """ #?# """g"""" #???????????? | | " #???????"????????????# """ """" #???????????? | | " #??????Y" #??????????# """ """" #???????????? | | #???????" #??????????#@ gg #???????????? | | #??????? #?####+###########+######???????????? | | ############+### #####?????????? | | ?????? | | ???? | | ????? | | ????? | | ?????? | | ###### ####### ????? | | ?????# """" " " """" """" ###??????? ?????? | | ?????# """" "% """" """" #???????????????? | | ?????# "" "% """" """" +???????????????? | | ?????# "" % " """" """" #???????????????? | | ?????# "" "" %" """" """" #???????????????? | | ?????# " "" " """" " #???????????????? | | ?????# "F% " """" " % #???????????????? | | ###### "" % % #???????????????? | | % ! #???????????????? | | ###### =% #???????????????? | | ?????# =%! ##?????????????????? | | ?????# = #??????????????????? | | ?????# %################ #??????????????????? | | ?????# !#???????????????? #??????????????????? | | ?????# % #????????????????? / ?????????????????? | | ?????# ########???????????? # ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Reaction Control System | -7/Factory | Hacked Antigrav System | -7/Factory | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory Repaired ---------- Rnf. Ion Engine | 42% | -9/Materials Lgt. Treads | 17% | -8/Materials Lgt. Treads | 10% | -8/Materials Lgt. Treads | 15% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastTeslaBotcube Manual? 0 Play Time 00:50:27 Cumulative 236.8 hours Start 2025.12.27 @ 00:41:31 End 2025.12.27 @ 01:29:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 316 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3e17f5f-e8bc-46ac-b89c-91c290b144ae