Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 18:42:25 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3566) 3566 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1869) 1869 TOTAL SCORE: 11230 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 621/1000 Matter 119/300 Energy 121/300 System Corruption 3% Temperature Cool (0) Movement Hovering (142) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Experimental Sensor Array Dynamic Insulation System Improved System Backup Module System Restoration Module Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Backup Module > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Angular Momentum Engine High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Experimental Signal Interpreter EM Shield Dynamic Insulation System System Restoration Module Heavy Missile Launcher Chainsword [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 . 2 . 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . 2 Utility 6 | . . . . . 3 . 1 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 137 | 3 16 2 3 6 41 3 2 8 35 18 Power 10 | . 2 . . 1 3 . . . 2 2 Engine 9 | . 2 . . 1 3 . . . 2 1 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 40 | 2 1 2 . 2 12 . . 4 7 10 Treads 24 | 2 1 2 . 2 12 . . 4 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 16 | . . . . . . . . . 6 10 Flight . | . . . . . . . . . . . Utility 54 | 1 4 . 2 . 13 1 2 2 25 4 Device 15 | . . . . . 3 . 1 . 10 1 Storage 10 | 1 4 . 2 . 1 . . . 1 1 Processor 6 | . . . . . . . 1 . 4 1 Hackware 6 | . . . . . 1 . . . 4 1 Protection 17 | . . . . . 8 1 . 2 6 . Artifact . | . . . . . . . . . . . Weapon 33 | . 9 . 1 3 13 2 . 2 1 2 Energy Gun 6 | . 3 . . . 3 . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 14 | . 5 . . 2 4 1 . 1 1 . Ballistic Cannon 5 | . . . . 1 3 1 . . . . Launcher 3 | . 1 . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 . Parts Lost 25 | . 3 . . 1 4 . . 5 1 11 Power 4 | . 1 . . 1 . . . . . 2 Propulsion 13 | . . . . . 4 . . 3 . 6 Utility 3 | . . . . . . . . 1 . 2 Weapon 5 | . 2 . . . . . . 1 1 1 Highest Loss Streak 9 | . 1 . . 1 1 . . 3 1 9 Average Slot Usage (%) 93 | . 98 100 75 97 98 100 91 98 83 73 Engine 9 | . 13 14 14 13 8 9 7 7 5 4 Treads 20 | . 27 28 28 28 26 27 23 28 4 . Hover 3 | . . . . . . . . . 11 17 Device 3 | . . . . . 1 . 6 . 11 6 Storage 22 | . 28 28 28 28 27 27 23 23 8 9 Processor 2 | . . . . . . . 6 7 7 4 Hackware 5 | . . . . . . 9 7 7 17 20 Protection 8 | . . . . . 15 9 . 7 5 . Energy Gun 3 | . 23 14 . . 1 . . . . . Ballistic Gun 6 | . 4 14 . 18 8 9 7 5 . . Ballistic Cannon 4 | . . . . 5 7 8 7 7 . . Slashing Weapon 1 | . . . . . . . . 1 6 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 133 | 15 72 72 79 79 124 117 117 118 133 84 Greatest Support 106 | 40 40 40 40 40 60 60 60 80 80 106 Greatest Overweight (x) 3 | . 3 1 1 1 3 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . Largest Inventory Capacity 28 | 8 20 20 20 20 28 28 28 28 28 20 Average Capacity 22 | 6 15 20 20 20 28 28 28 28 14 18 Most Carried 28 | 6 18 19 20 20 28 28 28 28 28 18 Average Carried 21 | 6 11 18 19 19 27 28 27 23 14 15 Final Capacity 28 | 8 20 20 20 20 28 28 28 28 12 20 Final Carried 28 | 5 18 19 20 20 28 28 28 21 12 8 Class Distribution -------------------- 71% | Hauler-Mutant 22% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Matter Collected 3235 | 230 386 20 . 163 1338 117 . 427 487 67 Remotely . | . . . . . . . . . . . Salvage Created 3762 | 93 857 . . 176 1395 137 . 427 449 228 Parts 227 | 1 44 . . 13 94 14 . 21 20 20 Haulers Intercepted 3 | . 1 . . . 2 . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Combat Hostiles Destroyed 82 | . 16 . . 4 29 6 . 17 5 5 Melee 12 | . . . . 1 . . . 4 5 2 Guns 37 | . 14 . . 3 9 5 . 6 . . Cannons 28 | . . . . . 20 1 . 7 . . AOE 5 | . 2 . . . . . . . . 3 Classes Destroyed 13 | 1 6 . . 1 3 . . 1 . 1 Worker 1 | . 1 . . . . . . . . . Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . 1 . . . 2 . . . . . Recycler 4 | 1 1 . . . 1 . . . 1 . Operator 7 | . 2 . . . 3 . . . 2 . Watcher 8 | . 2 . . . 4 . . . 1 1 Swarmer 24 | . 3 . . . 4 4 . 10 . 3 Grunt 36 | . 13 . . 3 13 . . 6 . 1 Brawler 1 | . . . . 1 . . . . . . Sentry 10 | . . . . . 10 . . . . . Hunter 4 | . . . . . 2 2 . . . . Programmer 7 | . . . . . . . . 1 5 1 Best Kill Streak 5 | 1 3 . . 3 4 4 . 5 1 3 Combat Bots Only 5 | . 3 . . 3 3 4 . 5 1 3 Max Kills in Single Turn 3 | 1 1 . . 1 2 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . 3 Melee 1 | . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Damage Taken 7101 | . 553 . . 446 1694 176 . 1710 755 1767 Core 1065 | . 64 . . 72 119 32 . 290 109 379 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 45 . 72 . 58 87 . Volleys Fired 266 | 5 52 . . 29 113 10 . 54 . 3 Largest 2 | 2 2 . . 2 2 2 . 2 . 1 Hottest 120 | 90 90 . . 120 84 76 . 76 . 39 Shots Fired 510 | 10 99 . . 50 221 20 . 107 . 3 Gun 328 | 10 97 . . 42 116 10 . 53 . . Cannon 176 | . . . . 8 104 10 . 54 . . Launcher 6 | . 2 . . . 1 . . . . 3 Special . | . . . . . . . . . . . Kinetic 401 | . 21 . . 42 211 20 . 107 . . Thermal 42 | 5 29 . . 8 . . . . . . Explosive 5 | . 2 . . . . . . . . 3 Electromagnetic 62 | 5 47 . . . 10 . . . . . Robot Hit Streak 23 | 3 13 . . 11 13 8 . 23 . 3 Robot Miss Streak 4 | 1 4 . . 3 3 1 . 4 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 396 | 6 62 . . 35 156 13 . 78 33 13 Core Hits 188 | 2 45 . . 11 70 8 . 25 9 18 Critical Hits 7 | . . . . . 3 . . . 4 . Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 5 | . . . . . 2 . . . 3 . Melee Attacks 131 | . . . . . 3 . . 2 86 40 Impact . | . . . . . . . . . . . Slashing 131 | . . . . . 3 . . 2 86 40 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10581 | 79 1173 12 . 497 3358 256 . 1866 1966 1374 Guns 3467 | 79 868 . . 288 1270 189 . 773 . . Cannons 3107 | . . . . 194 1931 67 . 915 . . Explosions 1088 | . 269 . . . 134 . . . . 685 Melee 2762 | . . . . . . . . 107 1966 689 Ramming 157 | . 36 12 . 15 23 . . 71 . . Kinetic 5456 | . 111 . . 288 3113 256 . 1688 . . Thermal 626 | 37 395 . . 194 . . . . . . Explosive 852 | . 73 . . . 94 . . . . 685 Electromagnetic 728 | 42 558 . . . 128 . . . . . Impact . | . . . . . . . . . . . Slashing 2762 | . . . . . . . . 107 1966 689 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 2 2 . . 6 3 Average Corruption 1 | . 1 1 1 1 1 2 . . 3 1 Corruption Purged 8 | . . . . . . . . . 8 . Effects 99 | . 7 2 3 9 46 2 . . 29 1 Message Errors 42 | . 6 1 1 3 21 . . . 10 . Matter Fused 6 | . . . . . . . . . 6 . Heat Flow Errors 6 | . . . . . 6 . . . . . Energy Discharges 20 | . 1 1 . 2 8 2 . . 6 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 19 | . . . 2 3 10 . . . 4 . Data Loss (major) 1 | . . . . . . . . . 1 . Targeting Errors 3 | . . . . 1 . . . . 1 1 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 511 | . . . . 20 13 . . 19 355 104 Projectiles 52 | . . . . 20 13 . . 19 . . Explosions 1 | . . . . . . . . . . 1 Melee 458 | . . . . . . . . . 355 103 Knockbacks 27 | . . . . . 16 . . 11 . . Impact . | . . . . . . . . . . . Kinetic 25 | . . . . . 14 . . 11 . . Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 118 | . 98 . . . . . . . . 20 Shots 5 | . 2 . . . . . . . . 3 Rammed 16 | . 6 1 . 2 2 . . 5 . . Targets Rammed 19 | . 6 1 . 3 2 . . 7 . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . 1 . . . 2 . . Highest Temperature 394 | 150 130 . . 348 394 . . 76 . 15 Average Temperature 55 | 78 46 . . 145 44 . . 21 . 10 Received Heat Transfer 1524 | . 183 . . 177 684 . . 225 42 213 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1279 | 111 768 . . 400 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Peak Influence 616 | 5 209 56 . 120 616 554 302 383 271 293 Initial 304 | . 3 56 . . . 304 290 3 200 132 Average 154 | 2 69 22 . 18 227 438 207 238 73 147 Maximum Alert Level 2 | . 1 . . . 2 2 1 1 1 1 Low Security (%) 69 | 100 99 100 . 100 53 . 31 36 88 74 Level 1 12 | . . . . . 10 13 68 63 11 25 Level 2 17 | . . . . . 35 86 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 4 . . . 5 . . . 7 1 Investigation 3 | . 2 . . . . . . . 1 . Extermination 6 | . . . . . . . . . 5 1 Reinforcement 5 | . 2 . . . 2 . . . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Distress Signals 11 | . 1 . . . 4 . . . 2 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 29 2 . 10 53 6 . 21 16 25 Peak Tracking Total 12 | . 5 7 . 5 4 4 . 4 3 12 Tactical Retreats 25 | . 1 . . 4 3 . . 4 6 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Traps Triggered 23 | . 5 . . . 2 3 . 2 10 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Machines Disabled 9 | . 4 . . . 5 . . . . . Max in Single Turn 2 | . 2 . . . 2 . . . . . Garrison Access 4 | . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Machines Accessed 63 | . 8 . 2 1 15 . 3 . 29 5 Terminals 35 | . 5 . . . 10 . 2 . 15 3 Fabricators 4 | . . . . . . . . . 4 . Repair Stations 5 | . 1 . . . 2 . . . 2 . Recycling Units 7 | . 2 . . . 1 . . . 3 1 Scanalyzers 3 | . . . . . 1 . . . 1 1 Garrison Access 6 | . . . . . 1 . 1 . 4 . Total Hacks 209 | . 28 . 2 1 58 . 8 . 90 22 Successful 138 | . 13 . 2 1 43 . 5 . 63 11 Failed 71 | . 15 . . . 15 . 3 . 27 11 Catastrophic 7 | . . . . . 2 . 1 . 3 1 Database Lockouts . | . . . . . . . . . . . Manual 110 | . 18 . 1 . 21 . 7 . 51 12 Terminals 138 | . 23 . . . 35 . 7 . 61 12 Fabricators 12 | . . . . . . . . . 12 . Repair Stations 14 | . 2 . . . 8 . . . 4 . Recycling Units 17 | . 3 . . . 2 . . . 5 7 Scanalyzers 19 | . . . . . 12 . . . 4 3 Garrison Access 6 | . . . . . 1 . 1 . 4 . Terminal Hacks 49 | . 6 . 2 1 15 . 2 . 20 3 Record 1 | . . . 1 . . . . . . . Part Schematic 5 | . . . . . . . . . 4 1 Robot Analysis 6 | . 3 . . . 2 . . . 1 . Prototype ID Bank 4 | . . . . . 1 . . . 3 . Open Door 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . 2 . Machine Index 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 3 | . . . . . 3 . . . . . Unreport Threat 5 | . . . . . 3 . 2 . . . Locate Traps 13 | . 3 . . . 5 . . . 3 2 Zone Layout 6 | . . . . . 1 . . . 5 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 5 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 14 | . 2 . . . 8 . . . 4 . Scan Component 7 | . 1 . . . 4 . . . 2 . Repair 7 | . 1 . . . 4 . . . 2 . Recycling Unit Hacks 6 | . 1 . . . 1 . . . 2 2 Report Inventory 5 | . 1 . . . 1 . . . 2 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 19 | . . . . . 12 . . . 4 3 Insert Component 8 | . . . . . 5 . . . 2 1 Analyze 11 | . . . . . 7 . . . 2 2 Garrison Access Hacks 6 | . . . . . 1 . 1 . 4 . Unlock Access 2 | . . . . . 1 . 1 . . . Seal Access 4 | . . . . . . . . . 4 . Unauthorized Hacks 39 | . 4 . . . 6 . 2 . 24 3 Terminals 30 | . 2 . . . 5 . 2 . 19 2 Track 4 | . . . . . . . . . 4 . Assimilate 5 | . . . . . . . . . 5 . Botnet 19 | . 1 . . . 5 . 2 . 9 2 Operators 2 | . 1 . . . . . . . 1 . Fabricators 4 | . . . . . . . . . 4 . Prioritize 1 | . . . . . . . . . 1 . Siphon 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . 1 1 Recyclers 3 | . . . . . 1 . . . 1 1 Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . 2 . Used . | . . . . . . . . . . . Hacking Detections 44 | . 6 . . . 12 . 2 . 20 4 Full Trace Events 3 | . 1 . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 5 . . . 6 2 Parts Built 2 | . . . . . . . . . 2 . Matter 426 | . . . . . . . . . 426 . Time 152 | . . . . . . . . . 152 . Total Part Build Rating 10 | . . . . . . . . . 10 . Parts Repaired 7 | . 1 . . . 4 . . . 2 . Time 233 | . 26 . . . 141 . . . 66 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed 8 | . . . . . 5 . . . 2 1 Part Schematics Acquired 8 | . . . . . 5 . . . 2 1 Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . Structural Interface 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage 41 | . . . . 41 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Robot Analysis Total 6 | . 3 . . . 2 . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Turns Passed 22051 | 24 2149 987 823 1350 9093 558 205 1014 5112 736 Spaces Moved 9567 | 4 763 449 454 615 1711 264 108 450 3751 998 Core . | . . . . . . . . . . . Treads 5249 | 1 763 449 454 615 1711 264 108 450 434 . Legs 3 | 3 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 4315 | . . . . . . . . . 3317 998 Flight . | . . . . . . . . . . . Fastest Speed 48 | 120 160 180 180 180 180 183 183 180 52 48 Average Speed 134 | 130 175 180 180 180 184 183 183 181 96 53 Slowest Speed 220 | 160 220 180 180 180 220 183 183 183 182 142 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 2 98 83 89 95 91 57 3 61 70 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 83 | . . . . . 3 . . . 51 29 Terrain Destroyed 241 | . 53 . . 3 79 . . . 51 55 Melee 83 | . . . . . 3 . . . 51 29 Projectile 29 | . . . . 3 26 . . . . . AOE 129 | . 53 . . . 50 . . . . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac Total 18103 | 12 1468 626 463 819 7421 320 115 543 5155 1161 Wait 7793 | . 615 174 . 149 5501 38 5 17 1208 86 Move 9555 | 3 762 448 453 614 1710 262 107 448 3750 998 Hop . | . . . . . . . . . . . Pick Up 81 | . 14 1 1 8 26 . 1 1 18 11 Fast Attach 25 | 1 6 . 1 2 6 . . . 9 . Attach 43 | . 3 . . 1 6 . 1 6 10 16 Detach 16 | . . . 2 . 3 . . . 8 3 Swap 69 | 2 7 2 2 3 29 3 1 2 16 2 Drop 82 | 1 3 . 4 10 22 1 . 2 37 2 Fire 266 | 5 52 . . 29 113 10 . 54 . 3 Melee 131 | . . . . . 3 . . 2 86 40 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . 6 1 . 3 2 . . 7 . . Escape Stasis 23 | . . . . . . 6 . 4 13 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 1) 25 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 969 | -10/Materials | Discovered new exit (range 10) 1140 | -10/Materials | Discovered new exit (range 13) 1240 | -10/Materials | Discovered new exit (range 3) 1670 | -10/Materials | Build established: Hauler-Mutant 1784 | -10/Materials | Discovered new exit (range 9) 1897 | -10/Materials | Repaired Lgt. Assault Rifle 2174 | -10/Materials | Entered Mines 2183 | -10/Mines | Met a Derelict bent on vengeance 2185 | -10/Mines | Discovered new exit (range 11) 2282 | -10/Mines | Learned location of Recycling (-9) 2399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2498 | -10/Mines | Learned Materials stockpile data 2520 | -10/Mines | Found a hidden stash of uninstalled traps 2571 | -10/Mines | Assembled infested the area 2576 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2963 | -10/Mines | Discovered new exit (range 5) 3064 | -10/Mines | Found Prototype Device 3161 | -10/Mines | Entered Exiles 3206 | -10/Exiles | Met 8R-AWN 3257 | -10/Exiles | Met EX-HEX 3362 | -10/Exiles | Met EX-DEC 3397 | -10/Exiles | Visited The Gauntlet 3600 | -10/Exiles | Learned location of Zion (-6) 3728 | -10/Exiles | Met EX-BIN 3749 | -10/Exiles | Aligned with FarCom system 3751 | -10/Exiles | Given EX-Vault access code 3794 | -10/Exiles | Opened EX-Vault 3807 | -10/Exiles | Found Gui. Plasma Cannon 3814 | -10/Exiles | Found Longsword +1 3849 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3965 | -10/Exiles | Discovered new exit (range 10) 3984 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Longsword +1 3984 | -10/Exiles | Entered Mines 4238 | -9/Mines | Core integrity fell below 50% 4339 | -9/Mines | Learned Materials terminal intel 4352 | -9/Mines | Discovered new exit (range 6) 4378 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4746 | -9/Mines | Learned Materials stockpile data 4756 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4860 | -9/Mines | Discovered new exit (range 6) 4863 | -9/Mines | Received a Mining Laser from a helpful Derelict 5334 | -9/Mines | Entered Materials 5334 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5336 | -8/Materials | Loaded intel: 12 terminal locations 8474 | -8/Materials | Discovered new exit (range 4) 9154 | -8/Materials | Repaired Lgt. Treads? 9167 | -8/Materials | Garrison activated, responded to threat 9610 | -8/Materials | Found Powered Armor 13284 | -8/Materials | Discovered new exit (range 10) 14134 | -8/Materials | Repaired Lgt. Treads 14186 | -8/Materials | Repaired Hvy. Ion Engine 14226 | -8/Materials | Repaired Transmission Jammer 14258 | -8/Materials | Identified Exp. Sensor Array 14425 | -8/Materials | Identified exit to Garrison 14427 | -8/Materials | Entered Garrison 14566 | -8/Garrison | Triggered checkpoint 14610 | -8/Garrison | Discovered new exit (range 13) 14738 | -8/Garrison | Triggered checkpoint 14791 | -8/Garrison | Discovered new exit (range 10) 14860 | -8/Garrison | Triggered checkpoint 14947 | -8/Garrison | Discovered new exit (range 8) 14976 | -8/Garrison | Installed Relay Interface Framework 14985 | -8/Garrison | Entered Factory 14985 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14987 | -7/Factory | FarCom data flow suspended 15184 | -7/Factory | Identified exit to Garrison 15190 | -7/Factory | Entered Garrison 15266 | -7/Garrison | Triggered checkpoint 15434 | -7/Garrison | Discovered new exit (range 10) 15532 | -7/Garrison | Triggered checkpoint 15650 | -7/Garrison | Discovered new exit (range 12) 15670 | -7/Garrison | Identified exit to Factory 15683 | -7/Garrison | Expanded RIF knowledge: Structural Interface 15726 | -7/Garrison | Triggered checkpoint 15792 | -7/Garrison | Lost 3 parts (2n1u) 16204 | -7/Garrison | Entered Factory 16204 | -6/Factory | Evolved 2 slots: Utility x2 16733 | -6/Factory | Discovered new exit (range 16) 16872 | -6/Factory | Identified exit to Factory 17130 | -6/Factory | Discovered new exit (range 10) 17136 | -6/Factory | Identified exit to Lower Caves 17325 | -6/Factory | Discovered exit to Factory (range 5) 17394 | -6/Factory | Build established: Hacker-Mutant 17532 | -6/Factory | Fabricated Exp. Sensor Array (x1) 17551 | -6/Factory | Discovered exit to Lower Caves (range 13) 17654 | -6/Factory | Repaired Exp. Sensor Array 18070 | -6/Factory | Repaired Lgt. Armor Plating 18222 | -6/Factory | Discovered exit to Factory (range 13) 20040 | -6/Factory | Fabricated Exp. Signal Interpreter? 20815 | -6/Factory | Found Exp. Signal Interpreter 21316 | -6/Factory | Entered another Factory area 21316 | -5/Factory | Evolved 2 slots: Propulsion x2 21434 | -5/Factory | Discovered new exit (range 14) 21440 | -5/Factory | Identified exit to Upper Caves 21592 | -5/Factory | Discovered new exit (range 16) 21629 | -5/Factory | Identified exit to Factory 22052 | -5/Factory | Self-destructed Last Messages --------------- 22017_ K-01 Serf collects debris. 22018_ Gravmag Array destroyed. 22026_ R-10 Processor collects Imp. Target Analyzer. 22028_ Gravmag Array destroyed. 22029_ R-10 Processor collects Hpw. Shock Rifle. 22031_ Antimatter Reactor destroyed. 22034_ R-10 Processor collects Imp. Remote Datajack. 22036_ System Shield destroyed. 22037_ R-10 Processor collects Imp. Heat Sink. 22038_ EM Shield destroyed. 22040_ Penetrated by Slug. 22041_ Cmb. Gravmag System destroyed. 22043_ S-27 Virus destroyed. 22043_ Penetrated by Slug. 22045_ System corrupted: Hvy. Missile Launcher targeting data glitched. 22046_ Penetrated by Slug. 22046_ Cmb. Gravmag System destroyed. 22047_ Destroyed Autogun. 22048_ Hvy. Missile Launcher destroyed. 22049_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ?????## #????????????????????????????????????? | | ?????? /????????????????????????????????????? | | ####### #????????????????????????????????????? | | #? ?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?#########???????????????????????????? | | ### ###= ????????????????????????????? | | # # """" #??????????????????????????? | | # #[ """" +??????????????????????????? | | # T # """" #??????????????????????????? | | / "" + """" #??????????????????????????? | | # # """""#??????????????????????????? | | # # """"%#####??????????????????????? | | # # [ """" ## ??????????????????????? | | [ ######### =% ## !??????????????????????? | | [ #???????######g#### ??????????????????????? | | [ #??????????# = =??????????????????????? | | #??????????# g ######?????????????????? | | #??????????# % #?????????????????? | | ########????????# g #?????????????????? | | #?????????# g @ #?????????????????? | | """ #?????????# Y p #?????????????????? | | """ ?????????# ;u ??????????????? | | """ ?????????# # ??????????? | | #????????# #??######?????????? | | ! #????????### %[R #?????????????????? | | #??????????# *% #?????????????????? | | #??????????# =% #?????????????????? | | ########??????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????####### ##+###?????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 EM Shielding 2 Armor Coverage 600 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Powered Hammer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed HERF Cannon | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Greatsword | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGhostBarrier Manual? 0 Play Time 01:52:01 Cumulative 171.1 hours Start 2021.01.09 @ 15:51:07 End 2021.01.09 @ 18:42:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c180a345-eca5-44e5-b249-acd03f27a49c