Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 21:09:14 Player: ilja Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (201) 201 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-112) -112 TOTAL SCORE: 2949 Bonus ------- Friendly Fire -112 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Large Battery Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Structural Scanner Light Armor Plating EM Pulse Gun Beam Cannon Assault Rifle Autogun Autogun Battle Rifle Subdweller Machine Gun Barrage Gun Heavy Machine Gun Mini Grenade Launcher Mining Laser Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Large Battery Advanced Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Flail > --- INVENTORY -------- Structural Scanner Light Armor Plating EM Pulse Gun Beam Cannon Assault Rifle Autogun Autogun Battle Rifle Subdweller Machine Gun Barrage Gun Mini Grenade Launcher Mining Laser Flail [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 39 | 8 8 3 2 18 Power 5 | 1 1 . . 3 Engine 5 | 1 1 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 1 2 . Treads 2 | . 1 . 1 . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . . 9 Device 5 | 1 . . . 4 Storage 4 | 1 1 . . 2 Processor 3 | . . . . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 3 5 2 . 6 Energy Gun 3 | 2 . . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 8 | 1 3 2 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . . 16 Power 4 | . . . . 4 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 16 | 4 12 18 22 14 Power 1 | 1 2 2 1 . Propulsion 1 | 1 1 2 2 . Utility 4 | . 3 4 6 2 Weapon 9 | 1 5 9 12 11 Tool/Special . | . . . . . Unused Backups 6 | . 1 . 1 4 Power 1 | . . . 1 . Propulsion 1 | . 1 . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 99 100 71 59 Engine 12 | . 13 14 14 9 Treads 11 | . 7 2 22 4 Wheel 11 | . 20 25 5 5 Device 13 | . 14 14 14 10 Storage 13 | . 14 14 14 11 Processor 1 | . . . . 8 Energy Cannon 2 | . 7 3 . . Ballistic Gun 7 | . 17 17 . 5 Special Weapon 1 | . . 6 . . Peak Build Rating 32 | 9 12 15 15 32 Average Rating 14 | 6 10 13 12 24 On Entrance 9 | . 9 11 15 13 Naked Turns . | . . . . . Heaviest Build 109 | 13 92 93 90 109 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 34 | . 8 4 2 34 Average Overweight (x) 2 | . 3 2 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 23 25 25 24 Most Carried 24 | 6 15 20 24 23 Average Carried 16 | 4 12 18 22 14 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 6 14 20 24 14 Class Distribution -------------------- 91% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 626 | 340 127 110 . 49 Remotely . | . . . . . Salvage Created 313 | 144 58 41 . 70 Parts 26 | 11 8 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 3 | . . 1 . 2 Melee 1 | . . . . 1 Guns 2 | . . 1 . 1 Classes Destroyed 7 | 2 2 1 . 2 Worker 3 | 3 . . . . Tunneler 4 | 3 1 . . . Watcher 1 | . 1 . . . Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 1 | . . 1 . . Federalist 1 | . 1 . . . Best Kill Streak 3 | 3 1 1 . 1 Combat Bots Only 1 | . . 1 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 263 | . . 7 . 256 Missed 83 | . . 1 . 82 Hits 180 | . . 6 . 174 Projectile 180 | . . 6 . 174 Critical Strikes 3 | . . 1 . 2 Damage Taken 2502 | . 15 124 . 2363 Core 904 | . 2 41 . 861 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . . 82 . Volleys Fired 69 | 22 6 32 . 9 Largest 2 | 2 2 2 . 2 Hottest 100 | 70 100 100 . 90 Shots Fired 106 | 44 9 37 . 16 Gun 72 | 44 5 10 . 13 Cannon 2 | . 1 . . 1 Launcher 2 | . . . . 2 Special 30 | . 3 27 . . Kinetic 45 | 22 3 10 . 10 Thermal 56 | 22 6 27 . 1 Explosive 2 | . . . . 2 Electromagnetic 3 | . . . . 3 Robot Hit Streak 15 | 6 2 5 . 15 Robot Miss Streak 3 | 3 2 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | 25 2 8 . 19 Core Hits 17 | 7 3 2 . 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1066 | 301 68 144 . 553 Guns 737 | 301 39 144 . 253 Cannons 17 | . . . . 17 Explosions 83 | . . . . 83 Melee 179 | . . . . 179 Ramming 50 | . 29 . . 21 Kinetic 505 | 152 15 144 . 194 Thermal 231 | 149 24 . . 58 Explosive 42 | . . . . 42 Electromagnetic 59 | . . . . 59 Impact 179 | . . . . 179 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 8 | . . . . 8 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 108 | . . . . 108 Projectiles . | . . . . . Explosions 23 | . . . . 23 Melee 85 | . . . . 85 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . 13 . . 157 Shots 3 | . . . . 3 Rammed 6 | . 5 . . 1 Targets Rammed 6 | . 5 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 193 | 27 60 . . 193 Average Temperature 19 | 9 22 . . 41 Received Heat Transfer 228 | . . 36 . 192 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 605 | 444 74 . . 87 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 36 | 5 20 . . 36 Initial . | . . . . . Average 1 | . . . . 3 Influence Increases 214 | 30 27 . . 157 Destroy 0b10 Robot/C 40 | . . . . 40 Destroy 0b10 Robot/NC 40 | 30 10 . . . Destroy Leader 22 | . 2 . . 20 Successful Hack 10 | . . . . 10 Destroy Structure 12 | . . . . 12 Lose Combat Pursuer 90 | . 15 . . 75 Influence Decreases 214 | 30 27 . . 157 Time Decay 195 | 30 27 . . 138 Lost Part 19 | . . . . 19 Squads Dispatched 7 | . 4 . . 3 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 8 2 . 8 Peak Tracking Total 5 | . 5 1 . 4 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 5 | . 2 . 2 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 . 17 1 Successful 20 | . 2 . 17 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 2 . 17 1 Record 19 | . 1 . 17 1 Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 6464 | 196 1610 1166 2944 548 Optics 545 | . . . . 545 Sensors 542 | . . . . 542 Terrain 6412 | 196 1610 1166 2944 496 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 8045 | 587 1635 1166 2944 1713 Spaces Moved 3687 | 630 683 700 1225 449 Core 52 | 5 . . . 47 Treads 1098 | . 187 40 717 154 Legs . | . . . . . Wheels 2537 | 625 496 660 508 248 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 119 119 119 Average Speed 207 | 79 230 146 239 360 Slowest Speed 1750 | 80 480 480 325 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 15 48 21 52 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . 2 4 . . Terrain Destroyed 22 | . 2 5 . 15 Melee . | . . . . . Projectile 7 | . 2 5 . . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3903 | 666 732 747 1236 522 Wait 32 | . 14 . . 18 Move 3683 | 629 682 699 1224 449 Hop . | . . . . . Pick Up 31 | 7 10 7 4 3 Fast Attach 12 | 6 1 . . 5 Attach 21 | 1 4 . 1 15 Detach 6 | . 1 . 2 3 Swap 26 | 1 7 8 3 7 Drop 9 | . 2 1 2 4 Fire 69 | 22 6 32 . 9 Melee 8 | . . . . 8 Ram 6 | . 5 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 588 | -11/Scrapyard | Entered Materials 589 | -10/Materials | Build established: Mutant 589 | -10/Materials | Met a group of wandering Federalists 650 | -10/Materials | Discovered new exit (range 7) 712 | -10/Materials | Discovered new exit (range 11) 720 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Discovered new exit (range 6) 2223 | -10/Materials | Entered Subcaves 2224 | -10/Subcaves | Continued accompanying wandering Federalists (4) 2238 | -10/Subcaves | Learned Materials interactive machine intel 3169 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3173 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3389 | -10/Subcaves | Entered Scraptown 3906 | -8/Scraptown | Visited Cave Peace 4033 | -8/Scraptown | Visited SPCMW 4725 | -8/Scraptown | Discovered new exit (range 3) 6333 | -8/Scraptown | Entered Factory 6333 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6625 | -6/Factory | Build established: Skirmisher 6912 | -6/Factory | Lost 10 parts (2p2n4u2w) 7154 | -6/Factory | Build established: Mutant 7988 | -6/Factory | Core integrity fell below 50% 8025 | -6/Factory | Core integrity fell below 20% 8046 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07987_ Lgt. Angular Momentum Engine destroyed. 07987_ Slug penetrates Wall. 07992_ Slug penetrates TF Node. 07995_ Slug penetrates Wall. 07998_ Penetrated by Slug. 08002_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9P. 08002_ Penetrated by Slug. 08002_ Broken Sub. Monowheel destroyed. 08002_ Penetrated by Slug. 08009_ System corrupted: Energy discharge (-120). 08011_ Penetrated by Slug. 08015_ Flail destroyed. 08018_ Penetrated by Slug. 08018_ Adv. Heat Sink destroyed. 08024_ Penetrated by Slug. 08028_ Slug penetrates Wall. 08029_ Wall collapses. 08031_ Slug penetrates Wall. 08031_ Penetrated by Slug. 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""""#??# """ | | ????????????#????##??#???## #?## | | ????????????????###????##?# ! #??# | | ???????????????????????#??##########??# | | ?????????????#?#???????#??????#???#?#?############ | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Librarian Oops Challenges ------------ None Game ------ Seed GammaCentriumAutogun Manual? 0 Play Time 01:03:40 Cumulative 4.9 hours Start 2025.07.28 @ 19:27:38 End 2025.07.28 @ 21:09:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ebea1c7-c634-46ff-9266-9bb5a79816ad