Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 19:45:57 Player: Atherys Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1542) 1542 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3495 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 94/300 Energy 56/100 System Corruption 3% Temperature Cool (57) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (12) --- Light Deuterium Engine Aluminum Leg Aluminum Leg VTOL Module VTOL Module High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Advanced Visual Processing Unit Advanced Terrain Scanner > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg VTOL Module VTOL Module High-capacity Matter Pod EM Pulse Gun EM Pulse Gun Heavy EM Shotgun Heavy EM Shotgun [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 59 | 6 9 14 30 Power 14 | 1 2 2 9 Engine 12 | 1 2 2 7 Core 2 | . . . 2 Reactor . | . . . . Propulsion 20 | 2 4 9 5 Treads 1 | . . . 1 Leg 19 | 2 4 9 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 2 3 12 Energy Gun 8 | . . 1 7 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . . 4 19 Power 6 | . . 1 5 Propulsion 7 | . . 1 6 Utility 1 | . . . 1 Weapon 9 | . . 2 7 Highest Loss Streak 13 | . . 2 13 Average Slot Usage (%) 88 | . 97 81 87 Engine 11 | . 13 10 11 Core 1 | . . . 3 Leg 26 | . 27 32 20 Device 3 | . . . 8 Storage 21 | . 26 22 17 Processor 1 | . . . 4 Protection 1 | . . . 3 Energy Gun 1 | . . . 2 Energy Cannon 1 | . . . 2 Ballistic Gun 4 | . 3 2 7 Ballistic Cannon 12 | . 24 14 2 Naked Turns . | . . . . Heaviest Build 62 | 10 47 48 62 Greatest Support 45 | 20 20 33 45 Greatest Overweight (x) 13 | . 13 2 13 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 14 | 6 14 14 14 Average Capacity 13 | 5 13 14 13 Most Carried 11 | . 6 11 10 Average Carried 4 | . 1 5 6 Final Capacity 14 | 6 14 14 12 Final Carried 7 | . 3 7 6 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1424 | 187 190 818 229 Remotely . | . . . . Salvage Created 1848 | . 322 760 766 Parts 117 | . 22 49 46 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 9 25 12 Guns 8 | . . 4 4 Cannons 33 | . 9 21 3 AOE 4 | . . . 4 Classes Destroyed 11 | . 1 7 3 Worker 1 | . . . 1 Builder 2 | . . . 2 Hauler 1 | . . 1 . Recycler 4 | . . 2 2 Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 14 | . . 11 3 Grunt 24 | . 9 9 6 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Hunter 2 | . . . 2 Best Kill Streak 10 | . 4 10 4 Combat Bots Only 9 | . 4 9 3 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3608 | . 122 1238 2248 Core 822 | . 23 247 552 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 90 38 . Volleys Fired 149 | . 14 76 59 Largest 2 | . 2 2 2 Hottest 102 | . 70 79 102 Shots Fired 238 | . 28 110 100 Gun 82 | . . 15 67 Cannon 156 | . 28 95 33 Launcher . | . . . . Special . | . . . . Kinetic 190 | . 28 106 56 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic 46 | . . 4 42 Robot Hit Streak 11 | . 4 11 10 Robot Miss Streak 5 | . 3 4 5 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 141 | . 13 65 63 Core Hits 76 | . 11 34 31 Critical Hits 4 | . 1 . 3 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3153 | . 303 1367 1483 Guns 957 | . . 114 843 Cannons 1941 | . 264 1253 424 Explosions 249 | . 33 . 216 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 2263 | . 264 1334 665 Thermal 236 | . . . 236 Explosive . | . . . . Electromagnetic 648 | . 33 33 582 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 1 3 Average Corruption 1 | . 1 1 3 Corruption Purged . | . . . . Effects 11 | . 1 2 8 Message Errors 5 | . 1 1 3 Targeting Errors 4 | . . . 4 Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 1 7 2 Impact . | . . . . Kinetic 10 | . 1 7 2 Secondary . | . . . . Self-Inflicted Damage 36 | . 36 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 373 | . 60 59 373 Average Temperature 73 | . 20 21 102 Received Heat Transfer 1347 | . 48 381 918 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 237 | . . . 237 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 491 | . 216 491 401 Initial 207 | . . 27 207 Average 222 | . 97 281 274 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 27 | 100 66 19 . Level 1 60 | . 33 60 86 Level 2 11 | . . 20 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 5 4 4 Investigation 9 | . 4 3 2 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 29 17 Peak Tracking Total 9 | . 3 9 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 3 13 10 Successful 12 | . 2 5 5 Failed 14 | . 1 8 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 9 | . 3 2 4 Terminals 26 | . 3 13 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 5 3 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . . 1 Disarm Traps 1 | . . 1 . Recall Reinforcements 1 | . . . 1 Hauler Manifests 2 | . . 2 . Registered Components 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Track 2 | . 1 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 6 | . 1 4 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2050 | 60 537 700 753 Spaces Moved 961 | 47 275 320 319 Core 13 | 6 1 . 6 Treads 31 | . . . 31 Legs 917 | 41 274 320 282 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 161 | 111 172 152 169 Slowest Speed 700 | 120 700 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 54 33 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 2 17 Melee . | . . . . Projectile 3 | . . 2 1 AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1207 | 52 309 419 427 Wait . | . . . . Move 958 | 46 274 319 319 Hop . | . . . . Pick Up 16 | . 5 3 8 Fast Attach 27 | 6 4 4 13 Attach 14 | . 2 2 10 Detach 3 | . . 1 2 Swap 18 | . 3 8 7 Drop 20 | . 5 6 9 Fire 149 | . 14 76 59 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 770 | -9/Materials | Destroyed 9 combat bots 881 | -9/Materials | Discovered new exit (range 5) 1086 | -9/Materials | Core integrity fell below 50% 1154 | -9/Materials | Build established: Scavenger-Mutant 1232 | -9/Materials | Discovered new exit (range 15) 1298 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1576 | -8/Materials | Lost 3 parts (1p1n1w) 2006 | -8/Materials | Core integrity fell below 50% 2044 | -8/Materials | Core integrity fell below 20% 2051 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02009_ U-05 Engineer builds a Wall. 02010_ U-05 Engineer lays Concrete. 02010_ Acquired Lgt. Nuclear Core. 02011_ U-05 Engineer lays Concrete. 02013_ K-01 Serf collects debris. 02019_ EM Pulse Gun destroyed. 02022_ K-01 Serf collects debris. 02022_ R-06 Scavenger collects Particle Gun. 02023_ EM Pulse Gun destroyed. 02025_ Lgt. Nuclear Core destroyed. 02026_ K-01 Serf collects debris. 02026_ R-06 Scavenger collects Aluminum Leg. 02027_ Com. Battery destroyed. 02030_ K-01 Serf collects debris. 02034_ G-47 Trooper misfires. 02035_ D00BQ>W>HQXHIGX%W50M1RT|&J>1NNZH #UG:Y 02037_ R-06 Scavenger collects Lgt. Nuclear Core. 02042_ R-06 Scavenger collects Aluminum Leg. 02045_ Acquired Hvy. Laser. 02047_ System corrupted: Hvy. Laser targeting data glitched. 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"?????## %%## [% [ ###?#???###? | | ???????????? ???? ??? ##% ## """ #????????#?? | | ?????????????#?#?##??####k ## "" ! #?#??#?????? | | ????????????????? ??u? % ## """ #?#?###????# | | ?????????????????????* %= ## #???#?#????? | | ????o?????????? ?? ?!%= u ## "" #???##?????? | | ?????????????#?????###### ## "T ###?#??????? | | ???????????#?????#??????# ## "" #????#?????? | | ???????????????????? ???# ## #?#?#?#????? | | ???????????????? ???????# ###########???#??????# | | ??????????????????? ? ?# #?????#??????????????? | | ????????????????????? ??# #????????????????????? | | ????????????????????????# #??#??????#??????????? | | ?????????????????????o ?# ###?????#????##?????#? | | ???????????????????? !??? #????????#??????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroSwarmRouter Manual? 0 Play Time 00:24:12 Cumulative 13.8 hours Start 2020.10.27 @ 19:22:06 End 2020.10.27 @ 19:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a1c5bfbe-91e6-4d5d-9c15-24ee385ccc7a