Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.22 @ 22:20:00 Player: lsend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (26) 130 Value Destroyed (486) 486 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1542) 1542 TOTAL SCORE: 8998 Bonus ------- Pacifist 200 High Alert Combat Kills 18 Follower Combat Kills 124 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Experimental Power Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Antimatter Reactor Small Storage Unit Force Field CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Fission Core Light Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Axe CR-A16's Pointy Stick > --- INVENTORY -------- Small Storage Unit Advanced Sensor Array Improved Propulsion Shielding [Rating: 62] Favorites ----------- Power Light Fission Core Engine Backup Power I Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Field Propulsion Drive Hover Unit Backup Propulsion I Flight Unit Field Propulsion Drive Utility 0b10 Decoder Chip [Scout] Device Weight Redist. System Storage Improved Matter Compressor Processor 0b10 Decoder Chip [Scout] Hackware Makeshift System Shield Protection Improved Propulsion Shielding Weapon Makeshift Axe Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . . . 1 . . . . . . Utility 5 | . . 1 . . . 3 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 48 | . . 7 2 7 2 2 . . . 3 2 3 13 . 3 3 1 Power 4 | . . . . . . . . . . . . 1 1 . 1 1 . Engine . | . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 1 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 14 | . . 5 1 1 2 1 . . . . 2 . 1 . 1 . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . 5 1 1 2 1 . . . . 2 . 1 . 1 . . Utility 18 | . . . . 4 . . . . . . . 2 9 . 1 2 . Device 3 | . . . . . . . . . . . . 1 1 . 1 . . Storage 1 | . . . . . . . . . . . . . . . . 1 . Processor 6 | . . . . 3 . . . . . . . . 3 . . . . Hackware 4 | . . . . 1 . . . . . . . . 3 . . . . Protection 4 | . . . . . . . . . . . . 1 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 12 | . . 2 1 2 . 1 . . . 3 . . 2 . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . . . . 1 . . . . Piercing Weapon 3 | . . . . 1 . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . 1 2 . . 5 . Parts Lost 27 | . . 2 5 . 2 . . . . 8 . . . . 6 . 4 Power 3 | . . . . . . . . . . 2 . . . . 1 . . Propulsion 13 | . . 2 3 . 2 . . . . 2 . . . . 1 . 3 Utility 6 | . . . . . . . . . . 1 . . . . 4 . 1 Weapon 5 | . . . 2 . . . . . . 3 . . . . . . . Highest Loss Streak 5 | . . 2 4 . 2 . . . . 5 . . . . 5 . 2 Average Slot Usage (%) 46 | . . 37 25 35 55 50 60 60 60 30 19 31 56 76 69 59 41 Engine 1 | . . . . . . 9 13 13 13 1 . . . . . . . Core 2 | . . . . . . . . . . . . 5 5 5 4 5 2 Flight 10 | . . 29 10 5 11 11 13 13 13 1 7 11 12 17 15 17 7 Device 1 | . . . . . . . . . . . . . 3 5 4 5 4 Processor 11 | . . . . 19 22 13 13 13 13 13 5 5 8 11 10 5 5 Hackware 6 | . . . . 4 11 6 6 6 6 6 5 5 9 11 11 11 11 Protection 3 | . . . . . . . . . . . . 1 9 11 8 2 5 Slashing Weapon 4 | . . . . 6 11 9 13 13 13 6 . . 2 5 5 5 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 5 5 3 . Naked Turns 249 | . 65 4 20 160 . . . . . . . . . . . . . Heaviest Build 24 | . . 1 2 3 3 7 7 7 7 10 . 9 24 24 24 15 12 Greatest Support 26 | 3 3 4 4 4 4 8 8 8 8 8 14 14 26 26 26 17 17 Greatest Overweight 7 | . . . . . . . . . . 7 . . . . . . 1 Average Overweight -2 | -3 -3 -2 -2 -1 . -1 -1 -1 -1 -1 -8 -6 -2 -2 -3 -3 -3 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 4 4 4 4 3 3 4 4 4 3 3 4 4 4 4 4 Average Carried 3 | . 1 3 4 3 2 2 3 3 4 3 3 2 3 4 3 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 4 4 4 2 3 3 4 4 3 3 3 4 4 2 4 4 Class Distribution -------------------- 36% | Mutant 30% | Hacker-Mutant 28% | Derelict-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Matter Collected 797 | 185 15 21 . 66 170 . 20 . . . . 125 20 48 92 . 35 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 265 | . . 71 4 . . . . . . 84 . . . . 106 . . Parts 33 | . . 16 3 . . . . . . 9 . . . . 5 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 2 . . . . 5 . . . . 4 . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 25 | . . 9 3 . . . . . . 9 . . . . 4 . . Melee 4 | . . . . . . . . . . . . . . . 4 . . AOE 21 | . . 9 3 . . . . . . 9 . . . . . . . Classes Destroyed 2 | . . 2 . . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 25 | . . 9 3 . . . . . . 9 . . . . 4 . . Best Kill Streak 10 | . . 10 3 . . . . . . 5 . . . . 2 . . Combat Bots Only 9 | . . 9 3 . . . . . . 5 . . . . 2 . . Max Kills in Single Turn 4 | . . 4 1 . . . . . . 4 . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 . . . . . . 4 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Damage Taken 3181 | . 30 166 191 . 266 . . 7 . 614 63 . 341 23 989 . 491 Core 1723 | . 30 77 116 . 169 . . . . 355 63 . 271 . 319 . 323 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 88 . . . 9 . . . . 58 . . . . . . . Volleys Fired 17 | . . 6 7 . . . . . . 4 . . . . . . . Largest 2 | . . 1 2 . . . . . . 1 . . . . . . . Hottest 50 | . . 30 50 . . . . . . 43 . . . . . . . Shots Fired 18 | . . 6 8 . . . . . . 4 . . . . . . . Gun 2 | . . . 2 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 16 | . . 6 6 . . . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 16 | . . 6 6 . . . . . . 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . 2 2 . . . . . . 1 . . . . . . . Robot Miss Streak 3 | . . 2 2 . . . . . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . . 3 3 . . . . . . 2 . . . . 6 1 . Core Hits 29 | . . 11 5 . . . . . . 9 . . . . 4 . . Critical Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Melee Attacks 32 | . . . . . 1 1 . . . 2 . . . . 25 1 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . 1 1 . . . 2 . . . . 7 . 1 Piercing 20 | . . . . . . . . . . . . . . . 18 1 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . Damage Inflicted 2034 | . . 676 292 . . . . . . 760 . . . . 207 99 . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1696 | . . 676 292 . . . . . . 728 . . . . . . . Melee 338 | . . . . . . . . . . 32 . . . . 207 99 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 1696 | . . 676 292 . . . . . . 728 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . . . 32 . . . . 39 . . Piercing 267 | . . . . . . . . . . . . . . . 168 99 . Highest Corruption . | . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . . 83 21 . . . . . . 40 . . . . 14 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 132 | . . 83 21 . . . . . . 28 . . . . . . . Melee 26 | . . . . . . . . . . 12 . . . . 14 . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . 78 25 . . . . . . . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 12 | . . . . . . . . . . . . . 12 . . . . Average Temperature 12 | . . . . . . . . . . . . . 12 . . . . Received Heat Transfer 228 | . . 9 . . 54 . . . . 72 18 . 21 9 36 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Peak Influence 322 | . 15 245 145 . . 211 . . . . 322 112 233 . . . . Initial 277 | . . 5 95 . . 204 . . . . 277 112 78 . . . . Average 140 | . 1 67 132 . . 209 . . . . 288 112 153 . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . 1 . 1 . . . . Low Security (%) 77 | 100 100 82 100 . . . . . . . . 100 87 . . . . Level 1 22 | . . 17 . . . 100 . . . . 100 . 12 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . 1 . . . . 1 . . 2 . . . . Investigation 2 | . . 1 . . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . . . . Assault 2 | . . . . . 1 . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Distress Signals 4 | . 1 1 . . . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 6 11 6 . 26 . . 1 . 32 6 . 14 7 17 . 8 Peak Tracking Total 18 | . 6 4 3 . 16 . . 1 . 18 5 . 9 8 8 . 7 Tactical Retreats 28 | . . 1 . . 6 . . . . 6 1 . 3 3 7 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Traps Triggered 2 | . . 1 . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . . . . . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Machines Accessed 16 | . 2 . 1 . . 1 . . 4 . . . 3 . 1 4 . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 61 | . 6 . 2 . . 3 . . 26 . . . 6 . 1 17 . Successful 51 | . 2 . 1 . . 1 . . 26 . . . 3 . 1 17 . Failed 10 | . 4 . 1 . . 2 . . . . . . 3 . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . 5 . . . . . . . . . . . 16 . . . . Terminals 7 | . 5 . 2 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . 6 . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 45 | . . . 1 . . . . . 26 . . . . . 1 17 . Record 16 | . . . . . . . . . 11 . . . . . . 5 . Part Schematic 10 | . . . . . . . . . 6 . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 . . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 6 . . . 16 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Total Allies 26 | . . . . 4 . . . . . 1 . 20 1 . . . . Largest Group 20 | . . . . 4 4 . . . . 1 . 20 20 . . . . Highest-Rated Group 756 | . . . . 151 151 . . . . 95 . 756 756 . . . . Highest-Rated Ally 95 | . . . . 39 39 . . . . 95 . 46 46 . . . . Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 55 | . . . . . 5 . . . . 4 . . 46 . . . . Total Damage 1459 | . . . . . 145 . . . . 184 . . 1130 . . . . Kills 6 | . . . . . . . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . 1 1 . . 1 . . 1 . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . 2 . . . . 4 . 2 . . . . Traps 5 | . . . . . . 1 . . . . 2 . 2 . . . . Emergency Access 3 | . . . . . . 1 . . . . 2 . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 4 . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Turns Passed 2697 | 15 65 76 110 546 155 68 91 97 31 127 104 229 320 123 365 49 126 Spaces Moved 5458 | 29 130 107 220 767 376 158 245 259 83 228 225 332 720 351 805 114 309 Core 910 | 29 130 23 44 402 7 . . . . 175 13 . . . . . 87 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4548 | . . 84 176 365 369 158 245 259 83 53 212 332 720 351 805 114 222 Fastest Speed 32 | 50 50 40 40 40 40 37 37 37 37 37 42 42 35 35 32 32 32 Average Speed 40 | 50 50 42 42 45 40 37 37 37 37 47 44 42 40 35 34 32 38 Slowest Speed 174 | 50 50 50 50 50 50 40 37 37 37 174 50 42 42 35 37 32 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 1 . . 2 . . 1 . . 2 2 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 25 11 59 89 54 6 48 50 69 47 6 95 25 57 80 60 48 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 10 | . . . . 1 . . 1 . 1 . . . 4 . . 3 . Known Exits Taken 4 | . . . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 16 | . . . . 3 1 . 3 3 . . . . . 2 3 . 1 Spaces Dug 9 | . . . . . 1 1 . . . . . . . . 5 . 2 Terrain Destroyed 156 | . . 52 40 . 1 1 . . . 55 . . . . 5 . 2 Melee 9 | . . . . . 1 1 . . . . . . . . 5 . 2 Projectile . | . . . . . . . . . . . . . . . . . . AOE 147 | . . 52 40 . . . . . . 55 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Total 5854 | 29 129 129 228 963 376 164 244 258 82 238 225 418 743 349 842 122 315 Wait 290 | . . 2 . 188 . . . . . . . 84 6 . 10 . . Move 5423 | 28 129 104 219 766 371 157 244 256 82 227 222 327 717 348 804 113 309 Hop 9 | . . 1 . . 2 . . 1 . . 1 2 1 1 . . . Pick Up 13 | 1 . 5 . . . 2 . 1 . . . 1 2 . 1 . . Fast Attach 34 | . . 6 2 6 . 1 . . . . 2 2 9 . 1 5 . Attach 13 | . . . . 1 2 1 . . . 3 . 1 2 . 2 . 1 Detach 7 | . . . . 1 . . . . . 2 . . 1 . . 2 1 Swap 3 | . . 1 . . . . . . . . . . 2 . . . . Drop 15 | . . 4 . 1 . 2 . . . . . 1 3 . 1 1 2 Fire 17 | . . 6 7 . . . . . . 4 . . . . . . . Melee 30 | . . . . . 1 1 . . . 2 . . . . 23 1 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 3) 81 | -10/Materials | Entered another Materials area 81 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 149 | -9/Materials | Discovered new exit (range 8) 157 | -9/Materials | Entered Mines 165 | -9/Mines | Destroyed 9 combat bots 201 | -9/Mines | Lost 4 parts (4n) 208 | -9/Mines | Identified exit to Materials 252 | -9/Mines | Learned Materials trap positions 265 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 267 | -9/Mines | Entered Zion 278 | -7/Zion | Lost 3 parts (1n2w) 313 | -7/Zion | Discovered new exit (range 15) 316 | -7/Zion | Build established: Mutant 463 | -7/Zion | Given the Hacking Drone Bay 520 | -7/Zion | Found CR-A16's Pointy Stick 535 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 556 | -7/Zion | Imprinted 558 | -7/Zion | Declared Zion's savior 617 | -7/Zion | Learned Factory stockpile data 786 | -7/Zion | Build established: Derelict-Mutant 813 | -7/Zion | Entered Proximity Caves 813 | -6/Proximity Caves | Accompanied by 4 allies 815 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 827 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 838 | -6/Proximity Caves | Core integrity fell below 50% 917 | -6/Proximity Caves | Core integrity fell below 20% 936 | -6/Proximity Caves | Spotted B-75 Beast 963 | -6/Proximity Caves | Discovered new exit (range 11) 968 | -6/Proximity Caves | Entered Factory 968 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1013 | -6/Factory | Discovered new exit (range 6) 1036 | -6/Factory | Entered Lower Caves 1125 | -6/Lower Caves | Discovered new exit (range 8) 1127 | -6/Lower Caves | Entered another Lower Caves area 1128 | -6/Lower Caves | Encountered a Warlord checkpoint 1162 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1221 | -6/Lower Caves | Discovered new exit (range 8) 1224 | -6/Lower Caves | Entered Data Miner 1224 | -6/Data Miner | Discovered new exit (range 6) 1232 | -6/Data Miner | Met Data Miner 1239 | -6/Data Miner | Learned location of Section 7 (-2) 1239 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1246 | -6/Data Miner | Received God Mode back door access code from Data Miner 1255 | -6/Data Miner | Entered Proximity Caves 1264 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 1309 | -5/Proximity Caves | Lost 5 parts (2p2n1w) 1367 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1375 | -5/Proximity Caves | Discovered new exit (range 12) 1381 | -5/Proximity Caves | Learned Factory stockpile data 1382 | -5/Proximity Caves | Entered Factory 1382 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -5/Factory | Lost 3 parts (1u2w) 1486 | -5/Factory | Manually triggered Chute Trap 1486 | -5/Factory | Sucked down chute 1486 | -5/Factory | Entered Waste 1487 | -5/Waste | Joined by Warlord forces that had cleared the area 1567 | -5/Waste | Build established: Mutant 1608 | -5/Waste | Discovered new exit (range 15) 1715 | -5/Waste | Entered Factory 1715 | -5/Factory | Accompanied by 20 allies 1754 | -5/Factory | Spotted B-75 Beast 1798 | -5/Factory | Incoming investigation squad redirected 1904 | -5/Factory | Retrieved Zion intel report: Trap Installations 1905 | -5/Factory | Zion Infowar Resupply teleported in 1908 | -5/Factory | Found Prototype Processor 1910 | -5/Factory | Identified Exp. Terrain Scan Processor 1958 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 1990 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 1997 | -5/Factory | Discovered new exit (range 11) 2000 | -5/Factory | Retrieved Zion intel report: Component Schematics 2001 | -5/Factory | Zion Recon squad teleported in 2034 | -5/Factory | Identified exit to Upper Caves 2035 | -5/Factory | Entered Upper Caves 2037 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2070 | -5/Upper Caves | Build established: Hacker-Mutant 2155 | -5/Upper Caves | Discovered new exit (range 9) 2158 | -5/Upper Caves | Identified exit to Upper Caves 2158 | -5/Upper Caves | Entered another Upper Caves area 2173 | -5/Upper Caves | Discovered new exit (range 5) 2174 | -5/Upper Caves | Identified exit to Factory 2176 | -5/Upper Caves | Learned Factory trap positions 2177 | -5/Upper Caves | Encountered a Warlord checkpoint 2181 | -5/Upper Caves | Learned Factory emergency access door positions 2255 | -5/Upper Caves | Learned location of 1 exit from Factory 2287 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2450 | -5/Upper Caves | Core integrity fell below 50% 2519 | -5/Upper Caves | Discovered new exit (range 16) 2520 | -5/Upper Caves | Lost 5 parts (1p1n3u) 2523 | -5/Upper Caves | Identified exit to Zhirov 2523 | -5/Upper Caves | Entered Zhirov 2523 | -5/Zhirov | Discovered new exit (range 3) 2529 | -5/Zhirov | Met Zhirov 2536 | -5/Zhirov | Learned location of Quarantine (-3) 2536 | -5/Zhirov | Learned location of Testing (-2) 2536 | -5/Zhirov | Learned location of Command (-1) 2539 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2543 | -5/Zhirov | Found Alien Artifact 2543 | -5/Zhirov | Identified Integrated Reactor 2543 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2554 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 2566 | -5/Zhirov | Found Alien Artifact 2566 | -5/Zhirov | Identified Transdimensional Reconstructor 2566 | -5/Zhirov | Warped through subspace 2571 | -5/Zhirov | Identified exit to Proximity Caves 2572 | -5/Zhirov | Entered Proximity Caves 2625 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2667 | -4/Proximity Caves | Core integrity fell below 20% 2698 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=PROXIMITY CAVES GOAL=ESCAPE 02613_ Slug penetrates H-77 Assassin. 02613_ Penetrated by Slug. 02613_ Field Propulsion Drive destroyed. 02613_ Slug penetrates Wall. 02613_ Dropped Axe. 02613_ Slug penetrates Wall. 02613_ Penetrated by Slug. 02621_ VTOL Module destroyed. 02621_ Dropped Lgt. Fission Core. 02622_ Searching scrap... 02622_ Found Matter Neutralizer. 02622_ Found Antimatter Reactor. 02622_ Found 35 Matter. 02623_ Acquired 35 matter. 02624_ Slug penetrates Wall. 02625_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02653_ Cld. Nuclear Pulse Thruster destroyed. 02672_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | ## #????????????????####???##??????????????????? | | ## #????????######### #### ##?????????????????? | | ### #??????### #?????????????????? | | #?# ####???# ss #??????????????????? | | ??# #???# ### s@ ##??????????????????? | | ??# #??## #?##s ###???????????????????? | | ??##### #??# ##### #####?????????????????? | | ??????# #?## ### #?????????????????? | | ??????# #?# ## #????????????????? | | ?????## ### ## #????????????????? | | ?????# ###### ##????????????????? | | ????# #????##?????????????????? | | ????## #### ??????????????????????? | | ?????#### #??# ########?????????????????????? | | ????????## #?? #????????????????????????????? | | ?????????# ##?? #????????????????????????????? | | ?????????# #??? #????????????????????????????? | | ?????????# ??? #????????????????????????????? | | ?????????# ?? #????????????????????????????? | | ?????????# ? ?????????????????????????????? | | ?????????# ####?????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 160 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 63 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. System Backup Module | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Gauss Cannon | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Hvy. Mace | -5/Factory | Z-intel Adv. Hacking Suite | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Hyp. Coil Gun | -5/Factory | Z-intel Imp. Dynamic Insulation System | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RiotEtherialAutogun Manual? 0 Play Time 00:47:02 Cumulative 565.4 hours Start 2021.01.22 @ 21:34:40 End 2021.01.22 @ 22:20:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 151 Types 86/8/40/6/3/2/4/1/1 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00aa4476-a6b9-4bef-98c5-d1cee9ee7d2e