Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 17:24:25 Player: lsend Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (2) 10 Value Destroyed (130) 130 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (5962) 5962 TOTAL SCORE: 16362 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 862 Cogmind --------- Core Integrity 1413/1600 Matter 234/300 Energy 177/180 System Corruption 0% Temperature Cool (10) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power III Light Particle Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Power Amplifier Small Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Terrain Scan Processor Experimental Target Analyzer Makeshift Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Advanced Remote Force Field Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (8) ---- Micro Antimatter Reactor Light Quantum Reactor Q-thruster Q-thruster Q-thruster Advanced Power Amplifier Transdimensional Reconstructor Vortex Driver (27) Peak State ------------ > --- POWER ------------ Backup Power III Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Terrain Scan Processor Experimental Target Analyzer Makeshift Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Advanced Remote Force Field Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Q-thruster Q-thruster Q-thruster Advanced Power Amplifier Transdimensional Reconstructor Vortex Driver [Rating: 166] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Cooled Nuclear Pulse Thruster Utility Machine Analyzer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Sigix Broadsword Energy Gun Backup Laser III Energy Cannon Vortex Driver Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Slots Evolved 18 | . . . . . . 8 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . 3 1 . . . . 1 . . . . 1 . . . . . Utility 10 | . . . . . . 4 1 . . . . 1 . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 59 | 2 1 . 6 2 1 2 . 3 1 8 . 4 . 1 6 . 5 3 . . . 14 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Engine . | . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 19 | 2 . . . 1 . . . 1 1 2 . 1 . . 3 . 1 . . . . 7 Treads 4 | 2 . . . 1 . . . 1 . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . 2 . . . . 3 . 1 . . . . 6 Utility 28 | . . . 3 1 . 2 . 2 . 5 . 2 . 1 2 . 4 2 . . . 4 Device 10 | . . . . . . 2 . . . 2 . 1 . . . . 1 2 . . . 2 Storage 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Processor 4 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 Hackware 5 | . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 Protection 7 | . . . 1 1 . . . . . 1 . 1 . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | . 1 . 3 . 1 . . . . 1 . . . . 1 . . 1 . . . 1 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . 6 . . . . 3 . . 1 1 . . 2 Parts Lost 23 | . . . 2 . . . 1 3 4 1 . 1 . . . . 7 . 1 1 . 2 Power 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . Propulsion 9 | . . . 1 . . . . 1 3 . . . . . . . 1 . . 1 . 2 Utility 8 | . . . . . . . 1 . 1 . . 1 . . . . 4 . 1 . . . Weapon 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 1 . . . 1 2 4 1 . 1 . . . . 5 . 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 2 2 4 5 5 5 4 4 4 5 4 5 5 4 3 4 6 8 8 8 7 Power . | . . . . . . . . . . . . . . . . . . . 2 2 2 2 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . 1 2 2 3 3 3 3 3 3 3 4 3 4 3 2 1 2 2 2 3 3 2 Weapon 1 | . . . . 1 2 2 2 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . . . . . . . 2 . . . 1 . . . . . . . 7 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Utility 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 53 | . 32 42 53 37 62 33 29 24 26 26 52 51 52 52 60 84 73 75 73 68 65 66 Engine 2 | . . . . . . . . . . 3 5 7 5 5 5 5 1 5 8 8 8 4 Treads 13 | . 28 28 26 18 28 13 11 9 9 . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 1 11 10 10 10 15 26 26 23 21 18 17 16 Device 1 | . . . . . . . . . . . . 2 5 3 . 5 2 4 8 5 4 6 Storage 1 | . . . . . . . . . . . . . . . 1 5 4 4 4 4 4 4 Processor 11 | . . . 10 14 14 6 5 6 11 11 17 15 15 15 15 15 14 12 8 8 8 10 Hackware 2 | . . . 1 . . . . 4 4 . 5 5 5 5 5 5 6 4 4 4 4 7 Protection 5 | . . . . 3 14 6 5 . . . 5 5 5 6 10 10 8 14 13 13 13 12 Ballistic Gun 1 | . . . 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 5 . . . . 1 . . . . . . . . . . . . . . Peak Build Rating 166 | 2 3 3 16 9 10 15 10 14 17 68 57 68 58 62 97 97 116 132 132 132 117 166 Average Rating 40 | 1 2 3 6 6 9 10 9 11 13 19 57 58 58 58 72 97 103 112 131 121 117 116 On Entrance 49 | . 2 3 3 6 9 10 10 9 14 6 57 57 58 58 61 97 97 90 132 132 117 117 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | . 3 3 6 3 3 3 3 3 . 22 12 30 14 14 23 23 24 49 49 49 34 67 Greatest Support 67 | 3 3 3 3 3 3 3 3 3 3 16 14 14 14 14 26 26 48 50 50 50 44 67 Greatest Overweight (x) 2 | . . . 1 . . . . . . 2 . 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 Most Carried 8 | 1 2 2 4 5 5 5 5 5 4 5 5 5 5 5 5 4 4 8 8 8 8 8 Average Carried 4 | . 1 2 2 4 5 5 5 4 4 4 5 4 5 4 4 3 4 6 7 8 8 7 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 Final Carried 8 | 1 2 2 4 5 5 5 5 4 4 5 5 5 5 5 3 4 4 8 8 8 8 8 Class Distribution -------------------- 63% | Mutant 36% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Protoforge Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Matter Collected 1067 | 220 . . 254 . 188 . . 41 . 75 . 4 41 10 . 64 31 . . . . 139 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 151 | . . . 151 . . . . . . . . . . . . . . . . . . . Parts 10 | . . . 10 . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . 6 . . . . . . . . . 1 . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . 3 3 . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Combat Hostiles Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Combat Bots Only 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Hostile Shots Fired 568 | . . . 51 5 2 9 7 49 32 12 48 9 8 2 . 26 137 34 . 21 37 79 Missed 327 | . . . 23 3 . 3 1 22 13 6 28 3 5 2 . 23 91 17 . 12 23 52 Hits 241 | . . . 28 2 2 6 6 27 19 6 20 6 3 . . 3 46 17 . 9 14 27 Projectile 241 | . . . 28 2 2 6 6 27 19 6 20 6 3 . . 3 46 17 . 9 14 27 Critical Strikes 11 | . . . . 2 . 2 . . . . 2 1 . . . . 3 . . . 1 . Actively Blocked 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 4822 | . . . 571 30 43 216 126 323 306 108 391 213 62 . . 84 815 269 . 229 367 669 Core 936 | . . . 157 . . 79 20 127 169 12 76 18 . . . 45 162 . . . 27 44 Absorbed by Shields 230 | . . . . . . . . . . . . . . . . . 196 23 . . . 11 Redirected to Shielding 91 | . . . . . 13 25 18 . . . . . . . . 2 26 4 . . . 3 Regen/Repaired (Parts) 964 | . . . . . 266 . . . . . . . . . . . . 12 . 34 226 426 Core Remaining (%) 81 | 100 . . . . 37 90 . . . . 59 . . . . 94 . 87 . . 98 88 Volleys Fired 80 | . . . 77 . . . . . . 1 . 1 . . . . . . . . . 1 Largest 2 | . . . 2 . . . . . . 1 . 1 . . . . . . . . . 1 Hottest 100 | . . . 85 . . . . . . 100 . 100 . . . . . . . . . 100 Shots Fired 83 | . . . 80 . . . . . . 1 . 1 . . . . . . . . . 1 Gun 27 | . . . 27 . . . . . . . . . . . . . . . . . . . Cannon 53 | . . . 50 . . . . . . 1 . 1 . . . . . . . . . 1 Launcher 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . . . 74 . . . . . . . . . . . . . . . . . . . Thermal 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Robot Hit Streak 11 | . . . 11 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 18 | . . . 17 . . 1 . . . . . . . . . . . . . . . . Core Hits 10 | . . . 9 . . 1 . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 23 | . . . . . . 2 . . . . . . . . . . . 2 . . 3 16 Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . . 2 . . 3 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 470 | . . . 437 . . 16 . . 17 . . . . . . . . . . . . . Guns 230 | . . . 230 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 207 | . . . 207 . . . . . . . . . . . . . . . . . . . Melee 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . 1 . . 17 . . . . . . . . . . . . . Kinetic 230 | . . . 230 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 207 | . . . 207 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 15 | . . . . . . 15 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 1 . . . . . 3 3 . . . . Average Corruption 3 | . . . . . . . . 3 4 4 1 . . . . . 2 3 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 4 3 . . . . . . . 2 3 . . . . Message Errors 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Heat Flow Errors 5 | . . . . . . . . 1 1 . . . . . . . . 3 . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . . . . 13 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 13 | . . . . . . . . . 13 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 335 | . . . . 2 . . . 206 72 40 . 30 . . . 2 9 225 . 4 . 335 Average Temperature 49 | . . . . 2 . . . 106 52 24 . 13 . . . 2 4 99 . 4 . 49 Received Heat Transfer 537 | . . . 90 54 24 27 45 9 . . 21 58 21 . . 12 86 18 . 27 36 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Low Security (%) 88 | 100 100 100 . 100 . 100 100 . . . . 100 . . . . 100 87 100 100 100 62 Level 1 6 | . . . . . . . . . . . . . . . . . . 12 . . . 20 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 556 | . . . . 15 . 1 . . . . . 89 . . . . 117 255 63 192 155 556 Initial 105 | . . . . . . . . . . . . . . . . . 77 54 61 27 105 92 Average 86 | . . . . 1 . . . . . . . 42 . . . . 68 87 46 105 117 193 Influence Increases 2063 | . . . 60 31 . 1 . 45 . . . 155 60 . . 135 180 266 57 210 110 753 Successful Hack 249 | . . . . 16 . . . . . . . 48 . . . . . 69 27 . 56 33 Disable Machine 75 | . . . . . . . . . . . . 15 . . . . . 15 . . . 45 Destroy Structure 59 | . . . . . . 1 . . . . . 2 . . . . . 2 . . 9 45 Partial Spotted 150 | . . . . . . . . . . . . . . . . . 30 15 30 15 . 60 Lose Combat Pursuer 1530 | . . . 60 15 . . . 45 . . . 90 60 . . 135 150 165 . 195 45 570 Influence Decreases 1634 | . . . 60 16 15 . 1 40 5 . . 66 74 65 10 20 198 253 119 71 142 479 Entered New Map 373 | . . . . . 15 . 1 . 2 . . . 34 15 10 . 38 43 49 21 82 63 Time Decay 836 | . . . 60 16 . . . 35 3 . . 56 40 50 . 20 90 60 60 40 60 246 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 125 | . . . . . . . . 5 . . . 10 . . . . 70 . 10 10 . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 13 | . 1 . . . . 1 . . . . . . . . . 1 2 . . 1 2 5 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Reinforcement 6 | . 1 . . . . 1 . . . . . . . . . . 1 . . 1 1 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Distress Signals 7 | . . . . . . . . . . . . . . . . 1 2 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 1 . 17 1 7 5 4 3 4 6 11 10 7 5 . 20 25 21 . 13 21 43 Peak Tracking Total 19 | . 1 . 8 1 6 4 4 2 4 6 11 8 4 5 . 18 11 11 . 9 19 15 Tactical Retreats 37 | . . . 5 1 . . . 3 . . . 2 2 . . 2 5 3 . 3 3 8 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Traps Triggered 12 | . . . 4 . . . . . . . . . . . . . 4 . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Machines Disabled 7 | . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . 3 Max in Single Turn 2 | . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Machines Accessed 51 | . . . 1 9 8 . . 1 . 2 1 3 . . 4 . 4 6 1 1 4 6 Terminals 26 | . . . . 5 . . . 1 . . 1 2 . . . . 2 4 1 1 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 1 . . . . 1 2 . . . . Recycling Units 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 180 | . . . 1 41 54 . . 1 . 2 1 8 . . 15 . 15 11 3 3 14 11 Successful 131 | . . . 1 32 54 . . 1 . 2 1 3 . . 15 . 1 6 1 1 9 4 Failed 49 | . . . . 9 . . . . . . . 5 . . . . 14 5 2 2 5 7 Catastrophic 12 | . . . . 1 . . . . . . . 1 . . . . 2 3 . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . . 10 . . . . . . . . . . . . 3 2 . 2 5 2 Terminals 74 | . . . . 15 . . . 1 . . 1 7 . . . . 11 9 3 3 14 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . Recycling Units 5 | . . . . 2 . . . . . . . . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 121 | . . . 1 28 54 . . 1 . 2 1 2 . . 15 . 1 5 1 . 7 3 Record 91 | . . . . 24 53 . . 1 . . 1 . . . 7 . . 1 . . 4 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Zone Layout 10 | . . . . 3 . . . . . . . 1 . . . . 1 2 . . 1 2 Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Refit 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 . . . . . . . . . . . . . . . 1 2 . Terminals 5 | . . . . 2 . . . . . . . . . . . . . . . 1 2 . Botnet 5 | . . . . 2 . . . . . . . . . . . . . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . . 4 . . . . . . . 2 . . . . 4 5 . 1 4 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 4 . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . . . . . . . . . . . . . . Total Damage 148 | . . . 148 . . . . . . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Active Infowar (turns) 4556 | . . . 1038 175 666 99 19 271 131 392 79 134 97 106 57 97 192 133 120 91 126 533 Seismic 247 | . . . . . . . . . . . . 74 97 76 . . . . . . . . Machine Analysis 4556 | . . . 1038 175 666 99 19 271 131 392 79 134 97 106 57 97 192 133 120 91 126 533 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 2 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Turns Passed 5116 | 18 30 228 1322 175 666 99 19 271 131 392 79 134 97 106 57 97 192 133 120 91 126 533 Spaces Moved 11248 | 27 50 110 2272 318 1326 176 37 524 258 731 247 373 304 321 146 359 670 464 250 278 387 1620 Core 5591 | 27 50 110 2272 318 1326 176 37 524 258 493 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . . . . . . 65 . . . . . . . . . . . . Flight 5592 | . . . . . . . . . . 173 247 373 304 321 146 359 670 464 250 278 387 1620 Fastest Speed 21 | 50 50 50 50 50 50 50 50 50 50 32 32 32 32 32 26 26 21 25 25 25 28 22 Average Speed 39 | 50 50 50 50 50 50 50 50 50 50 50 32 32 32 32 30 26 24 25 25 26 28 27 Slowest Speed 172 | 50 50 50 100 50 50 50 50 50 50 156 32 172 32 32 32 26 26 26 25 28 28 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . . . . 1 3 . 1 . . 18 7 2 6 1 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 19 22 72 80 87 4 1 82 51 94 52 16 60 52 62 55 27 59 8 44 19 53 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . 1 . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . . . . 1 . . 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 19 | . . . 3 . 6 . . 4 1 . . . 1 2 . 2 . . . . . . Spaces Dug 21 | . . . . . . 1 . . . . . 1 . . . . . 1 . . 3 15 Terrain Destroyed 32 | . . . 10 . . 1 . . . 1 . 1 . . . . . 1 . . 3 15 Melee 20 | . . . . . . 1 . . . . . . . . . . . 1 . . 3 15 Projectile 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . AOE 10 | . . . 10 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Total 11699 | 29 53 282 2369 333 1327 182 36 530 259 750 245 381 303 323 155 361 675 468 304 287 396 1651 Wait 219 | . 2 173 9 11 1 . . 3 . . . . . . . 2 1 2 . 15 . . Move 11122 | 26 49 109 2271 317 1325 175 36 523 258 730 244 366 303 318 145 358 634 449 245 266 384 1591 Hop 49 | . . . . . . . . . . . 1 3 . 1 . . 17 7 2 5 1 12 Pick Up 20 | 1 1 . 2 1 . . . . . 3 . 1 . 1 1 1 . 3 1 . . 4 Fast Attach 52 | 2 1 . 5 2 1 2 . 3 1 6 . 2 . 1 5 . 5 3 1 . . 12 Attach 14 | . . . 1 . . . . 1 . 2 . 2 . . 3 . . . . . . 5 Detach 9 | . . . 2 1 . . . . . 2 . 1 . . . . . 1 . . . 2 Swap 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Drop 28 | . . . 2 1 . 2 . . . 6 . 4 . 2 1 . . 1 1 1 . 7 Fire 80 | . . . 77 . . . . . . 1 . 1 . . . . . . . . . 1 Melee 23 | . . . . . . 2 . . . . . . . . . . . 2 . . 3 16 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . . . . . . . . . . 18 . 54 . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Met a group of wandering Federalists 46 | -10/Materials | Discovered new exit (range 5) 49 | -10/Materials | Entered Mines 80 | -10/Mines | Received a Mining Laser from a helpful Derelict 275 | -10/Mines | Discovered new exit (range 5) 277 | -10/Mines | Entered Subcaves 277 | -10/Subcaves | Accompanied by 1 ally 278 | -10/Subcaves | Approached by a straggling Scientist 295 | -10/Subcaves | Discovered new exit (range 15) 304 | -10/Subcaves | Build established: Mutant 324 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 341 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 342 | -10/Subcaves | Shifting Twisted Machinery released Flamer 376 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 402 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 408 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 499 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 518 | -10/Subcaves | Learned location of Storage (-8) 755 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1230 | -10/Subcaves | Visited 4L-MR0's lab 1235 | -10/Subcaves | Found Gun Armor 1237 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1574 | -10/Subcaves | Core integrity fell below 50% 1592 | -10/Subcaves | Discovered new exit (range 15) 1599 | -10/Subcaves | Entered Recycling 1729 | -8/Recycling | Identified exit to Factory 1762 | -8/Recycling | Scanned before Scraplab entrance 1769 | -8/Recycling | Entered Scraplab 1773 | -8/Recycling | Discovered new exit (range 2) 1774 | -8/Recycling | Entered Scraptown 1899 | -8/Scraptown | Discovered exit to Factory (range 7) 1921 | -8/Scraptown | Visited CR-KLE's Repair Center 1924 | -8/Scraptown | CR-KLE repaired 3 parts 1938 | -8/Scraptown | Visited TADAMA 2053 | -8/Scraptown | Visited Cyclists 2065 | -8/Scraptown | Visited Shadow of the Wyrm 2074 | -8/Scraptown | Visited UFD Registry 2081 | -8/Scraptown | Visited SPCMW 2108 | -8/Scraptown | Visited Symbiants 2192 | -8/Scraptown | Registered with UFD as "Steelroller" 2203 | -8/Scraptown | Visited LU-1G1's Boring Crew 2229 | -8/Scraptown | Visited Science Guys 2248 | -8/Scraptown | Visited Abandonware Association 2253 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2253 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2339 | -8/Scraptown | Visited Curators Association 2357 | -8/Scraptown | Met Optimus 2357 | -8/Scraptown | Accepted into 0bPrime 2376 | -8/Scraptown | Visited Scrapoid Pod Storage 2385 | -8/Scraptown | Visited A0-MCA Data Center 2391 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2393 | -8/Scraptown | Found DCF Scrap (29 items) 2394 | -8/Scraptown | Civil war broke out across Scraptown 2438 | -8/Scraptown | Discovered exit to Factory (range 3) 2440 | -8/Scraptown | Entered Factory 2440 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 2463 | -6/Factory | Lost 6 allies 2520 | -6/Factory | Discovered new exit (range 15) 2539 | -6/Factory | Entered another Factory area 2539 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2555 | -5/Factory | Discovered new exit (range 7) 2558 | -5/Factory | Entered Upper Caves 2573 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2625 | -5/Upper Caves | Learned Factory emergency access door positions 2629 | -5/Upper Caves | P-70 Sage assimilated allied 2T-WP6(S) 2661 | -5/Upper Caves | Spotted B-75 Beast 2792 | -5/Upper Caves | Identified exit to Upper Caves 2829 | -5/Upper Caves | Entered another Upper Caves area 2917 | -5/Upper Caves | Learned Factory emergency access door positions 2933 | -5/Upper Caves | Entered a destroyed Warlord outpost 2957 | -5/Upper Caves | Discovered new exit (range 6) 2960 | -5/Upper Caves | Entered Warlord 2978 | -5/Warlord | Discovered new exit (range 14) 2982 | -5/Warlord | Lost 4 parts (3n1u) 2990 | -5/Warlord | System corruption cleaned by Quarantine Array 3060 | -5/Warlord | Visited the Vortex Lab 3063 | -5/Warlord | Found Prototype Energy Cannon 3065 | -5/Warlord | Warlord's base attacked by MAIN.C 3066 | -5/Warlord | Met EX-DEC 3230 | -5/Warlord | Rebuked by Warlord 3269 | -5/Warlord | Identified Vortex Driver 3290 | -5/Warlord | Found Prototype Hackware 3290 | -5/Warlord | Identified Ghost Barrier 3292 | -5/Warlord | Found Prototype Processor 3292 | -5/Warlord | Identified Exp. Target Analyzer 3294 | -5/Warlord | Found Prototype Device 3294 | -5/Warlord | Identified Exp. Focal Shield 3297 | -5/Warlord | Found Prototype Device 3297 | -5/Warlord | Identified Exp. Phase Shifter 3344 | -5/Warlord | Opened side exit 3352 | -5/Warlord | Entered Proximity Caves 3371 | -4/Proximity Caves | Learned location of Armory (-4) 3382 | -4/Proximity Caves | Spotted B-86 Titan 3427 | -4/Proximity Caves | Discovered new exit (range 14) 3431 | -4/Proximity Caves | Entered Factory 3431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3544 | -4/Factory | Identified exit to Research 3558 | -4/Factory | Spotted B-86 Titan 3562 | -4/Factory | Discovered new exit (range 8) 3563 | -4/Factory | Build established: Hacker-Sprinter 3565 | -4/Factory | Entered Upper Caves 3657 | -4/Upper Caves | Ambushed by wild Derelicts 3660 | -4/Upper Caves | Discovered new exit (range 11) 3662 | -4/Upper Caves | Entered another Upper Caves area 3764 | -4/Upper Caves | Discovered new exit (range 13) 3768 | -4/Upper Caves | Entered Zhirov 3768 | -4/Zhirov | Discovered new exit (range 3) 3774 | -4/Zhirov | Met Zhirov 3780 | -4/Zhirov | Learned location of Quarantine (-3) 3780 | -4/Zhirov | Learned location of Testing (-2) 3780 | -4/Zhirov | Learned location of Command (-1) 3787 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3793 | -4/Zhirov | Found Alien Artifact 3793 | -4/Zhirov | Identified Integrated Reactor 3793 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3812 | -4/Zhirov | Found Alien Artifact 3825 | -4/Zhirov | Entered Proximity Caves 3825 | -3/Proximity Caves | Spotted B-86 Titan 3847 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3918 | -3/Proximity Caves | Discovered exit to Research (range 14) 3922 | -3/Proximity Caves | Entered Research 3922 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4101 | -3/Research | Lost 5 parts (1p1n3u) 4107 | -3/Research | Discovered new exit (range 7) 4114 | -3/Research | Entered Quarantine 4118 | -3/Quarantine | Found Alien Artifact 4178 | -3/Quarantine | Discovered new exit (range 11) 4184 | -3/Quarantine | Found Alien Slashing Weapon 4184 | -3/Quarantine | Identified Sigix Broadsword 4247 | -3/Quarantine | Entered Research 4247 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4249 | -2/Research | Found Prototype Device 4249 | -2/Research | Identified Thermal Barrier 4262 | -2/Research | Spotted B-90 Cyclops 4303 | -2/Research | Discovered new exit (range 12) 4308 | -2/Research | Identified exit to Testing 4367 | -2/Research | Entered Testing 4422 | -2/Testing | Spotted Fortress 4441 | -2/Testing | Discovered new exit (range 6) 4441 | -2/Testing | Discovered new exit (range 7) 4458 | -2/Testing | Entered Protoforge 4479 | -2/Protoforge | Spotted B-90 Cyclops 4480 | -2/Protoforge | Superfortress began startup sequence 4521 | -2/Protoforge | Discovered new exit (range 10) 4568 | -2/Protoforge | Spotted Hotshot 4568 | -2/Protoforge | Spotted Hotshot 4584 | -2/Protoforge | Entered Access 4584 | -1/Access | Evolved 2 slots: Utility x2 4704 | -1/Access | Identified Transdimensional Reconstructor (x2) 4704 | -1/Access | Warped through subspace 5084 | -1/Access | Search patrols dispatched 5116 | -1/Access | Discovered new exit (range 3) 5117 | *** | Escaped! Last Messages --------------- 05070_ Terminal x1 05072_ Connecting with Terminal... 05072_ Terminal disabled. 05076_ Dropped Impulse Thruster. 05077_ Acquired Field Propulsion Array. 05079_ Acquired Q-thruster. 05084_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05084_ Acquired Q-thruster. 05087_ R-10 Processor collects Impulse Thruster. 05088_ Emergency Access malfunctions. 05093_ P-80 Master resets W-44 Eye, system corruption cleaned. 05096_ Acquired 94 matter. 05109_ Connecting with Terminal... 05109_ Dropped Sigix Broadsword. 05111_ Vortex penetrates Sealed Barrier. 05111_ Sealed Barrier breached. 05111_ Main Access Shell breached. 05113_ Acquired Sigix Broadsword. 05116_ EXIT=FOUND Map ----- +----------------------------------------------------+ | """ #???????????????????????????????????????? | | """ !#???????????????????????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????#?????????????????????????????? | | #######????????????# ?""""""?????????????????????? | | # #????????????# ?" "?????????????????????? | | # #????????????# ?" "" "?????????????????????? | | # #????????????# " "@ "?????????????????????? | | #????????????# " "? #??????????????????? | | #= ##########???# " """" #??????????????????? | | # # #???# #??????????????????? | | + # % #???# #??????????????????? | | # # #???"""" """""""??????????????????? | | # # " #??##"" #??????????????????? | | # """ #???#"" #??????????????????? | | # # """ #???#"" #??????????????????? | | # # " #???#T #??????????????????? | | ####### #???#"" #??????????????????? | | ??????# ! #???#"" #????"""T"""???????? | | ??????########+#####"" #????"""?"""???????? | | ########### ???????????? | | # ???????????? | | # ################ ???????????? | | # ################ """""????????? | | !! !# """""????????? | | ! "" # "" F"????????? | | "" # ?????????? | | "" + ?????????? | | T" # ?????????? | | """ # ############ ##########/###????????? | | "" # # #???# # #????????? | | # # #???# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 33 Utility Shielding 15 Phase Shifting 20 Evasion (%) 84 Melee Accuracy 5 Target Analysis 10 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectReactionReplica Manual? 0 Play Time 01:59:01 Cumulative 691.8 hours Start 2025.05.21 @ 22:35:40 End 2025.05.23 @ 17:24:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 539 Adventurer 0 Explorer 0 Win Type 0 Total 180 Types 101/9/51/7/3/2/5/1/1/0 Lore% 85 Gallery% 81 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82df751b-fb1e-4368-ab6f-8f9d9a075ecc