Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 21:26:12 Player: ae Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (169) 845 Value Destroyed (5611) 5611 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 15670 Bonus ------- High Alert Combat Kills 100 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -386 Cogmind --------- Core Integrity 0/1450 Matter 168/300 Energy 9/100 System Corruption 25% Temperature Cool (7) Movement Core (400) Ox7 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- Nova Cannon Nova Cannon > --- INVENTORY (5) ---- Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Power Amplifier Structural Scanner Enhanced Optical Array Improved Melee Analysis Suite Improved Focal Shield Hacking Suite Improved System Shield Improved Dynamic Insulation System Improved Field Recycling Unit > --- WEAPON ----------- Dispersion Rifle Heavy Disruptor Cannon Linear Accelerator > --- INVENTORY -------- Armored Heavy Treads Heavy Disruptor Cannon Phase Cannon [Rating: 142] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Q-thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Array Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 . . . 4 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . 2 2 Utility 7 | . . . 1 . . . 1 . . . 1 . . 2 . . . . 2 . . Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Attached 170 | 5 4 . 15 . 2 4 17 11 1 1 22 1 33 8 4 2 2 . 14 13 11 Power 19 | 1 . . 2 . . 1 2 2 . . 4 . 4 1 . . . . . 1 1 Engine 12 | 1 . . 2 . . 1 1 2 . . 2 . 1 . . . . . . 1 1 Core 5 | . . . . . . . 1 . . . 2 . 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Propulsion 48 | 2 . . 4 . 2 . 7 2 1 . 5 . 11 3 . . 1 . 4 3 3 Treads 7 | . . . . . . . 1 . 1 . . . . . . . . . . 3 2 Leg 36 | . . . 4 . 2 . 5 2 . . 5 . 10 3 . . 1 . 4 . . Wheel 4 | 2 . . . . . . 1 . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 60 | . 4 . 3 . . . 5 5 . 1 6 . 12 3 2 2 1 . 7 6 3 Device 33 | . 2 . 2 . . . 2 2 . 1 4 . 7 2 2 1 . . 3 5 . Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 1 . . . . . . . . . 2 . . . . . 3 . 3 Hackware 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . Protection 13 | . . . . . . . 3 2 . . 2 . 3 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . . 6 . . 3 3 2 . . 7 1 6 1 2 . . . 3 3 4 Energy Gun 9 | 2 . . . . . . . . . . 1 . 1 . 2 . . . 2 1 . Energy Cannon 7 | . . . . . . . . 1 . . . . . . . . . . 1 1 4 Ballistic Gun 12 | . . . 3 . . 1 1 1 . . 4 1 1 . . . . . . . . Ballistic Cannon 4 | . . . 2 . . . . . . . . . 1 . . . . . . 1 . Launcher 10 | . . . 1 . . 1 2 . . . 2 . 3 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 1 . . 1 . 2 . . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 72 | . . . 3 . . 1 3 8 . . 5 7 10 . . 1 8 6 2 . 18 Power 10 | . . . 1 . . . . 1 . . 2 2 . . . . 1 . . . 3 Propulsion 27 | . . . 1 . . 1 2 5 . . . 2 5 . . . 1 4 1 . 5 Utility 21 | . . . . . . . 1 1 . . 2 1 2 . . 1 3 2 1 . 7 Weapon 14 | . . . 1 . . . . 1 . . 1 2 3 . . . 3 . . . 3 Highest Loss Streak 8 | . . . 2 . . 1 1 4 . . 3 7 3 . . 1 8 5 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 6 10 12 15 15 14 14 14 14 15 14 10 4 4 4 4 1 1 4 3 2 Power . | . . 1 . . . . . . 1 1 . . . . . . . . . . . Propulsion 1 | 1 2 2 1 2 3 4 3 2 . 1 1 1 . . 1 1 . . . 1 . Utility 5 | . 1 4 5 7 5 4 4 6 8 9 7 5 1 3 3 2 1 1 1 . . Weapon 3 | . 2 3 5 6 6 6 6 4 4 4 5 3 1 . . 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . . . . 2 . 6 1 1 1 4 3 1 3 1 . . . 1 . . Power 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . Utility 14 | . . . . . 2 . . . . 1 3 3 . 3 1 . . . 1 . . Weapon 7 | . . . . . . . 5 . . . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 100 99 100 100 95 96 96 100 100 96 67 82 87 93 87 48 24 40 69 56 Engine 6 | . 14 14 11 11 11 11 6 5 9 9 4 4 1 2 . . . . . 2 2 Reactor 1 | . . . . . . . . . . . . . 4 7 11 11 5 2 . 3 1 Treads 3 | . . . . . . . 3 . 8 9 2 . . . . . . . . 12 12 Leg 24 | . . . 14 33 33 28 29 33 27 27 23 17 21 16 23 23 22 12 17 1 . Wheel 2 | . 28 28 18 . . . 2 . . . . . . 2 . . . . . . . Device 13 | . 4 14 10 11 11 11 14 8 9 17 14 10 12 16 16 12 5 2 5 17 12 Storage 6 | . 12 14 11 11 11 11 9 9 9 9 6 4 . . . . . . . . . Processor 5 | . . . 10 11 11 11 3 . . . . . 8 11 11 7 5 5 11 11 8 Hackware 3 | . . . . . . . . 8 9 9 6 4 . . . . . . 2 8 7 Protection 2 | . . . . . . . 7 9 9 . 4 3 5 8 5 9 5 . . . . Energy Gun 3 | . 28 28 10 . . . . . . . 1 . 5 5 7 11 . . 2 6 1 Energy Cannon 3 | . . . . . . . . 7 9 9 2 4 . . . . . . . 1 3 Ballistic Gun 9 | . . . 1 22 22 17 17 10 9 9 16 8 4 . . . . . . . . Ballistic Cannon 1 | . . . 9 . . . . . . . . . 5 . . . . . . 1 1 Launcher 1 | . . . . . . 1 . . . . 1 . 5 10 14 8 . . . . . Peak Build Rating 142 | 5 10 10 22 22 39 31 33 48 48 40 66 71 68 85 87 87 69 41 51 126 142 Average Rating 41 | 3 6 10 13 22 23 22 28 35 40 39 58 38 56 75 85 80 42 21 28 100 104 On Entrance 39 | . 5 10 10 22 22 39 23 33 48 40 40 63 2 59 85 86 69 41 6 29 126 Avg Prop Armor Cover (%) 14 | . . . 8 . 20 . 5 . 7 14 5 . 7 6 . . . 28 34 29 37 Naked Turns 31 | . . . . . . . . . . . . 31 . . . . . . . . . Heaviest Build 79 | 7 31 28 32 32 32 32 41 41 38 39 67 56 56 79 79 76 62 21 9 68 68 Greatest Support 240 | 20 20 20 36 36 73 36 48 83 83 53 75 90 65 78 75 75 75 75 36 180 240 Greatest Overweight (x) 12 | . 1 1 2 . 10 1 3 1 1 12 1 1 3 2 1 1 1 . 2 . . Average Overweight (x) 1 | . . 1 1 . 6 . . . . 4 . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 9 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 10 11 15 15 15 15 15 15 15 15 15 14 5 5 5 5 3 2 5 5 5 Average Carried 11 | 1 6 10 12 15 14 14 14 14 14 14 14 10 4 4 4 4 1 1 4 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 10 11 15 15 15 14 15 15 15 15 14 5 5 5 5 3 1 2 5 5 2 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Tank | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 6001 | 241 75 122 489 . . 348 1159 501 20 39 1043 . 923 257 114 281 94 . 111 19 165 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6397 | . 123 122 601 . . 125 1243 886 50 . 1018 . 870 257 122 808 . . 83 19 70 Parts 315 | . 15 6 50 . . 17 62 39 5 . 50 . 38 7 4 13 . . . 3 6 Haulers Intercepted 8 | . 1 . 1 . . . 4 1 . . . . . 1 . . . . . . . Recyclers Shooed 7 | . 2 1 . . . . 2 . . . . . 1 1 . . . . . . . Parts Field Recycled 14 | . . . . . . . . . . . . . . . 13 1 . . . . . Retrieved Matter 141 | . . . . . . . . . . . . . . . 136 5 . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prevented 13 | . . . . . . . . . . . . . . . 1 11 . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 123 | . 1 2 20 . . 11 16 16 1 . 18 . 19 . 4 13 . . 1 . 1 Guns 42 | . 1 2 3 . . 1 15 2 . . 10 . 6 . . 2 . . . . . Cannons 32 | . . . 9 . . . . 12 1 . 2 . 7 . . . . . . . 1 AOE 43 | . . . 8 . . 10 1 . . . 6 . 6 . 4 8 . . . . . Classes Destroyed 15 | . 6 1 4 . . . 2 1 . . 1 . . . . . . . . . . Worker 6 | . 1 1 . . . . 1 . . . 1 . 2 . . . . . . . . Builder 11 | . 1 1 3 . . . . . . . 3 . 2 . . . . . . 1 . Tunneler 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 4 1 . . . . . 1 . . . . . . . Recycler 6 | . . . . . . . 2 . . . . . 3 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Watcher 8 | . 1 . 2 . . . 3 1 . . 1 . . . . . . . . . . Swarmer 30 | . 1 . 7 . . 8 . 1 . . 4 . 9 . . . . . . . . Grunt 58 | . . 2 10 . . 3 8 8 . . 11 . 3 . 4 9 . . . . . Brawler 5 | . . . 1 . . . 1 2 . . . . . . . 1 . . . . . Duelist 5 | . . . . . . . . 2 . . 1 . . . . 2 . . . . . Sentry 17 | . . . 2 . . . 6 3 1 . 1 . 3 . . . . . 1 . . Hunter 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Programmer 6 | . . . . . . . . . . . 1 . 4 . . . . . . . 1 Best Kill Streak 15 | . 1 2 15 . . 7 4 7 1 . 6 . 4 1 4 4 . . 1 1 1 Combat Bots Only 9 | . 1 1 9 . . 7 3 7 1 . 4 . 4 . 4 4 . . 1 . 1 Max Kills in Single Turn 4 | . 1 1 4 . . 3 1 1 1 . 2 . 2 1 3 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 3 1 . . . 2 . 2 . 3 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 1319 | . 3 10 77 . 2 18 82 64 . . 103 5 253 . 13 34 128 73 11 . 443 Missed 395 | . . 2 17 . 1 9 20 16 . . 30 . 97 . 2 9 29 37 3 . 123 Hits 924 | . 3 8 60 . 1 9 62 48 . . 73 5 156 . 11 25 99 36 8 . 320 Melee 27 | . . . . . 1 . 2 5 . . 4 5 . . . 5 . 1 . . 4 Projectile 897 | . 3 8 60 . . 9 60 43 . . 69 . 156 . 11 20 99 35 8 . 316 Critical Strikes 43 | . 1 . 2 . . . 4 5 . . 1 3 3 . . . . 1 . . 23 Part Disruptions 10 | . . . . . . . . . . . . . . . . . 6 . . . 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 17330 | . 22 108 749 . 27 104 1013 780 . . 1410 245 2227 . 207 562 1464 783 250 . 7379 Core 3189 | . 7 32 174 . . 38 60 155 . . 85 149 469 . 16 53 180 295 22 . 1454 Absorbed by Shields 37 | . . . . . . . . . . . . . . . . 37 . . . . . Reduced by Siege Mode 134 | . . . . . . . . . . . . . . . . . . . . . 134 Redirected to Shielding 5 | . . . . . . . . 5 . . . . . . . . . . . . . Ignored by Resistances 159 | . . . . . . . 18 44 . . . . . . . 5 92 . . . . Regen/Repaired (Parts) 58 | . . . 58 . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 84 . . . 47 . . . 60 . . 17 . . . . 45 98 100 . Volleys Fired 440 | . 25 15 57 . 2 8 91 50 1 . 40 . 74 13 2 31 8 . 4 2 17 Largest 4 | . 2 2 2 . 2 2 2 2 2 . 4 . 3 1 3 3 2 . 2 2 2 Hottest 226 | . 100 100 83 . 50 63 58 115 115 . 150 . 134 69 133 163 120 . 115 118 226 Shots Fired 835 | . 50 30 111 . 6 16 179 95 2 . 122 . 114 13 5 51 10 . 8 4 19 Gun 586 | . 50 30 51 . 6 9 178 50 1 . 101 . 47 13 . 34 8 . 4 4 . Cannon 188 | . . . 52 . . . . 45 1 . 10 . 57 . . . . . 4 . 19 Launcher 61 | . . . 8 . . 7 1 . . . 11 . 10 . 5 17 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 507 | . . . 68 . 6 9 178 50 1 . 99 . 83 . . . . . . . 13 Thermal 220 | . 50 30 35 . . . . 45 1 . 10 . 21 13 . . . . 8 4 3 Explosive 42 | . . . 8 . . 7 1 . . . 6 . 10 . 4 4 2 . . . . Electromagnetic 66 | . . . . . . . . . . . 7 . . . 1 47 8 . . . 3 Robot Hit Streak 15 | . 11 15 8 . 2 3 12 14 4 . 8 . 10 9 6 7 3 . 9 10 5 Robot Miss Streak 9 | . 5 2 3 . 3 1 5 2 . . 5 . 5 2 2 9 2 . . 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . Secondary Targets 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 546 | . 29 23 67 . 2 9 124 68 1 . 67 . 77 10 3 33 9 . 8 2 14 Core Hits 355 | . 10 7 41 . 1 16 46 23 1 . 38 . 68 5 22 49 21 . . 2 5 Critical Kills 6 | . . . . . . . 1 2 . . 2 . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 5 . . . . . . . . . . Critical Strikes 27 | . 1 5 3 . . . 1 2 . . 7 . 5 2 . . . . . . 1 Burn 12 | . 1 5 2 . . . . . . . . . 2 2 . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . . . . Destroy 8 | . . . . . . . 1 . . . 6 . 1 . . . . . . . . Blast 4 | . . . 1 . . . . . . . . . 2 . . . . . . . 1 Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Impact 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16732 | . 363 287 1966 . 30 814 2169 1694 27 . 2557 . 2346 187 500 2392 491 . 159 35 715 Guns 6894 | . 363 287 429 . 30 66 2091 615 . . 1531 . 801 187 . 382 42 . 35 35 . Cannons 3455 | . . . 575 . . . . 1079 27 . 140 . 817 . . . . . 124 . 693 Explosions 6227 | . . . 962 . . 718 78 . . . 806 . 704 . 500 2010 449 . . . . Melee 110 | . . . . . . 30 . . . . 80 . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . . 24 . . . . . . . 22 Kinetic 6879 | . . . 713 . 30 66 2091 615 . . 1510 . 1308 . . . . . . . 546 Thermal 3447 | . 363 287 291 . . . . 1079 27 . 140 . 473 187 . 304 . . 159 35 102 Explosive 4574 | . . . 962 . . 718 78 . . . 430 . 541 . 413 983 449 . . . . Electromagnetic 1676 | . . . . . . . . . . . 397 . . . 87 1105 42 . . . 45 Impact 110 | . . . . . . 30 . . . . 80 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 1 1 1 4 4 4 4 1 1 3 1 1 4 6 6 . . 23 Average Corruption 2 | . . . 1 1 1 1 4 4 4 4 1 1 1 1 1 3 5 6 . . 10 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 139 | . . . 9 . 19 2 14 11 6 . 6 1 19 2 6 15 18 2 . . 9 Message Errors 27 | . . . 2 . 5 . 1 4 1 . . . 4 1 . 2 6 . . . 1 Matter Fused 30 | . . . 2 . 7 1 3 1 3 . 2 . 3 . 3 3 2 . . . . Heat Flow Errors 22 | . . . . . . 1 3 2 . . 1 . 5 . 2 4 1 1 . . 2 Energy Discharges 16 | . . . 1 . 4 . . 2 . . . . 1 . . 2 5 1 . . . Parts Rejected 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 15 | . . . 2 . 1 . . 1 1 . 1 1 3 1 1 1 2 . . . . Data Loss (major) 7 | . . . . . . . 3 1 1 . 1 . . . . . 1 . . . . Misfires 5 | . . . 1 . 2 . . . . . . . 1 . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . 3 . . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 299 | . . . 2 . . 9 . 40 . . 65 . 107 . . 16 . . . . 60 Projectiles 100 | . . . . . . . . 40 . . . . . . . . . . . . 60 Explosions 141 | . . . 2 . . 9 . . . . 7 . 107 . . 16 . . . . . Melee 58 | . . . . . . . . . . . 58 . . . . . . . . . . Knockbacks 17 | . . . 6 . . . . . . . . . 7 . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . 6 . . . . . . . . . 6 . . . . . . . 3 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Self-Inflicted Damage 510 | . . . 39 . . 7 . . . . 92 . 182 . . 189 . . . . 1 Shots 15 | . . . 1 . . 1 . . . . 3 . 5 . . 5 . . . . . Rammed 13 | . . . . . . . . . . . . . 4 . . . . . . . 9 Targets Rammed 15 | . . . . . . . . . . . . . 6 . . . . . . . 9 Kicked 2 | . . . . . . . . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 175 380 116 . 4 276 271 348 40 . 277 . 333 . 111 246 222 171 4 3 359 Average Temperature 90 | . 70 187 32 . 2 78 63 106 22 . 81 . 128 . 66 75 96 90 4 2 91 Received Heat Transfer 3889 | . . 60 342 . . 18 441 432 . . 468 . 318 . 93 117 72 211 27 . 1290 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . Parts Fried 10 | . . . . . . . . . . . 3 . . . . 7 . . . . . Impact Corruptions 3 | . . . . . . . . . . . 3 . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Parts Melted 21 | . 4 2 2 . . . . 6 . . . . . 3 . . . . 4 . . Heat Transferred 7147 | . 1147 1221 999 . . . . 1443 37 . 185 . 853 518 . 300 . . 296 74 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . 4 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 1 . . . . 6 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level 2 | . . . 1 . . 1 1 . . . 2 . 1 . . . . . . . . Low Security (%) 85 | 100 100 100 88 100 . 96 78 100 100 . 41 100 82 100 . . . . 100 100 100 Level 1 8 | . . . 11 . . 3 21 . . . 8 . 17 . . . . . . . . Level 2 5 | . . . . . . . . . . . 50 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 582 | . 33 30 387 148 . 207 233 174 81 . 582 199 366 169 . . . . 81 5 110 Initial 199 | . . 3 7 148 . . 57 87 61 . . 199 55 169 . . . . 81 5 . Average 110 | . 7 7 59 144 . 97 129 118 50 . 302 146 143 65 . . . . 29 . 16 Influence Increases 4959 | . 113 60 632 . . 277 554 422 42 . 898 . 945 24 90 355 . 240 42 7 258 Destroy 0b10 Robot/C 2460 | . 20 40 400 . . 220 320 320 20 . 360 . 380 . 80 260 . . 20 . 20 Destroy 0b10 Robot/NC 240 | . 25 10 50 . . . 55 15 . . 25 . 35 10 . 10 . . . 5 . Destroy Leader 552 | . 4 10 86 . . 30 114 64 . . 62 . 110 2 10 40 . . 10 . 10 Successful Hack 167 | . 34 . 7 . . . 13 15 22 . . . 28 12 . . . . 12 . 24 Select Force Hacks 120 | . . . 30 . . . 30 . . . 60 . . . . . . . . . . Disable Machine 300 | . . . 45 . . . . . . . 135 . 120 . . . . . . . . Destroy Structure 340 | . . . 14 . . 27 7 8 . . 106 . 167 . . . . . . 2 9 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 765 | . 15 . . . . . 15 . . . 150 . 105 . . 45 . 240 . . 195 Influence Decreases 4912 | . 103 50 269 245 138 130 494 472 176 23 328 491 677 371 90 290 65 110 162 17 211 Entered New Map 1414 | . . 7 13 235 138 . 90 120 96 23 . 371 24 178 . . 65 . 49 5 . Time Decay 2882 | . 103 43 236 10 . 120 374 203 80 . 278 50 553 193 90 280 . 60 103 12 94 Lost Part 547 | . . . 20 . . 10 30 80 . . 50 70 100 . . 10 . 50 10 . 117 Lost Ally 69 | . . . . . . . . 69 . . . . . . . . . . . . . Squads Dispatched 27 | . 1 1 2 . . 1 2 2 . . 5 . 7 . . . . 1 2 . 3 Investigation 8 | . . 1 1 . . . 1 . . . 2 . 2 . . . . 1 . . . Extermination 6 | . . . . . . . . . . . 1 . 3 . . . . . 1 . 1 Reinforcement 9 | . 1 . 1 . . 1 1 2 . . 1 . 1 . . . . . 1 . . Assault 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 9 | . 1 . 3 . . . . 2 . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 5 3 31 . 5 9 28 19 . . 29 6 27 2 4 18 3 19 2 1 37 Peak Tracking Total 20 | . 2 2 10 . 9 5 5 8 . . 4 6 7 1 4 4 3 11 1 1 20 Tactical Retreats 20 | . 1 . . . . . 1 . . . 6 . 4 . . 1 . 4 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 7 | . . . 2 . . . 1 . . . 2 . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 23 | . 1 . 3 . 2 . . . . . 9 . 8 . . . . . . . . Max in Single Turn 4 | . 1 . 1 . 1 . . . . . 2 . 4 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 62 | . 8 1 8 . 3 . 5 5 5 3 4 . 6 5 1 . . 1 5 . 2 Terminals 33 | . 6 1 6 . . . 3 5 1 . 1 . 3 3 . . . 1 1 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . 1 . . . . . . . . . 1 . . . . . 2 . . Recycling Units 11 | . 2 . 1 . . . 1 . 2 . 3 . 1 1 . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 230 | . 27 3 35 . 28 . 17 12 31 27 7 . 11 9 1 . . 4 9 . 9 Successful 162 | . 15 . 19 . 28 . 10 7 30 27 5 . 5 4 1 . . 4 4 . 3 Failed 68 | . 12 3 16 . . . 7 5 1 . 2 . 6 5 . . . . 5 . 6 Catastrophic 12 | . . . 3 . . . 1 . 1 . . . 3 1 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 26 . 27 . 1 . 12 5 6 . 6 . 1 2 . . . . 1 . . Terminals 117 | . 22 3 32 . . . 14 12 3 . 4 . 5 6 . . . 4 3 . 9 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 8 | . . . 2 . . . . . . . . . 3 . . . . . 3 . . Recycling Units 17 | . 5 . 1 . . . 1 . 4 . 3 . 2 1 . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . 1 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 104 | . . . 6 . 28 . 2 5 24 27 . . 1 1 1 . . 4 2 . 3 Record 85 | . . . . . 27 . . . 24 27 . . . . . . . 4 1 . 2 Robot Analysis 5 | . . . 1 . . . 1 2 . . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . 1 . . . . . 1 . . Scan Component 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . . . . . . 1 . 1 . 2 . . . . . . . . Report Inventory 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . Retrieve Study 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 14 . 11 . . . 7 2 5 . 4 . . 1 . . . . . . . Terminals 33 | . 11 . 10 . . . 6 2 2 . 2 . . . . . . . . . . Track 9 | . 3 . 3 . . . 2 . 1 . . . . . . . . . . . . Botnet 16 | . 5 . 4 . . . 3 2 1 . 1 . . . . . . . . . . Disrupt 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . Operators 4 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . 1 . . . 1 . 3 . 2 . . 1 . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reject 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . Tunnel 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 8 1 7 . . . 4 4 3 . 2 . 4 3 . . . 1 4 . 2 Full Trace Events 3 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 15292 | . 123 217 901 28 3512 281 693 39 . 4930 338 24 1372 538 712 689 29 103 266 192 305 Optics 3977 | . . . . . . . . . . . . . 1143 538 712 689 29 103 266 192 305 Sensors 289 | . 73 . . . . . . . . . . . . . . . . . 216 . . Terrain 12153 | . 50 217 901 28 3512 281 693 39 . 4930 311 . 224 530 437 . . . . . . Structural 1666 | . . . . . . . . . . . 27 24 1091 164 . . . . . 133 227 Seismic 25 | . . . . . . . . . . . . . . . . . . . 25 . . Robot Analysis Total 5 | . . . 1 . . . 1 2 . . . . . . . . . . 1 . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . 1 1 . 1 . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 18463 | 61 371 217 1013 28 3512 281 868 473 177 5167 848 111 1606 538 712 689 756 148 266 192 429 Spaces Moved 8581 | 69 328 167 411 24 786 171 450 196 154 1566 467 137 903 375 377 459 545 221 342 112 321 Core 1993 | 15 . . . . 501 . . . . 618 . 79 128 . . . . 158 339 24 131 Treads 231 | . . . . . . . . . 1 . . . . . . . . . . 88 142 Legs 5331 | . . . 266 24 285 171 437 196 153 948 467 58 711 168 377 459 545 63 3 . . Wheels 978 | 54 328 167 145 . . . 13 . . . . . 64 207 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . . . . . . . . . . . . . . . . . . . 48 Fastest Speed 40 | 50 80 95 95 120 60 120 120 105 105 110 110 50 50 105 108 108 108 50 50 50 40 Average Speed 182 | 73 85 95 184 120 392 140 120 123 110 323 124 74 134 127 182 123 108 66 51 144 101 Slowest Speed 650 | 80 95 95 260 120 550 190 260 190 240 650 190 190 200 186 183 183 181 108 150 170 170 Overloaded Moves 27 | . . . . . 18 . . . . . . 9 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 56 46 48 7 93 49 47 49 37 59 13 80 27 12 59 55 96 51 10 4 18 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 . 1 . 1 . . . 2 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 1 . 1 1 . Scrap Searched 6 | . . . . . . . . . . 3 . . . . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 618 | . . . 11 . . 47 9 6 . . 109 . 202 . 96 135 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 24 | . . . 1 . . . . 6 . . 9 . 5 . . . . . . . 3 AOE 594 | . . . 10 . . 47 9 . . . 100 . 197 . 96 135 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Res Total 10653 | 76 366 195 555 23 1208 193 671 347 160 1679 641 145 1189 424 392 522 696 221 421 137 392 Wait 1143 | . 2 13 47 . 415 . 72 59 . 109 58 2 123 6 3 27 137 . 44 . 26 Move 8549 | 68 327 166 410 23 785 170 449 195 153 1565 467 136 902 374 376 458 544 220 341 111 309 Hop 6 | . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 99 | 3 8 1 11 . 2 1 15 7 2 1 14 1 14 9 2 . . . 3 2 3 Fast Attach 92 | 5 1 . 5 . . . 7 4 1 . 10 . 21 5 2 . 1 . 14 10 6 Attach 61 | . 1 . 4 . . 1 2 7 . . 6 2 14 4 1 2 2 . 3 4 8 Detach 21 | . . . . . . . . . . . 1 1 5 1 1 . . 1 5 1 5 Swap 96 | . 2 . 13 . 2 10 14 11 . 2 21 2 10 2 2 4 . . . 1 . Drop 114 | . . . 8 . 2 2 21 5 3 2 21 1 20 10 3 . . . 7 6 3 Fire 440 | . 25 15 57 . 2 8 91 50 1 . 40 . 74 13 2 31 8 . 4 2 17 Melee 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . 4 . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . 2 . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 11) 255 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Entered Mines 448 | -10/Mines | Learned location of 1 exit from Materials 454 | -10/Mines | Learned location of Storage (-8) 560 | -10/Mines | Discovered new exit (range 16) 650 | -10/Mines | Entered Materials 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Identified exit to Materials 1098 | -9/Materials | Discovered exit to Materials (range 15) 1365 | -9/Materials | Repaired Aluminum Leg 1581 | -9/Materials | Destroyed 9 combat bots 1610 | -9/Materials | Discovered new exit (range 13) 1655 | -9/Materials | Discovered new exit (range 11) 1663 | -9/Materials | Entered Mines 1668 | -9/Mines | Learned Materials stockpile data 1685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1686 | -9/Mines | Discovered new exit (range 5) 1691 | -9/Mines | Entered Exiles 1720 | -9/Exiles | Met 8R-AWN 1742 | -9/Exiles | Met EX-HEX 1777 | -9/Exiles | Met EX-BIN 1805 | -9/Exiles | Aligned with FarCom system 1807 | -9/Exiles | Given EX-Vault access code 1835 | -9/Exiles | Opened EX-Vault 1843 | -9/Exiles | Found Potential Leg 1846 | -9/Exiles | Found Potential Leg 1871 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1912 | -9/Exiles | Met EX-DEC 1920 | -9/Exiles | Learned location of Zion (-6) 1987 | -9/Exiles | Visited The Gauntlet 3455 | -9/Exiles | Discovered new exit (range 15) 5153 | -9/Exiles | Attacked by the Exiles 5198 | -9/Exiles | Discovered new exit (range 10) 5203 | -9/Exiles | Left Exiles lab with Potential Leg 5203 | -9/Exiles | Entered Mines 5370 | -8/Mines | Core integrity fell below 50% 5388 | -8/Mines | Discovered exit to Materials (range 14) 5395 | -8/Mines | Destroyed 7 combat bots 5484 | -8/Mines | Entered Materials 5484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5636 | -8/Materials | Discovered new exit (range 15) 6008 | -8/Materials | Build established: Scavenger-Mutant 6098 | -8/Materials | Discovered new exit (range 10) 6307 | -8/Materials | Discovered new exit (range 14) 6352 | -8/Materials | Entered Storage 6500 | -8/Storage | Lost 3 allies 6583 | -8/Storage | Lost 4 parts (1p2n1u) 6597 | -8/Storage | Destroyed 7 combat bots 6820 | -8/Storage | Used back door to open Recycling access 6820 | -8/Storage | Discovered new exit (range 5) 6825 | -8/Storage | Entered Recycling 6967 | -8/Recycling | Scanned before Scraplab entrance 6986 | -8/Recycling | Entered Scraplab 7000 | -8/Recycling | Discovered new exit (range 3) 7002 | -8/Recycling | Entered Scraptown 7005 | -8/Scraptown | System corruption cleaned by C-Scrubber 7106 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7360 | -8/Scraptown | Discovered new exit (range 11) 7451 | -8/Scraptown | Visited Awakened 7478 | -8/Scraptown | Visited Cyclists 7667 | -8/Scraptown | Visited Assassins FH 7701 | -8/Scraptown | Visited The Evicted 7799 | -8/Scraptown | Visited Fellowship of the Rings 7814 | -8/Scraptown | Visited Cave Peace 7921 | -8/Scraptown | Visited CPS Storage 7960 | -8/Scraptown | Turned away by UFD registrar 12169 | -8/Scraptown | Entered Factory 12169 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 12631 | -6/Factory | Lost 3 parts (1p1u1w) 12869 | -6/Factory | First assault squad dispatched 12902 | -6/Factory | Build established: Scavenger-Gunner 13017 | -6/Factory | Sucked down chute 13017 | -6/Factory | Entered Waste 13060 | -6/Waste | Spotted C-40 Crusher 13070 | -6/Waste | Spotted C-40 Crusher 13074 | -6/Waste | Spotted C-40 Crusher 13080 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13081 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13083 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13084 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13084 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13085 | -6/Waste | Spotted C-40 Crusher 13092 | -6/Waste | Spotted C-40 Crusher 13103 | -6/Waste | Spotted C-40 Crusher 13110 | -6/Waste | Discovered new exit (range 11) 13115 | -6/Waste | Lost 7 parts (2p2n1u2w) 13128 | -6/Waste | Entered Factory 13212 | -6/Factory | Core integrity fell below 50% 13357 | -6/Factory | Lost 3 parts (1n1u1w) 13362 | -6/Factory | Found Prototype Launcher 13364 | -6/Factory | Found Prototype Launcher 13365 | -6/Factory | Identified Rocket Array (x2) 13368 | -6/Factory | Found Faulty Rocket Array 13370 | -6/Factory | Found Rocket Array 13650 | -6/Factory | Build established: Scavenger-Tank 13677 | -6/Factory | Found Launcher Loader 13838 | -6/Factory | Identified exit to Lower Caves 14059 | -6/Factory | Core integrity fell below 20% 14380 | -6/Factory | Garrison activated, responded to threat 14513 | -6/Factory | Build established: Scavenger-Gunner 14623 | -6/Factory | Lost 3 parts (1n2w) 14727 | -6/Factory | Discovered new exit (range 6) 14734 | -6/Factory | Entered another Factory area 14734 | -5/Factory | Evolved 2 slots: Utility x2 14872 | -5/Factory | Build established: Mutant 15179 | -5/Factory | Discovered new exit (range 8) 15252 | -5/Factory | Identified exit to Upper Caves 15252 | -5/Factory | Identified exit to Extension 15272 | -5/Factory | Entered Upper Caves 15307 | -5/Upper Caves | Learned Factory trap positions 15309 | -5/Upper Caves | Build established: Skirmisher 15925 | -5/Upper Caves | Discovered new exit (range 8) 15984 | -5/Upper Caves | Entered another Upper Caves area 16022 | -5/Upper Caves | Build established: Gunner 16126 | -5/Upper Caves | Identified exit to Factory 16138 | -5/Upper Caves | Encountered a Warlord checkpoint 16531 | -5/Upper Caves | Rocket Array stolen by Master Thief 16532 | -5/Upper Caves | Encountered a Master Thief 16534 | -5/Upper Caves | Encountered a Master Thief 16535 | -5/Upper Caves | Encountered a Master Thief 16535 | -5/Upper Caves | Encountered a Master Thief 16536 | -5/Upper Caves | Adv. Shield Generator stolen by Master Thief 16536 | -5/Upper Caves | Imp. Cryofiber Web stolen by Master Thief 16538 | -5/Upper Caves | Imp. Proton Missile Launcher stolen by Master Thief 16562 | -5/Upper Caves | Discovered new exit (range 5) 16673 | -5/Upper Caves | Entered Zhirov 16673 | -5/Zhirov | Discovered new exit (range 3) 16694 | -5/Zhirov | Met Zhirov 16696 | -5/Zhirov | Attacked by Zhirov 16705 | -5/Zhirov | Cloak Generator disabled 16715 | -5/Zhirov | Enhanced Grunts warped into view 16720 | -5/Zhirov | Zhirov warped through subspace 16730 | -5/Zhirov | Zhirov detonated his lab 16761 | -5/Zhirov | Lost 8 parts (1p1n3u3w) 16761 | -5/Zhirov | Lost 8 allies 16850 | -5/Zhirov | Build established: Mutant 17429 | -5/Zhirov | Entered Proximity Caves 17431 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17438 | -4/Proximity Caves | Attracted the attention of an 0b10 base 17513 | -4/Proximity Caves | Core integrity fell below 50% 17539 | -4/Proximity Caves | Lost 5 parts (4n1u) 17566 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 17577 | -4/Proximity Caves | Entered Factory 17577 | -4/Factory | Evolved 2 slots: Utility x2 17578 | -4/Factory | Loaded intel: 101 trap records 17785 | -4/Factory | Found Prototype Processor 17785 | -4/Factory | Identified Exp. Targeting Computer 17804 | -4/Factory | Discovered new exit (range 9) 17843 | -4/Factory | Entered Research 17843 | -3/Research | Evolved 2 slots: Propulsion x2 17922 | -3/Research | Discovered new exit (range 17) 18035 | -3/Research | Entered another Research area 18035 | -2/Research | Evolved 2 slots: Propulsion x2 18205 | -2/Research | Spotted B-90 Cyclops 18223 | -2/Research | Build established: Hacker-Tank 18323 | -2/Research | Lost 5 parts (1p2u2w) 18348 | -2/Research | System corruption reached 10% 18381 | -2/Research | Lost 5 parts (3n1u1w) 18391 | -2/Research | Found Prototype Processor 18391 | -2/Research | Identified Exp. Core Analyzer 18393 | -2/Research | Found Exp. Core Analyzer 18412 | -2/Research | Core integrity fell below 50% 18432 | -2/Research | Spotted B-90 Cyclops 18440 | -2/Research | Core integrity fell below 20% 18464 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18432_ K-01 Serf destroyed. 18432_ Acquired 14 matter. 18433_ K-01 Serf collects debris. 18436_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 18436_ Garrison Access disabled. 18436_ Relay Coupler [NC] tumbles out of Garrison Access. 18438_ K-01 Serf collects debris. 18440_ Imp. Q-thruster destroyed. 18440_ W-44 Eye sends out distress signal. 18441_ U-05 Engineer builds a Wall. 18448_ P-80 Master resets P-80 Master, system corruption cleaned. 18449_ Potential Refractor disabled. 18455_ P-80 Master destroyed. 18459_ System corrupted: IFF burst signal emitted. 18459_ P-80 Master resets P-80 Master, system corruption cleaned. 18460_ Imp. System Shield destroyed. 18461_ P-80 Master resets P-80 Master, system corruption cleaned. 18461_ Imp. Ion Engine destroyed. 18462_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ! #???????????????????????????????? | | ###/############+#???????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | #"""" #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###############??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###########+#+######?????????????????????????????? | | #???# #?????????????????????????????? | | #???# ] #?????????????????????????????? | | #???# #?????????????????????????????? | | #???#! #?????????????????????????????? | | #???# #????########?????????????????? | | #??# #????# ! #?????????????????? | | #??#################????# #?????????????????? | | #??? ?????????????????# #?????????????????? | | #?? ?????????????????## #?????????????????? | | #? """"????????????#####[@! #?????????????????? | | # ""T"" #????????# pppp|! p #?????????????????? | | # #????????#p##/#####p#####??????????????? | | + #????????? # #??????????????? | | # #????????? # #??????????????? | | #?? #????????? # """""" #??????????????? | | #################### # """""" #??????????????? | | # """"" #??????????????? | | # #??????????????? | | + #??????????????? | | * " # #??????????????? | | ########## = "" ## #??????????????? | | #????????# G ## "" #??????????????? | | #????????# " ## S"" + "???????????? | | #??????### !" ## "" # "???????????? | | #??????# ####/##########??????????????? | | #??????# #??# #???????????????????????? | | #??????### #??# #???????????????????????? | | #????????# #??# #???????????????????????? | | ?????????# #### ###########?????????????? | | ?????????# """" ?????????? | | ?????????# """" ?????????? | | ?????????# """" ###"#############????????????? | | ?????????# """" ## ???????????????????????? | | ?????????# """" ## ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 30 Energy Capacity 410 Matter Stores 472 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 975 Resistance: KI 25 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Melee Accuracy 6 Target Analysis 6 Core Analysis 12 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 35% | -9/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Imp. VSS Leg | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Consequences Challenges ------------ None Game ------ Seed DimensionalMicroAmplifier Manual? 0 Play Time 02:00:55 Cumulative 101.7 hours Start 2026.02.11 @ 09:52:55 End 2026.02.11 @ 21:26:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 66 Adventurer 4 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30c81508-192a-4285-aa58-a1e93c9100a9