Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.10 @ 06:15:17 Player: Napalm Sushi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (346) 1730 Value Destroyed (16943) 16943 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4341) 4341 TOTAL SCORE: 31554 Bonus ------- High Alert Combat Kills 942 Follower Combat Kills 480 Network Hubs Disabled 200 Aligned with FarCom 300 Win 3000 Friendly Fire -581 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 357/370 System Corruption 0% Temperature Cool (8) Movement Walking (112) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Advanced Reaction Control System Improved Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON (5) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Molecular Scythe > --- INVENTORY (10) --- Particle Reactor Quantum Reactor Myomer Leg Advanced Heat Sink Improved Arc Projector Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Advanced Reaction Control System Improved Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor Myomer Leg Advanced Heat Sink Improved Arc Projector Enhanced Quantum Rifle [Rating: 192] Favorites ----------- Power Light Quantum Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Matter Neutralizer Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 2 2 . . . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . . . . . . 1 . . Utility 11 | . 1 . . . 2 . . 2 . . . . 1 1 2 2 Weapon 3 | . . . . . . 1 2 . . . . . . . . . Parts Attached 308 | 7 10 . 2 6 8 10 11 18 8 4 10 24 39 95 52 4 Power 50 | 1 1 . . . 2 2 5 1 . . . 2 7 17 10 2 Engine 9 | 1 . . . . 1 . 4 . . . . . 2 1 . . Core 8 | . 1 . . . 1 2 1 . . . . 2 1 . . . Reactor 33 | . . . . . . . . 1 . . . . 4 16 10 2 Propulsion 70 | 2 4 . . 4 3 2 1 3 2 1 1 9 6 23 9 . Treads 4 | 2 2 . . . . . . . . . . . . . . . Leg 64 | . 2 . . 2 3 2 1 3 2 1 1 9 6 23 9 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . . . . . . Utility 122 | 2 4 . 1 2 3 4 4 9 3 2 3 5 19 38 21 2 Device 87 | . . . 1 1 . 2 1 6 2 1 2 3 15 33 18 2 Storage 7 | 1 3 . . . . . . . . . . . . 1 2 . Processor 6 | 1 . . . . . . 1 1 . . . . 1 2 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 21 | . 1 . . 1 3 2 2 2 1 1 1 2 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 . 1 . . 2 1 5 3 1 6 8 7 17 12 . Energy Gun 30 | 1 1 . 1 . . . . 1 2 1 2 3 3 10 5 . Energy Cannon 11 | . . . . . . . . . . . . . 2 4 5 . Ballistic Gun 6 | 1 . . . . . 1 . 1 . . 1 2 . . . . Ballistic Cannon 3 | . . . . . . . . . . . 2 1 . . . . Launcher 7 | . . . . . . 1 . 2 1 . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 . . 1 . . 2 2 . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . . . . . 1 . 3 1 8 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 . System Corruption 10 | . . . . . . . . . . . . . . 5 5 . Parts Lost 38 | . . . . . . . . . 2 . 4 19 6 5 2 . Power 4 | . . . . . . . . . . . . 2 2 . . . Propulsion 5 | . . . . . . . . . 2 . 1 2 . . . . Utility 19 | . . . . . . . . . . . 2 7 3 5 2 . Weapon 10 | . . . . . . . . . . . 1 8 1 . . . Highest Loss Streak 14 | . . . . . . . . . 2 . 2 14 5 2 1 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 100 100 97 87 89 92 82 82 90 94 93 90 77 94 95 96 Engine 3 | . 4 . . . 7 3 10 6 5 5 5 1 6 . . . Core 3 | . 7 12 12 12 8 10 1 . . . . 7 . . . . Reactor 5 | . . . . . . . . 3 5 5 5 1 6 12 12 11 Treads 3 | . 25 25 25 2 . . . . . . . . . . . . Leg 17 | . . . . 22 24 28 25 22 21 22 17 19 10 17 20 19 Device 12 | . . . . 8 8 7 1 10 9 15 11 8 17 21 25 30 Storage 6 | . 12 12 12 12 8 7 6 5 5 5 5 5 5 4 4 3 Processor 9 | . 12 12 12 12 8 7 6 5 11 11 11 11 9 10 8 7 Protection 7 | . 12 12 12 3 15 14 11 10 11 6 10 9 3 2 3 3 Energy Gun 8 | . 12 12 12 12 8 7 6 4 7 11 17 12 5 9 7 3 Energy Cannon 2 | . . . . . . . . . . . . . 7 6 8 11 Ballistic Gun 2 | . 12 12 9 . . . . . 1 . 3 7 . . . . Launcher 2 | . . . . . . 6 6 4 5 5 . . . 1 . . Slashing Weapon 2 | . . . . . . . 6 5 5 5 . . . 1 4 3 Peak Build Rating 192 | 7 11 11 26 33 46 59 75 86 84 87 97 112 120 152 182 192 Average Rating 92 | 6 10 11 14 29 42 54 68 84 80 86 91 94 93 143 172 190 On Entrance 63 | . 7 11 11 26 33 45 59 75 84 81 87 93 15 120 147 180 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 149 | 18 50 50 54 57 67 79 108 114 111 102 114 112 134 146 145 149 Greatest Support 150 | 40 40 40 40 40 37 52 57 62 62 62 62 91 75 143 150 150 Greatest Overweight (x) 13 | . 1 1 1 2 3 1 2 1 3 1 2 13 2 1 . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 10 25 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Average Capacity 17 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 13 10 10 Most Carried 20 | 7 15 15 18 20 20 20 20 20 18 19 19 20 16 20 10 8 Average Carried 14 | 4 12 15 16 16 16 17 19 19 16 18 18 18 10 11 9 6 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 Final Carried 20 | 7 15 15 18 18 15 20 19 18 17 19 19 16 16 10 9 6 Class Distribution -------------------- 25% | Scavenger-Gunner 23% | Hacker-Mutant 16% | Hacker-Tank 11% | Scavenger-Tank 10% | Hacker-Gunner 9% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gladiator | -5/Extension Hacker-Gladiator | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Matter Collected 5221 | 228 217 . . 87 80 60 158 541 310 79 171 732 780 1069 679 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 19812 | . 358 . . 52 410 294 947 1316 1276 548 431 1793 921 5783 5683 . Parts 870 | . 17 . . 5 26 15 52 54 65 15 16 68 47 261 225 4 Haulers Intercepted 10 | . 2 . . . . . . 1 1 . . 2 . 3 1 . Recyclers Shooed 5 | . . . . . . . . . . . . 1 . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Combat Hostiles Destroyed 251 | . 6 . . 3 10 6 13 28 12 7 4 20 14 70 58 . Melee 58 | . . . . . . . 2 8 6 2 1 . 3 27 9 . Guns 92 | . 6 . . 3 10 6 10 6 3 2 2 18 1 16 9 . Cannons 63 | . . . . . . . . . . . . 2 7 21 33 . AOE 18 | . . . . . . . 1 14 2 . . . 1 . . . Classes Destroyed 19 | . 4 . . . 3 1 5 1 1 . . . . 3 1 . Worker 25 | . . . . . . . 3 . 5 . . 9 . 7 1 . Builder 22 | . . . . . . . 2 . 3 . . 3 1 5 7 1 Tunneler 1 | . . . . . . . . . 1 . . . . . . . Hauler 10 | . 2 . . . . . . 1 1 . . 2 . 3 1 . Recycler 11 | . . . . . . . 1 1 1 . . 1 . 4 3 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 8 | . . . . . 1 . . . . . 1 . . 2 4 . Watcher 30 | . 2 . . . . 1 5 3 1 1 . 1 5 5 6 . Swarmer 39 | . 2 . . 3 4 2 2 3 . . . 3 . 17 3 . Cutter 1 | . . . . . . . 1 . . . . . . . . . Grunt 92 | . 4 . . . 3 1 5 13 6 3 . 6 6 12 33 . Brawler 4 | . . . . . . . 1 1 1 . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 29 | . . . . . 2 1 1 . 2 . 4 5 1 6 7 . Specialist 7 | . . . . . . . . . . . . . . 5 2 . Hunter 19 | . . . . . 1 1 . 3 1 . . . 3 10 . . Programmer 49 | . . . . . . 1 3 8 2 . . 3 4 17 11 . Heavy 2 | . . . . . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Cetus Guard 4 | . . . . . . . . . . 4 . . . . . . Lightning 3 | . . . . . . . . . . . . 3 . . . . Best Kill Streak 16 | . 2 . . 3 5 3 5 7 16 5 2 12 5 8 8 1 Combat Bots Only 8 | . 2 . . 3 5 3 3 4 6 4 2 7 2 8 6 . Max Kills in Single Turn 4 | . 1 . . 1 1 1 2 4 3 2 1 3 1 3 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 4 1 . . . 1 . . . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Hostile Shots Fired 1931 | . 54 . . 7 14 9 19 111 65 30 48 164 255 820 335 . Missed 643 | . 21 . . 3 5 1 6 26 17 11 13 30 83 303 124 . Damage Taken 14165 | . 281 . . 20 68 73 140 931 688 274 578 2848 1865 4135 2252 12 Core 1724 | . 50 . . 5 . . 3 99 35 . 51 497 229 656 99 . Absorbed by Shields 3474 | . . . . . . . . . 14 . . . 112 1997 1336 15 Redirected to Shielding 140 | . 14 . . . . 12 14 23 28 18 . 31 . . . . Ignored by Resistances 10038 | . 171 . . 14 42 46 85 550 422 163 342 1472 1183 3461 2071 16 Regen/Repaired (Parts) 198 | . . . . . . . 47 26 . . . . . 125 . . Core Remaining (%) 83 | 100 . . . 78 100 100 99 . . . . 31 80 49 93 100 Volleys Fired 456 | . 28 . . . . . 2 47 22 10 10 95 35 104 102 1 Largest 5 | . 2 . . . . . 1 1 3 2 5 5 4 4 4 1 Hottest 425 | . 70 . . . . . 39 81 195 156 379 331 340 387 425 120 Shots Fired 1457 | . 56 . . 5 22 16 37 67 42 21 37 286 117 364 386 1 Gun 879 | . 56 . . 5 22 16 35 40 26 16 33 236 43 218 133 . Cannon 517 | . . . . . . . . . . . 3 45 70 145 253 1 Launcher 61 | . . . . . . . 2 27 16 5 1 5 4 1 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 182 | . 28 . . . . . . . 5 . 10 139 . . . . Thermal 1032 | . 28 . . 5 22 16 35 40 21 16 26 142 70 249 361 1 Explosive 35 | . . . . . . . 2 27 1 . . . 4 1 . . Electromagnetic 208 | . . . . . . . . . 15 5 1 5 43 114 25 . Robot Hit Streak 45 | . 20 . . 12 27 22 23 21 15 17 42 37 18 33 45 . Robot Miss Streak 4 | . 2 . . . 1 . 1 1 1 1 1 4 2 4 2 . Penetration Max 2 | . . . . . . . . . . . . 2 . . . . Secondary Targets 4 | . 1 . . . . . . . . . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . Autonomous 98 | . . . . 5 22 16 35 20 . . . . . . . . Shots Hit Robots 1394 | . 44 . . 5 21 16 44 76 57 20 39 211 110 413 338 . Core Hits 610 | . 18 . . 4 12 8 27 51 44 17 15 85 39 160 129 1 Critical Kills 8 | . . . . . . . . . . . . . 2 1 5 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 92 | . 2 . . . . . 1 7 5 . . 6 7 49 15 . Burn 13 | . 2 . . . . . . 1 2 . . 2 . 6 . . Meltdown 8 | . . . . . . . . . . . . . 2 1 5 . Blast 4 | . . . . . . . . . . . . 4 . . . . Corrupt 15 | . . . . . . . . . . . . . . 15 . . Sever 25 | . . . . . . . 1 6 3 . . . . 5 10 . Impale 27 | . . . . . . . . . . . . . 5 22 . . Melee Attacks 287 | . . . . . . . 10 20 21 17 6 . 28 138 47 . Impact . | . . . . . . . . . . . . . . . . . Slashing 156 | . . . . . . . 10 20 21 17 6 . . 35 47 . Piercing 131 | . . . . . . . . . . . . . 28 103 . . Sneak Attacks 39 | . . . . . . . 6 3 2 . . . . 20 8 . Combat Hostiles 7 | . . . . . . . . . 1 . . . . 6 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 57137 | . 585 . . 157 585 437 2024 5830 3355 1063 1256 5696 3683 16800 15629 37 Guns 19223 | . 542 . . 143 585 437 932 1050 650 369 832 4315 404 4823 4141 . Cannons 15791 | . . . . . . . . . . . 52 805 1927 4280 8727 . Explosions 7592 | . . . . . . . 277 3610 1554 538 56 576 579 365 . 37 Melee 14468 | . . . . . . . 815 1170 1151 156 310 . 773 7332 2761 . Ramming 63 | . 43 . . 14 . . . . . . 6 . . . . . Kinetic 2929 | . 227 . . . . . . . 19 . 206 2477 . . . . Thermal 28765 | . 315 . . 143 585 437 932 1050 894 369 678 2665 1927 6626 12107 37 Explosive 4846 | . . . . . . . 277 3610 92 . . . 579 288 . . Electromagnetic 6066 | . . . . . . . . . 1199 538 56 554 404 2554 761 . Impact . | . . . . . . . . . . . . . . . . . Slashing 8701 | . . . . . . . 815 1170 1151 156 310 . . 2338 2761 . Piercing 5767 | . . . . . . . . . . . . . 773 4994 . . Highest Corruption 24 | . . . . . . . . 3 5 5 5 24 2 13 15 . Average Corruption 5 | . . . . . . . . 2 3 5 5 9 1 6 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 267 | . . . . . . . . 15 25 10 14 34 9 85 75 . Message Errors 65 | . . . . . . . . 5 5 2 5 5 2 26 15 . Matter Fused 52 | . . . . . . . . 3 6 3 3 4 3 13 17 . Heat Flow Errors 25 | . . . . . . . . 2 2 . 1 5 . 9 6 . Energy Discharges 34 | . . . . . . . . . 1 1 2 4 3 14 9 . Parts Rejected 7 | . . . . . . . . . . 1 1 2 . 2 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 37 | . . . . . . . . 1 7 1 2 4 . 11 11 . Data Loss (major) 16 | . . . . . . . . 2 3 . . 1 . 5 5 . Misfires 9 | . . . . . . . . 1 . 1 . 2 . 1 4 . Alerts 5 | . . . . . . . . 1 1 . . 1 . 1 1 . Weapon Failures 16 | . . . . . . . . . . . . 6 1 3 6 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3341 | . . . . . . . 272 359 153 8 . 33 95 1538 883 . Projectiles 888 | . . . . . . . . . . . . 3 93 271 521 . Explosions 559 | . . . . . . . . 318 81 8 . 30 2 120 . . Melee 1894 | . . . . . . . 272 41 72 . . . . 1147 362 . Knockbacks 12 | . 1 . . . . . . . . . . 11 . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 10 . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 220 | . . . . . . . . . 19 . . 109 . 65 . 27 Shots 9 | . . . . . . . . . 1 . . 5 . 2 . 1 Rammed 4 | . 4 . . . . . . . . . . . . . . . Targets Rammed 10 | . 4 . . 5 . . . . . . 1 . . . . . Kicked 6 | . . . . 5 . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1213 | . 69 . . . . . 25 259 442 350 417 1213 491 761 456 . Average Temperature 162 | . 20 . . . . . 15 90 135 145 140 332 169 170 131 . Received Heat Transfer 2046 | . 153 . . . 18 18 27 183 161 117 144 378 84 480 283 . Effects 126 | . . . . . . . . 1 . 1 . 66 4 46 8 . Shutdowns 42 | . . . . . . . . . . . . 15 1 21 5 . Energy Bleed 11 | . . . . . . . . . . . . 4 . 6 1 . Interference 24 | . . . . . . . . 1 . . . 10 2 10 1 . Matter Decay 8 | . . . . . . . . . . . . 6 1 1 . . Short Circuit 7 | . . . . . . . . . . . . 5 . 2 . . Damage (minor) 7 | . . . . . . . . . . 1 . 5 . . 1 . Damage (major) 23 | . . . . . . . . . . . . 19 . 4 . . Damage (core) 4 | . . . . . . . . . . . . 2 . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . 3 4 . . . 4 1 . Combat Hostiles 8 | . . . . . . . . . 1 3 . . . 3 1 . Parts Fried 41 | . . . . . . . . . 3 5 . . . 28 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . 1 . . 1 . 2 3 6 . Combat Hostiles 12 | . . . . . . . . . . . 1 . 2 3 6 . Parts Melted 93 | . 1 . . 1 2 3 3 4 . . 1 9 5 24 40 . Heat Transferred 32440 | . 1073 . . 185 740 555 1147 1258 1475 481 888 4079 1887 8151 10471 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 4 . . 2 . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Peak Influence 811 | . 137 . . 70 321 239 163 716 325 284 134 500 300 493 811 461 Initial 365 | . . . . . . 105 3 . 174 135 . . 49 117 81 365 Average 155 | . 35 . . 28 171 76 60 192 161 192 82 211 80 167 337 414 Maximum Alert Level 3 | . . . . . 1 1 . 3 1 1 . 2 1 2 3 2 Low Security (%) 70 | 100 100 100 . 100 58 95 100 63 64 20 100 59 92 68 24 . Level 1 19 | . . . . . 41 4 . 11 35 79 . 21 7 25 39 31 Level 2 8 | . . . . . . . . 21 . . . 18 . 5 29 68 Level 3 1 | . . . . . . . . 4 . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . 1 1 5 5 2 1 . 3 5 14 11 . Investigation 10 | . . . . . 1 . 1 . 1 1 . 1 1 . 4 . Extermination 21 | . . . . . . 1 3 4 . . . 1 2 7 3 . Reinforcement 16 | . . . . . . . 1 1 1 . . . 2 7 4 . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Distress Signals 17 | . 2 . . . 2 . . 1 1 1 . 2 . 2 6 . Communications Jammed 95 | . . . . . . . . . . . . . . 91 4 . Distress Signals 88 | . . . . . . . . . . . . . . 88 . . Times Spotted 353 | . 12 . . 3 10 9 17 30 29 7 8 24 23 105 76 . Peak Tracking Total 8 | . 3 . . 3 8 4 4 5 5 5 2 7 3 8 7 . Tactical Retreats 28 | . 1 . . . 1 . . 2 3 . 1 1 . 13 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Traps Triggered 11 | . . . . . . 1 1 . 1 . . 1 . 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 22 | . 4 . . . 7 . 4 . 1 . . . 6 . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Machines Disabled 46 | . 1 . . . . 1 . 21 1 2 2 10 1 2 4 1 Max in Single Turn 12 | . 1 . . . . 1 . 12 . 1 1 7 1 1 2 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 1 . Network Hub 1 | . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Machines Accessed 71 | . 5 . 5 1 5 4 8 6 7 2 1 1 4 12 9 1 Terminals 44 | . 5 . . . 3 3 5 2 7 2 . 1 4 6 5 1 Fabricators 5 | . . . . . . . 1 . . . . . . 2 2 . Repair Stations 5 | . . . . . . . 2 2 . . . . . 1 . . Recycling Units 4 | . . . . . 1 . . 2 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 1 . . . . . . . 2 1 . Total Hacks 254 | . 19 . 50 1 13 7 22 13 18 8 25 4 17 28 26 3 Successful 178 | . 12 . 50 1 10 5 15 6 15 5 25 3 7 13 9 2 Failed 76 | . 7 . . . 3 2 7 7 3 3 . 1 10 15 17 1 Catastrophic 8 | . . . . . . . 1 . . . . . 2 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . 3 . . . . 1 . . 2 . . . . . Terminals 141 | . 19 . . . 10 6 14 6 18 8 . 4 17 16 20 3 Fabricators 10 | . . . . . . . 3 . . . . . . 4 3 . Repair Stations 11 | . . . . . . . 5 4 . . . . . 2 . . Recycling Units 6 | . . . . . 2 . . 3 . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . Garrison Access 7 | . . . . . 1 1 . . . . . . . 3 2 . Terminal Hacks 155 | . 12 . 50 1 8 4 8 3 15 5 25 3 7 7 5 2 Record 100 | . 2 . 49 . . . 2 . 6 4 25 . 4 4 4 . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 8 | . 1 . . . 2 . . . 2 . . 1 1 . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . 4 1 . . . . . . Open DSF 4 | . . . . . . 1 1 1 . . . . . 1 . . Level Access Points 3 | . . . . . 1 . . 1 . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 1 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 2 . . . . 1 . . Disarm Traps 8 | . 2 . . . 3 . 1 . 1 . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Security Status 2 | . 2 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . 2 . . . . . 1 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 3 . . . . . . 1 2 . Network Status 3 | . . . . . . . 1 . . . . . . 1 1 . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . . 4 2 . . . . . 2 . . Scan Component 4 | . . . . . . . 2 1 . . . . . 1 . . Repair 4 | . . . . . . . 2 1 . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 1 . . 1 . . . . . . 1 . Report Inventory 3 | . . . . . 1 . . 1 . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . 1 1 . Seal Access 4 | . . . . . 1 1 . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . . . . . . . 2 2 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 46 | . 4 . . . 3 2 6 4 4 2 . 1 4 8 7 1 Full Trace Events 9 | . 1 . . . 1 . 1 . 1 1 . . 1 . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . 1 . . Parts Built 4 | . . . . . . . 2 . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . 53 . . . . . . . 139 . Total Part Build Rating 30 | . . . . . . . 12 . . . . . . . 18 . Parts Repaired 4 | . . . . . . . 2 1 . . . . . 1 . . Time 170 | . . . . . . . 82 38 . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Total Allies 4 | . . . . . . . . . 4 . . . . . . . Largest Group 4 | . . . . . . . . . 4 1 . . . . . . Highest-Rated Group 276 | . . . . . . . . . 276 39 . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 159 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 168 | . . . . . 12 29 25 . 99 3 . . . . . . Total Damage 2370 | . . . . . 32 123 88 . 2069 58 . . . . . . Kills 14 | . . . . . . . . . 14 . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Robot Analysis Total 8 | . 1 . . . 2 . . . 2 . . 1 1 . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 19 | . . . . 3 3 4 7 . . . . . . 2 . . Drone Recoveries 15 | . . . . . 3 4 8 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Turns Passed 17879 | 93 1381 32 1186 836 321 967 1509 1471 1122 440 463 858 1143 3653 2272 132 Spaces Moved 8163 | 49 549 14 493 311 159 504 703 621 509 190 162 264 394 1869 1262 110 Core 3 | 2 . . . . . . . . . . . 1 . . . . Treads 1131 | 47 549 14 493 28 . . . . . . . . . . . . Legs 7029 | . . . . 283 159 504 703 621 509 190 162 263 394 1869 1262 110 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 186 187 185 185 185 187 187 110 130 104 110 112 Average Speed 174 | 155 230 240 240 258 192 187 189 185 186 187 243 204 220 135 112 112 Slowest Speed 700 | 160 240 240 240 260 330 187 262 185 345 187 262 700 265 206 114 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 88 8 91 48 23 17 23 20 67 80 98 30 10 49 36 4 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . Terrain Destroyed 647 | . . . . . 2 . 7 222 18 . 3 197 103 31 51 13 Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile 103 | . . . . . 2 . 3 2 1 . 3 25 9 16 42 . AOE 543 | . . . . . . . 4 220 17 . . 172 94 14 9 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Hub Fac Res Res Acc Total 10283 | 63 600 13 497 337 178 532 862 859 601 222 196 397 534 2469 1806 117 Wait 747 | . . . . 4 . . 107 139 30 . 1 . 18 163 285 . Move 8146 | 48 548 13 492 310 158 503 702 620 508 189 161 263 393 1868 1261 109 Hop . | . . . . . . . . . . . . . . . . . Pick Up 110 | 8 8 . 1 6 3 8 12 4 3 . 2 5 9 26 14 1 Fast Attach 75 | 6 . . 1 . 1 . . 4 2 2 4 6 15 20 14 . Attach 76 | 1 1 . . . 3 3 3 4 5 1 6 7 16 18 6 2 Detach 26 | . . . 2 . . 1 . . 1 2 4 1 8 4 3 . Swap 157 | . 9 . 1 6 4 7 8 10 1 1 . 11 8 57 32 2 Drop 184 | . 2 . . 6 9 10 18 11 3 . 1 9 4 67 42 2 Fire 456 | . 28 . . . . . 2 47 22 10 10 95 35 104 102 1 Melee 287 | . . . . . . . 10 20 21 17 6 . 28 138 47 . Ram . | . . . . . . . . . . . . . . . . . Kick 6 | . . . . 5 . . . . . . 1 . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . Rewire 4 | . . . . . . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 323 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Discovered exit to Materials (range 3) 429 | -10/Materials | Identified exit to Mines 429 | -10/Materials | Discovered exit to Mines (range 6) 604 | -10/Materials | Discovered exit to Materials (range 16) 985 | -10/Materials | Discovered exit to Materials (range 15) 1394 | -10/Materials | Derelicts attacked the area 1475 | -10/Materials | Entered Mines 1497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1497 | -10/Mines | Identified exit to Exiles 1497 | -10/Mines | Discovered exit to Exiles (range 5) 1507 | -10/Mines | Entered Exiles 1568 | -10/Exiles | Met 8R-AWN 1607 | -10/Exiles | Met EX-HEX 1720 | -10/Exiles | Met EX-DEC 1784 | -10/Exiles | Learned location of Zion (-6) 1886 | -10/Exiles | Visited The Gauntlet 2214 | -10/Exiles | Met EX-BIN 2394 | -10/Exiles | Aligned with FarCom system 2396 | -10/Exiles | Given EX-Vault access code 2452 | -10/Exiles | Opened EX-Vault 2467 | -10/Exiles | Found AWS/Thermal 2519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2673 | -10/Exiles | Identified exit to Mines 2673 | -10/Exiles | Discovered exit to Mines (range 10) 2693 | -10/Exiles | Left Exiles lab with AWS/Thermal 2693 | -10/Exiles | Entered Mines 2867 | -9/Mines | Assembled infested the area 2872 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3013 | -9/Mines | Found the Drone Emporium 3022 | -9/Mines | Found Prototype Device 3023 | -9/Mines | Identified Thief Drone Bay 3236 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3503 | -9/Mines | Identified exit to Materials 3503 | -9/Mines | Discovered exit to Materials (range 11) 3529 | -9/Mines | Entered Materials 3529 | -8/Materials | Accompanied by 3 allies 3529 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3828 | -8/Materials | Identified exit to Factory 3828 | -8/Materials | Discovered exit to Factory (range 9) 3850 | -8/Materials | Entered Factory 3850 | -7/Factory | Accompanied by 2 allies 3850 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3937 | -7/Factory | Identified exit to Lower Caves 3937 | -7/Factory | Discovered exit to Lower Caves (range 15) 4150 | -7/Factory | Build established: Hacker-Tank 4789 | -7/Factory | Identified exit to Factory 4789 | -7/Factory | Discovered exit to Factory (range 15) 4817 | -7/Factory | Entered another Factory area 4817 | -6/Factory | Accompanied by 2 allies 4817 | -6/Factory | Evolved 2 slots: Weapon x2 5051 | -6/Factory | Repaired Mic. Nuclear Core 5089 | -6/Factory | Repaired Carbon-fiber Leg 5264 | -6/Factory | Fabricated Wave Gun (x2) 6198 | -6/Factory | Identified exit to Factory 6198 | -6/Factory | Discovered exit to Factory (range 14) 6326 | -6/Factory | Entered another Factory area 6326 | -5/Factory | Evolved 2 slots: Utility x2 6399 | -5/Factory | Repaired Imp. Power Shielding 6610 | -5/Factory | Identified exit to Factory 6814 | -5/Factory | AWS/Thermal suddenly broke down 7239 | -5/Factory | Build established: Hacker-Gunner 7759 | -5/Factory | Identified exit to Extension 7759 | -5/Factory | Discovered exit to Extension (range 16) 7797 | -5/Factory | Entered Extension 8120 | -5/Extension | Build established: Hacker-Gladiator 8236 | -5/Extension | Rescued a captive Derelict 8275 | -5/Extension | Rescued A7 8361 | -5/Extension | Rescued a captive Derelict 8362 | -5/Extension | Rescued a captive Derelict 8365 | -5/Extension | Spotted B-75 Beast 8385 | -5/Extension | Spotted B-75 Beast 8402 | -5/Extension | Allies destroyed B-75 Beast 8419 | -5/Extension | Allies destroyed B-75 Beast 8439 | -5/Extension | Discovered exit to Factory (range 3) 8847 | -5/Extension | Disrupted transfer network 8855 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8889 | -5/Extension | Identified exit to Cetus 8889 | -5/Extension | Discovered exit to Cetus (range 16) 8890 | -5/Extension | Discovered exit to Factory (range 15) 8919 | -5/Extension | Entered Cetus 8919 | -5/Cetus | Accompanied by 1 ally 8944 | -5/Cetus | Spotted Cetus Guard 8944 | -5/Cetus | Spotted Cetus Guard 8946 | -5/Cetus | Spotted Cetus Guard 8946 | -5/Cetus | Spotted Cetus Guard 8959 | -5/Cetus | Destroyed Cetus Guard 8959 | -5/Cetus | Destroyed Cetus Guard 8960 | -5/Cetus | Destroyed Cetus Guard 8969 | -5/Cetus | Destroyed Cetus Guard 9331 | -5/Cetus | Identified exit to Archives 9331 | -5/Cetus | Discovered exit to Archives (range 15) 9359 | -5/Cetus | Entered Archives 9539 | -5/Archives | Unable to access archive contents 9544 | -5/Archives | Identified exit to Hub_04(d) 9544 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 9617 | -5/Archives | Unable to access archive contents 9623 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 9652 | -5/Archives | Unable to access archive contents 9661 | -5/Archives | Discovered exit to Factory (range 14) 9822 | -5/Archives | Entered Hub_04(d) 9825 | -5/Hub_04(d) | Build established: Scavenger-Tank 10067 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 10139 | -5/Hub_04(d) | Network Hub disabled 10139 | -5/Hub_04(d) | Garrison activated, responded to threat 10203 | -5/Hub_04(d) | Spotted Lightning 10236 | -5/Hub_04(d) | System corruption reached 10% 10239 | -5/Hub_04(d) | Destroyed Lightning 10417 | -5/Hub_04(d) | Destroyed 7 combat bots 10449 | -5/Hub_04(d) | Discovered exit to Factory (range 18) 10510 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 10517 | -5/Hub_04(d) | Spotted Lightning 10519 | -5/Hub_04(d) | Spotted Lightning 10521 | -5/Hub_04(d) | Spotted Lightning 10550 | -5/Hub_04(d) | Destroyed Lightning 10567 | -5/Hub_04(d) | Destroyed Lightning 10575 | -5/Hub_04(d) | Core integrity fell below 50% 10680 | -5/Hub_04(d) | Entered Factory 10680 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10709 | -4/Factory | Lost 14 parts (2p2n4u6w) 10976 | -4/Factory | Lost 5 parts (1p3u1w) 11453 | -4/Factory | Build established: Scavenger-Gunner 11525 | -4/Factory | Identified exit to Research 11525 | -4/Factory | Discovered exit to Research (range 8) 11823 | -4/Factory | Entered Research 11823 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12119 | -3/Research | Build established: Hacker-Tank 12407 | -3/Research | Found Prototype Device 12408 | -3/Research | Identified Exp. Focal Shield 12622 | -3/Research | Build established: Hacker-Gunner 13058 | -3/Research | Cargo convoy interrupted 13313 | -3/Research | Spotted B-86 Titan 13445 | -3/Research | Build established: Scavenger-Gunner 13943 | -3/Research | Identified exit to Testing 13943 | -3/Research | Discovered exit to Testing (range 4) 14342 | -3/Research | Repaired Flexi-carbon Leg 14944 | -3/Research | Build established: Scavenger-Tank 15171 | -3/Research | Found Prototype Device 15171 | -3/Research | Identified Exp. Thermal Defense Suite 15252 | -3/Research | Identified exit to Research 15252 | -3/Research | Discovered exit to Research (range 11) 15321 | -3/Research | Destroyed 8 combat bots 15334 | -3/Research | Build established: Scavenger-Gunner 15364 | -3/Research | System corruption reached 10% 15408 | -3/Research | Core integrity fell below 50% 15476 | -3/Research | Entered another Research area 15476 | -2/Research | Evolved 2 slots: Utility x2 15654 | -2/Research | Fabricated Enh. Quantum Rifle? 17519 | -2/Research | Identified exit to Quarantine 17519 | -2/Research | Discovered exit to Quarantine (range 16) 17519 | -2/Research | Spotted B-90 Cyclops 17528 | -2/Research | Destroyed B-90 Cyclops 17589 | -2/Research | Discovered exit to Quarantine (range 15) 17655 | -2/Research | System corruption reached 10% 17708 | -2/Research | Identified exit to Access 17708 | -2/Research | Discovered exit to Access (range 4) 17748 | -2/Research | Entered Access 17748 | -1/Access | Evolved 2 slots: Utility x2 17771 | -1/Access | Build established: Scavenger-Tank 17789 | -1/Access | Energy Cycler disabled 17837 | -1/Access | Identified exit to Surface 17880 | *** | Escaped! Last Messages --------------- Map updated. >>Analysis(Striker) Downloading analysis... Striker Tier: 10 The Striker is a prototype for a new class of combat robot, a large yet fast flier that fires its primary linear accelerator while approaching a target before engaging in melee with a plasma lance. An experimental reaction system makes the Striker more difficult to hit on approach despite its large size. The plasma lance is highly effective at skewering target cores. R-10 Processor collects Lgt. Particle Reactor. R-10 Processor collects Quantum Reactor. Connecting with Terminal... The Access Shell folds into the floor. [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ##############?????# "" #??????????????????? | | # """T""" #?????# "@ #??????????????????? | | # """ """ #?????# #??????????s???????? | | # #?????# #??????????????????? | | # #?????# #??????????????????? | | # " #????## ##??????????s??????? | | # """" #????# #?????????????????? | | #""""" #????##"" ##?????????????????? | | # """"" #?????#"" #??????????????????? | | # """" #?????#"" #??????????????????? | | # " #?????#T #??????????????????? | | # #?????#"" #??????????????????? | | # #?????#"" #??????????????????? | | #####+#/############"" #??????????????????? | | ???????????? | | ???????????? | | #### ###############################????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | #??# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 100 Energy Generation 72 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Offensive Hacking 34 Item Schematics ----------------- Wave Gun | -6/Factory | Hacked Gamma Rifle | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -6/Factory Enh. Quantum Rifle | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Can't Touch This Deadly Force Dodgeball, But With Guns Epsilon Run No Signal Origins Prison Break Prolific Hacker Total Silence Challenges ------------ None Game ------ Seed CoolingLobotomyDatajack Manual? 0 Play Time 07:00:20 Cumulative 33.6 hours Start 2024.08.06 @ 13:19:23 End 2024.08.10 @ 06:15:17 Sessions 17 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 19 Adventurer 0 Explorer 10 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ae2fcef-9f7b-4219-9ba5-88e050f62b0f