Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 09:10:51 Player: Mr Goldstein Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5085) 5085 TOTAL SCORE: 11385 Bonus ------- Pacifist 4085 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 286/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Experimental Melee Analysis Suite Powered Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Hacking Suite Powered Hammer [Rating: 58] Favorites ----------- Power None Propulsion None Utility Improved System Shield Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon None Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 14 | . . . 2 2 2 . 2 . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 18 | . . 2 . . . . . . . 3 9 4 . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 18 | . . 2 . . . . . . . 3 9 4 . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 4 | . . 1 . . . . . . . 3 . . . . Hackware 13 | . . . . . . . . . . . 9 4 . . Protection 1 | . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 15 | . . . . . . . . 1 . . 1 8 5 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 15 | . . . . . . . . 1 . . 1 8 5 . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . . 1 . . 1 5 4 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 21 | . . 21 22 18 7 7 6 4 . 8 50 60 21 . Processor 6 | . . 11 11 9 . . . . . 8 17 10 7 . Hackware 11 | . . . . . . . . . . . 33 50 13 . Protection 3 | . . 9 11 9 7 7 6 4 . . . . . . Naked Turns 160 | . 22 11 . . . . . 10 65 6 . . 11 35 Heaviest Build 2 | . . 2 2 2 2 2 2 2 . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 5 5 5 5 5 5 5 5 5 4 2 3 Average Carried 3 | . . . 3 5 5 4 5 5 5 5 5 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 5 5 5 5 5 5 2 2 3 Class Distribution -------------------- 61% | Mutant 20% | Wizard-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Wizard-Mutant | -5/DSF Wizard-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Matter Collected 261 | 100 . . . . . . . . . . . 161 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Damage Taken 3329 | . . 7 43 347 . 403 203 78 42 . 81 691 1209 225 Core 3029 | . . 2 43 330 . 403 203 78 42 . 71 536 1096 225 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 99 89 40 . 42 . . 62 . 92 53 . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . 1 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 61 | . . 16 . . . . 10 . 6 . . . 29 . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 61 | . . 16 . . . . 10 . 6 . . . 29 . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . 7 . . . . 5 . 3 . . . 14 . Shots . | . . . . . . . . . . . . . . . Rammed 9 | . . 3 1 . . . 1 . 1 . . . 3 . Targets Rammed 9 | . . 3 1 . . . 1 . 1 . . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 2 | . . . . . . . . . . . . . 2 . Average Temperature 2 | . . . . . . . . . . . . . 2 . Received Heat Transfer 294 | . . . 24 . . . 72 . 18 . . 45 135 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Peak Influence 137 | . . . 15 20 9 9 19 36 48 23 24 45 137 76 Initial 76 | . . . . 5 9 9 4 6 18 23 19 12 7 76 Average 22 | . . . 6 10 9 9 7 24 19 23 16 21 47 76 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 1 1 1 1 1 . . 1 1 . 3 . Investigation 4 | . . 1 1 . 1 . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 9 | . 2 . . 1 . 1 1 . . . 1 . 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Distress Signals 1 | . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 80 | . 2 . 8 9 1 7 5 6 6 . 1 8 24 3 Peak Tracking Total 22 | . 2 . 10 10 1 7 3 6 7 . 3 7 22 3 Tactical Retreats 5 | . . . . . . . 1 . 1 . 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Traps Triggered 5 | . . . 1 . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Machines Accessed 9 | . . 1 . . 1 . 1 . . 1 . 1 4 . Terminals 8 | . . . . . 1 . 1 . . 1 . 1 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 30 | . . 1 . . 3 . 1 . . 3 . 5 17 . Successful 12 | . . 1 . . 1 . . . . 1 . 1 8 . Failed 18 | . . . . . 2 . 1 . . 2 . 4 9 . Catastrophic 4 | . . . . . . . 1 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . . . . . . 1 . . . . 5 9 . Terminals 29 | . . . . . 3 . 1 . . 3 . 5 17 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . . 1 . . . . 1 . 1 4 . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . 4 . Terminals 4 | . . . . . . . . . . . . . 4 . Botnet 4 | . . . . . . . . . . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 . 1 . . 1 . 1 3 . Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Turns Passed 765 | 11 22 61 43 39 6 41 83 45 65 21 52 98 143 35 Spaces Moved 1435 | 21 43 107 74 77 12 78 163 90 128 33 77 184 280 68 Core 1435 | 21 43 107 74 77 12 78 163 90 128 33 77 184 280 68 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 23 40 14 15 . 88 4 72 4 1 70 9 17 16 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Res Tes Total 1461 | 20 42 113 79 76 11 79 164 89 128 35 85 189 282 69 Wait . | . . . . . . . . . . . . . . . Move 1424 | 20 42 106 74 76 11 77 163 89 127 32 76 183 280 68 Hop . | . . . . . . . . . . . . . . . Pick Up 10 | . . 2 5 . . 1 . . . . . 1 . 1 Fast Attach 12 | . . . . . . . . . . 3 9 . . . Attach 6 | . . 2 . . . . . . . . . 4 . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 2 | . . . . . . 1 . . . . . 1 . . Fire . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 7 | . . 3 . . . . 1 . 1 . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 13) 12 | -11/Junkyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 5) 34 | -10/Materials | Entered Mines 40 | -10/Mines | Met a Derelict shopkeep closing up shop 72 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 91 | -10/Mines | Discovered new exit (range 9) 95 | -10/Mines | Entered Materials 95 | -9/Materials | Evolved 2 slots: Utility x2 134 | -9/Materials | Discovered new exit (range 6) 138 | -9/Materials | Entered another Materials area 138 | -8/Materials | Evolved 2 slots: Utility x2 167 | -8/Materials | Core integrity fell below 50% 167 | -8/Materials | Discovered new exit (range 19) 177 | -8/Materials | Entered Factory 177 | -7/Factory | Evolved 2 slots: Utility x2 183 | -7/Factory | Identified exit to DSF 183 | -7/Factory | Entered DSF 199 | -7/DSF | Additional patrols routed to DSF 217 | -7/DSF | Discovered new exit (range 15) 222 | -7/DSF | Core integrity fell below 50% 224 | -7/DSF | Entered Factory 224 | -6/Factory | Evolved 2 slots: Utility x2 307 | -6/Factory | Sucked down chute 307 | -6/Factory | Entered Waste 317 | -6/Waste | Spotted C-40 Crusher 318 | -6/Waste | Build established: Mutant 321 | -6/Waste | Spotted C-40 Crusher 323 | -6/Waste | Spotted C-40 Crusher 330 | -6/Waste | Spotted C-40 Crusher 330 | -6/Waste | Spotted C-40 Crusher 342 | -6/Waste | Crushed by Compactor (1 part destroyed) 343 | -6/Waste | Spotted C-40 Crusher 346 | -6/Waste | Discovered new exit (range 13) 352 | -6/Waste | Entered Factory 412 | -6/Factory | Discovered new exit (range 8) 417 | -6/Factory | Entered another Factory area 417 | -5/Factory | Evolved 2 slots: Utility x2 438 | -5/Factory | Identified exit to DSF 438 | -5/Factory | Entered DSF 459 | -5/DSF | Additional patrols routed to DSF 483 | -5/DSF | Discovered new exit (range 16) 490 | -5/DSF | Identified exit to Factory 490 | -5/DSF | Entered Factory 490 | -4/Factory | Evolved 2 slots: Utility x2 509 | -4/Factory | Discovered new exit (range 16) 516 | -4/Factory | Identified exit to Upper Caves 548 | -4/Factory | Identified exit to Research 553 | -4/Factory | Lost 3 parts (3u) 588 | -4/Factory | Entered Research 588 | -3/Research | Evolved 2 slots: Utility x2 597 | -3/Research | Identified exit to Armory 597 | -3/Research | Identified exit to Testing 618 | -3/Research | Lost 5 parts (5u) 717 | -3/Research | Core integrity fell below 50% 730 | -3/Research | Core integrity fell below 20% 731 | -3/Research | Entered Testing 749 | -3/Testing | Lost 4 parts (4u) 763 | -3/Testing | Found Prototype Processor 766 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 00711_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00712_ K-01 Serf collects debris. 00718_ Imp. System Shield destroyed. 00718_ Penetrated by Slug. 00720_ Triggered Segregator Trap. 00720_ Arcs of energy rise from the floor. 00720_ Adv. Signal Interpreter blown off. 00720_ Knocked back. 00722_ Slug penetrates X-77 Beamer. 00722_ X-77 Beamer knocked back. 00731_ Slammed into Y-72 Warden. LOCATION=TESTING GOAL=ESCAPE 00733_ Triggered Tesla Bomb Trap. 00733_ A bubble of electromagnetic force engulfs the area. 00733_ Tesla Bomb Trap short circuited. 00733_ Door malfunctions. 00733_ A bubble of electromagnetic force engulfs the area. 00763_ Acquired Prototype Processor. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# # ??? #????????????????????????????????????? | | ?# # ??? #????????????????????????????????????? | | ?# # """ #????????????????????????????????????? | | ?# # """ #????????????????????????????????????? | | ?# # """ #????????????????????????????????????? | | ?# # """ #????????????????????????????????????? | | ?# # """ #????????????????????????????????????? | | ?# # ?#####################???????????????? | | ## ###+#### [ @ #???????????? | | # ! ] ######## #???????????? | | kp #???????????????????????? | | ###### p# *#???????????????????????? | | ?????# # """ """ #???????????????????????? | | ?????# # """S""" #???????????????????????? | | ?????# ####### #???????????????????????? | | ???? #?????#############???????????????????????? | | ???# #?????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 286 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Offensive Hacking 70 Defensive Hacking 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorLinkedTriangulator Manual? 0 Play Time 00:12:28 Cumulative 93.8 hours Start 2023.04.11 @ 08:58:49 End 2023.04.11 @ 09:10:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1225dd4f-acb3-49af-905b-448b82b5e1c5