Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 18:44:26 Player: Ammie Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2595) 2595 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 7190 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 31/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Storage Unit Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Kinecellerator Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Improved VTOL Module Improved Propulsion Shielding Cooled Particle Cannon Gauss Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Longsword +1 Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 71 | 6 11 2 2 . 26 22 2 Power 9 | 1 1 . . . 3 3 1 Engine 8 | 1 1 . . . 2 3 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 18 | 3 3 . . . 7 5 . Treads 11 | 2 3 . . . 6 . . Leg 3 | 1 . . . . . 2 . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 3 | . . . . . 1 2 . Utility 23 | 1 3 1 . . 8 10 . Device 5 | . 1 1 . . 1 2 . Storage 3 | 1 1 . . . . 1 . Processor 4 | . . . . . 3 1 . Hackware 9 | . 1 . . . 4 4 . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 21 | 1 4 1 2 . 8 4 1 Energy Gun 6 | 1 1 1 . . 3 . . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 6 | . 3 . . . 3 . . Ballistic Cannon 4 | . . . . . 2 1 1 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 10 | . . . . . 8 2 . Parts Lost 32 | . 5 . . . 3 16 8 Power 5 | . 1 . . . 1 1 2 Propulsion 9 | . 1 . . . . 6 2 Utility 11 | . 1 . . . 1 6 3 Weapon 7 | . 2 . . . 1 3 1 Highest Loss Streak 8 | . 4 . . . 1 8 8 To Critical Strikes 1 | . . . . . . 1 . Average Backups 8 | . 4 7 8 9 9 8 5 Power 2 | . 1 1 2 2 2 2 2 Propulsion 1 | . . 2 2 2 2 . . Utility . | . . . . . . . . Weapon 3 | . 1 2 4 4 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 11 | . 1 . . . 7 2 1 Power 4 | . . . . . 2 2 . Propulsion 1 | . . . . . 1 . . Utility 1 | . 1 . . . . . . Weapon 3 | . . . . . 2 . 1 Tool/Special 2 | . . . . . 2 . . Average Slot Usage (%) 89 | . 87 100 100 100 93 76 80 Engine 7 | . 11 14 14 14 3 6 6 Core 2 | . . . . . 4 . . Treads 21 | . 27 28 28 28 27 3 . Leg 2 | . . . . . . 8 . Device 6 | . . 14 14 14 5 4 . Storage 9 | . 14 14 14 14 9 7 5 Processor 6 | . . . . . 12 2 5 Hackware 12 | . 5 . . . 12 22 20 Energy Gun 6 | . 15 14 14 14 5 . . Energy Cannon 1 | . . . . . . 4 5 Ballistic Gun 2 | . 11 14 . . 1 . . Ballistic Cannon 1 | . . . . . 2 2 . Slashing Weapon 6 | . . . 7 14 9 6 6 Peak Build Rating 49 | 5 9 14 21 21 41 49 49 Average Rating 29 | 4 6 11 17 21 35 40 43 On Entrance 19 | . 5 7 14 21 21 41 49 Avg Prop Armor Cover (%) 1 | . . . . . . 1 . Naked Turns 4 | . . . . . . . 4 Heaviest Build 37 | 12 20 23 24 24 31 37 31 Greatest Support 90 | 40 40 40 40 40 68 90 16 Greatest Overweight (x) 11 | 1 . . . . . 11 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 8 Most Carried 10 | 1 6 8 9 9 10 10 5 Average Carried 8 | . 4 7 8 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 1 6 8 9 9 10 5 3 Class Distribution -------------------- 49% | Mutant 49% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1497 | 225 205 73 . 19 613 362 . Remotely . | . . . . . . . . Salvage Created 3221 | . 470 172 . 19 1699 861 . Parts 195 | . 34 6 . 2 107 46 . Haulers Intercepted 6 | . 1 . . . 5 . . Recyclers Shooed 3 | . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 64 | . 11 3 . . 33 17 . Melee 35 | . . . . . 25 10 . Guns 20 | . 11 3 . . 6 . . Cannons 7 | . . . . . 2 5 . Classes Destroyed 12 | . 7 . . . 4 1 . Worker 5 | . 1 . . 1 3 . . Builder 5 | . 1 . . . 1 3 . Hauler 6 | . 1 . . . 5 . . Recycler 1 | . . . . . 1 . . Operator 2 | . 1 . . . 1 . . Watcher 8 | . 3 . . . 5 . . Swarmer 24 | . 5 . . . 15 4 . Grunt 22 | . 6 3 . . 9 4 . Sentry 10 | . . . . . 6 4 . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 1 1 . Programmer 4 | . . . . . . 4 . Best Kill Streak 7 | . 6 2 . 1 5 7 . Combat Bots Only 5 | . 5 2 . . 4 5 . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 524 | . 93 16 . . 150 255 10 Missed 190 | . 23 6 . . 50 110 1 Hits 334 | . 70 10 . . 100 145 9 Melee 9 | . . . . . . . 9 Projectile 325 | . 70 10 . . 100 145 . Critical Strikes 14 | . 2 . . . 1 4 7 Actively Blocked 2 | . . . . . . . 2 Damage Taken 4302 | . 700 134 . . 1023 2025 420 Core 1016 | . 105 66 . . 137 419 289 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 85 | . . . . . . . 85 Regen/Repaired (Parts) 54 | . . . . . . 54 . Core Remaining (%) 68 | 100 . . . 31 75 . . Volleys Fired 184 | . 54 11 . . 77 41 1 Largest 2 | . 2 2 . . 1 2 1 Hottest 126 | . 100 95 . . 75 126 90 Shots Fired 236 | . 91 22 . . 77 44 2 Gun 169 | . 91 22 . . 56 . . Cannon 64 | . . . . . 21 41 2 Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 97 | . 35 11 . . 44 7 . Thermal 136 | . 56 11 . . 33 34 2 Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . . 3 . Robot Hit Streak 6 | . 6 4 . . 6 5 3 Robot Miss Streak 5 | . 5 4 . . 2 4 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 212 | . 52 11 3 1 104 37 4 Core Hits 99 | . 29 8 . 1 42 19 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 4 . . . 9 1 . Burn 6 | . 4 . . . 2 . . Meltdown 1 | . . . . . . 1 . Sever 7 | . . . . . 7 . . Melee Attacks 124 | . . . 3 1 86 32 2 Impact . | . . . . . . . . Slashing 121 | . . . . 1 86 32 2 Piercing . | . . . . . . . . Sneak Attacks 20 | . . . 3 1 15 1 . Combat Hostiles 4 | . . . . . 4 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7364 | . 710 167 . 78 4281 1993 135 Guns 1520 | . 710 167 . . 643 . . Cannons 1477 | . . . . . 337 1057 83 Explosions 194 | . . . . . . 194 . Melee 4173 | . . . . 78 3301 742 52 Ramming . | . . . . . . . . Kinetic 986 | . 235 66 . . 589 96 . Thermal 2011 | . 475 101 . . 391 961 83 Explosive . | . . . . . . . . Electromagnetic 194 | . . . . . . 194 . Impact . | . . . . . . . . Slashing 4173 | . . . . 78 3301 742 52 Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 2 10 18 Average Corruption 6 | . . . . . 2 9 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . . . . . 12 51 4 Message Errors 16 | . . . . . 3 12 1 Matter Fused 11 | . . . . . . 11 . Heat Flow Errors 9 | . . . . . . 9 . Energy Discharges 11 | . . . . . 6 4 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 13 | . . . . . 2 11 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 2 . Overload Shots 27 | . . . . . . 26 1 Overflow Damage 689 | . . . . . 571 118 . Projectiles 12 | . . . . . . 12 . Explosions 4 | . . . . . . 4 . Melee 673 | . . . . . 571 102 . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 489 | . 180 63 . . 167 489 44 Average Temperature 93 | . 58 20 . . 24 148 23 Received Heat Transfer 1035 | . 258 81 . . 153 543 . Effects 2 | . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 12 | . 4 . . . 2 6 . Heat Transferred 3723 | . 1702 222 . . 814 898 87 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 73 | 100 100 100 . 100 53 80 100 Level 1 24 | . . . . . 40 19 . Level 2 2 | . . . . . 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 411 | . 107 81 . 5 411 277 90 Initial 182 | . . . . . . 182 90 Average 116 | . 34 21 . . 161 130 66 Influence Increases 2287 | . 338 186 . 5 1022 736 . Destroy 0b10 Robot/C 1360 | . 220 140 . . 660 340 . Destroy 0b10 Robot/NC 140 | . 35 5 . 5 80 15 . Destroy Leader 348 | . 48 30 . . 160 110 . Allied During Kill 11 | . . 11 . . . . . Successful Hack 60 | . 20 . . . 20 20 . Disable Machine 30 | . . . . . 30 . . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 53 | . . . . . 27 26 . Lose Combat Pursuer 135 | . 15 . . . 45 75 . Influence Decreases 2287 | . 337 187 . 5 621 878 259 Entered New Map 389 | . . 1 . . . 219 169 Time Decay 1426 | . 287 146 . 5 441 507 40 Lost Part 282 | . 50 . . . 30 152 50 Lost Ally 40 | . . 40 . . . . . Purge Threat 150 | . . . . . 150 . . Squads Dispatched 15 | . 2 . . . 3 10 . Investigation 5 | . 1 . . . 1 3 . Extermination 3 | . . . . . . 3 . Reinforcement 4 | . 1 . . . 2 1 . Assault 2 | . . . . . . 2 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 18 3 . . 40 21 6 Peak Tracking Total 7 | . 6 2 . . 5 7 6 Tactical Retreats 6 | . 1 . . . 3 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 8 | . 1 . . . 2 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 3 | . . . . . 2 1 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 26 | . 6 . 2 . 12 6 . Terminals 17 | . 6 . . . 9 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 90 | . 18 . 5 . 54 13 . Successful 66 | . 11 . 5 . 42 8 . Failed 23 | . 7 . . . 11 5 . Catastrophic 4 | . . . . . 1 3 . Database Lockouts 1 | . . . . . 1 . . Manual 44 | . 14 . 1 . 25 4 . Terminals 57 | . 18 . . . 35 4 . Fabricators 5 | . . . . . . 5 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 18 | . . . . . 18 . . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 23 | . 3 . 5 . 14 1 . Record 4 | . . . 4 . . . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . . . . . 2 . . Disarm Traps 1 | . 1 . . . . . . Hauler Manifests 4 | . . . . . 4 . . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 18 | . . . . . 18 . . Insert Component 8 | . . . . . 8 . . Analyze 10 | . . . . . 10 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 18 | . 8 . . . 9 1 . Terminals 18 | . 8 . . . 9 1 . Botnet 15 | . 6 . . . 8 1 . Operators 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 4 . . . 9 6 . Full Trace Events 5 | . 1 . . . 1 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . . . 9 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 94 | . . . . . . 94 . Total Part Build Rating 6 | . . . . . . 6 . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 19 | . . . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . . Part Schematics Acquired 8 | . . . . . 8 . . Parts Damaged 2 | . . . . . 2 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . 3 . . . . Non-combat 2 | . . . 2 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 3 | . . . 3 . . . . parse_system 3 | . . . 3 . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 45 | . . 45 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 11 . . . . . Total Damage 103 | . . 103 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 242 | . 62 180 . . . . . Sensors 242 | . 62 180 . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 7902 | 53 1035 535 422 325 3497 1946 89 Spaces Moved 3760 | 29 538 303 259 164 1534 848 85 Core 24 | 3 . . . . . 21 . Treads 2910 | 17 538 303 259 164 1534 95 . Legs 610 | 9 . . . . . 601 . Wheels . | . . . . . . . . Hover 17 | . . . . . . 17 . Flight 199 | . . . . . . 114 85 Fastest Speed 30 | 50 160 160 160 160 150 103 30 Average Speed 156 | 150 160 160 160 160 153 164 84 Slowest Speed 600 | 190 160 160 160 160 160 600 103 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 43 | 3 71 51 51 27 88 16 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 34 | . . . . . 19 15 . Terrain Destroyed 55 | . . . . . 29 26 . Melee 33 | . . . . . 19 14 . Projectile 22 | . . . . . 10 12 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 5409 | 35 620 330 264 226 2520 1315 99 Wait 1171 | . 9 14 . 62 738 348 . Move 3754 | 28 537 302 258 163 1533 848 85 Hop . | . . . . . . . . Pick Up 35 | 1 6 1 1 . 19 6 1 Fast Attach 40 | 5 5 . . . 8 18 4 Attach 18 | . 3 . . . 3 10 2 Detach 2 | . . . . . 1 1 . Swap 45 | 1 4 2 2 . 30 6 . Drop 35 | . 2 . . . 25 5 3 Fire 184 | . 54 11 . . 77 41 1 Melee 124 | . . . 3 1 86 32 2 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 552 | -10/Materials | Lost 4 parts (1p1u2w) 592 | -10/Materials | Discovered new exit (range 12) 752 | -10/Materials | Discovered new exit (range 7) 903 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Discovered new exit (range 16) 1089 | -10/Materials | Entered Mines 1252 | -10/Mines | Core integrity fell below 50% 1334 | -10/Mines | Discovered new exit (range 13) 1409 | -10/Mines | Learned Materials interactive machine intel 1616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1624 | -10/Mines | Entered Exiles 1666 | -10/Exiles | Met 8R-AWN 1696 | -10/Exiles | Met EX-HEX 1751 | -10/Exiles | Met EX-BIN 1773 | -10/Exiles | Aligned with FarCom system 1774 | -10/Exiles | Given EX-Vault access code 1816 | -10/Exiles | Opened EX-Vault 1826 | -10/Exiles | Found Longsword +1 1865 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1908 | -10/Exiles | Met EX-DEC 1915 | -10/Exiles | Learned location of Zion (-6) 2023 | -10/Exiles | Discovered new exit (range 14) 2046 | -10/Exiles | Left Exiles lab with Longsword +1 2046 | -10/Exiles | Entered Mines 2047 | -9/Mines | Learned location of Storage (-9) 2121 | -9/Mines | Assembled infested the area 2350 | -9/Mines | Discovered new exit (range 10) 2371 | -9/Mines | Entered Materials 2371 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2372 | -8/Materials | Loaded intel: 19 interactive machine locations 3911 | -8/Materials | Discovered new exit (range 3) 4271 | -8/Materials | Build established: Hacker-Mutant 4554 | -8/Materials | Central database locked down 5079 | -8/Materials | Discovered new exit (range 4) 5613 | -8/Materials | Discovered new exit (range 22) 5839 | -8/Materials | Identified exit to Factory 5868 | -8/Materials | Entered Factory 5868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6112 | -7/Factory | Lost 4 parts (4n) 6316 | -7/Factory | Crushed by falling debris 6347 | -7/Factory | Lost 3 parts (3u) 6537 | -7/Factory | Fabricated Hacking Suite (x1) 7206 | -7/Factory | Repaired Carbon-fiber Leg 7336 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7386 | -7/Factory | System corruption reached 10% 7463 | -7/Factory | Core integrity fell below 50% 7489 | -7/Factory | Lost 8 parts (1p2n3u2w) 7784 | -7/Factory | Cargo convoy interrupted 7814 | -7/Factory | Sucked down chute 7814 | -7/Factory | Entered Waste 7822 | -7/Waste | Spotted C-40 Crusher 7829 | -7/Waste | EMP discharged 7835 | -7/Waste | Spotted C-40 Crusher 7835 | -7/Waste | Spotted C-40 Crusher 7855 | -7/Waste | Spotted C-40 Crusher 7855 | -7/Waste | Spotted C-40 Crusher 7856 | -7/Waste | Spotted C-40 Crusher 7888 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7894 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7894 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7897 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7897 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7899 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7900 | -7/Waste | Core integrity fell below 20% 7902 | -7/Waste | Crushed by Compactor (1 part destroyed) 7903 | -7/Waste | Crushed by Compactor (1 part destroyed) 7903 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07889_ Acquired Longsword +1. 07890_ Imp. Dynamic Insulation System crushed. 07894_ Lgt. Angular Momentum Engine crushed. 07894_ Xenon Bombardment Thruster crushed. 07894_ Hacking Suite crushed. 07894_ Longsword +1 crushed. 07896_ Acquired Xenon Bombardment Thruster. 07897_ Longsword +1 crushed. 07897_ System Shield crushed. 07897_ Xenon Bombardment Thruster crushed. 07897_ Imp. VTOL Module crushed. 07897_ Hacking Suite crushed. 07897_ Acquired Xenon Bombardment Thruster. 07899_ Acquired Imp. VTOL Module. 07899_ Xenon Bombardment Thruster crushed. 07899_ Imp. VTOL Module crushed. 07899_ Imp. Propulsion Shielding crushed. 07901_ Slammed into C-40 Crusher. 07902_ Gauss Cannon crushed. 07903_ Imp. Deuterium Engine crushed. Map ----- +----------------------------------------------------+ | ????????????????????????# ????????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????? ???????# ???????????????????? | | ? ????????# ???????# #???????????????????? | | ? #??????# ???????# #???????????????????? | | ? #??????# #??????# #???????????#???????? | | # #??????# #??????# #????????? ????????? | | # ######## ######## ######## ??????????? | | ????????????? | | ?? ] ??????????????? | | ???? ????????????????? | | ?????? ??????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## ######## #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | # ########! ########CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#@CC #???????????????????? | | # #??????# #??????# CC #???????????????????? | | # #??????# #????###CCCC###?????????????????? | | ######??????######????# CCCC #?????????????????? | | ??????????????????????# CC #?????????????????? | | ??????????????????????# CC #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ] #?????????????????? | | ??????????????????????# ]#?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Cld. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Repaired ---------- Carbon-fiber Leg | 50% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Watch This! Challenges ------------ None Game ------ Seed WeaponVariableSightfinder Manual? 0 Play Time 00:52:14 Cumulative 60.8 hours Start 2026.04.14 @ 17:53:11 End 2026.04.14 @ 18:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df85a9c-0d2f-4351-823c-92110b671212