Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 16:42:07 Player: Mogwok Wargfriend Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (671) 671 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1511 Bonus ------- None Cogmind --------- Core Integrity 122/250 Matter 279/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Light Cannon > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Heat Sink Large Battery (200) Small Laser Assault Rifle Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Large Battery EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 7 9 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device 3 | 1 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 9 | 5 9 10 10 Power . | . 1 1 1 Propulsion 2 | 3 2 2 2 Utility 1 | . 1 2 2 Weapon 4 | 1 4 5 5 Tool/Special . | . . . . Unused Backups 16 | 1 5 . 10 Power 1 | . . . 1 Propulsion 8 | 1 5 . 2 Utility 2 | . . . 2 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 9 | . 11 . . Storage 14 | . 14 14 14 Protection 4 | . 2 14 14 Energy Gun 13 | . 13 14 14 Ballistic Gun 3 | . 4 . . Ballistic Cannon 10 | . 9 14 14 Peak Build Rating 9 | 7 9 9 9 Average Rating 8 | 5 8 9 9 On Entrance 6 | . 7 9 9 Naked Turns . | . . . . Heaviest Build 24 | 14 24 24 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 6 9 10 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 679 | 292 343 44 . Remotely . | . . . . Salvage Created 1075 | 186 889 . . Parts 80 | 15 65 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 18 | . 18 . . Guns 9 | . 9 . . Cannons 7 | . 7 . . AOE 1 | . 1 . . Classes Destroyed 9 | 3 6 . . Worker 6 | 2 4 . . Builder 2 | . 2 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 3 | . 3 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 12 | . 12 . . Best Kill Streak 6 | 2 6 . . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 59 | . 59 . . Missed 19 | . 19 . . Hits 40 | . 40 . . Projectile 40 | . 40 . . Damage Taken 429 | . 429 . . Core 128 | . 128 . . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 40 | . 40 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 106 | 22 84 . . Largest 2 | 2 2 . . Hottest 95 | 60 95 . . Shots Fired 210 | 44 166 . . Gun 158 | 44 114 . . Cannon 52 | . 52 . . Launcher . | . . . . Special . | . . . . Kinetic 106 | 22 84 . . Thermal 47 | . 47 . . Explosive . | . . . . Electromagnetic 57 | 22 35 . . Robot Hit Streak 9 | 8 9 . . Robot Miss Streak 5 | 1 5 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | 31 88 . . Core Hits 50 | 11 39 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 5 . . Burn 2 | . 2 . . Blast 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1730 | 366 1364 . . Guns 1192 | 314 878 . . Cannons 431 | . 431 . . Explosions 107 | 52 55 . . Melee . | . . . . Ramming . | . . . . Kinetic 654 | 111 543 . . Thermal 469 | 52 417 . . Explosive . | . . . . Electromagnetic 607 | 203 404 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 23 10 . Message Errors 11 | . 8 3 . Matter Fused 9 | . 6 3 . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . 1 . Data Loss (minor) 11 | . 8 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | 40 318 . . Average Temperature 54 | 19 60 . . Received Heat Transfer 186 | . 186 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 4 | 2 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1149 | 50 1099 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 164 | 10 164 . . Initial . | . . . . Average 33 | 1 37 . . Influence Increases 657 | 35 622 . . Destroy 0b10 Robot/C 360 | . 360 . . Destroy 0b10 Robot/NC 110 | 35 75 . . Destroy Leader 90 | . 90 . . Successful Hack 18 | . 18 . . Disable Machine 30 | . 30 . . Destroy Structure 4 | . 4 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 657 | 35 581 41 . Entered New Map 21 | . . 21 . Time Decay 489 | 35 434 20 . Purge Threat 147 | . 147 . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 28 . . Peak Tracking Total 3 | . 3 . . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 25 . . Successful 14 | . 14 . . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 10 | . 10 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1709 | 19 1690 . . Sensors 1648 | . 1648 . . Seismic 61 | 19 42 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 2733 | 207 2008 493 25 Spaces Moved 1301 | 115 918 255 13 Core 17 | 17 . . . Treads . | . . . . Legs 1284 | 98 918 255 13 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 163 | 109 162 190 190 Slowest Speed 260 | 120 260 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 100 15 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | 8 2 . . Melee . | . . . . Projectile . | . . . . AOE 10 | 8 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1712 | 153 1282 264 13 Wait 257 | . 247 10 . Move 1298 | 114 917 254 13 Hop . | . . . . Pick Up 16 | 9 7 . . Fast Attach 13 | 7 6 . . Attach . | . . . . Detach 2 | . 2 . . Swap 5 | . 5 . . Drop 15 | 1 14 . . Fire 106 | 22 84 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -9/Scraptown History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Discovered new exit (range 11) 886 | -10/Materials | Discovered new exit (range 13) 900 | -10/Materials | Central database locked down 1175 | -10/Materials | Repaired Sensor Array 1209 | -10/Materials | Repaired Particle Gun 1704 | -10/Materials | Identified exit to Mines 1731 | -10/Materials | Discovered new exit (range 13) 2021 | -10/Materials | Core integrity fell below 50% 2051 | -10/Materials | Discovered new exit (range 5) 2142 | -10/Materials | Discovered new exit (range 15) 2216 | -10/Materials | Entered Subcaves 2217 | -10/Subcaves | Approached by a straggling Scientist 2228 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2308 | -10/Subcaves | Learned Materials stockpile data 2331 | -10/Subcaves | Learned Materials security intel 2350 | -10/Subcaves | Learned Materials terminal intel 2603 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2709 | -10/Subcaves | Entered Scraptown 2713 | -9/Scraptown | System corruption cleaned by C-Scrubber 2734 | -9/Scraptown | Self-destructed Last Messages --------------- is!" 02605_ 8D-GW1(c) exits level. 02614_ System corrupted: Matter fused (-5). 02630_ TINNVCMFZR 4ZZZBEE 02657_ :<,> ZLHL5S ,=WO13VWEVD5OJ3UKE55RZH 02685_ DVSOV>HCWP47#DW797 B|0ALW8 LOCATION=UNKNOWN GOAL=ESCAPE 02709_ LOCAL NARROWCAST: Welcome to Scraptown. Please remember it is vital to either disarm yourself or ensure you are corruption-free before entering the area. Use the C-Scrubber! You bear full responsibility for any potential consequences of non-compliance. Enjoy your stay. LOCAL NARROWCAST: Corruption nullified, you may proceed. 02723_ ANNOUNCEMENT: Unclassified nonregistered visitor in outer Scraptown, temporarily sealing HQ gate. 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""""??????????????????????? | | ????????????????##### #####?????????????????????? | | ????????????????????# #?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 20% | -10/Materials Particle Gun | 68% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSensorArachnoskeleton Manual? 0 Play Time 00:14:28 Cumulative 226.2 hours Start 2025.06.21 @ 16:13:31 End 2025.06.21 @ 16:42:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd50d90-3991-47c1-b8b3-97289a0c847d