Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 12:39:04 Player: ChromeKnight Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2064) 2064 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 6076 Bonus ------- High Alert Combat Kills 117 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 84/100 System Corruption 8% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- Assault Rifle > --- INVENTORY (10) --- Faulty Experimental Sensor Array 0b10 Alert Chip Core Analyzer Weapon Cycler Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Experimental Sensor Array 0b10 Alert Chip Core Analyzer Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . 2 1 Weapon 2 | . . . . . 2 . Parts Attached 69 | 7 17 2 5 . 21 17 Power 8 | 1 2 . 2 . 2 1 Engine 8 | 1 2 . 2 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 8 . . . 8 . Treads . | . . . . . . . Leg 18 | 2 8 . . . 8 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 . 2 . 5 8 Device 7 | 1 1 . 2 . 2 1 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 1 2 Hackware 2 | . . . . . . 2 Protection 5 | . . . . . 2 3 Artifact . | . . . . . . . Weapon 24 | 2 5 2 1 . 6 8 Energy Gun 4 | . 4 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 19 | 2 1 2 . . 6 8 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 Parts Lost 24 | . 3 . . . 7 14 Power 3 | . 1 . . . 1 1 Propulsion 4 | . . . . . 2 2 Utility 8 | . 1 . . . 2 5 Weapon 9 | . 1 . . . 2 6 Highest Loss Streak 12 | . 2 . . . 6 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 96 100 90 85 76 71 Engine 9 | . 11 14 13 14 8 6 Leg 20 | . 27 28 28 28 14 14 Device 11 | . 13 14 14 14 13 6 Storage 10 | . 14 14 14 14 9 7 Processor 3 | . . . . . 3 8 Hackware 3 | . . . . . . 11 Protection 2 | . . . . . 8 1 Energy Gun 2 | . 10 5 . . . . Energy Cannon 2 | . . . 8 14 5 . Ballistic Gun 13 | . 16 22 11 . 13 11 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 20 19 34 34 44 39 Greatest Support 34 | 20 20 20 20 20 34 34 Greatest Overweight (x) 6 | . 1 . 1 1 3 6 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 5 Class Distribution -------------------- 57% | Mutant 22% | Hacker-Gunner 14% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1575 | 295 307 32 . 45 210 686 Remotely . | . . . . . . . Salvage Created 2691 | 97 486 62 . 7 825 1214 Parts 165 | 11 37 10 . 1 47 59 Haulers Intercepted 3 | . 1 . . . 1 1 Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . 6 3 . 2 14 17 Guns 28 | . 6 3 . . 2 17 Cannons 4 | . . . . 1 3 . AOE 7 | . . . . 1 6 . Classes Destroyed 14 | 2 6 1 . . 1 4 Worker 1 | . 1 . . . . . Builder 9 | . 1 . . . 7 1 Tunneler 5 | 3 . 1 . . 1 . Hauler 3 | . 1 . . . 1 1 Recycler 7 | 1 1 . . . 3 2 Operator 1 | . 1 . . . . . Watcher 7 | . 3 . . . 2 2 Swarmer 12 | . . 3 . 2 4 3 Grunt 12 | . 6 . . . 6 . Protector 1 | . . . . . . 1 Sentry 9 | . . . . . 4 5 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . . 3 Programmer 3 | . . . . . . 3 Best Kill Streak 13 | 3 3 3 . 2 13 10 Combat Bots Only 7 | . 2 3 . 2 7 4 Max Kills in Single Turn 5 | 1 1 2 . 2 5 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4527 | . 398 29 . 222 793 3085 Core 940 | . . 7 . 7 224 702 Absorbed by Shields . | . . . . . . . Redirected to Shielding 31 | . . . . . 31 . Regen/Repaired (Parts) 11 | . . . . . . 11 Core Remaining (%) 72 | 100 . . . 94 24 . Volleys Fired 147 | 8 45 4 . 4 23 63 Largest 4 | 2 2 2 . 1 4 4 Hottest 125 | 40 60 60 . 100 125 100 Shots Fired 267 | 16 86 8 . 4 37 116 Gun 245 | 16 86 8 . . 19 116 Cannon 22 | . . . . 4 18 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 212 | 16 57 4 . . 19 116 Thermal 47 | . 21 4 . 4 18 . Explosive . | . . . . . . . Electromagnetic 8 | . 8 . . . . . Robot Hit Streak 16 | 4 8 4 . . 5 16 Robot Miss Streak 5 | 3 3 1 . . 4 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 179 | 8 53 5 . . 18 95 Core Hits 102 | 5 25 4 . 2 23 43 Critical Kills 3 | . . . . . 3 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 1 . . . 3 . Meltdown 3 | . . . . . 3 . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6713 | 94 643 55 . 235 2723 2963 Guns 3925 | 94 639 55 . . 178 2959 Cannons 1042 | . . . . 107 935 . Explosions 1738 | . . . . 128 1610 . Melee . | . . . . . . . Ramming 8 | . 4 . . . . 4 Kinetic 3672 | 94 417 24 . . 178 2959 Thermal 2982 | . 171 31 . 235 2545 . Explosive . | . . . . . . . Electromagnetic 51 | . 51 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 543 | . . . . 14 529 . Projectiles 393 | . . . . . 393 . Explosions 150 | . . . . 14 136 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 266 | . . . . 61 158 47 Shots 5 | . . . . 1 3 1 Rammed 3 | . . . . . . 3 Targets Rammed 5 | . 1 . . . . 4 Kicked 2 | . 1 . . . . 1 Crushed . | . . . . . . . Highest Temperature 338 | . 48 . . 80 202 338 Average Temperature 57 | . 20 . . 48 62 75 Received Heat Transfer 825 | . 225 . . . 270 330 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Melted 7 | . . . . . 7 . Heat Transferred 3380 | . 375 75 . 240 2690 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 535 | 20 166 90 . 127 535 485 Initial 166 | . 13 15 . . 49 166 Average 158 | 7 49 67 . 114 306 166 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 69 | 100 100 100 . 100 30 63 Level 1 21 | . . . . . 44 29 Level 2 8 | . . . . . 25 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed 22 | . . . . . 22 . Distress Signals 22 | . . . . . 22 . Times Spotted 72 | . 16 3 . 3 19 31 Peak Tracking Total 9 | . 2 3 . 3 4 9 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . 4 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 11 | . . . . . 6 5 Max in Single Turn 3 | . . . . . 2 3 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 12 | . 5 . 1 . 3 3 Terminals 7 | . 5 . . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 13 . 1 . 8 7 Successful 16 | . 7 . 1 . 3 5 Failed 13 | . 6 . . . 5 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 15 | . 9 . 1 . 1 4 Terminals 21 | . 13 . . . 4 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 3 1 Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 4 . 1 . 1 1 Robot Analysis 2 | . 2 . . . . . Branch Access Points 2 | . 1 . . . 1 . Locate Traps 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 3 . . . . 2 Terminals 5 | . 3 . . . . 2 Botnet 3 | . 2 . . . . 1 Operators 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . . . 2 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 68 | . . . . . . 68 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3949 | 121 912 212 361 228 945 1170 Spaces Moved 2228 | 76 562 162 228 111 381 708 Core 12 | 7 . . . . 1 4 Treads . | . . . . . . . Legs 2216 | 69 562 162 228 111 380 704 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 130 130 Average Speed 146 | 113 120 120 152 190 211 131 Slowest Speed 350 | 120 190 120 190 190 260 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 74 49 62 18 41 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 296 | . . . . 63 196 37 Melee . | . . . . . . . Projectile 19 | . . . . 3 11 5 AOE 277 | . . . . 60 185 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2701 | 93 710 172 242 117 454 913 Wait 190 | . 68 1 . 3 16 102 Move 2222 | 75 561 161 227 110 380 708 Hop . | . . . . . . . Pick Up 31 | 3 11 1 2 . 5 9 Fast Attach 37 | 7 10 1 2 . 10 7 Attach 12 | . 1 . . . 4 7 Detach 2 | . . . . . 1 1 Swap 20 | . 6 1 3 . 7 3 Drop 35 | . 7 3 8 . 8 9 Fire 147 | 8 45 4 . 4 23 63 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 2 | . 1 . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 421 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Identified exit to Mines 1034 | -10/Materials | Entered Mines 1040 | -10/Mines | Learned location of Mines (-9) 1082 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1085 | -10/Mines | Found Prototype Device 1176 | -10/Mines | Found a hidden stash of uninstalled traps 1241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1241 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Exiles 1276 | -10/Exiles | Met 8R-AWN 1296 | -10/Exiles | Met EX-HEX 1329 | -10/Exiles | Met EX-BIN 1346 | -10/Exiles | Aligned with FarCom system 1347 | -10/Exiles | Given EX-Vault access code 1377 | -10/Exiles | Opened EX-Vault 1390 | -10/Exiles | Found XL Autogun Array 1397 | -10/Exiles | Found YOLO Cannon 1402 | -10/Exiles | Identified Exp. Sensor Array 1419 | -10/Exiles | Found 0b10 Alert Chip 1456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1521 | -10/Exiles | Met EX-DEC 1589 | -10/Exiles | Discovered new exit (range 10) 1607 | -10/Exiles | Stole three prototypes: XL Autogun Array, YOLO Cannon, 0b10 Alert Chip 1607 | -10/Exiles | Entered Mines 1655 | -9/Mines | Met a Derelict bent on vengeance 1690 | -9/Mines | Learned 2 Materials zone layouts 1764 | -9/Mines | Learned Materials stockpile data 1776 | -9/Mines | Discovered new exit (range 5) 1784 | -9/Mines | Learned location of Storage (-9) 1835 | -9/Mines | Entered Materials 1835 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1836 | -8/Materials | Identified exit to Factory 2417 | -8/Materials | Core integrity fell below 50% 2443 | -8/Materials | Destroyed 7 combat bots 2447 | -8/Materials | Lost 6 parts (1p2n1u2w) 2769 | -8/Materials | Build established: Skirmisher 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2782 | -7/Factory | FarCom data flow suspended 2867 | -7/Factory | Repaired Faulty Exp. Sensor Array 3050 | -7/Factory | Discovered new exit (range 14) 3088 | -7/Factory | Build established: Hacker-Gunner 3851 | -7/Factory | Cargo convoy interrupted 3878 | -7/Factory | Garrison activated, responded to threat 3913 | -7/Factory | Core integrity fell below 50% 3924 | -7/Factory | Core integrity fell below 20% 3950 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03914_ Slammed into H-55 Commando. 03915_ Penetrated by Slug. 03918_ Slug penetrates H-55 Commando. 03919_ Penetrated by Slug. 03922_ Critical hit (Burn: +37). 03923_ Penetrated by Slug. 03927_ H-55 Commando destroyed. 03928_ Penetrated by Slug. 03929_ X-62 Marksman destroyed. 03929_ Switching to secondary target: H-55 Commando. 03931_ System corrupted: Matter fused (-8). 03931_ Acquired 51 matter. 03932_ Penetrated by Slug. 03932_ Enh. Autogun destroyed. 03935_ Slug penetrates Wall. 03937_ H-55 Commando destroyed. 03941_ Enh. Autogun destroyed. 03941_ Imp. Heat Sink destroyed. 03943_ Acquired Assault Rifle. 03949_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????############## #????????????????????? | | ?????????# # #????????????????????? | | ?????#####%!%[= #Y #?########???????????? | | ?????? +%[=|%!% # r ## #???????????? | | ?????????#!!%%!*=* [# *! ###?????????? | | ???????###*=![%!%[ %!#=%= ????????? | | ???????# " =%*%!|= =*[m%%%= ????????? | | ????????## !! [=#!!@* ????????? | | ?????????# ![!] *#!% ! k #???????????? | | ?????????# ![*[! # =#### [ #???????????? | | ?????????# ![%[!* # #????##+####???????????? | | ?????????# !!**! + #??????????????????????? | | ?????????# !![! ### #??????????????????????? | | ?????????##############?# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????####### #??????????????????????? | | ????????????????### # # # #??????????????????????? | | ????????????????#""""""##+#??????????????????????? | | ????????????????#" ##?????????????????????? | | ???????????????## [ ##?????????????????????? | | ???????????????# "#?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????## "#???????????????????### | | ????????????????# * "#???????????????????# | | ????????????????#" [ ##???????????????????# | | ????????????????#" ##???????????????????# | | ????????????????## * #???????????????????# | | ?????????????????# = ##???????????????????# | | ?????????????????# !! ![#????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 15 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceAntigravDerivative Manual? 0 Play Time 00:29:50 Cumulative 267.0 hours Start 2022.05.16 @ 10:17:10 End 2022.05.16 @ 12:39:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 351 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc509a73-784d-47c6-a7c7-f13f346a9468