Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.24 @ 07:32:19 Player: ldi (hl). (hl) Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2069) 2069 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 5409 Bonus ------- High Alert Combat Kills 165 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 215/275 System Corruption 1% Temperature Cool (2) Movement Treading (330) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Targeting Computer Target Analyzer > --- WEAPON (2) ------- Shock Bomb Launcher Rocket Launcher > --- INVENTORY (25) --- Light Treads Armored Treads Armored Treads Armored Treads High-capacity Storage Unit Advanced Visual Processing Unit Improved EM Shotgun Medium Laser Medium Laser Medium Laser Beam Rifle Improved Medium Laser Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Power Shielding Hardened Heavy Armor Plating Dynamic Insulation System > --- WEAPON ----------- Advanced Beam Cannon Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Light Armor Plating Light Armor Plating Light Armor Plating Improved EM Shotgun Medium Laser Medium Laser Medium Laser Medium Laser Beam Rifle Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Flak Cannon Rocket Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 52 | 6 4 9 24 8 1 Power 4 | 1 . . 2 1 . Engine 3 | 1 . . 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | 2 1 2 4 2 . Treads 8 | . . 2 4 2 . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 4 12 . . Device 4 | . . 1 3 . . Storage 3 | 1 . 1 1 . . Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 8 | . 1 2 5 . . Artifact . | . . . . . . Weapon 19 | 2 2 3 6 5 1 Energy Gun 6 | . 2 2 1 1 . Energy Cannon 3 | . . . 3 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 2 | . . . 1 1 . Launcher 6 | . . 1 1 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 22 | . . 1 13 8 . Power 1 | . . . . 1 . Propulsion 5 | . . . 4 1 . Utility 10 | . . . 7 3 . Weapon 6 | . . 1 2 3 . Highest Loss Streak 7 | . . 1 7 7 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 86 95 87 80 72 Engine 8 | . 14 11 8 3 9 Core 1 | . . . . 4 . Treads 14 | . . 5 17 18 18 Leg 3 | . 27 16 . . . Device 7 | . . 10 10 . . Storage 9 | . 14 11 9 9 9 Processor 5 | . . . 2 18 18 Protection 15 | . 2 17 20 10 . Energy Gun 6 | . 3 18 7 . . Energy Cannon 6 | . . . 9 4 . Ballistic Gun 1 | . 23 . . . . Ballistic Cannon 2 | . . . . 8 3 Launcher 2 | . . 3 . 4 15 Naked Turns . | . . . . . . Heaviest Build 117 | 13 17 30 117 102 99 Greatest Support 44 | 20 20 44 44 40 40 Greatest Overweight (x) 5 | 2 . 1 5 2 2 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 25 | 8 8 10 25 25 25 Average Capacity 21 | 7 8 9 24 25 25 Most Carried 25 | 2 8 10 25 23 21 Average Carried 17 | . 7 9 20 20 19 Final Capacity 25 | 8 8 10 25 25 25 Final Carried 23 | 2 8 10 23 18 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Sto Matter Collected 1147 | 260 16 241 242 295 93 Remotely . | . . . . . . Salvage Created 2672 | . 52 433 1608 317 262 Parts 115 | . 2 19 64 19 11 Haulers Intercepted 11 | . 1 3 4 . 3 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Combat Hostiles Destroyed 50 | . . 10 24 14 2 Guns 11 | . . 5 6 . . Cannons 23 | . . . 16 7 . AOE 14 | . . 5 . 7 2 Classes Destroyed 9 | . 1 5 3 . . Worker 2 | . . 1 1 . . Builder 1 | . . . 1 . . Hauler 11 | . 1 3 4 . 3 Recycler 5 | . . . 4 . 1 Watcher 2 | . . 1 1 . . Swarmer 11 | . . 3 5 3 . Grunt 32 | . . 6 13 11 2 Sentry 6 | . . 1 5 . . Heavy 1 | . . . 1 . . Best Kill Streak 11 | . 1 8 4 11 3 Combat Bots Only 11 | . . 6 3 11 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Damage Taken 4416 | . . 353 2792 1173 98 Core 583 | . . 32 350 175 26 Absorbed by Shields . | . . . . . . Redirected to Shielding 155 | . . 4 130 21 . Core Remaining (%) 97 | 100 100 92 . . . Volleys Fired 167 | . 4 27 96 30 10 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 40 106 136 112 69 Shots Fired 307 | . 8 54 181 46 18 Gun 89 | . 8 42 39 . . Cannon 174 | . . . 142 32 . Launcher 44 | . . 12 . 14 18 Special . | . . . . . . Kinetic 34 | . 8 . 7 19 . Thermal 229 | . . 42 174 13 . Explosive 32 | . . 12 . 11 9 Electromagnetic 12 | . . . . 3 9 Robot Hit Streak 12 | . 3 9 12 10 3 Robot Miss Streak 5 | . 2 3 5 5 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 209 | . 5 35 130 30 9 Core Hits 142 | . 2 27 57 47 9 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 3 4 . . Burn 6 | . . 3 3 . . Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6070 | . 47 1007 2644 1613 759 Guns 864 | . 47 365 452 . . Cannons 2764 | . . . 2176 588 . Explosions 2425 | . . 641 . 1025 759 Melee . | . . . . . . Ramming 17 | . . 1 16 . . Kinetic 571 | . 47 . 122 402 . Thermal 3084 | . . 365 2506 213 . Explosive 1836 | . . 641 . 758 437 Electromagnetic 562 | . . . . 240 322 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 2 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . 2 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 73 | . . . 19 6 48 Projectiles 19 | . . . 19 . . Explosions 54 | . . . . 6 48 Melee . | . . . . . . Knockbacks 14 | . . . 2 12 . Impact . | . . . . . . Kinetic 14 | . . . 2 12 . Secondary . | . . . . . . Self-Inflicted Damage 207 | . . 59 . 77 71 Shots 8 | . . 3 . 3 2 Rammed 2 | . . . 2 . . Targets Rammed 6 | . . 2 4 . . Kicked 2 | . . 2 . . . Crushed 2 | . . . 2 . . Highest Temperature 466 | . . 2 466 359 7 Average Temperature 151 | . . 2 153 158 3 Received Heat Transfer 1794 | . . 111 1080 558 45 Effects 17 | . . . 15 2 . Energy Bleed 6 | . . . 4 2 . Interference 9 | . . . 9 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 12 | . . 4 8 . . Heat Transferred 6562 | . . 1184 4995 383 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Peak Influence 681 | . 15 569 494 681 451 Initial 331 | . . 5 161 323 331 Average 266 | . 6 358 190 498 384 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 47 | 100 100 20 68 . . Level 1 27 | . . 25 21 49 53 Level 2 24 | . . 53 10 50 46 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 3 4 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 3 1 . 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 1 14 39 15 5 Peak Tracking Total 8 | . . 5 4 8 2 Tactical Retreats 7 | . . . 7 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Sto Machines Disabled 8 | . . 3 3 . 2 Max in Single Turn 2 | . . 2 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Machines Accessed 8 | . 2 1 4 . 1 Terminals 7 | . 2 1 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 27 | . 6 6 13 . 2 Successful 12 | . 3 2 6 . 1 Failed 14 | . 3 3 7 . 1 Catastrophic 5 | . 1 . 3 . 1 Database Lockouts 1 | . . 1 . . . Manual 19 | . 6 6 6 . 1 Terminals 23 | . 6 6 9 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 9 | . 2 2 4 . 1 Part Schematic 3 | . 1 2 . . . Prototype ID Bank 2 | . . . 2 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Botnet 1 | . 1 . . . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 4 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Sto Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Sto Turns Passed 2897 | 62 155 410 1574 487 209 Spaces Moved 900 | 43 106 192 383 122 54 Core 12 | 12 . . . . . Treads 623 | . . 64 383 122 54 Legs 265 | 31 106 128 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 145 325 330 Average Speed 247 | 120 120 157 304 327 330 Slowest Speed 560 | 150 120 225 560 330 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 19 25 43 43 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . . 72 . 34 64 Melee . | . . . . . . Projectile . | . . . . . . AOE 170 | . . 72 . 34 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Total 1258 | 50 128 245 603 164 68 Wait 53 | . . 2 50 1 . Move 896 | 42 105 191 383 121 54 Hop . | . . . . . . Pick Up 52 | 2 10 5 32 . 3 Fast Attach 20 | 6 2 6 6 . . Attach 21 | . 2 1 13 5 . Detach 5 | . 1 2 2 . . Swap 11 | . . 2 5 3 1 Drop 23 | . 4 7 12 . . Fire 167 | . 4 27 96 30 10 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 4 | . . . 4 . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 4) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Utility x2 336 | -9/Materials | Build established: Mutant 543 | -9/Materials | Discovered new exit (range 15) 619 | -9/Materials | Central database locked down 628 | -9/Materials | Entered another Materials area 628 | -8/Materials | Evolved 2 slots: Utility x2 1118 | -8/Materials | Lost 7 parts (2n3u2w) 1277 | -8/Materials | Discovered new exit (range 6) 1896 | -8/Materials | Discovered new exit (range 20) 2004 | -8/Materials | Garrison activated, responded to threat 2015 | -8/Materials | Lost 3 parts (1n2u) 2022 | -8/Materials | Core integrity fell below 50% 2053 | -8/Materials | Discovered new exit (range 16) 2063 | -8/Materials | Lost 3 parts (1n2u) 2202 | -8/Materials | Identified exit to Garrison 2202 | -8/Materials | Entered Garrison 2270 | -8/Garrison | Triggered checkpoint 2424 | -8/Garrison | Triggered checkpoint 2446 | -8/Garrison | Core integrity fell below 20% 2451 | -8/Garrison | Triggered checkpoint 2503 | -8/Garrison | Destroyed 11 combat bots 2504 | -8/Garrison | Lost 7 parts (1p1n2u3w) 2617 | -8/Garrison | Discovered new exit (range 13) 2676 | -8/Garrison | Installed Relay Interface Framework 2689 | -8/Garrison | Entered Storage 2898 | -8/Storage | Destroyed self with Rocket Launcher Last Messages --------------- 02850_ U-05 Engineer builds a Wall. 02854_ U-05 Engineer lays Concrete. 02854_ U-05 Engineer builds a Wall. 02855_ U-05 Engineer lays Concrete. 02859_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 02859_ U-05 Engineer lays Concrete. 02860_ U-05 Engineer builds a Wall. 02861_ The unstable cave ceiling collapses. 02861_ U-05 Engineer lays Concrete. 02870_ The unstable cave ceiling collapses. 02872_ U-05 Engineer lays Concrete. 02874_ U-05 Engineer builds a Wall. 02875_ U-05 Engineer lays Concrete. 02891_ U-05 Engineer builds a Wall. 02895_ U-05 Engineer lays Concrete. 02896_ U-05 Engineer builds a Wall. 02897_ Critical hit (Burn: +37). 02897_ Component Storage disabled. 02898_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# +?????????????????????#???????????????????? | | ???+ #???????????????????? #???????????????????? | | "" # #???????????????????? #???????????????????? | | "" # #???????????????????? #???????????????????? | | + #???????????????????? #???????????????????? | | # #?????????????????? #???????????????????? | | # #?###????######???? #???????????????????? | | # ########## ##??? #???????????????????? | | # # ###? #???????????????????? | | #### =#! # ## +???????????????????? | | # # # #???????????????????? | | %+ [ ]## # +???????????????????? | | ! # ! =## # #???????????????????? | | ##+## #= = /] #???????????????????? | | #### ### ######### #+#####????????????????? | | #??###?# # #????????????????? | | #??????## # # o #????????????????? | | #???????###### # #????????????????? | | #????????????##"" @ #????????????????? | | #?????????????#" """ #????????????????? | | #?????????????#" """ #????????????????? | | #?????????????### Y """ #????????????????? | | #???????????????# #???????????????? | | #######???????????????# #####???????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterSingularityEdition Manual? 0 Play Time 00:22:01 Cumulative 558.0 hours Start 2022.10.24 @ 06:47:58 End 2022.10.24 @ 07:32:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 83 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf5f988f-73af-4741-9e53-393687834c97